diff options
Diffstat (limited to 'FL/Fl_Overlay_Window.H')
| -rw-r--r-- | FL/Fl_Overlay_Window.H | 31 |
1 files changed, 22 insertions, 9 deletions
diff --git a/FL/Fl_Overlay_Window.H b/FL/Fl_Overlay_Window.H index 08ef69294..eb8689c48 100644 --- a/FL/Fl_Overlay_Window.H +++ b/FL/Fl_Overlay_Window.H @@ -36,8 +36,18 @@ overlay will blink if you change the image in the window. */ class FL_EXPORT Fl_Overlay_Window : public Fl_Double_Window { +#ifndef FL_DOXYGEN friend class _Fl_Overlay; +#endif +protected: + /** + You must subclass Fl_Overlay_Window and provide this method. + It is just like a draw() method, except it draws the overlay. + The overlay will have already been "cleared" when this is called. You + can use any of the routines described in <FL/fl_draw.H>. + */ virtual void draw_overlay() = 0; +private: Fl_Window *overlay_; public: void show(); @@ -45,21 +55,24 @@ public: void hide(); void resize(int,int,int,int); ~Fl_Overlay_Window(); + /** Returns non-zero if there's hardware overlay support */ int can_do_overlay(); void redraw_overlay(); +protected: /** - Creates a new Fl_Overlay_Window widget using the given - position, size, and label (title) string. If the - positions (x,y) are not given, then the window manager - will choose them. - */ + See Fl_Overlay_Window::Fl_Overlay_Window(int X, int Y, int W, int H, const char *l=0) + */ Fl_Overlay_Window(int W, int H, const char *l=0) : Fl_Double_Window(W,H,l) {overlay_ = 0; force_doublebuffering_=1; image(0); } - /** - See Fl_Overlay_Window::Fl_Overlay_Window(int W, int H, const char *l=0) - */ - Fl_Overlay_Window(int X, int Y, int W, int H, const char *l=0) + /** + Creates a new Fl_Overlay_Window widget using the given + position, size, and label (title) string. If the + positions (x,y) are not given, then the window manager + will choose them. + */ + Fl_Overlay_Window(int X, int Y, int W, int H, const char *l=0) : Fl_Double_Window(X,Y,W,H,l) {overlay_ = 0; force_doublebuffering_=1; image(0); } +public: void show(int a, char **b) {Fl_Double_Window::show(a,b);} }; |
