diff options
Diffstat (limited to 'FL/Fl_Value_Output.H')
| -rw-r--r-- | FL/Fl_Value_Output.H | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/FL/Fl_Value_Output.H b/FL/Fl_Value_Output.H index cc61cdd6c..b8dc1f98e 100644 --- a/FL/Fl_Value_Output.H +++ b/FL/Fl_Value_Output.H @@ -32,6 +32,17 @@ #include "Fl_Valuator.H" #endif +/** + The Fl_Value_Output widget displays a floating point value. + If step() is not zero, the user can adjust the value by + dragging the mouse left and right. The left button moves one step() + per pixel, the middle by 10 * step(), and the right button by + 100 * step(). + <P>This is much lighter-weight than + Fl_Value_Input because it contains no text editing code or + character buffer. </P> + <P ALIGN=CENTER>\image html Fl_Value_Output.gif +*/ class FL_EXPORT Fl_Value_Output : public Fl_Valuator { Fl_Font textfont_; Fl_Fontsize textsize_; @@ -42,14 +53,31 @@ public: void draw(); Fl_Value_Output(int x,int y,int w,int h,const char *l=0); + /** + If "soft" is turned on, the user is allowed to drag the value outside + the range. If they drag the value to one of the ends, let go, then + grab again and continue to drag, they can get to any value. Default is + one. + */ void soft(uchar s) {soft_ = s;} + /** + If "soft" is turned on, the user is allowed to drag the value outside + the range. If they drag the value to one of the ends, let go, then + grab again and continue to drag, they can get to any value. Default is + one. + */ uchar soft() const {return soft_;} + /** Gets the typeface of the text in the value box. */ Fl_Font textfont() const {return textfont_;} + /** Sets the typeface of the text in the value box. */ void textfont(Fl_Font s) {textfont_ = s;} + /** Gets the size of the text in the value box. */ Fl_Fontsize textsize() const {return textsize_;} void textsize(Fl_Fontsize s) {textsize_ = s;} + /** Sets the color of the text in the value box. */ Fl_Color textcolor() const {return (Fl_Color)textcolor_;} + /** Gets the color of the text in the value box. */ void textcolor(unsigned s) {textcolor_ = s;} }; |
