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-rw-r--r--FL/Fl_Multi_Label.H81
1 files changed, 44 insertions, 37 deletions
diff --git a/FL/Fl_Multi_Label.H b/FL/Fl_Multi_Label.H
index ff46e32df..7c7f60a5a 100644
--- a/FL/Fl_Multi_Label.H
+++ b/FL/Fl_Multi_Label.H
@@ -1,7 +1,7 @@
//
// Multi-label header file for the Fast Light Tool Kit (FLTK).
//
-// Copyright 1998-2015 by Bill Spitzak and others.
+// Copyright 1998-2023 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -22,51 +22,57 @@ struct Fl_Menu_Item;
/** Allows a mixed text and/or graphics label to be applied to an Fl_Menu_Item or Fl_Widget.
- Most regular FLTK widgets now support the ability to associate both images and text
- with a label but some special cases, notably the non-widget Fl_Menu_Item objects, do not.
- Fl_Multi_Label may be used to create menu items that have an icon and text, which would
- not normally be possible for an Fl_Menu_Item.
- For example, Fl_Multi_Label is used in the New->Code submenu in fluid, and others.
+ Most regular FLTK widgets now support the ability to associate both images and text
+ with a label but some special cases, notably the non-widget Fl_Menu_Item objects, do not.
+ Fl_Multi_Label may be used to create menu items that have an icon and text, which would
+ not normally be possible for an Fl_Menu_Item.
+ For example, Fl_Multi_Label is used in the New->Code submenu in fluid, and others.
- \image html Fl_Multi_Label-menu-item.png "Menu items with icons using Fl_Multi_Label"
- \image latex Fl_Multi_Label-menu-item.png "Menu items with icons using Fl_Multi_Label" width=4cm
+ \image html Fl_Multi_Label-menu-item.png "Menu items with icons using Fl_Multi_Label"
+ \image latex Fl_Multi_Label-menu-item.png "Menu items with icons using Fl_Multi_Label" width=4cm
- Each Fl_Multi_Label holds two elements, labela and labelb; each may hold either a
- text label (const char*) or an image (Fl_Image*). When displayed, labela is drawn first
- and labelb is drawn immediately to its right.
+ Each Fl_Multi_Label holds two elements, \p labela and \p labelb; each may hold either a
+ text label (const char*) or an image (Fl_Image*). When displayed, \p labela is drawn first
+ and \p labelb is drawn immediately to its right.
- More complex labels might be constructed by setting labelb as another Fl_Multi_Label and
- thus chaining up a series of label elements.
+ More complex labels can be constructed by setting labelb as another Fl_Multi_Label and
+ thus chaining up a series of label elements.
- When assigning a label element to one of labela or labelb, they should be explicitly cast
- to (const char*) if they are not of that type already.
+ When assigning a label element to one of \p labela or \p labelb, they should be
+ explicitly cast to (const char*) if they are not of that type already.
- Example Use: Fl_Menu_Bar
- \code
- Fl_Pixmap *image = new Fl_Pixmap(..); // image for menu item; any Fl_Image based widget
- Fl_Menu_Bar *menu = new Fl_Menu_Bar(..); // can be any Fl_Menu_ oriented widget (Fl_Choice, Fl_Menu_Button..)
+ \note An Fl_Multi_Label object and all its components (label text, images, chained
+ Fl_Multi_Label's and their linked objects) must exist during the lifetime of the
+ widget or menu item they are assigned to. It is the responsibility of the user's
+ code to release these linked objects if necessary after the widget or menu is deleted.
- // Create a menu item
- int i = menu->add("File/New", ..);
- Fl_Menu_Item *item = (Fl_Menu_Item*)&(menu->menu()[i]);
+ Example Use: Fl_Menu_Bar
+ \code
+ Fl_Pixmap *image = new Fl_Pixmap(..); // image for menu item; any Fl_Image based widget
+ Fl_Menu_Bar *menu = new Fl_Menu_Bar(..); // can be any Fl_Menu_ oriented widget (Fl_Choice, Fl_Menu_Button..)
- // Create a multi label, assign it an image + text
- Fl_Multi_Label *ml = new Fl_Multi_Label;
+ // Create a menu item
+ int i = menu->add("File/New", ..);
+ Fl_Menu_Item *item = (Fl_Menu_Item*)&(menu->menu()[i]);
- // Left side of label is an image
- ml->typea = FL_IMAGE_LABEL;
- ml->labela = (const char*)image; // any Fl_Image widget: Fl_Pixmap, Fl_PNG_Image, etc..
+ // Create a multi label, assign it an image + text
+ Fl_Multi_Label *ml = new Fl_Multi_Label;
- // Right side of label is label text
- ml->typeb = FL_NORMAL_LABEL;
- ml->labelb = item->label();
+ // Left side of label is an image
+ ml->typea = FL_IMAGE_LABEL;
+ ml->labela = (const char*)image; // any Fl_Image widget: Fl_Pixmap, Fl_PNG_Image, etc..
- // Assign the multilabel to the menu item
- ml->label(item);
- \endcode
+ // Right side of label is label text
+ ml->typeb = FL_NORMAL_LABEL;
+ ml->labelb = item->label();
- \see Fl_Label and Fl_Labeltype and examples/howto-menu-with-images.cxx
- */
+ // Assign the multilabel to the menu item
+ // ml->label(item); // deprecated since 1.4.0; backwards compatible with 1.3.x
+ item->label(ml); // new method since 1.4.0
+ \endcode
+
+ \see Fl_Label and Fl_Labeltype and examples/howto-menu-with-images.cxx
+*/
struct FL_EXPORT Fl_Multi_Label {
/** Holds the "leftmost" of the two elements in the composite label.
Typically this would be assigned either a text string (const char*),
@@ -87,9 +93,10 @@ struct FL_EXPORT Fl_Multi_Label {
if "chaining" multiple Fl_Multi_Label elements together. */
uchar typeb;
- /** This method is used to associate a Fl_Multi_Label with a Fl_Widget. */
+ // This method is used to associate a Fl_Multi_Label with a Fl_Widget.
void label(Fl_Widget*);
- /** This method is used to associate a Fl_Multi_Label with a Fl_Menu_Item. */
+
+ // This method is used to associate a Fl_Multi_Label with a Fl_Menu_Item.
void label(Fl_Menu_Item*);
};