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-rw-r--r--README.macOS.md6
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diff --git a/README.macOS.md b/README.macOS.md
index 7aa843c52..686d89e24 100644
--- a/README.macOS.md
+++ b/README.macOS.md
@@ -258,7 +258,7 @@ The configuration summary should not show any errors. You can now continue to bu
For the advanced user there are a few more options to the _CMake_ setup. Type
`cmake -L ../..` to get a complete list of options. These should be pretty
self-explanatory. Some more details can be found in
-[online documentation](https://www.fltk.org/doc-1.4/intro.html#intro_unix).
+[online documentation](https://www.fltk.org/doc-1.5/intro.html#intro_cmake).
<a name="bcm_build"></a>
### Building FLTK (CMake, make)
@@ -429,7 +429,7 @@ The configuration summary should not show any errors. You can now continue to bu
For the advanced user there are a few more options to the _configure_ script. Type
`./configure --help` to get a complete list of options. These should be pretty
self-explanatory. Some more details can be found in
-[online documentation](https://www.fltk.org/doc-1.4/intro.html#intro_unix).
+[online documentation](https://www.fltk.org/doc-1.5/intro.html#intro_cmake).
<a name="bam_build"></a>
### Building FLTK (autoconf, make)
@@ -507,7 +507,7 @@ CFBundleDocumentTypes/Item 0/CFBundleTypeExtensions/Item 0
from the current "*" to the desired file extension. Use several items to
declare several extensions.
-- Call function <a href=https://www.fltk.org/doc-1.4/group__group__macosx.html#ga0702a54934d10f5b72157137cf291296>fl\_open\_callback()</a> at the beginning of your main() function to set
+- Call function <a href=https://www.fltk.org/doc-1.5/group__group__macosx.html#ga0702a54934d10f5b72157137cf291296>fl\_open\_callback()</a> at the beginning of your main() function to set
what function will be called when a file is dropped on the application icon.
- In Xcode, set the "Info.plist File" build setting of your target application