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+// Fl_Tile.H - Group of 2,3 or 4 "tiles" that can be resized by
+// dragging the borders between them. May be improved in the future
+// to handle more tiles in arbitrary layout.
+
+#ifndef Fl_Tile_H
+#define Fl_Tile_H
+
+#include "Fl_Group.H"
+
+class Fl_Tile : public Fl_Group {
+ int handle(int);
+public:
+ Fl_Tile(int X,int Y,int W,int H,const char*l=0) : Fl_Group(X,Y,W,H,l) {}
+ void resize(int, int, int, int);
+ void position(int, int, int, int);
+};
+
+#endif