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Diffstat (limited to 'branch-3.0-2011/FL/Fl_Menu_Button.H')
| -rw-r--r-- | branch-3.0-2011/FL/Fl_Menu_Button.H | 86 |
1 files changed, 0 insertions, 86 deletions
diff --git a/branch-3.0-2011/FL/Fl_Menu_Button.H b/branch-3.0-2011/FL/Fl_Menu_Button.H deleted file mode 100644 index 233a92d5b..000000000 --- a/branch-3.0-2011/FL/Fl_Menu_Button.H +++ /dev/null @@ -1,86 +0,0 @@ -// -// "$Id$" -// -// Menu button header file for the Fast Light Tool Kit (FLTK). -// -// Copyright 1998-2010 by Bill Spitzak and others. -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Library General Public -// License as published by the Free Software Foundation; either -// version 2 of the License, or (at your option) any later version. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Library General Public License for more details. -// -// You should have received a copy of the GNU Library General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 -// USA. -// -// Please report all bugs and problems on the following page: -// -// http://www.fltk.org/str.php -// - -/* \file - Fl_Menu_Button widget . */ - -#ifndef Fl_Menu_Button_H -#define Fl_Menu_Button_H - -#include "Fl_Menu_.H" - -/** - This is a button that when pushed pops up a menu (or hierarchy of - menus) defined by an array of - Fl_Menu_Item objects. - <P ALIGN=CENTER>\image html menu_button.png</P> - \image latex menu_button.png " menu_button" width=5cm - <P>Normally any mouse button will pop up a menu and it is lined up - below the button as shown in the picture. However an Fl_Menu_Button - may also control a pop-up menu. This is done by setting the type(). - If type() is zero a normal menu button is produced. - If it is nonzero then this is a pop-up menu. The bits in type() indicate - what mouse buttons pop up the menu (see Fl_Menu_Button::popup_buttons). </P> - <P>The menu will also pop up in response to shortcuts indicated by - putting a '&' character in the label(). </P> - <P>Typing the shortcut() of any of the menu items will cause - callbacks exactly the same as when you pick the item with the mouse. - The '&' character in menu item names are only looked at when the menu is - popped up, however. </P> - <P>When the user picks an item off the menu, the item's callback is - done with the menu_button as the Fl_Widget* argument. If the - item does not have a callback the menu_button's callback is done - instead. -*/ -class FL_EXPORT Fl_Menu_Button : public Fl_Menu_ { -protected: - void draw(); -public: - /** - \brief indicate what mouse buttons pop up the menu. - - Values for type() used to indicate what mouse buttons pop up the menu. - Fl_Menu_Button::POPUP3 is usually what you want. - */ - enum popup_buttons {POPUP1 = 1, /**< pops up with the mouse 1st button. */ - POPUP2, /**< pops up with the mouse 2nd button. */ - POPUP12, /**< pops up with the mouse 1st or 2nd buttons. */ - POPUP3, /**< pops up with the mouse 3rd button. */ - POPUP13, /**< pops up with the mouse 1st or 3rd buttons. */ - POPUP23, /**< pops up with the mouse 2nd or 3rd buttons. */ - POPUP123 /**< pops up with any mouse button. */ - }; - int handle(int); - const Fl_Menu_Item* popup(); - Fl_Menu_Button(int,int,int,int,const char * =0); -}; - -#endif - -// -// End of "$Id$". -// |
