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@@ -98,32 +98,18 @@ WHAT DOES "FLTK" MEAN?
BUILDING AND INSTALLING FLTK UNDER UNIX
- FLTK uses GNU autoconf to configure itself for your UNIX platform.
- If you aren't using UNIX then you'll need to configure things
- differently. See below for other operating system configurations.
-
- Before you configure FLTK you'll want to make sure your environment
- is setup properly. Some variables of note are:
-
- CC - C compiler to use
- CFLAGS - C compiler options
-
- CXX - C++ compiler to use
- CXXFLAGS - C++ compiler options
-
- LDFLAGS - Linker options
- LIBS - Linker libraries
+ In most cases you can just type "make". This will run configure
+ with the default of no options and then compile everything.
+ FLTK uses GNU autoconf to configure itself for your UNIX platform.
The main things that the configure script will look for are the
X11, OpenGL (or Mesa), and JPEG header and library files. Make
- sure that they are in the standard include/library locations, and
- if not define one or more of the environment variables listed
- above.
-
- Once you have everything ready you can run the "configure" script
- located in this directory. The "--enable-windows-style" option to
- configure will make the FLTK widgets look more like their Microsoft
- Windows counterparts. Other options include:
+ sure that they are in the standard include/library locations.
+
+ You can run configure yourself to get the exact setup you need.
+ Type "./configure <options>". The "--enable-windows-style" option
+ will make the FLTK widgets look more like their Microsoft Windows
+ counterparts. Other options include:
--enable-debug - Enable debugging code & symbols
--enable-shared - Enable generation of shared libraries