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-rw-r--r--FL/Fl_Device.H172
1 files changed, 61 insertions, 111 deletions
diff --git a/FL/Fl_Device.H b/FL/Fl_Device.H
index 8bf619ada..3e88db3e8 100644
--- a/FL/Fl_Device.H
+++ b/FL/Fl_Device.H
@@ -162,7 +162,6 @@ protected:
friend class Fl_Pixmap;
friend class Fl_Bitmap;
friend class Fl_RGB_Image;
- friend void fl_line_style(int style, int width, char* dashes);
friend void fl_draw(const char *str, int n, int x, int y);
#ifdef __APPLE__
friend void fl_draw(const char *str, int n, float x, float y);
@@ -178,7 +177,6 @@ protected:
friend void fl_font(Fl_Font face, Fl_Fontsize size);
friend void fl_color(Fl_Color c);
friend void fl_color(uchar r, uchar g, uchar b);
- friend void fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
friend void fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L);
friend void fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L);
@@ -190,8 +188,6 @@ protected:
/** \brief The constructor. */
Fl_Graphics_Driver();
- /** \brief see fl_line_style(int style, int width, char* dashes). */
- virtual void line_style(int style, int width=0, char* dashes=0);
/** \brief see fl_draw(const char *str, int n, int x, int y). */
virtual void draw(const char *str, int n, int x, int y) {}
#ifdef __APPLE__
@@ -211,8 +207,6 @@ protected:
virtual void color(Fl_Color c) {color_ = c;}
/** \brief see fl_color(uchar r, uchar g, uchar b). */
virtual void color(uchar r, uchar g, uchar b) {}
- /** \brief see fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3). */
- virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
// Images
@@ -281,116 +275,72 @@ public:
virtual ~Fl_Graphics_Driver() { if (p) free(p); }
// === all code below in this class has been to the reorganisation FL_PORTING process
-protected:
+public:
// --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/xxx_rect.cxx
- friend void fl_point(int x, int y);
- virtual void point(int x, int y) = 0;
- friend void fl_rect(int x, int y, int w, int h);
- virtual void rect(int x, int y, int w, int h) = 0;
- friend void fl_rectf(int x, int y, int w, int h);
- virtual void rectf(int x, int y, int w, int h) = 0;
- friend void fl_line(int x, int y, int x1, int y1);
- virtual void line(int x, int y, int x1, int y1) = 0;
- friend void fl_line(int x, int y, int x1, int y1, int x2, int y2);
- virtual void line(int x, int y, int x1, int y1, int x2, int y2) = 0;
- friend void fl_xyline(int x, int y, int x1);
- virtual void xyline(int x, int y, int x1) = 0;
- friend void fl_xyline(int x, int y, int x1, int y2);
- virtual void xyline(int x, int y, int x1, int y2) = 0;
- friend void fl_xyline(int x, int y, int x1, int y2, int x3);
- virtual void xyline(int x, int y, int x1, int y2, int x3) = 0;
- friend void fl_yxline(int x, int y, int y1);
- virtual void yxline(int x, int y, int y1) = 0;
- friend void fl_yxline(int x, int y, int y1, int x2);
- virtual void yxline(int x, int y, int y1, int x2) = 0;
- friend void fl_yxline(int x, int y, int y1, int x2, int y3);
- virtual void yxline(int x, int y, int y1, int x2, int y3) = 0;
- friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2);
- virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
- friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
- virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
- friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2);
- virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
- friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
- virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
+ virtual void point(int x, int y) = 0;
+ virtual void rect(int x, int y, int w, int h) = 0;
+ virtual void rectf(int x, int y, int w, int h) = 0;
+ virtual void line(int x, int y, int x1, int y1) = 0;
+ virtual void line(int x, int y, int x1, int y1, int x2, int y2) = 0;
+ virtual void xyline(int x, int y, int x1) = 0;
+ virtual void xyline(int x, int y, int x1, int y2) = 0;
+ virtual void xyline(int x, int y, int x1, int y2, int x3) = 0;
+ virtual void yxline(int x, int y, int y1) = 0;
+ virtual void yxline(int x, int y, int y1, int x2) = 0;
+ virtual void yxline(int x, int y, int y1, int x2, int y3) = 0;
+ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
+ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
+ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
+ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
// --- clipping
- friend void fl_push_clip(int x, int y, int w, int h);
- virtual void push_clip(int x, int y, int w, int h) = 0;
- friend int fl_clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
- virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) = 0;
- friend int fl_not_clipped(int x, int y, int w, int h);
- virtual int not_clipped(int x, int y, int w, int h) = 0;
- friend void fl_push_no_clip();
- virtual void push_no_clip() = 0;
- friend void fl_pop_clip();
- virtual void pop_clip() = 0;
- friend Fl_Region fl_clip_region();
- virtual Fl_Region clip_region(); // has default implementation
- friend void fl_clip_region(Fl_Region r);
- virtual void clip_region(Fl_Region r); // has default implementation
- friend void fl_restore_clip();
- virtual void restore_clip();
+ virtual void push_clip(int x, int y, int w, int h) = 0;
+ virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) = 0;
+ virtual int not_clipped(int x, int y, int w, int h) = 0;
+ virtual void push_no_clip() = 0;
+ virtual void pop_clip() = 0;
+ virtual Fl_Region clip_region(); // has default implementation
+ virtual void clip_region(Fl_Region r); // has default implementation
+ virtual void restore_clip();
// --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
- virtual void transformed_vertex0(COORD_T x, COORD_T y);
- virtual void fixloop();
- friend void fl_push_matrix();
- virtual void push_matrix();
- friend void fl_pop_matrix();
- virtual void pop_matrix();
- friend void fl_mult_matrix(double a, double b, double c, double d, double x, double y);
- virtual void mult_matrix(double a, double b, double c, double d, double x, double y);
- friend void fl_rotate(double d);
- virtual void rotate(double d);
- friend void fl_scale(double x, double y);
- virtual void scale(double x, double y);
- friend void fl_scale(double x);
- virtual void scale(double x);
- friend void fl_translate(double x, double y);
- virtual void translate(double x,double y);
- friend void fl_begin_points();
- virtual void begin_points();
- friend void fl_begin_line();
- virtual void begin_line();
- friend void fl_begin_loop();
- virtual void begin_loop();
- friend void fl_begin_polygon();
- virtual void begin_polygon();
- friend void fl_begin_complex_polygon();
- virtual void begin_complex_polygon() = 0;
- friend double fl_transform_x(double x, double y);
- virtual double transform_x(double x, double y);
- friend double fl_transform_y(double x, double y);
- virtual double transform_y(double x, double y);
- friend double fl_transform_dx(double x, double y);
- virtual double transform_dx(double x, double y);
- friend double fl_transform_dy(double x, double y);
- virtual double transform_dy(double x, double y);
- friend void fl_transformed_vertex(double xf, double yf);
- virtual void transformed_vertex(double xf, double yf) = 0;
- friend void fl_vertex(double x, double y);
- virtual void vertex(double x, double y) = 0;
- friend void fl_end_points();
- virtual void end_points() = 0;
- friend void fl_end_line();
- virtual void end_line() = 0;
- friend void fl_end_loop();
- virtual void end_loop() = 0;
- friend void fl_end_polygon();
- virtual void end_polygon() = 0;
- friend void fl_end_complex_polygon();
- virtual void end_complex_polygon() = 0;
- friend void fl_gap();
- virtual void gap() = 0;
- friend void fl_circle(double x, double y, double r);
- virtual void circle(double x, double y, double r) = 0;
+ virtual void push_matrix();
+ virtual void pop_matrix();
+ virtual void mult_matrix(double a, double b, double c, double d, double x, double y);
+ virtual void rotate(double d);
+ virtual void scale(double x, double y);
+ virtual void scale(double x);
+ virtual void translate(double x,double y);
+ virtual void begin_points();
+ virtual void begin_line();
+ virtual void begin_loop();
+ virtual void begin_polygon();
+ virtual void begin_complex_polygon() = 0;
+ virtual double transform_x(double x, double y);
+ virtual double transform_y(double x, double y);
+ virtual double transform_dx(double x, double y);
+ virtual double transform_dy(double x, double y);
+ virtual void transformed_vertex(double xf, double yf) = 0;
+ virtual void vertex(double x, double y) = 0;
+ virtual void end_points() = 0;
+ virtual void end_line() = 0;
+ virtual void end_loop() = 0;
+ virtual void end_polygon() = 0;
+ virtual void end_complex_polygon() = 0;
+ virtual void gap() = 0;
+ virtual void circle(double x, double y, double r) = 0;
// --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
- friend void fl_arc(double x, double y, double r, double start, double end);
- virtual void arc(double x, double y, double r, double start, double end);
+ virtual void arc(double x, double y, double r, double start, double end);
// --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
- friend void fl_arc(int x, int y, int w, int h, double a1, double a2);
- virtual void arc(int x, int y, int w, int h, double a1, double a2) = 0;
- friend void fl_pie(int x, int y, int w, int h, double a1, double a2);
- virtual void pie(int x, int y, int w, int h, double a1, double a2) = 0;
+ virtual void arc(int x, int y, int w, int h, double a1, double a2) = 0;
+ virtual void pie(int x, int y, int w, int h, double a1, double a2) = 0;
+ // --- implementation is in src/fl_curve.cxx which includes src/cfg_gfx/xxx_curve.cxx if needed
+ virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
+ // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
+ virtual void line_style(int style, int width=0, char* dashes=0) = 0;
+
+protected:
+ // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
+ virtual void transformed_vertex0(COORD_T x, COORD_T y);
+ virtual void fixloop();
};