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-rw-r--r--FL/Fl_Input.H7
1 files changed, 4 insertions, 3 deletions
diff --git a/FL/Fl_Input.H b/FL/Fl_Input.H
index f165ddc6e..0967d332f 100644
--- a/FL/Fl_Input.H
+++ b/FL/Fl_Input.H
@@ -1,7 +1,7 @@
//
// Input header file for the Fast Light Tool Kit (FLTK).
//
-// Copyright 1998-2010 by Bill Spitzak and others.
+// Copyright 1998-2021 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -34,7 +34,7 @@
Character composition is done using dead keys and/or a compose
key as defined by the operating system.
<P>
- <!-- DON'T use the class name in the caption, or doxygen 1.8.x will fail. -->
+ <!-- DON'T use the class name in the caption, or doxygen 1.8.x will fail. -->
<TABLE WIDTH="90%" BORDER="1" SUMMARY="Fl_Input keyboard and mouse bindings.">
<CAPTION ALIGN="TOP">Keyboard and mouse bindings.</CAPTION>
<TR><TD NOWRAP="NOWRAP" WIDTH="1%">
@@ -220,7 +220,6 @@
class FL_EXPORT Fl_Input : public Fl_Input_ {
friend class Fl_Screen_Driver;
friend class Fl_Cocoa_Screen_Driver; // Not ideal, but probably no other platform will use it
- int handle_key();
int shift_position(int p);
int shift_up_down_position(int p);
void handle_mouse(int keepmark=0);
@@ -257,6 +256,8 @@ class FL_EXPORT Fl_Input : public Fl_Input_ {
protected:
void draw();
+ int handle_key();
+
public:
int handle(int);
Fl_Input(int,int,int,int,const char * = 0);