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Diffstat (limited to 'branch-3.0-2011/src/Fl_Text_Display.cxx')
| -rw-r--r-- | branch-3.0-2011/src/Fl_Text_Display.cxx | 3789 |
1 files changed, 0 insertions, 3789 deletions
diff --git a/branch-3.0-2011/src/Fl_Text_Display.cxx b/branch-3.0-2011/src/Fl_Text_Display.cxx deleted file mode 100644 index f69c08772..000000000 --- a/branch-3.0-2011/src/Fl_Text_Display.cxx +++ /dev/null @@ -1,3789 +0,0 @@ -// -// "$Id$" -// -// Copyright 2001-2010 by Bill Spitzak and others. -// Original code Copyright Mark Edel. Permission to distribute under -// the LGPL for the FLTK library granted by Mark Edel. -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Library General Public -// License as published by the Free Software Foundation; either -// version 2 of the License, or (at your option) any later version. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Library General Public License for more details. -// -// You should have received a copy of the GNU Library General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 -// USA. -// -// Please report all bugs and problems on the following page: -// -// http://www.fltk.org/str.php -// - -// TODO: rendering of the "optional hyphen" -// TODO: make line numbering work again - -#include <stdio.h> -#include <stdlib.h> -#include <FL/fl_utf8.h> -#include "flstring.h" -#include <limits.h> -#include <ctype.h> -#include <FL/Fl.H> -#include <FL/Fl_Text_Buffer.H> -#include <FL/Fl_Text_Display.H> -#include <FL/Fl_Window.H> - -#undef min -#undef max - -// Text area margins. Left & right margins should be at least 3 so that -// there is some room for the overhanging parts of the cursor! -#define TOP_MARGIN 1 -#define BOTTOM_MARGIN 1 -#define LEFT_MARGIN 3 -#define RIGHT_MARGIN 3 - -#define NO_HINT -1 - -/* Masks for text drawing methods. These are or'd together to form an - integer which describes what drawing calls to use to draw a string */ -#define FILL_MASK 0x0100 -#define SECONDARY_MASK 0x0200 -#define PRIMARY_MASK 0x0400 -#define HIGHLIGHT_MASK 0x0800 -#define BG_ONLY_MASK 0x1000 -#define TEXT_ONLY_MASK 0x2000 -#define STYLE_LOOKUP_MASK 0xff - -/* Maximum displayable line length (how many characters will fit across the - widest window). This amount of memory is temporarily allocated from the - stack in the draw_vline() method for drawing strings */ -#define MAX_DISP_LINE_LEN 1000 - -static int max( int i1, int i2 ); -static int min( int i1, int i2 ); -static int countlines( const char *string ); - -/* The variables below are used in a timer event to allow smooth - scrolling of the text area when the pointer has left the area. */ -static int scroll_direction = 0; -static int scroll_amount = 0; -static int scroll_y = 0; -static int scroll_x = 0; - -// CET - FIXME -#define TMPFONTWIDTH 6 - - - -/** - \brief Creates a new text display widget. - - \param X, Y, W, H position and size of widget - \param l label text, defaults to none - */ -Fl_Text_Display::Fl_Text_Display(int X, int Y, int W, int H, const char* l) -: Fl_Group(X, Y, W, H, l) { - int i; - - mMaxsize = 0; - damage_range1_start = damage_range1_end = -1; - damage_range2_start = damage_range2_end = -1; - dragPos = dragging = 0; - dragType = DRAG_CHAR; - display_insert_position_hint = 0; - shortcut_ = 0; - - color(FL_BACKGROUND2_COLOR, FL_SELECTION_COLOR); - box(FL_DOWN_FRAME); - textsize(FL_NORMAL_SIZE); - textcolor(FL_FOREGROUND_COLOR); - textfont(FL_HELVETICA); - set_flag(SHORTCUT_LABEL); - - text_area.x = 0; - text_area.y = 0; - text_area.w = 0; - text_area.h = 0; - - mVScrollBar = new Fl_Scrollbar(0,0,1,1); - mVScrollBar->callback((Fl_Callback*)v_scrollbar_cb, this); - mHScrollBar = new Fl_Scrollbar(0,0,1,1); - mHScrollBar->callback((Fl_Callback*)h_scrollbar_cb, this); - mHScrollBar->type(FL_HORIZONTAL); - - end(); - - scrollbar_width(Fl::scrollbar_size()); - scrollbar_align(FL_ALIGN_BOTTOM_RIGHT); - - mCursorOn = 0; - mCursorPos = 0; - mCursorOldY = -100; - mCursorToHint = NO_HINT; - mCursorStyle = NORMAL_CURSOR; - mCursorPreferredXPos = -1; - mBuffer = 0; - mFirstChar = 0; - mLastChar = 0; - mNBufferLines = 0; - mTopLineNum = mTopLineNumHint = 1; - mAbsTopLineNum = 1; - mNeedAbsTopLineNum = 0; - mHorizOffset = mHorizOffsetHint = 0; - - mCursor_color = FL_FOREGROUND_COLOR; - - mStyleBuffer = 0; - mStyleTable = 0; - mNStyles = 0; - mNVisibleLines = 1; - mLineStarts = new int[mNVisibleLines]; - mLineStarts[0] = 0; - for (i=1; i<mNVisibleLines; i++) - mLineStarts[i] = -1; - mSuppressResync = 0; - mNLinesDeleted = 0; - mModifyingTabDistance = 0; - - mUnfinishedStyle = 0; - mUnfinishedHighlightCB = 0; - mHighlightCBArg = 0; - - mLineNumLeft = mLineNumWidth = 0; - mContinuousWrap = 0; - mWrapMarginPix = 0; - mSuppressResync = mNLinesDeleted = mModifyingTabDistance = 0; -} - - - -/** - Free a text display and release its associated memory. - - Note, the text BUFFER that the text display displays is a separate - entity and is not freed, nor are the style buffer or style table. - */ -Fl_Text_Display::~Fl_Text_Display() { - if (scroll_direction) { - Fl::remove_timeout(scroll_timer_cb, this); - scroll_direction = 0; - } - if (mBuffer) { - mBuffer->remove_modify_callback(buffer_modified_cb, this); - mBuffer->remove_predelete_callback(buffer_predelete_cb, this); - } - if (mLineStarts) delete[] mLineStarts; -} - - - -/** - Attach a text buffer to display, replacing the current buffer (if any) - \param buf attach this text buffer - */ -void Fl_Text_Display::buffer( Fl_Text_Buffer *buf ) { - /* If the text display is already displaying a buffer, clear it off - of the display and remove our callback from it */ - if ( buf == mBuffer) return; - if ( mBuffer != 0 ) { - // we must provide a copy of the buffer that we are deleting! - char *deletedText = mBuffer->text(); - buffer_modified_cb( 0, 0, mBuffer->length(), 0, deletedText, this ); - free(deletedText); - mNBufferLines = 0; - mBuffer->remove_modify_callback( buffer_modified_cb, this ); - mBuffer->remove_predelete_callback( buffer_predelete_cb, this ); - } - - /* Add the buffer to the display, and attach a callback to the buffer for - receiving modification information when the buffer contents change */ - mBuffer = buf; - if (mBuffer) { - mBuffer->add_modify_callback( buffer_modified_cb, this ); - mBuffer->add_predelete_callback( buffer_predelete_cb, this ); - - /* Update the display */ - buffer_modified_cb( 0, buf->length(), 0, 0, 0, this ); - } - - /* Resize the widget to update the screen... */ - resize(x(), y(), w(), h()); -} - - - -/** - \brief Attach (or remove) highlight information in text display and redisplay. - - Highlighting information consists of a style buffer which parallels the - normal text buffer, but codes font and color information for the display; - a style table which translates style buffer codes (indexed by buffer - character - 'A') into fonts and colors; and a callback mechanism for - as-needed highlighting, triggered by a style buffer entry of - "unfinishedStyle". Style buffer can trigger additional redisplay during - a normal buffer modification if the buffer contains a primary Fl_Text_Selection - (see extendRangeForStyleMods for more information on this protocol). - - Style buffers, tables and their associated memory are managed by the caller. - - Styles are ranged from 65 ('A') to 126. - - \param styleBuffer this buffer works in parallel to the text buffer. For every - character in the text buffer, the stye buffer has a byte at the same offset - that contains an index into an array of possible styles. - \param styleTable a list of styles indexed by the style buffer - \param nStyles number of styles in the style table - \param unfinishedStyle if this style is found, the callback below is called - \param unfinishedHighlightCB if a character with an unfinished style is found, - this callback will be called - \param cbArg and optional argument for the callback above, usually a pointer - to the Text Display. - */ -void Fl_Text_Display::highlight_data(Fl_Text_Buffer *styleBuffer, - const Style_Table_Entry *styleTable, - int nStyles, char unfinishedStyle, - Unfinished_Style_Cb unfinishedHighlightCB, - void *cbArg ) { - mStyleBuffer = styleBuffer; - mStyleTable = styleTable; - mNStyles = nStyles; - mUnfinishedStyle = unfinishedStyle; - mUnfinishedHighlightCB = unfinishedHighlightCB; - mHighlightCBArg = cbArg; - mColumnScale = 0; - - mStyleBuffer->canUndo(0); - damage(FL_DAMAGE_EXPOSE); -} - - - -/** - \brief Find the longest line of all visible lines. - \return the width of the longest visible line in pixels - */ -int Fl_Text_Display::longest_vline() const { - int longest = 0; - for (int i = 0; i < mNVisibleLines; i++) - longest = max(longest, measure_vline(i)); - return longest; -} - - - -/** - \brief Change the size of the displayed text area. - Calling this function will trigger a recalculation of all lines visible and - of all scrollbar sizes. - \param X, Y, W, H new position and size of this widget - */ -void Fl_Text_Display::resize(int X, int Y, int W, int H) { -#ifdef DEBUG - printf("Fl_Text_Display::resize(X=%d, Y=%d, W=%d, H=%d)\n", X, Y, W, H); -#endif // DEBUG - const int oldWidth = w(); -#ifdef DEBUG - printf(" oldWidth=%d, mContinuousWrap=%d, mWrapMargin=%d\n", oldWidth, mContinuousWrap, mWrapMargin); -#endif // DEBUG - Fl_Widget::resize(X,Y,W,H); - if (!buffer()) return; - X += Fl::box_dx(box()); - Y += Fl::box_dy(box()); - W -= Fl::box_dw(box()); - H -= Fl::box_dh(box()); - - text_area.x = X+LEFT_MARGIN; - text_area.y = Y+TOP_MARGIN; - text_area.w = W-LEFT_MARGIN-RIGHT_MARGIN; - text_area.h = H-TOP_MARGIN-BOTTOM_MARGIN; - int i; - - /* Find the new maximum font height for this text display */ - for (i = 0, mMaxsize = fl_height(textfont(), textsize()); i < mNStyles; i++) - mMaxsize = max(mMaxsize, fl_height(mStyleTable[i].font, mStyleTable[i].size)); - - // did we have scrollbars initially? - unsigned int hscrollbarvisible = mHScrollBar->visible(); - unsigned int vscrollbarvisible = mVScrollBar->visible(); - - // try without scrollbars first - mVScrollBar->clear_visible(); - mHScrollBar->clear_visible(); - - for (int again = 1; again;) { - again = 0; - /* In continuous wrap mode, a change in width affects the total number of - lines in the buffer, and can leave the top line number incorrect, and - the top character no longer pointing at a valid line start */ - if (mContinuousWrap && !mWrapMarginPix && W!=oldWidth) { - int oldFirstChar = mFirstChar; - mNBufferLines = count_lines(0, buffer()->length(), true); - mFirstChar = line_start(mFirstChar); - mTopLineNum = count_lines(0, mFirstChar, true)+1; - absolute_top_line_number(oldFirstChar); -#ifdef DEBUG - printf(" mNBufferLines=%d\n", mNBufferLines); -#endif // DEBUG - } - - /* reallocate and update the line starts array, which may have changed - size and / or contents. */ - int nvlines = (text_area.h + mMaxsize - 1) / mMaxsize; - if (nvlines < 1) nvlines = 1; - if (mNVisibleLines != nvlines) { - mNVisibleLines = nvlines; - if (mLineStarts) delete[] mLineStarts; - mLineStarts = new int [mNVisibleLines]; - } - - calc_line_starts(0, mNVisibleLines); - calc_last_char(); - - // figure the scrollbars - if (scrollbar_width()) { - /* Decide if the vertical scrollbar needs to be visible */ - if (scrollbar_align() & (FL_ALIGN_LEFT|FL_ALIGN_RIGHT) && - mNBufferLines >= mNVisibleLines - 1) - { - mVScrollBar->set_visible(); - if (scrollbar_align() & FL_ALIGN_LEFT) { - text_area.x = X+scrollbar_width()+LEFT_MARGIN; - text_area.w = W-scrollbar_width()-LEFT_MARGIN-RIGHT_MARGIN; - mVScrollBar->resize(X, text_area.y-TOP_MARGIN, scrollbar_width(), - text_area.h+TOP_MARGIN+BOTTOM_MARGIN); - } else { - text_area.x = X+LEFT_MARGIN; - text_area.w = W-scrollbar_width()-LEFT_MARGIN-RIGHT_MARGIN; - mVScrollBar->resize(X+W-scrollbar_width(), text_area.y-TOP_MARGIN, - scrollbar_width(), text_area.h+TOP_MARGIN+BOTTOM_MARGIN); - } - } - - /* - Decide if the horizontal scrollbar needs to be visible. If there - is a vertical scrollbar, a horizontal is always created too. This - is because the alternatives are unattractive: - * Dynamically creating a horizontal scrollbar based on the currently - visible lines is what the original nedit does, but it always wastes - space for the scrollbar even when it's not used. Since the FLTK - widget dynamically allocates the space for the scrollbar and - rearranges the widget to make room for it, this would create a very - visually displeasing "bounce" effect when the vertical scrollbar is - dragged. Trust me, I tried it and it looks really bad. - * The other alternative would be to keep track of what the longest - line in the entire buffer is and base the scrollbar on that. I - didn't do this because I didn't see any easy way to do that using - the nedit code and this could involve a lengthy calculation for - large buffers. If an efficient and non-costly way of doing this - can be found, this might be a way to go. - */ - /* WAS: Suggestion: Try turning the horizontal scrollbar on when - you first see a line that is too wide in the window, but then - don't turn it off (ie mix both of your solutions). */ - if (scrollbar_align() & (FL_ALIGN_TOP|FL_ALIGN_BOTTOM) && - (mVScrollBar->visible() || longest_vline() > text_area.w)) - { - if (!mHScrollBar->visible()) { - mHScrollBar->set_visible(); - again = 1; // loop again to see if we now need vert. & recalc sizes - } - if (scrollbar_align() & FL_ALIGN_TOP) { - text_area.y = Y + scrollbar_width()+TOP_MARGIN; - text_area.h = H - scrollbar_width()-TOP_MARGIN-BOTTOM_MARGIN; - mHScrollBar->resize(text_area.x-LEFT_MARGIN, Y, - text_area.w+LEFT_MARGIN+RIGHT_MARGIN, scrollbar_width()); - } else { - text_area.y = Y+TOP_MARGIN; - text_area.h = H - scrollbar_width()-TOP_MARGIN-BOTTOM_MARGIN; - mHScrollBar->resize(text_area.x-LEFT_MARGIN, Y+H-scrollbar_width(), - text_area.w+LEFT_MARGIN+RIGHT_MARGIN, scrollbar_width()); - } - } - } - } - - // user request to change viewport - if (mTopLineNumHint != mTopLineNum || mHorizOffsetHint != mHorizOffset) - scroll_(mTopLineNumHint, mHorizOffsetHint); - - // everything will fit in the viewport - if (mNBufferLines < mNVisibleLines || mBuffer == NULL || mBuffer->length() == 0) { - scroll_(1, mHorizOffset); - /* if empty lines become visible, there may be an opportunity to - display more text by scrolling down */ - } else { - while ( (mLineStarts[mNVisibleLines-2]==-1) - && scroll_(mTopLineNum-1, mHorizOffset)) - { } - } - - // user request to display insert position - if (display_insert_position_hint) - display_insert(); - - // in case horizontal offset is now greater than longest line - int maxhoffset = max(0, longest_vline()-text_area.w); - if (mHorizOffset > maxhoffset) - scroll_(mTopLineNumHint, maxhoffset); - - mTopLineNumHint = mTopLineNum; - mHorizOffsetHint = mHorizOffset; - display_insert_position_hint = 0; - - if (mContinuousWrap || - hscrollbarvisible != mHScrollBar->visible() || - vscrollbarvisible != mVScrollBar->visible()) - redraw(); - - update_v_scrollbar(); - update_h_scrollbar(); -} - - - -/** - \brief Refresh a rectangle of the text display. - \param left, top are in coordinates of the text drawing window. - \param width, height size in pixels - */ -void Fl_Text_Display::draw_text( int left, int top, int width, int height ) { - int fontHeight, firstLine, lastLine, line; - - /* find the line number range of the display */ - fontHeight = mMaxsize ? mMaxsize : textsize_; - firstLine = ( top - text_area.y - fontHeight + 1 ) / fontHeight; - lastLine = ( top + height - text_area.y ) / fontHeight + 1; - - fl_push_clip( left, top, width, height ); - - /* draw the lines */ - for ( line = firstLine; line <= lastLine; line++ ) - draw_vline( line, left, left + width, 0, INT_MAX ); - - /* draw the line numbers if exposed area includes them */ - if (mLineNumWidth != 0 && left <= mLineNumLeft + mLineNumWidth) - draw_line_numbers(false); - - fl_pop_clip(); -} - - - -/** - \brief Marks text from start to end as needing a redraw. - This function will trigger a damage event and later a redraw of parts of - the widget. - \param startpos index of first character needing redraw - \param endpos index after last character needing redraw - */ -void Fl_Text_Display::redisplay_range(int startpos, int endpos) { - IS_UTF8_ALIGNED2(buffer(), startpos) - IS_UTF8_ALIGNED2(buffer(), endpos) - - if (damage_range1_start == -1 && damage_range1_end == -1) { - damage_range1_start = startpos; - damage_range1_end = endpos; - } else if ((startpos >= damage_range1_start && startpos <= damage_range1_end) || - (endpos >= damage_range1_start && endpos <= damage_range1_end)) { - damage_range1_start = min(damage_range1_start, startpos); - damage_range1_end = max(damage_range1_end, endpos); - } else if (damage_range2_start == -1 && damage_range2_end == -1) { - damage_range2_start = startpos; - damage_range2_end = endpos; - } else { - damage_range2_start = min(damage_range2_start, startpos); - damage_range2_end = max(damage_range2_end, endpos); - } - damage(FL_DAMAGE_SCROLL); -} - - - -/** - \brief Draw a range of text. - - Refresh all of the text between buffer positions \p startpos and - \p endpos not including the character at the position \p endpos. - - If \p endpos points beyond the end of the buffer, refresh the whole display - after \p startpos, including blank lines which are not technically part of - any range of characters. - - \param startpos index of first character to draw - \param endpos index after last character to draw - */ -void Fl_Text_Display::draw_range(int startpos, int endpos) { - startpos = buffer()->utf8_align(startpos); - endpos = buffer()->utf8_align(endpos); - - int i, startLine, lastLine, startIndex, endIndex; - - /* If the range is outside of the displayed text, just return */ - if ( endpos < mFirstChar || ( startpos > mLastChar && !empty_vlines() ) ) - return; - - /* Clean up the starting and ending values */ - if ( startpos < 0 ) startpos = 0; - if ( startpos > mBuffer->length() ) startpos = mBuffer->length(); - if ( endpos < 0 ) endpos = 0; - if ( endpos > mBuffer->length() ) endpos = mBuffer->length(); - - /* Get the starting and ending lines */ - if ( startpos < mFirstChar ) - startpos = mFirstChar; - if ( !position_to_line( startpos, &startLine ) ) - startLine = mNVisibleLines - 1; - if ( endpos >= mLastChar ) { - lastLine = mNVisibleLines - 1; - } else { - if ( !position_to_line( endpos, &lastLine ) ) { - /* shouldn't happen */ - lastLine = mNVisibleLines - 1; - } - } - - /* Get the starting and ending positions within the lines */ - startIndex = mLineStarts[ startLine ] == -1 ? 0 : startpos - mLineStarts[ startLine ]; - if ( endpos >= mLastChar ) - endIndex = INT_MAX; - else if ( mLineStarts[ lastLine ] == -1 ) - endIndex = 0; - else - endIndex = endpos - mLineStarts[ lastLine ]; - - /* If the starting and ending lines are the same, redisplay the single - line between "start" and "end" */ - if ( startLine == lastLine ) { - draw_vline( startLine, 0, INT_MAX, startIndex, endIndex ); - return; - } - - /* Redisplay the first line from "start" */ - draw_vline( startLine, 0, INT_MAX, startIndex, INT_MAX ); - - /* Redisplay the lines in between at their full width */ - for ( i = startLine + 1; i < lastLine; i++ ) - draw_vline( i, 0, INT_MAX, 0, INT_MAX ); - - /* Redisplay the last line to "end" */ - draw_vline( lastLine, 0, INT_MAX, 0, endIndex ); -} - - - -/** - \brief Sets the position of the text insertion cursor for text display. - Move the insertion cursor in front of the character at \p newPos. - This function may trigger a redraw. - \param newPos new caret position - */ -void Fl_Text_Display::insert_position( int newPos ) { - IS_UTF8_ALIGNED2(buffer(), newPos) - - /* make sure new position is ok, do nothing if it hasn't changed */ - if ( newPos == mCursorPos ) return; - if ( newPos < 0 ) newPos = 0; - if ( newPos > mBuffer->length() ) newPos = mBuffer->length(); - - /* cursor movement cancels vertical cursor motion column */ - mCursorPreferredXPos = -1; - - /* erase the cursor at its previous position */ - redisplay_range(buffer()->prev_char_clipped(mCursorPos), buffer()->next_char(mCursorPos)); - - mCursorPos = newPos; - - /* draw cursor at its new position */ - redisplay_range(buffer()->prev_char_clipped(mCursorPos), buffer()->next_char(mCursorPos)); -} - - - -/** - \brief Shows the text cursor. - This function may trigger a redraw. - \param b show(1) or hide(0) the text cursor (caret). - */ -void Fl_Text_Display::show_cursor(int b) { - mCursorOn = b; - redisplay_range(buffer()->prev_char_clipped(mCursorPos), buffer()->next_char(mCursorPos)); -} - - - -/** - \brief Sets the text cursor style. - Sets the text cursor style to one of the following: - - \li Fl_Text_Display::NORMAL_CURSOR - Shows an I beam. - \li Fl_Text_Display::CARET_CURSOR - Shows a caret under the text. - \li Fl_Text_Display::DIM_CURSOR - Shows a dimmed I beam. - \li Fl_Text_Display::BLOCK_CURSOR - Shows an unfilled box around the current - character. - \li Fl_Text_Display::HEAVY_CURSOR - Shows a thick I beam. - - This call also switches the cursor on and may trigger a redraw. - - \param style new cursor style - */ -void Fl_Text_Display::cursor_style(int style) { - mCursorStyle = style; - if (mCursorOn) show_cursor(); -} - - - -/** - \brief Set the new text wrap mode. - - If \p wrap mode is not zero, this call enables automatic word wrapping at column - \p wrapMargin. Word-wrapping does not change the text buffer itself, only the way - the text is displayed. Different Text Displays can have different wrap modes, - even if they share the same Text Buffer. - - \param wrap new wrap mode is WRAP_NONE (don't wrap text at all), WRAP_AT_COLUMN - (wrap text at the given text column), WRAP_AT_PIXEL (wrap text at a pixel - position), or WRAP_AT_BOUNDS (wrap text so that it fits into the - widget width) - \param wrapMargin in WRAP_AT_COLUMN mode, text will wrap at the n'th character. - For variable width fonts, an average character width is calculated. The - column width is calculated using the current textfont or the first style - when this function is called. If the font size changes, this function - must be called again. In WRAP_AT_PIXEL mode, this is the pixel position. - \todo we need new wrap modes to wrap at the window edge and based on pixel width - or average character width. - */ -void Fl_Text_Display::wrap_mode(int wrap, int wrapMargin) { - switch (wrap) { - case WRAP_NONE: - mWrapMarginPix = 0; - mContinuousWrap = 0; - break; - case WRAP_AT_COLUMN: - default: - mWrapMarginPix = int(col_to_x(wrapMargin)); - mContinuousWrap = 1; - break; - case WRAP_AT_PIXEL: - mWrapMarginPix = wrapMargin; - mContinuousWrap = 1; - break; - case WRAP_AT_BOUNDS: - mWrapMarginPix = 0; - mContinuousWrap = 1; - break; - } - - if (buffer()) { - /* wrapping can change the total number of lines, re-count */ - mNBufferLines = count_lines(0, buffer()->length(), true); - - /* changing wrap margins or changing from wrapped mode to non-wrapped - can leave the character at the top no longer at a line start, and/or - change the line number */ - mFirstChar = line_start(mFirstChar); - mTopLineNum = count_lines(0, mFirstChar, true) + 1; - - reset_absolute_top_line_number(); - - /* update the line starts array */ - calc_line_starts(0, mNVisibleLines); - calc_last_char(); - } else { - // No buffer, so just clear the state info for later... - mNBufferLines = 0; - mFirstChar = 0; - mTopLineNum = 1; - mAbsTopLineNum = 0; - } - - resize(x(), y(), w(), h()); -} - - - -/** - \brief Inserts "text" at the current cursor location. - - This has the same effect as inserting the text into the buffer using BufInsert - and then moving the insert position after the newly inserted text, except - that it's optimized to do less redrawing. - - \param text new text in UTF-8 encoding. - */ -void Fl_Text_Display::insert(const char* text) { - IS_UTF8_ALIGNED2(buffer(), mCursorPos) - IS_UTF8_ALIGNED(text) - - int pos = mCursorPos; - - mCursorToHint = pos + strlen( text ); - mBuffer->insert( pos, text ); - mCursorToHint = NO_HINT; -} - - - -/** - \brief Replaces text at the current insert position. - \param text new text in UTF-8 encoding - - \todo Unicode? Find out exactly what we do here and simplify. - */ -void Fl_Text_Display::overstrike(const char* text) { - IS_UTF8_ALIGNED2(buffer(), mCursorPos) - IS_UTF8_ALIGNED(text) - - int startPos = mCursorPos; - Fl_Text_Buffer *buf = mBuffer; - int lineStart = buf->line_start( startPos ); - int textLen = strlen( text ); - int i, p, endPos, indent, startIndent, endIndent; - const char *c; - unsigned int ch; - char *paddedText = NULL; - - /* determine how many displayed character positions are covered */ - startIndent = mBuffer->count_displayed_characters( lineStart, startPos ); - indent = startIndent; - for ( c = text; *c != '\0'; c += fl_utf8len1(*c) ) - indent++; - endIndent = indent; - - /* find which characters to remove, and if necessary generate additional - padding to make up for removed control characters at the end */ - indent = startIndent; - for ( p = startPos; ; p=buffer()->next_char(p) ) { - if ( p == buf->length() ) - break; - ch = buf->char_at( p ); - if ( ch == '\n' ) - break; - indent++; - if ( indent == endIndent ) { - p++; - break; - } else if ( indent > endIndent ) { - if ( ch != '\t' ) { - p++; - paddedText = new char [ textLen + FL_TEXT_MAX_EXP_CHAR_LEN + 1 ]; - strcpy( paddedText, text ); - for ( i = 0; i < indent - endIndent; i++ ) - paddedText[ textLen + i ] = ' '; - paddedText[ textLen + i ] = '\0'; - } - break; - } - } - endPos = p; - - mCursorToHint = startPos + textLen; - buf->replace( startPos, endPos, paddedText == NULL ? text : paddedText ); - mCursorToHint = NO_HINT; - if ( paddedText != NULL ) - delete [] paddedText; -} - - - -/** - \brief Convert a character index into a pixel position. - - Translate a buffer text position to the XY location where the top left of the - cursor would be positioned to point to that character. Returns 0 if the - position is not displayed because it is \e \b vertically out of view. - If the position is horizontally out of view, returns the X coordinate where - the position would be if it were visible. - - \param pos character index - \param[out] X, Y pixel position of character on screen - \return 0 if character vertically out of view, X position otherwise - */ -int Fl_Text_Display::position_to_xy( int pos, int* X, int* Y ) const { - IS_UTF8_ALIGNED2(buffer(), pos) - - int lineStartPos, fontHeight, lineLen; - int visLineNum; - - /* If position is not displayed, return false */ - if (pos < mFirstChar || (pos > mLastChar && !empty_vlines())) { - return 0; - } - - /* Calculate Y coordinate */ - if (!position_to_line(pos, &visLineNum)) { - return 0; - } - if (visLineNum < 0 || visLineNum > mNBufferLines) { - return 0; - } - - fontHeight = mMaxsize; - *Y = text_area.y + visLineNum * fontHeight; - - /* Get the text, length, and buffer position of the line. If the position - is beyond the end of the buffer and should be at the first position on - the first empty line, don't try to get or scan the text */ - lineStartPos = mLineStarts[visLineNum]; - if ( lineStartPos == -1 ) { - *X = text_area.x - mHorizOffset; - return 1; - } - lineLen = vline_length( visLineNum ); - *X = text_area.x + handle_vline(GET_WIDTH, lineStartPos, pos-lineStartPos, 0, 0, 0, 0, 0, 0) - mHorizOffset; - return 1; -} - - - -/** - \brief Find the line and column number of position \p pos. - - This only works for displayed lines. If the line is not displayed, the - function returns 0 (without the mLineStarts array it could turn in to very long - calculation involving scanning large amounts of text in the buffer). - If continuous wrap mode is on, returns the absolute line number (as opposed - to the wrapped line number which is used for scrolling). - - \param pos character index - \param[out] lineNum absolute (unwrapped) line number - \param[out] column character offset to the beginning of the line - \return 0 if \p pos is off screen, line number otherwise - \todo a column number makes little sense in the UTF-8/variable font width - environment. We will have to further define what exactly we want to return. - Please check the functions that call this particular function. - */ -int Fl_Text_Display::position_to_linecol( int pos, int* lineNum, int* column ) const { - IS_UTF8_ALIGNED2(buffer(), pos) - - int retVal; - - /* In continuous wrap mode, the absolute (non-wrapped) line count is - maintained separately, as needed. Only return it if we're actually - keeping track of it and pos is in the displayed text */ - if (mContinuousWrap) { - if (!maintaining_absolute_top_line_number() || pos < mFirstChar || pos > mLastChar) - return 0; - *lineNum = mAbsTopLineNum + buffer()->count_lines(mFirstChar, pos); - *column = buffer()->count_displayed_characters(buffer()->line_start(pos), pos); - return 1; - } - - retVal = position_to_line( pos, lineNum ); - if ( retVal ) { - *column = mBuffer->count_displayed_characters( mLineStarts[ *lineNum ], pos ); - *lineNum += mTopLineNum; - } - return retVal; -} - - - -/** - \brief Check if a pixel position is within the primary selection. - \param X, Y pixel position to test - \return 1 if position (X, Y) is inside of the primary Fl_Text_Selection - */ -int Fl_Text_Display::in_selection( int X, int Y ) const { - int pos = xy_to_position( X, Y, CHARACTER_POS ); - IS_UTF8_ALIGNED2(buffer(), pos) - Fl_Text_Buffer *buf = mBuffer; - return buf->primary_selection()->includes(pos); -} - - - -/** - \brief Nobody knows what this function does. - - Correct a column number based on an unconstrained position (as returned by - TextDXYToUnconstrainedPosition) to be relative to the last actual newline - in the buffer before the row and column position given, rather than the - last line start created by line wrapping. This is an adapter - for rectangular selections and code written before continuous wrap mode, - which thinks that the unconstrained column is the number of characters - from the last newline. Obviously this is time consuming, because it - invloves character re-counting. - - \param row - \param column - \return something unknown - \todo What does this do and how is it useful? Column numbers mean little in - this context. Which functions depend on this one? - - \todo Unicode? - */ -int Fl_Text_Display::wrapped_column(int row, int column) const { - int lineStart, dispLineStart; - - if (!mContinuousWrap || row < 0 || row > mNVisibleLines) - return column; - dispLineStart = mLineStarts[row]; - if (dispLineStart == -1) - return column; - lineStart = buffer()->line_start(dispLineStart); - return column + buffer()->count_displayed_characters(lineStart, dispLineStart); -} - - - -/** - \brief Nobody knows what this function does. - - Correct a row number from an unconstrained position (as returned by - TextDXYToUnconstrainedPosition) to a straight number of newlines from the - top line of the display. Because rectangular selections are based on - newlines, rather than display wrapping, and anywhere a rectangular selection - needs a row, it needs it in terms of un-wrapped lines. - - \param row - \return something unknown - \todo What does this do and how is it useful? Column numbers mean little in - this context. Which functions depend on this one? - */ -int Fl_Text_Display::wrapped_row(int row) const { - if (!mContinuousWrap || row < 0 || row > mNVisibleLines) - return row; - return buffer()->count_lines(mFirstChar, mLineStarts[row]); -} - - - -/** - \brief Scroll the display to bring insertion cursor into view. - - Note: it would be nice to be able to do this without counting lines twice - (scroll_() counts them too) and/or to count from the most efficient - starting point, but the efficiency of this routine is not as important to - the overall performance of the text display. - - \todo Unicode? - */ -void Fl_Text_Display::display_insert() { - int hOffset, topLine, X, Y; - hOffset = mHorizOffset; - topLine = mTopLineNum; - - if (insert_position() < mFirstChar) { - topLine -= count_lines(insert_position(), mFirstChar, false); - } else if (mLineStarts[mNVisibleLines-2] != -1) { - int lastChar = line_end(mLineStarts[mNVisibleLines-2],true); - if (insert_position() >= lastChar) - topLine += count_lines(lastChar - (wrap_uses_character(mLastChar) ? 0 : 1), - insert_position(), false); - } - - /* Find the new setting for horizontal offset (this is a bit ungraceful). - If the line is visible, just use PositionToXY to get the position - to scroll to, otherwise, do the vertical scrolling first, then the - horizontal */ - if (!position_to_xy( mCursorPos, &X, &Y )) { - scroll_(topLine, hOffset); - if (!position_to_xy( mCursorPos, &X, &Y )) { -#ifdef DEBUG - printf ("*** display_insert/position_to_xy # GIVE UP !\n"); fflush(stdout); -#endif // DEBUG - return; /* Give up, it's not worth it (but why does it fail?) */ - } - } - if (X > text_area.x + text_area.w) - hOffset += X-(text_area.x + text_area.w); - else if (X < text_area.x) - hOffset += X-text_area.x; - - /* Do the scroll */ - if (topLine != mTopLineNum || hOffset != mHorizOffset) - scroll_(topLine, hOffset); -} - - -/** - \brief Scrolls the text buffer to show the current insert position. - This function triggers a complete recalculation, ending in a call to - Fl_Text_Display::display_insert() - */ -void Fl_Text_Display::show_insert_position() { - display_insert_position_hint = 1; - resize(x(), y(), w(), h()); -} - - -/* - Cursor movement functions - */ - -/** - \brief Moves the current insert position right one character. - \return 1 if the cursor moved, 0 if the end of the text was reached - */ -int Fl_Text_Display::move_right() { - if ( mCursorPos >= mBuffer->length() ) - return 0; - int p = insert_position(); - int q = buffer()->next_char(p); - insert_position(q); - return 1; -} - - - -/** - \brief Moves the current insert position left one character. - \return 1 if the cursor moved, 0 if the beginning of the text was reached - */ -int Fl_Text_Display::move_left() { - if ( mCursorPos <= 0 ) - return 0; - int p = insert_position(); - int q = buffer()->prev_char_clipped(p); - insert_position(q); - return 1; -} - - - -/** - \brief Moves the current insert position up one line. - \return 1 if the cursor moved, 0 if the beginning of the text was reached - */ -int Fl_Text_Display::move_up() { - int lineStartPos, xPos, prevLineStartPos, newPos, visLineNum; - - /* Find the position of the start of the line. Use the line starts array - if possible */ - if ( position_to_line( mCursorPos, &visLineNum ) ) - lineStartPos = mLineStarts[ visLineNum ]; - else { - lineStartPos = line_start( mCursorPos ); - visLineNum = -1; - } - if ( lineStartPos == 0 ) - return 0; - - /* Decide what column to move to, if there's a preferred column use that */ - if (mCursorPreferredXPos >= 0) - xPos = mCursorPreferredXPos; - else - xPos = handle_vline(GET_WIDTH, lineStartPos, mCursorPos-lineStartPos, - 0, 0, 0, 0, 0, INT_MAX); - - /* count forward from the start of the previous line to reach the column */ - if ( visLineNum != -1 && visLineNum != 0 ) - prevLineStartPos = mLineStarts[ visLineNum - 1 ]; - else - prevLineStartPos = rewind_lines( lineStartPos, 1 ); - - int lineEnd = line_end(prevLineStartPos, true); - newPos = handle_vline(FIND_INDEX_FROM_ZERO, prevLineStartPos, lineEnd-prevLineStartPos, - 0, 0, 0, 0, 0, xPos); - - /* move the cursor */ - insert_position( newPos ); - - /* if a preferred column wasn't aleady established, establish it */ - mCursorPreferredXPos = xPos; - return 1; -} - - - -/** - \brief Moves the current insert position down one line. - \return 1 if the cursor moved, 0 if the beginning of the text was reached - */ -int Fl_Text_Display::move_down() { - int lineStartPos, xPos, newPos, visLineNum; - - if ( mCursorPos == mBuffer->length() ) - return 0; - - if ( position_to_line( mCursorPos, &visLineNum ) ) - lineStartPos = mLineStarts[ visLineNum ]; - else { - lineStartPos = line_start( mCursorPos ); - visLineNum = -1; - } - if (mCursorPreferredXPos >= 0) { - xPos = mCursorPreferredXPos; - } else { - xPos = handle_vline(GET_WIDTH, lineStartPos, mCursorPos-lineStartPos, - 0, 0, 0, 0, 0, INT_MAX); - } - - int nextLineStartPos = skip_lines( lineStartPos, 1, true ); - int lineEnd = line_end(nextLineStartPos, true); - newPos = handle_vline(FIND_INDEX_FROM_ZERO, nextLineStartPos, lineEnd-nextLineStartPos, - 0, 0, 0, 0, 0, xPos); - - insert_position( newPos ); - mCursorPreferredXPos = xPos; - return 1; -} - - - -/** - \brief Count the number of lines between two positions. - - Same as BufCountLines, but takes into account wrapping if wrapping is - turned on. If the caller knows that \p startPos is at a line start, it - can pass \p startPosIsLineStart as True to make the call more efficient - by avoiding the additional step of scanning back to the last newline. - - \param startPos index to first character - \param endPos index after last character - \param startPosIsLineStart avoid scanning back to the line start - \return number of lines - */ -int Fl_Text_Display::count_lines(int startPos, int endPos, - bool startPosIsLineStart) const { - IS_UTF8_ALIGNED2(buffer(), startPos) - IS_UTF8_ALIGNED2(buffer(), endPos) - - int retLines, retPos, retLineStart, retLineEnd; - -#ifdef DEBUG - printf("Fl_Text_Display::count_lines(startPos=%d, endPos=%d, startPosIsLineStart=%d\n", - startPos, endPos, startPosIsLineStart); -#endif // DEBUG - - /* If we're not wrapping use simple (and more efficient) BufCountLines */ - if (!mContinuousWrap) - return buffer()->count_lines(startPos, endPos); - - wrapped_line_counter(buffer(), startPos, endPos, INT_MAX, - startPosIsLineStart, 0, &retPos, &retLines, &retLineStart, - &retLineEnd); - -#ifdef DEBUG - printf(" # after WLC: retPos=%d, retLines=%d, retLineStart=%d, retLineEnd=%d\n", - retPos, retLines, retLineStart, retLineEnd); -#endif // DEBUG - - return retLines; -} - - - -/** - \brief Skip a number of lines forward. - - Same as BufCountForwardNLines, but takes into account line breaks when - wrapping is turned on. If the caller knows that startPos is at a line start, - it can pass "startPosIsLineStart" as True to make the call more efficient - by avoiding the additional step of scanning back to the last newline. - - \param startPos index to starting character - \param nLines number of lines to skip ahead - \param startPosIsLineStart avoid scanning back to the line start - \return new position as index - */ -int Fl_Text_Display::skip_lines(int startPos, int nLines, - bool startPosIsLineStart) { - IS_UTF8_ALIGNED2(buffer(), startPos) - - int retLines, retPos, retLineStart, retLineEnd; - - /* if we're not wrapping use more efficient BufCountForwardNLines */ - if (!mContinuousWrap) - return buffer()->skip_lines(startPos, nLines); - - /* wrappedLineCounter can't handle the 0 lines case */ - if (nLines == 0) - return startPos; - - /* use the common line counting routine to count forward */ - wrapped_line_counter(buffer(), startPos, buffer()->length(), - nLines, startPosIsLineStart, 0, - &retPos, &retLines, &retLineStart, &retLineEnd); - IS_UTF8_ALIGNED2(buffer(), retPos) - return retPos; -} - - - -/** - \brief Returns the end of a line. - - Same as BufEndOfLine, but takes into account line breaks when wrapping - is turned on. If the caller knows that \p startPos is at a line start, it - can pass "startPosIsLineStart" as True to make the call more efficient - by avoiding the additional step of scanning back to the last newline. - - Note that the definition of the end of a line is less clear when continuous - wrap is on. With continuous wrap off, it's just a pointer to the newline - that ends the line. When it's on, it's the character beyond the last - \b displayable character on the line, where a whitespace character which has - been "converted" to a newline for wrapping is not considered displayable. - Also note that a line can be wrapped at a non-whitespace character if the - line had no whitespace. In this case, this routine returns a pointer to - the start of the next line. This is also consistent with the model used by - visLineLength. - - \param startPos index to starting character - \param startPosIsLineStart avoid scanning back to the line start - \return new position as index - */ -int Fl_Text_Display::line_end(int startPos, bool startPosIsLineStart) const { - IS_UTF8_ALIGNED2(buffer(), startPos) - - int retLines, retPos, retLineStart, retLineEnd; - - /* If we're not wrapping use more efficient BufEndOfLine */ - if (!mContinuousWrap) - return buffer()->line_end(startPos); - - if (startPos == buffer()->length()) - return startPos; - - wrapped_line_counter(buffer(), startPos, buffer()->length(), 1, - startPosIsLineStart, 0, &retPos, &retLines, &retLineStart, - &retLineEnd); - - IS_UTF8_ALIGNED2(buffer(), retLineEnd) - return retLineEnd; -} - - - -/** - \brief Return the beginning of a line. - - Same as BufStartOfLine, but returns the character after last wrap point - rather than the last newline. - - \param pos index to starting character - \return new position as index - */ -int Fl_Text_Display::line_start(int pos) const { - IS_UTF8_ALIGNED2(buffer(), pos) - - int retLines, retPos, retLineStart, retLineEnd; - - /* If we're not wrapping, use the more efficient BufStartOfLine */ - if (!mContinuousWrap) - return buffer()->line_start(pos); - - wrapped_line_counter(buffer(), buffer()->line_start(pos), pos, INT_MAX, true, 0, - &retPos, &retLines, &retLineStart, &retLineEnd); - - IS_UTF8_ALIGNED2(buffer(), retLineStart) - return retLineStart; -} - - - -/** - \brief Skip a number of lines back. - - Same as BufCountBackwardNLines, but takes into account line breaks when - wrapping is turned on. - - \param startPos index to starting character - \param nLines number of lines to skip back - \return new position as index - */ -int Fl_Text_Display::rewind_lines(int startPos, int nLines) { - IS_UTF8_ALIGNED2(buffer(), startPos) - - Fl_Text_Buffer *buf = buffer(); - int pos, lineStart, retLines, retPos, retLineStart, retLineEnd; - - /* If we're not wrapping, use the more efficient BufCountBackwardNLines */ - if (!mContinuousWrap) - return buf->rewind_lines(startPos, nLines); - - pos = startPos; - for (;;) { - lineStart = buf->line_start(pos); - wrapped_line_counter(buf, lineStart, pos, INT_MAX, true, 0, - &retPos, &retLines, &retLineStart, &retLineEnd, false); - if (retLines > nLines) - return skip_lines(lineStart, retLines-nLines, true); - nLines -= retLines; - pos = lineStart - 1; - if (pos < 0) - return 0; - nLines -= 1; - } -} - - - -static inline int fl_isseparator(unsigned int c) { - // FIXME: this does not take UCS-4 encoding into account - return c != '$' && c != '_' && (isspace(c) || ispunct(c)); -} - - - -/** - \brief Moves the current insert position right one word. - */ -void Fl_Text_Display::next_word() { - int pos = insert_position(); - - while (pos < buffer()->length() && !fl_isseparator(buffer()->char_at(pos))) { - pos = buffer()->next_char(pos); - } - - while (pos < buffer()->length() && fl_isseparator(buffer()->char_at(pos))) { - pos = buffer()->next_char(pos); - } - - insert_position( pos ); -} - - - -/** - \brief Moves the current insert position left one word. - */ -void Fl_Text_Display::previous_word() { - int pos = insert_position(); - if (pos==0) return; - pos = buffer()->prev_char(pos); - - while (pos && fl_isseparator(buffer()->char_at(pos))) { - pos = buffer()->prev_char(pos); - } - - while (pos && !fl_isseparator(buffer()->char_at(pos))) { - pos = buffer()->prev_char(pos); - } - - if (fl_isseparator(buffer()->char_at(pos))) { - pos = buffer()->next_char(pos); - } - - insert_position( pos ); -} - - - -/** - \brief This is called before any characters are deleted. - - Callback attached to the text buffer to receive delete information before - the modifications are actually made. - - \param pos starting index of deletion - \param nDeleted number of bytes we will delete (must be UTF-8 aligned!) - \param cbArg "this" pointer for static callback function - */ -void Fl_Text_Display::buffer_predelete_cb(int pos, int nDeleted, void *cbArg) { - Fl_Text_Display *textD = (Fl_Text_Display *)cbArg; - if (textD->mContinuousWrap) { - /* Note: we must perform this measurement, even if there is not a - single character deleted; the number of "deleted" lines is the - number of visual lines spanned by the real line in which the - modification takes place. - Also, a modification of the tab distance requires the same - kind of calculations in advance, even if the font width is "fixed", - because when the width of the tab characters changes, the layout - of the text may be completely different. */ - IS_UTF8_ALIGNED2(textD->buffer(), pos) - textD->measure_deleted_lines(pos, nDeleted); - } else { - textD->mSuppressResync = 0; /* Probably not needed, but just in case */ - } -} - - - -/** - \brief This is called whenever the buffer is modified. - - Callback attached to the text buffer to receive modification information - - \param pos starting index of modification - \param nInserted number of bytes we inserted (must be UTF-8 aligned!) - \param nDeleted number of bytes deleted (must be UTF-8 aligned!) - \param nRestyled ?? - \param deletedText this is what was removed, must not be NULL if nDeleted is set - \param cbArg "this" pointer for static callback function - */ -void Fl_Text_Display::buffer_modified_cb( int pos, int nInserted, int nDeleted, - int nRestyled, const char *deletedText, void *cbArg ) { - int linesInserted, linesDeleted, startDispPos, endDispPos; - Fl_Text_Display *textD = ( Fl_Text_Display * ) cbArg; - Fl_Text_Buffer *buf = textD->mBuffer; - int oldFirstChar = textD->mFirstChar; - int scrolled, origCursorPos = textD->mCursorPos; - int wrapModStart = 0, wrapModEnd = 0; - - IS_UTF8_ALIGNED2(buf, pos) - IS_UTF8_ALIGNED2(buf, oldFirstChar) - - /* buffer modification cancels vertical cursor motion column */ - if ( nInserted != 0 || nDeleted != 0 ) - textD->mCursorPreferredXPos = -1; - - /* Count the number of lines inserted and deleted, and in the case - of continuous wrap mode, how much has changed */ - if (textD->mContinuousWrap) { - textD->find_wrap_range(deletedText, pos, nInserted, nDeleted, - &wrapModStart, &wrapModEnd, &linesInserted, &linesDeleted); - } else { - linesInserted = nInserted == 0 ? 0 : buf->count_lines( pos, pos + nInserted ); - linesDeleted = nDeleted == 0 ? 0 : countlines( deletedText ); - } - - /* Update the line starts and mTopLineNum */ - if ( nInserted != 0 || nDeleted != 0 ) { - if (textD->mContinuousWrap) { - textD->update_line_starts( wrapModStart, wrapModEnd-wrapModStart, - nDeleted + pos-wrapModStart + (wrapModEnd-(pos+nInserted)), - linesInserted, linesDeleted, &scrolled ); - } else { - textD->update_line_starts( pos, nInserted, nDeleted, linesInserted, - linesDeleted, &scrolled ); - } - } else - scrolled = 0; - - /* If we're counting non-wrapped lines as well, maintain the absolute - (non-wrapped) line number of the text displayed */ - if (textD->maintaining_absolute_top_line_number() && - (nInserted != 0 || nDeleted != 0)) { - if (deletedText && (pos + nDeleted < oldFirstChar)) - textD->mAbsTopLineNum += buf->count_lines(pos, pos + nInserted) - - countlines(deletedText); - else if (pos < oldFirstChar) - textD->reset_absolute_top_line_number(); - } - - /* Update the line count for the whole buffer */ - textD->mNBufferLines += linesInserted - linesDeleted; - - /* Update the cursor position */ - if ( textD->mCursorToHint != NO_HINT ) { - textD->mCursorPos = textD->mCursorToHint; - textD->mCursorToHint = NO_HINT; - } else if ( textD->mCursorPos > pos ) { - if ( textD->mCursorPos < pos + nDeleted ) - textD->mCursorPos = pos; - else - textD->mCursorPos += nInserted - nDeleted; - } - - // refigure scrollbars & stuff - textD->resize(textD->x(), textD->y(), textD->w(), textD->h()); - - // don't need to do anything else if not visible? - if (!textD->visible_r()) return; - - /* If the changes caused scrolling, re-paint everything and we're done. */ - if ( scrolled ) { - textD->damage(FL_DAMAGE_EXPOSE); - if ( textD->mStyleBuffer ) /* See comments in extendRangeForStyleMods */ - textD->mStyleBuffer->primary_selection()->selected(0); - return; - } - - /* If the changes didn't cause scrolling, decide the range of characters - that need to be re-painted. Also if the cursor position moved, be - sure that the redisplay range covers the old cursor position so the - old cursor gets erased, and erase the bits of the cursor which extend - beyond the left and right edges of the text. */ - startDispPos = textD->mContinuousWrap ? wrapModStart : pos; - IS_UTF8_ALIGNED2(buf, startDispPos) - - if ( origCursorPos == startDispPos && textD->mCursorPos != startDispPos ) - startDispPos = min( startDispPos, buf->prev_char_clipped(origCursorPos) ); - IS_UTF8_ALIGNED2(buf, startDispPos) - - if ( linesInserted == linesDeleted ) { - if ( nInserted == 0 && nDeleted == 0 ) - endDispPos = pos + nRestyled; - else { - if (textD->mContinuousWrap) - endDispPos = wrapModEnd; - else - endDispPos = buf->next_char(buf->line_end( pos + nInserted )); - - // CET - FIXME if ( origCursorPos >= startDispPos && - // ( origCursorPos <= endDispPos || endDispPos == buf->length() ) ) - } - - if (linesInserted > 1) textD->draw_line_numbers(false); - } else { - endDispPos = buf->next_char(textD->mLastChar); - // CET - FIXME if ( origCursorPos >= pos ) - /* If more than one line is inserted/deleted, a line break may have - been inserted or removed in between, and the line numbers may - have changed. If only one line is altered, line numbers cannot - be affected (the insertion or removal of a line break always - results in at least two lines being redrawn). */ - textD->draw_line_numbers(false); - } - IS_UTF8_ALIGNED2(buf, startDispPos) - IS_UTF8_ALIGNED2(buf, endDispPos) - - /* If there is a style buffer, check if the modification caused additional - changes that need to be redisplayed. (Redisplaying separately would - cause double-redraw on almost every modification involving styled - text). Extend the redraw range to incorporate style changes */ - if ( textD->mStyleBuffer ) - textD->extend_range_for_styles( &startDispPos, &endDispPos ); - IS_UTF8_ALIGNED2(buf, startDispPos) - IS_UTF8_ALIGNED2(buf, endDispPos) - - /* Redisplay computed range */ - textD->redisplay_range( startDispPos, endDispPos ); -} - - - -/** - \brief Line numbering stuff, currently unused. - - In continuous wrap mode, internal line numbers are calculated after - wrapping. A separate non-wrapped line count is maintained when line - numbering is turned on. There is some performance cost to maintaining this - line count, so normally absolute line numbers are not tracked if line - numbering is off. This routine allows callers to specify that they still - want this line count maintained (for use via TextDPosToLineAndCol). - More specifically, this allows the line number reported in the statistics - line to be calibrated in absolute lines, rather than post-wrapped lines. - */ -void Fl_Text_Display::maintain_absolute_top_line_number(int state) { - mNeedAbsTopLineNum = state; - reset_absolute_top_line_number(); -} - - - -/** - \brief Line numbering stuff, currently unused. - - Returns the absolute (non-wrapped) line number of the first line displayed. - Returns 0 if the absolute top line number is not being maintained. - */ -int Fl_Text_Display::get_absolute_top_line_number() const { - if (!mContinuousWrap) - return mTopLineNum; - if (maintaining_absolute_top_line_number()) - return mAbsTopLineNum; - return 0; -} - - - -/** - \brief Line numbering stuff, currently unused. - - Re-calculate absolute top line number for a change in scroll position. - */ -void Fl_Text_Display::absolute_top_line_number(int oldFirstChar) { - if (maintaining_absolute_top_line_number()) { - if (mFirstChar < oldFirstChar) - mAbsTopLineNum -= buffer()->count_lines(mFirstChar, oldFirstChar); - else - mAbsTopLineNum += buffer()->count_lines(oldFirstChar, mFirstChar); - } -} - - - -/** - \brief Line numbering stuff, currently unused. - - Return true if a separate absolute top line number is being maintained - (for displaying line numbers or showing in the statistics line). - */ -int Fl_Text_Display::maintaining_absolute_top_line_number() const { - return mContinuousWrap && - (mLineNumWidth != 0 || mNeedAbsTopLineNum); -} - - - -/** - \brief Line numbering stuff, probably unused. - - Count lines from the beginning of the buffer to reestablish the - absolute (non-wrapped) top line number. If mode is not continuous wrap, - or the number is not being maintained, does nothing. - */ -void Fl_Text_Display::reset_absolute_top_line_number() { - mAbsTopLineNum = 1; - absolute_top_line_number(0); -} - - - -/** - \brief Convert a position index into a line number offset. - - Find the line number of position \p pos relative to the first line of - displayed text. Returns 0 if the line is not displayed. - - \param pos ?? - \param[out] lineNum ?? - \return ?? - \todo What does this do? - */ -int Fl_Text_Display::position_to_line( int pos, int *lineNum ) const { - IS_UTF8_ALIGNED2(buffer(), pos) - - int i; - - *lineNum = 0; - if ( pos < mFirstChar ) return 0; - if ( pos > mLastChar ) { - if ( empty_vlines() ) { - if ( mLastChar < mBuffer->length() ) { - if ( !position_to_line( mLastChar, lineNum ) ) { - Fl::error("Fl_Text_Display::position_to_line(): Consistency check ptvl failed"); - return 0; - } - return ++( *lineNum ) <= mNVisibleLines - 1; - } else { - position_to_line( buffer()->prev_char_clipped(mLastChar), lineNum ); - return 1; - } - } - return 0; - } - - for ( i = mNVisibleLines - 1; i >= 0; i-- ) { - if ( mLineStarts[ i ] != -1 && pos >= mLineStarts[ i ] ) { - *lineNum = i; - return 1; - } - } - return 0; /* probably never be reached */ -} - - -/** - Universal pixel machine. - - We use a single function that handles all line layout, measuring, and drawing - \li draw a text range - \li return the width of a text range in pixels - \li return the index of a character that is at a pixel position - - \param[in] mode DRAW_LINE, GET_WIDTH, FIND_INDEX - \param[in] lineStartPos index of first character - \param[in] lineLen size of string in bytes - \param[in] leftChar, rightChar - \param[in] Y drawing position - \param[in] bottomClip, leftClip, rightClip stop work when we reach the clipped - area. rightClip is the X position that we search in FIND_INDEX. - \retval DRAW_LINE index of last drawn character - \retval GET_WIDTH width in pixels of text segment if we would draw it - \retval FIND_INDEX index of character at given x position in window coordinates - \retval FIND_INDEX_FROM_ZERO index of character at given x position without scrolling and widget offsets - \todo we need to handle hidden hyphens and tabs here! - \todo we handle all styles and selections - \todo we must provide code to get pixel positions of the middle of a character as well - */ -int Fl_Text_Display::handle_vline( - int mode, - int lineStartPos, int lineLen, int leftChar, int rightChar, - int Y, int bottomClip, - int leftClip, int rightClip) const -{ - IS_UTF8_ALIGNED2(buffer(), lineStartPos) - - // FIXME: we need to allow two modes for FIND_INDEX: one on the edge of the - // FIXME: character for selection, and one on the character center for cursors. - int i, X, startX, startIndex, style, charStyle; - char *lineStr; - - if ( lineStartPos == -1 ) { - lineStr = NULL; - } else { - lineStr = mBuffer->text_range( lineStartPos, lineStartPos + lineLen ); - } - - if (mode==GET_WIDTH) { - X = 0; - } else if (mode==FIND_INDEX_FROM_ZERO) { - X = 0; - mode = FIND_INDEX; - } else { - X = text_area.x - mHorizOffset; - } - - startX = X; - startIndex = 0; - if (!lineStr) { - // just clear the background - if (mode==DRAW_LINE) { - style = position_style(lineStartPos, lineLen, -1); - draw_string( style|BG_ONLY_MASK, text_area.x, Y, text_area.x+text_area.w, lineStr, lineLen ); - } - if (mode==FIND_INDEX) { - IS_UTF8_ALIGNED2(buffer(), lineStartPos) - return lineStartPos; - } - return 0; - } - - char currChar = 0, prevChar = 0; - // draw the line - style = position_style(lineStartPos, lineLen, 0); - for (i=0; i<lineLen; ) { - currChar = lineStr[i]; // one byte is enough to handele tabs and other cases - int len = fl_utf8len1(currChar); - if (len<=0) len = 1; // OUCH! - charStyle = position_style(lineStartPos, lineLen, i); - if (charStyle!=style || currChar=='\t' || prevChar=='\t') { - // draw a segment whenever the style changes or a Tab is found - int w = 0; - if (prevChar=='\t') { - // draw a single Tab space - int tab = (int)col_to_x(8); - int xAbs = (mode==GET_WIDTH) ? startX : startX+mHorizOffset-text_area.x; - w = (((xAbs/tab)+1)*tab) - xAbs; - if (mode==DRAW_LINE) - draw_string( style|BG_ONLY_MASK, startX, Y, startX+w, 0, 0 ); - if (mode==FIND_INDEX && startX+w>rightClip) { - // find x pos inside block - free(lineStr); - return lineStartPos + startIndex; - } - } else { - // draw a text segment - w = int( string_width( lineStr+startIndex, i-startIndex, style ) ); - if (mode==DRAW_LINE) - draw_string( style, startX, Y, startX+w, lineStr+startIndex, i-startIndex ); - if (mode==FIND_INDEX && startX+w>rightClip) { - // find x pos inside block - int di = find_x(lineStr+startIndex, i-startIndex, style, rightClip-startX); - free(lineStr); - IS_UTF8_ALIGNED2(buffer(), (lineStartPos+startIndex+di)) - return lineStartPos + startIndex + di; - } - } - style = charStyle; - startX += w; - startIndex = i; - } - i += len; - prevChar = currChar; - } - int w = 0; - if (currChar=='\t') { - // draw a single Tab space - int tab = (int)col_to_x(8); - int xAbs = (mode==GET_WIDTH) ? startX : startX+mHorizOffset-text_area.x; - w = (((xAbs/tab)+1)*tab) - xAbs; - if (mode==DRAW_LINE) - draw_string( style|BG_ONLY_MASK, startX, Y, startX+w, 0, 0 ); - if (mode==FIND_INDEX) { - // find x pos inside block - free(lineStr); - return lineStartPos + startIndex + ( rightClip-startX>w ? 1 : 0 ); - } - } else { - w = int( string_width( lineStr+startIndex, i-startIndex, style ) ); - if (mode==DRAW_LINE) - draw_string( style, startX, Y, startX+w, lineStr+startIndex, i-startIndex ); - if (mode==FIND_INDEX) { - // find x pos inside block - int di = find_x(lineStr+startIndex, i-startIndex, style, rightClip-startX); - free(lineStr); - IS_UTF8_ALIGNED2(buffer(), (lineStartPos+startIndex+di)) - return lineStartPos + startIndex + di; - } - } - if (mode==GET_WIDTH) { - free(lineStr); - return startX+w; - } - - // clear the rest of the line - startX += w; - style = position_style(lineStartPos, lineLen, i); - if (mode==DRAW_LINE) - draw_string( style|BG_ONLY_MASK, startX, Y, text_area.x+text_area.w, lineStr, lineLen ); - - free(lineStr); - IS_UTF8_ALIGNED2(buffer(), (lineStartPos+lineLen)) - return lineStartPos + lineLen; -} - - -/** - \brief Find the index of the character that lies at the given x position. - \param s UTF-8 text string - \param len length of string - \param style index into style lookup table - \param x position in pixels - \return index into buffer - */ -int Fl_Text_Display::find_x(const char *s, int len, int style, int x) const { - IS_UTF8_ALIGNED(s) - - // TODO: use binary search which may be quicker. - int i = 0; - while (i<len) { - int cl = fl_utf8len1(s[i]); - int w = int( string_width(s, i+cl, style) ); - if (w>x) - return i; - i += cl; - } - return len; -} - - - -/** - \brief Draw a single line of text. - - Draw the text on a single line represented by \p visLineNum (the - number of lines down from the top of the display), limited by - \p leftClip and \p rightClip window coordinates and \p leftCharIndex and - \p rightCharIndex character positions (not including the character at - position \p rightCharIndex). - - \param visLineNum index of line in the visible line number lookup - \param leftClip, rightClip pixel position of clipped area - \param leftCharIndex, rightCharIndex index into line of segment that we want to draw - */ -void Fl_Text_Display::draw_vline(int visLineNum, int leftClip, int rightClip, - int leftCharIndex, int rightCharIndex) { - int Y, lineStartPos, lineLen, fontHeight; - - // printf("draw_vline(visLineNum=%d, leftClip=%d, rightClip=%d, leftCharIndex=%d, rightCharIndex=%d)\n", - // visLineNum, leftClip, rightClip, leftCharIndex, rightCharIndex); - // printf("nNVisibleLines=%d\n", mNVisibleLines); - - /* If line is not displayed, skip it */ - if ( visLineNum < 0 || visLineNum >= mNVisibleLines ) - return; - - /* Calculate Y coordinate of the string to draw */ - fontHeight = mMaxsize; - Y = text_area.y + visLineNum * fontHeight; - - /* Get the text, length, and buffer position of the line to display */ - lineStartPos = mLineStarts[ visLineNum ]; - if ( lineStartPos == -1 ) { - lineLen = 0; - } else { - lineLen = vline_length( visLineNum ); - } - - /* Shrink the clipping range to the active display area */ - leftClip = max( text_area.x, leftClip ); - rightClip = min( rightClip, text_area.x + text_area.w ); - - handle_vline(DRAW_LINE, - lineStartPos, lineLen, leftCharIndex, rightCharIndex, - Y, Y+fontHeight, leftClip, rightClip); - return; -} - - - -/** - \brief Draw a text segment in a single style. - - Draw a string or blank area according to parameter \p style, using the - appropriate colors and drawing method for that style, with top left - corner at \p X, \p Y. If style says to draw text, use \p string as - source of characters, and draw \p nChars, if style is FILL, erase - rectangle where text would have drawn from \p X to \p toX and from - \p Y to the maximum y extent of the current font(s). - - \param style index into style lookup table - \param X, Y drawing origin - \param toX rightmost position if this is a fill operation - \param string text if this is a drawing operation - \param nChars number of characters to draw - */ -void Fl_Text_Display::draw_string(int style, - int X, int Y, int toX, - const char *string, int nChars) const { - IS_UTF8_ALIGNED(string) - - const Style_Table_Entry * styleRec; - - /* Draw blank area rather than text, if that was the request */ - if ( style & FILL_MASK ) { - if (style & TEXT_ONLY_MASK) return; - clear_rect( style, X, Y, toX - X, mMaxsize ); - return; - } - /* Set font, color, and gc depending on style. For normal text, GCs - for normal drawing, or drawing within a Fl_Text_Selection or highlight are - pre-allocated and pre-configured. For syntax highlighting, GCs are - configured here, on the fly. */ - - Fl_Font font = textfont(); - int fsize = textsize(); - Fl_Color foreground; - Fl_Color background; - - if ( style & STYLE_LOOKUP_MASK ) { - int si = (style & STYLE_LOOKUP_MASK) - 'A'; - if (si < 0) si = 0; - else if (si >= mNStyles) si = mNStyles - 1; - - styleRec = mStyleTable + si; - font = styleRec->font; - fsize = styleRec->size; - - if (style & PRIMARY_MASK) { - if (Fl::focus() == this) background = selection_color(); - else background = fl_color_average(color(), selection_color(), 0.4f); - } else if (style & HIGHLIGHT_MASK) { - if (Fl::focus() == this) background = fl_color_average(color(), selection_color(), 0.5f); - else background = fl_color_average(color(), selection_color(), 0.6f); - } else background = color(); - foreground = fl_contrast(styleRec->color, background); - } else if (style & PRIMARY_MASK) { - if (Fl::focus() == this) background = selection_color(); - else background = fl_color_average(color(), selection_color(), 0.4f); - foreground = fl_contrast(textcolor(), background); - } else if (style & HIGHLIGHT_MASK) { - if (Fl::focus() == this) background = fl_color_average(color(), selection_color(), 0.5f); - else background = fl_color_average(color(), selection_color(), 0.6f); - foreground = fl_contrast(textcolor(), background); - } else { - foreground = textcolor(); - background = color(); - } - - if (!(style & TEXT_ONLY_MASK)) { - fl_color( background ); - fl_rectf( X, Y, toX - X, mMaxsize ); - } - if (!(style & BG_ONLY_MASK)) { - fl_color( foreground ); - fl_font( font, fsize ); -#if !(defined(__APPLE__) || defined(WIN32)) && USE_XFT - // makes sure antialiased ÄÖÜ do not leak on line above - fl_push_clip(X, Y, toX - X, mMaxsize); -#endif - fl_draw( string, nChars, X, Y + mMaxsize - fl_descent()); -#if !(defined(__APPLE__) || defined(WIN32)) && USE_XFT - fl_pop_clip(); -#endif - } - - // CET - FIXME - /* If any space around the character remains unfilled (due to use of - different sized fonts for highlighting), fill in above or below - to erase previously drawn characters */ - /* - if (fs->ascent < mAscent) - clear_rect( style, X, Y, toX - X, mAscent - fs->ascent); - if (fs->descent < mDescent) - clear_rect( style, X, Y + mAscent + fs->descent, toX - x, - mDescent - fs->descent); - */ - /* Underline if style is secondary Fl_Text_Selection */ - - /* - if (style & SECONDARY_MASK) - XDrawLine(XtDisplay(mW), XtWindow(mW), gc, x, - y + mAscent, toX - 1, Y + fs->ascent); - */ -} - - - -/** - \brief Clear a rectangle with the appropriate background color for \p style. - - \param style index into style table - \param X, Y, width, height size and position of background area - */ -void Fl_Text_Display::clear_rect(int style, - int X, int Y, - int width, int height) const { - /* A width of zero means "clear to end of window" to XClearArea */ - if ( width == 0 ) - return; - - if (style & PRIMARY_MASK) { - if (Fl::focus()==this) { - fl_color(selection_color()); - } else { - fl_color(fl_color_average(color(), selection_color(), 0.4f)); - } - } else if (style & HIGHLIGHT_MASK) { - if (Fl::focus()==this) { - fl_color(fl_color_average(color(), selection_color(), 0.5f)); - } else { - fl_color(fl_color_average(color(), selection_color(), 0.6f)); - } - } else { - fl_color( color() ); - } - fl_rectf( X, Y, width, height ); -} - - - -/** - \brief Draw a cursor with top center at \p X, \p Y. - - \param X, Y cursor position in pixels - */ -void Fl_Text_Display::draw_cursor( int X, int Y ) { - - typedef struct { - int x1, y1, x2, y2; - } - Segment; - - Segment segs[ 5 ]; - int left, right, cursorWidth, midY; - // int fontWidth = mFontStruct->min_bounds.width, nSegs = 0; - int fontWidth = TMPFONTWIDTH; // CET - FIXME - int nSegs = 0; - int fontHeight = mMaxsize; - int bot = Y + fontHeight - 1; - - if ( X < text_area.x - 1 || X > text_area.x + text_area.w ) - return; - - /* For cursors other than the block, make them around 2/3 of a character - width, rounded to an even number of pixels so that X will draw an - odd number centered on the stem at x. */ - cursorWidth = 4; //(fontWidth/3) * 2; - left = X - cursorWidth / 2; - right = left + cursorWidth; - - /* Create segments and draw cursor */ - if ( mCursorStyle == CARET_CURSOR ) { - midY = bot - fontHeight / 5; - segs[ 0 ].x1 = left; segs[ 0 ].y1 = bot; segs[ 0 ].x2 = X; segs[ 0 ].y2 = midY; - segs[ 1 ].x1 = X; segs[ 1 ].y1 = midY; segs[ 1 ].x2 = right; segs[ 1 ].y2 = bot; - segs[ 2 ].x1 = left; segs[ 2 ].y1 = bot; segs[ 2 ].x2 = X; segs[ 2 ].y2 = midY - 1; - segs[ 3 ].x1 = X; segs[ 3 ].y1 = midY - 1; segs[ 3 ].x2 = right; segs[ 3 ].y2 = bot; - nSegs = 4; - } else if ( mCursorStyle == NORMAL_CURSOR ) { - segs[ 0 ].x1 = left; segs[ 0 ].y1 = Y; segs[ 0 ].x2 = right; segs[ 0 ].y2 = Y; - segs[ 1 ].x1 = X; segs[ 1 ].y1 = Y; segs[ 1 ].x2 = X; segs[ 1 ].y2 = bot; - segs[ 2 ].x1 = left; segs[ 2 ].y1 = bot; segs[ 2 ].x2 = right; segs[ 2 ].y2 = bot; - nSegs = 3; - } else if ( mCursorStyle == HEAVY_CURSOR ) { - segs[ 0 ].x1 = X - 1; segs[ 0 ].y1 = Y; segs[ 0 ].x2 = X - 1; segs[ 0 ].y2 = bot; - segs[ 1 ].x1 = X; segs[ 1 ].y1 = Y; segs[ 1 ].x2 = X; segs[ 1 ].y2 = bot; - segs[ 2 ].x1 = X + 1; segs[ 2 ].y1 = Y; segs[ 2 ].x2 = X + 1; segs[ 2 ].y2 = bot; - segs[ 3 ].x1 = left; segs[ 3 ].y1 = Y; segs[ 3 ].x2 = right; segs[ 3 ].y2 = Y; - segs[ 4 ].x1 = left; segs[ 4 ].y1 = bot; segs[ 4 ].x2 = right; segs[ 4 ].y2 = bot; - nSegs = 5; - } else if ( mCursorStyle == DIM_CURSOR ) { - midY = Y + fontHeight / 2; - segs[ 0 ].x1 = X; segs[ 0 ].y1 = Y; segs[ 0 ].x2 = X; segs[ 0 ].y2 = Y; - segs[ 1 ].x1 = X; segs[ 1 ].y1 = midY; segs[ 1 ].x2 = X; segs[ 1 ].y2 = midY; - segs[ 2 ].x1 = X; segs[ 2 ].y1 = bot; segs[ 2 ].x2 = X; segs[ 2 ].y2 = bot; - nSegs = 3; - } else if ( mCursorStyle == BLOCK_CURSOR ) { - right = X + fontWidth; - segs[ 0 ].x1 = X; segs[ 0 ].y1 = Y; segs[ 0 ].x2 = right; segs[ 0 ].y2 = Y; - segs[ 1 ].x1 = right; segs[ 1 ].y1 = Y; segs[ 1 ].x2 = right; segs[ 1 ].y2 = bot; - segs[ 2 ].x1 = right; segs[ 2 ].y1 = bot; segs[ 2 ].x2 = X; segs[ 2 ].y2 = bot; - segs[ 3 ].x1 = X; segs[ 3 ].y1 = bot; segs[ 3 ].x2 = X; segs[ 3 ].y2 = Y; - nSegs = 4; - } - fl_color( mCursor_color ); - - for ( int k = 0; k < nSegs; k++ ) { - fl_line( segs[ k ].x1, segs[ k ].y1, segs[ k ].x2, segs[ k ].y2 ); - } -} - - - -/** - \brief Find the correct style for a character. - - Determine the drawing method to use to draw a specific character from "buf". - \p lineStartPos gives the character index where the line begins, \p lineIndex, - the number of characters past the beginning of the line, and \p lineIndex - the number of displayed characters past the beginning of the line. Passing - \p lineStartPos of -1 returns the drawing style for "no text". - - Why not just: position_style(pos)? Because style applies to blank areas - of the window beyond the text boundaries, and because this routine must also - decide whether a position is inside of a rectangular Fl_Text_Selection, and do - so efficiently, without re-counting character positions from the start of the - line. - - Note that style is a somewhat incorrect name, drawing method would - be more appropriate. - - \param lineStartPos beginning of this line - \param lineLen number of bytes in line - \param lineIndex position of character within line - \return style for the given character - */ -int Fl_Text_Display::position_style( int lineStartPos, int lineLen, int lineIndex) const -{ - IS_UTF8_ALIGNED2(buffer(), lineStartPos) - - Fl_Text_Buffer * buf = mBuffer; - Fl_Text_Buffer *styleBuf = mStyleBuffer; - int pos, style = 0; - - if ( lineStartPos == -1 || buf == NULL ) - return FILL_MASK; - - pos = lineStartPos + min( lineIndex, lineLen ); - - if ( lineIndex >= lineLen ) - style = FILL_MASK; - else if ( styleBuf != NULL ) { - style = ( unsigned char ) styleBuf->byte_at( pos ); - if (style == mUnfinishedStyle && mUnfinishedHighlightCB) { - /* encountered "unfinished" style, trigger parsing */ - (mUnfinishedHighlightCB)( pos, mHighlightCBArg); - style = (unsigned char) styleBuf->byte_at( pos); - } - } - if (buf->primary_selection()->includes(pos)) - style |= PRIMARY_MASK; - if (buf->highlight_selection()->includes(pos)) - style |= HIGHLIGHT_MASK; - if (buf->secondary_selection()->includes(pos)) - style |= SECONDARY_MASK; - return style; -} - - -/** - \brief Find the width of a string in the font of a particular style. - - \param string the text - \param length number of bytes in string - \param style index into style table - \return width of text segment in pixels - */ -double Fl_Text_Display::string_width( const char *string, int length, int style ) const { - IS_UTF8_ALIGNED(string) - - Fl_Font font; - Fl_Fontsize fsize; - - if ( mNStyles && (style & STYLE_LOOKUP_MASK) ) { - int si = (style & STYLE_LOOKUP_MASK) - 'A'; - if (si < 0) si = 0; - else if (si >= mNStyles) si = mNStyles - 1; - - font = mStyleTable[si].font; - fsize = mStyleTable[si].size; - } else { - font = textfont(); - fsize = textsize(); - } - fl_font( font, fsize ); - return fl_width( string, length ); -} - - - -/** - \brief Translate a pixel position into a character index. - - Translate window coordinates to the nearest (insert cursor or character - cell) text position. The parameter \p posType specifies how to interpret the - position: CURSOR_POS means translate the coordinates to the nearest cursor - position, and CHARACTER_POS means return the position of the character - closest to (\p X, \p Y). - - \param X, Y pixel position - \param posType CURSOR_POS or CHARACTER_POS - \return index into text buffer - */ -int Fl_Text_Display::xy_to_position( int X, int Y, int posType ) const { - int lineStart, lineLen, fontHeight; - int visLineNum; - - /* Find the visible line number corresponding to the Y coordinate */ - fontHeight = mMaxsize; - visLineNum = ( Y - text_area.y ) / fontHeight; - if ( visLineNum < 0 ) - return mFirstChar; - if ( visLineNum >= mNVisibleLines ) - visLineNum = mNVisibleLines - 1; - - /* Find the position at the start of the line */ - lineStart = mLineStarts[ visLineNum ]; - - /* If the line start was empty, return the last position in the buffer */ - if ( lineStart == -1 ) - return mBuffer->length(); - - /* Get the line text and its length */ - lineLen = vline_length( visLineNum ); - - return handle_vline(FIND_INDEX, - lineStart, lineLen, 0, 0, - 0, 0, - text_area.x, X); -} - - - -/** - \brief Translate pixel coordinates into row and column. - - Translate window coordinates to the nearest row and column number for - positioning the cursor. This, of course, makes no sense when the font is - proportional, since there are no absolute columns. The parameter posType - specifies how to interpret the position: CURSOR_POS means translate the - coordinates to the nearest position between characters, and CHARACTER_POS - means translate the position to the nearest character cell. - - \param X, Y pixel coordinates - \param[out] row, column neares row and column - \param posType CURSOR_POS or CHARACTER_POS - */ -void Fl_Text_Display::xy_to_rowcol( int X, int Y, int *row, - int *column, int posType ) const { - int fontHeight = mMaxsize; - int fontWidth = TMPFONTWIDTH; //mFontStruct->max_bounds.width; - - /* Find the visible line number corresponding to the Y coordinate */ - *row = ( Y - text_area.y ) / fontHeight; - if ( *row < 0 ) *row = 0; - if ( *row >= mNVisibleLines ) *row = mNVisibleLines - 1; - - *column = ( ( X - text_area.x ) + mHorizOffset + - ( posType == CURSOR_POS ? fontWidth / 2 : 0 ) ) / fontWidth; - if ( *column < 0 ) * column = 0; -} - - - -/** - \brief Offset line start counters for a new vertical scroll position. - - Offset the line starts array, mTopLineNum, mFirstChar and lastChar, for a new - vertical scroll position given by newTopLineNum. If any currently displayed - lines will still be visible, salvage the line starts values, otherwise, - count lines from the nearest known line start (start or end of buffer, or - the closest value in the mLineStarts array) - - \param newTopLineNum index into buffer - */ -void Fl_Text_Display::offset_line_starts( int newTopLineNum ) { - int oldTopLineNum = mTopLineNum; - int oldFirstChar = mFirstChar; - int lineDelta = newTopLineNum - oldTopLineNum; - int nVisLines = mNVisibleLines; - int *lineStarts = mLineStarts; - int i, lastLineNum; - Fl_Text_Buffer *buf = mBuffer; - - /* If there was no offset, nothing needs to be changed */ - if ( lineDelta == 0 ) - return; - - /* Find the new value for mFirstChar by counting lines from the nearest - known line start (start or end of buffer, or the closest value in the - lineStarts array) */ - lastLineNum = oldTopLineNum + nVisLines - 1; - if ( newTopLineNum < oldTopLineNum && newTopLineNum < -lineDelta ) { - mFirstChar = skip_lines( 0, newTopLineNum - 1, true ); - } else if ( newTopLineNum < oldTopLineNum ) { - mFirstChar = rewind_lines( mFirstChar, -lineDelta ); - } else if ( newTopLineNum < lastLineNum ) { - mFirstChar = lineStarts[ newTopLineNum - oldTopLineNum ]; - } else if ( newTopLineNum - lastLineNum < mNBufferLines - newTopLineNum ) { - mFirstChar = skip_lines( lineStarts[ nVisLines - 1 ], - newTopLineNum - lastLineNum, true ); - } else { - mFirstChar = rewind_lines( buf->length(), mNBufferLines - newTopLineNum + 1 ); - } - - /* Fill in the line starts array */ - if ( lineDelta < 0 && -lineDelta < nVisLines ) { - for ( i = nVisLines - 1; i >= -lineDelta; i-- ) - lineStarts[ i ] = lineStarts[ i + lineDelta ]; - calc_line_starts( 0, -lineDelta ); - } else if ( lineDelta > 0 && lineDelta < nVisLines ) { - for ( i = 0; i < nVisLines - lineDelta; i++ ) - lineStarts[ i ] = lineStarts[ i + lineDelta ]; - calc_line_starts( nVisLines - lineDelta, nVisLines - 1 ); - } else - calc_line_starts( 0, nVisLines ); - - /* Set lastChar and mTopLineNum */ - calc_last_char(); - mTopLineNum = newTopLineNum; - - /* If we're numbering lines or being asked to maintain an absolute line - number, re-calculate the absolute line number */ - absolute_top_line_number(oldFirstChar); -} - - - -/** - \brief Update line start arrays and variables. - - Update the line starts array, mTopLineNum, mFirstChar and lastChar for this - text display after a modification to the text buffer, given by the - position \p pos where the change began, and the numbers of characters - and lines inserted and deleted. - - \param pos index into buffer of recent changes - \param charsInserted number of bytes(!) inserted - \param charsDeleted number of bytes(!) deleted - \param linesInserted number of lines - \param linesDeleted number of lines - \param[out] scrolled set to 1 if the text display needs to be scrolled - */ -void Fl_Text_Display::update_line_starts(int pos, int charsInserted, - int charsDeleted, int linesInserted, - int linesDeleted, int *scrolled ) { - IS_UTF8_ALIGNED2(buffer(), pos) - - int *lineStarts = mLineStarts; - int i, lineOfPos, lineOfEnd, nVisLines = mNVisibleLines; - int charDelta = charsInserted - charsDeleted; - int lineDelta = linesInserted - linesDeleted; - - /* If all of the changes were before the displayed text, the display - doesn't change, just update the top line num and offset the line - start entries and first and last characters */ - if ( pos + charsDeleted < mFirstChar ) { - mTopLineNum += lineDelta; - for ( i = 0; i < nVisLines && lineStarts[i] != -1; i++ ) - lineStarts[ i ] += charDelta; - mFirstChar += charDelta; - mLastChar += charDelta; - *scrolled = 0; - return; - } - - /* The change began before the beginning of the displayed text, but - part or all of the displayed text was deleted */ - if ( pos < mFirstChar ) { - /* If some text remains in the window, anchor on that */ - if ( position_to_line( pos + charsDeleted, &lineOfEnd ) && - ++lineOfEnd < nVisLines && lineStarts[ lineOfEnd ] != -1 ) { - mTopLineNum = max( 1, mTopLineNum + lineDelta ); - mFirstChar = rewind_lines(lineStarts[ lineOfEnd ] + charDelta, lineOfEnd ); - /* Otherwise anchor on original line number and recount everything */ - } else { - if ( mTopLineNum > mNBufferLines + lineDelta ) { - mTopLineNum = 1; - mFirstChar = 0; - } else - mFirstChar = skip_lines( 0, mTopLineNum - 1, true ); - } - calc_line_starts( 0, nVisLines - 1 ); - /* calculate lastChar by finding the end of the last displayed line */ - calc_last_char(); - *scrolled = 1; - return; - } - - /* If the change was in the middle of the displayed text (it usually is), - salvage as much of the line starts array as possible by moving and - offsetting the entries after the changed area, and re-counting the - added lines or the lines beyond the salvaged part of the line starts - array */ - if ( pos <= mLastChar ) { - /* find line on which the change began */ - position_to_line( pos, &lineOfPos ); - /* salvage line starts after the changed area */ - if ( lineDelta == 0 ) { - for ( i = lineOfPos + 1; i < nVisLines && lineStarts[ i ] != -1; i++ ) - lineStarts[ i ] += charDelta; - } else if ( lineDelta > 0 ) { - for ( i = nVisLines - 1; i >= lineOfPos + lineDelta + 1; i-- ) - lineStarts[ i ] = lineStarts[ i - lineDelta ] + - ( lineStarts[ i - lineDelta ] == -1 ? 0 : charDelta ); - } else /* (lineDelta < 0) */ { - for ( i = max( 0, lineOfPos + 1 ); i < nVisLines + lineDelta; i++ ) - lineStarts[ i ] = lineStarts[ i - lineDelta ] + - ( lineStarts[ i - lineDelta ] == -1 ? 0 : charDelta ); - } - /* fill in the missing line starts */ - if ( linesInserted >= 0 ) - calc_line_starts( lineOfPos + 1, lineOfPos + linesInserted ); - if ( lineDelta < 0 ) - calc_line_starts( nVisLines + lineDelta, nVisLines ); - /* calculate lastChar by finding the end of the last displayed line */ - calc_last_char(); - *scrolled = 0; - return; - } - - /* Change was past the end of the displayed text, but displayable by virtue - of being an insert at the end of the buffer into visible blank lines */ - if ( empty_vlines() ) { - position_to_line( pos, &lineOfPos ); - calc_line_starts( lineOfPos, lineOfPos + linesInserted ); - calc_last_char(); - *scrolled = 0; - return; - } - - /* Change was beyond the end of the buffer and not visible, do nothing */ - *scrolled = 0; -} - - - -/** - \brief Update the line start arrays. - - Scan through the text in the "textD"'s buffer and recalculate the line - starts array values beginning at index "startLine" and continuing through - (including) "endLine". It assumes that the line starts entry preceding - "startLine" (or mFirstChar if startLine is 0) is good, and re-counts - newlines to fill in the requested entries. Out of range values for - "startLine" and "endLine" are acceptable. - - \param startLine, endLine range of lines to scan as line numbers - */ -void Fl_Text_Display::calc_line_starts( int startLine, int endLine ) { - int startPos, bufLen = mBuffer->length(); - int line, lineEnd, nextLineStart, nVis = mNVisibleLines; - int *lineStarts = mLineStarts; - - /* Clean up (possibly) messy input parameters */ - if ( endLine < 0 ) endLine = 0; - if ( endLine >= nVis ) endLine = nVis - 1; - if ( startLine < 0 ) startLine = 0; - if ( startLine >= nVis ) startLine = nVis - 1; - if ( startLine > endLine ) - return; - - /* Find the last known good line number -> position mapping */ - if ( startLine == 0 ) { - lineStarts[ 0 ] = mFirstChar; - startLine = 1; - } - startPos = lineStarts[ startLine - 1 ]; - - /* If the starting position is already past the end of the text, - fill in -1's (means no text on line) and return */ - if ( startPos == -1 ) { - for ( line = startLine; line <= endLine; line++ ) - lineStarts[ line ] = -1; - return; - } - - /* Loop searching for ends of lines and storing the positions of the - start of the next line in lineStarts */ - for ( line = startLine; line <= endLine; line++ ) { - find_line_end(startPos, true, &lineEnd, &nextLineStart); - startPos = nextLineStart; - if ( startPos >= bufLen ) { - /* If the buffer ends with a newline or line break, put - buf->length() in the next line start position (instead of - a -1 which is the normal marker for an empty line) to - indicate that the cursor may safely be displayed there */ - if ( line == 0 || ( lineStarts[ line - 1 ] != bufLen && - lineEnd != nextLineStart ) ) { - lineStarts[ line ] = bufLen; - line++; - } - break; - } - lineStarts[ line ] = startPos; - } - - /* Set any entries beyond the end of the text to -1 */ - for ( ; line <= endLine; line++ ) - lineStarts[ line ] = -1; -} - - - -/** - \brief Update last display character index. - - Given a Fl_Text_Display with a complete, up-to-date lineStarts array, update - the lastChar entry to point to the last buffer position displayed. - */ -void Fl_Text_Display::calc_last_char() { - int i; - for (i = mNVisibleLines - 1; i >= 0 && mLineStarts[i] == -1; i--) ; - mLastChar = i < 0 ? 0 : line_end(mLineStarts[i], true); -} - - - -/** - \brief Scrolls the current buffer to start at the specified line and column. - \param topLineNum top line number - \param horizOffset column number - \todo Column numbers make little sense here. - */ -void Fl_Text_Display::scroll(int topLineNum, int horizOffset) { - mTopLineNumHint = topLineNum; - mHorizOffsetHint = horizOffset; - resize(x(), y(), w(), h()); -} - - - -/** - \brief Scrolls the current buffer to start at the specified line and column. - \param topLineNum top line number - \param horizOffset in pixels - \return 0 if nothing changed, 1 if we scrolled - */ -int Fl_Text_Display::scroll_(int topLineNum, int horizOffset) { - /* Limit the requested scroll position to allowable values */ - if (topLineNum > mNBufferLines + 3 - mNVisibleLines) - topLineNum = mNBufferLines + 3 - mNVisibleLines; - if (topLineNum < 1) topLineNum = 1; - - if (horizOffset > longest_vline() - text_area.w) - horizOffset = longest_vline() - text_area.w; - if (horizOffset < 0) horizOffset = 0; - - /* Do nothing if scroll position hasn't actually changed or there's no - window to draw in yet */ - if (mHorizOffset == horizOffset && mTopLineNum == topLineNum) - return 0; - - /* If the vertical scroll position has changed, update the line - starts array and related counters in the text display */ - offset_line_starts(topLineNum); - - /* Just setting mHorizOffset is enough information for redisplay */ - mHorizOffset = horizOffset; - - // redraw all text - damage(FL_DAMAGE_EXPOSE); - return 1; -} - - - -/** - \brief Update vertical scrollbar. - - Update the minimum, maximum, slider size, page increment, and value - for vertical scrollbar. - */ -void Fl_Text_Display::update_v_scrollbar() { - /* The vertical scrollbar value and slider size directly represent the top - line number, and the number of visible lines respectively. The scroll - bar maximum value is chosen to generally represent the size of the whole - buffer, with minor adjustments to keep the scrollbar widget happy */ -#ifdef DEBUG - printf("Fl_Text_Display::update_v_scrollbar():\n" - " mTopLineNum=%d, mNVisibleLines=%d, mNBufferLines=%d\n", - mTopLineNum, mNVisibleLines, mNBufferLines); -#endif // DEBUG - - mVScrollBar->value(mTopLineNum, mNVisibleLines, 1, mNBufferLines+2); - mVScrollBar->linesize(3); -} - - -/** - \brief Update vertical scrollbar. - - Update the minimum, maximum, slider size, page increment, and value - for the horizontal scrollbar. - */ -void Fl_Text_Display::update_h_scrollbar() { - int sliderMax = max(longest_vline(), text_area.w + mHorizOffset); - mHScrollBar->value( mHorizOffset, text_area.w, 0, sliderMax ); -} - - - -/** - \brief Callbacks for drag or valueChanged on scrollbars. - */ -void Fl_Text_Display::v_scrollbar_cb(Fl_Scrollbar* b, Fl_Text_Display* textD) { - if (b->value() == textD->mTopLineNum) return; - textD->scroll(b->value(), textD->mHorizOffset); -} - - - -/** - \brief Callbacks for drag or valueChanged on scrollbars. - */ -void Fl_Text_Display::h_scrollbar_cb(Fl_Scrollbar* b, Fl_Text_Display* textD) { - if (b->value() == textD->mHorizOffset) return; - textD->scroll(textD->mTopLineNum, b->value()); -} - - - -/** - \brief Refresh the line number area. - - If clearAll is False, writes only over the character cell areas. Setting - clearAll to True will clear out any stray marks outside of the character cell - area, which might have been left from before a resize or font change. - - This function is not used. - */ -void Fl_Text_Display::draw_line_numbers(bool /*clearAll*/) { -#if 0 - int y, line, visLine, nCols, lineStart; - char lineNumString[12]; - int lineHeight = mMaxsize ? mMaxsize : textsize_; - int charWidth = TMPFONTWIDTH; //mFontStruct->max_bounds.width; - - /* Don't draw if mLineNumWidth == 0 (line numbers are hidden), or widget is - not yet realized */ - if (mLineNumWidth == 0 || visible_r()) - return; - - /* GC is allocated on demand, since not everyone will use line numbering */ - if (textD->lineNumGC == NULL) { - XGCValues values; - values.foreground = textD->lineNumFGPixel; - values.background = textD->bgPixel; - values.font = textD->fontStruct->fid; - textD->lineNumGC = XtGetGC(textD->w, - GCFont| GCForeground | GCBackground, &values); - } - - /* Erase the previous contents of the line number area, if requested */ - if (clearAll) - XClearArea(XtDisplay(textD->w), XtWindow(textD->w), textD->lineNumLeft, - textD->top, textD->lineNumWidth, textD->height, False); - - /* Draw the line numbers, aligned to the text */ - nCols = min(11, textD->lineNumWidth / charWidth); - y = textD->top; - line = getAbsTopLineNum(textD); - for (visLine=0; visLine < textD->nVisibleLines; visLine++) { - lineStart = textD->lineStarts[visLine]; - if (lineStart != -1 && (lineStart==0 || - BufGetCharacter(textD->buffer, lineStart-1)=='\n')) { - sprintf(lineNumString, "%*d", nCols, line); - XDrawImageString(XtDisplay(textD->w), XtWindow(textD->w), - textD->lineNumGC, textD->lineNumLeft, y + textD->ascent, - lineNumString, strlen(lineNumString)); - line++; - } else { - XClearArea(XtDisplay(textD->w), XtWindow(textD->w), - textD->lineNumLeft, y, textD->lineNumWidth, - textD->ascent + textD->descent, False); - if (visLine == 0) - line++; - } - y += lineHeight; - } -#endif -} - -static int max( int i1, int i2 ) { - return i1 >= i2 ? i1 : i2; -} - -static int min( int i1, int i2 ) { - return i1 <= i2 ? i1 : i2; -} - - - -/** - Count the number of newlines in a null-terminated text string; - */ -static int countlines( const char *string ) { - IS_UTF8_ALIGNED(string) - - const char * c; - int lineCount = 0; - - if (!string) return 0; - - for ( c = string; *c != '\0'; c++ ) - if ( *c == '\n' ) lineCount++; - return lineCount; -} - - - - -/** - \brief Returns the width in pixels of the displayed line pointed to by "visLineNum". - \param visLineNum index into visible lines array - \return width of line in pixels - */ -int Fl_Text_Display::measure_vline( int visLineNum ) const { - int lineLen = vline_length( visLineNum ); - int lineStartPos = mLineStarts[ visLineNum ]; - if (lineStartPos < 0 || lineLen == 0) return 0; - return handle_vline(GET_WIDTH, lineStartPos, lineLen, 0, 0, 0, 0, 0, 0); -} - - - -/** - \brief Return true if there are lines visible with no corresponding buffer text. - \return 1 if there are empty lines - */ -int Fl_Text_Display::empty_vlines() const { - return (mNVisibleLines > 0) && (mLineStarts[ mNVisibleLines - 1 ] == -1); -} - - - -/** - \brief Count number of bytes in a visible line. - - Return the length of a line (number of bytes) by examining - entries in the line starts array rather than by scanning for newlines. - - \param visLineNum index of line in visible line array - \return number of bytes in this line - */ -int Fl_Text_Display::vline_length( int visLineNum ) const { - int nextLineStart, lineStartPos; - - if (visLineNum < 0 || visLineNum >= mNVisibleLines) - return (0); - - lineStartPos = mLineStarts[ visLineNum ]; - - if ( lineStartPos == -1 ) - return 0; - - if ( visLineNum + 1 >= mNVisibleLines ) - return mLastChar - lineStartPos; - - nextLineStart = mLineStarts[ visLineNum + 1 ]; - if ( nextLineStart == -1 ) - return mLastChar - lineStartPos; - - int nextLineStartMinus1 = buffer()->prev_char(nextLineStart); - if (wrap_uses_character(nextLineStartMinus1)) - return nextLineStartMinus1 - lineStartPos; - - return nextLineStart - lineStartPos; -} - - - -/** - \brief Wrapping calculations. - - When continuous wrap is on, and the user inserts or deletes characters, - wrapping can happen before and beyond the changed position. This routine - finds the extent of the changes, and counts the deleted and inserted lines - over that range. It also attempts to minimize the size of the range to - what has to be counted and re-displayed, so the results can be useful - both for delimiting where the line starts need to be recalculated, and - for deciding what part of the text to redisplay. - - \param deletedText - \param pos - \param nInserted - \param nDeleted - \param modRangeStart - \param modRangeEnd - \param linesInserted - \param linesDeleted - */ -void Fl_Text_Display::find_wrap_range(const char *deletedText, int pos, - int nInserted, int nDeleted, - int *modRangeStart, int *modRangeEnd, - int *linesInserted, int *linesDeleted) { - IS_UTF8_ALIGNED(deletedText) - IS_UTF8_ALIGNED2(buffer(), pos) - - int length, retPos, retLines, retLineStart, retLineEnd; - Fl_Text_Buffer *deletedTextBuf, *buf = buffer(); - int nVisLines = mNVisibleLines; - int *lineStarts = mLineStarts; - int countFrom, countTo, lineStart, adjLineStart, i; - int visLineNum = 0, nLines = 0; - - /* - ** Determine where to begin searching: either the previous newline, or - ** if possible, limit to the start of the (original) previous displayed - ** line, using information from the existing line starts array - */ - if (pos >= mFirstChar && pos <= mLastChar) { - for (i=nVisLines-1; i>0; i--) { - if (lineStarts[i] != -1 && pos >= lineStarts[i]) { - break; - } - } - if (i > 0) { - countFrom = lineStarts[i-1]; - visLineNum = i-1; - } else { - countFrom = buf->line_start(pos); - } - } else { - countFrom = buf->line_start(pos); - } - - IS_UTF8_ALIGNED2(buf, countFrom) - - /* - ** Move forward through the (new) text one line at a time, counting - ** displayed lines, and looking for either a real newline, or for the - ** line starts to re-sync with the original line starts array - */ - lineStart = countFrom; - *modRangeStart = countFrom; - for (;;) { - - /* advance to the next line. If the line ended in a real newline - or the end of the buffer, that's far enough */ - wrapped_line_counter(buf, lineStart, buf->length(), 1, true, 0, - &retPos, &retLines, &retLineStart, &retLineEnd); - if (retPos >= buf->length()) { - countTo = buf->length(); - *modRangeEnd = countTo; - if (retPos != retLineEnd) - nLines++; - break; - } else { - lineStart = retPos; - } - nLines++; - if (lineStart > pos + nInserted && buf->char_at(buf->prev_char(lineStart)) == '\n') { - countTo = lineStart; - *modRangeEnd = lineStart; - break; - } - - /* Don't try to resync in continuous wrap mode with non-fixed font - sizes; it would result in a chicken-and-egg dependency between - the calculations for the inserted and the deleted lines. - If we're in that mode, the number of deleted lines is calculated in - advance, without resynchronization, so we shouldn't resynchronize - for the inserted lines either. */ - if (mSuppressResync) - continue; - - /* check for synchronization with the original line starts array - before pos, if so, the modified range can begin later */ - if (lineStart <= pos) { - while (visLineNum<nVisLines && lineStarts[visLineNum] < lineStart) - visLineNum++; - if (visLineNum < nVisLines && lineStarts[visLineNum] == lineStart) { - countFrom = lineStart; - nLines = 0; - if (visLineNum+1 < nVisLines && lineStarts[visLineNum+1] != -1) - *modRangeStart = min(pos, buf->prev_char(lineStarts[visLineNum+1])); - else - *modRangeStart = countFrom; - } else - *modRangeStart = min(*modRangeStart, buf->prev_char(lineStart)); - } - - /* check for synchronization with the original line starts array - after pos, if so, the modified range can end early */ - else if (lineStart > pos + nInserted) { - adjLineStart = lineStart - nInserted + nDeleted; - while (visLineNum<nVisLines && lineStarts[visLineNum]<adjLineStart) - visLineNum++; - if (visLineNum < nVisLines && lineStarts[visLineNum] != -1 && - lineStarts[visLineNum] == adjLineStart) { - countTo = line_end(lineStart, true); - *modRangeEnd = lineStart; - break; - } - } - } - *linesInserted = nLines; - - - /* Count deleted lines between countFrom and countTo as the text existed - before the modification (that is, as if the text between pos and - pos+nInserted were replaced by "deletedText"). This extra context is - necessary because wrapping can occur outside of the modified region - as a result of adding or deleting text in the region. This is done by - creating a textBuffer containing the deleted text and the necessary - additional context, and calling the wrappedLineCounter on it. - - NOTE: This must not be done in continuous wrap mode when the font - width is not fixed. In that case, the calculation would try - to access style information that is no longer available (deleted - text), or out of date (updated highlighting), possibly leading - to completely wrong calculations and/or even crashes eventually. - (This is not theoretical; it really happened.) - - In that case, the calculation of the number of deleted lines - has happened before the buffer was modified (only in that case, - because resynchronization of the line starts is impossible - in that case, which makes the whole calculation less efficient). - */ - if (mSuppressResync) { - *linesDeleted = mNLinesDeleted; - mSuppressResync = 0; - return; - } - - length = (pos-countFrom) + nDeleted +(countTo-(pos+nInserted)); - deletedTextBuf = new Fl_Text_Buffer(length); - deletedTextBuf->copy(buffer(), countFrom, pos, 0); - if (nDeleted != 0) - deletedTextBuf->insert(pos-countFrom, deletedText); - deletedTextBuf->copy(buffer(), pos+nInserted, countTo, pos-countFrom+nDeleted); - /* Note that we need to take into account an offset for the style buffer: - the deletedTextBuf can be out of sync with the style buffer. */ - wrapped_line_counter(deletedTextBuf, 0, length, INT_MAX, true, countFrom, - &retPos, &retLines, &retLineStart, &retLineEnd, false); - delete deletedTextBuf; - *linesDeleted = retLines; - mSuppressResync = 0; -} - - - -/** - \brief Wrapping calculations. - - This is a stripped-down version of the findWrapRange() function above, - intended to be used to calculate the number of "deleted" lines during - a buffer modification. It is called _before_ the modification takes place. - - This function should only be called in continuous wrap mode with a - non-fixed font width. In that case, it is impossible to calculate - the number of deleted lines, because the necessary style information - is no longer available _after_ the modification. In other cases, we - can still perform the calculation afterwards (possibly even more - efficiently). - - \param pos - \param nDeleted - */ -void Fl_Text_Display::measure_deleted_lines(int pos, int nDeleted) { - IS_UTF8_ALIGNED2(buffer(), pos) - - int retPos, retLines, retLineStart, retLineEnd; - Fl_Text_Buffer *buf = buffer(); - int nVisLines = mNVisibleLines; - int *lineStarts = mLineStarts; - int countFrom, lineStart; - int visLineNum = 0, nLines = 0, i; - /* - ** Determine where to begin searching: either the previous newline, or - ** if possible, limit to the start of the (original) previous displayed - ** line, using information from the existing line starts array - */ - if (pos >= mFirstChar && pos <= mLastChar) { - for (i=nVisLines-1; i>0; i--) - if (lineStarts[i] != -1 && pos >= lineStarts[i]) - break; - if (i > 0) { - countFrom = lineStarts[i-1]; - visLineNum = i-1; - } else - countFrom = buf->line_start(pos); - } else - countFrom = buf->line_start(pos); - - /* - ** Move forward through the (new) text one line at a time, counting - ** displayed lines, and looking for either a real newline, or for the - ** line starts to re-sync with the original line starts array - */ - lineStart = countFrom; - for (;;) { - /* advance to the next line. If the line ended in a real newline - or the end of the buffer, that's far enough */ - wrapped_line_counter(buf, lineStart, buf->length(), 1, true, 0, - &retPos, &retLines, &retLineStart, &retLineEnd); - if (retPos >= buf->length()) { - if (retPos != retLineEnd) - nLines++; - break; - } else - lineStart = retPos; - nLines++; - if (lineStart > pos + nDeleted && buf->char_at(lineStart-1) == '\n') { - break; - } - - /* Unlike in the findWrapRange() function above, we don't try to - resync with the line starts, because we don't know the length - of the inserted text yet, nor the updated style information. - - Because of that, we also shouldn't resync with the line starts - after the modification either, because we must perform the - calculations for the deleted and inserted lines in the same way. - - This can result in some unnecessary recalculation and redrawing - overhead, and therefore we should only use this two-phase mode - of calculation when it's really needed (continuous wrap + variable - font width). */ - } - mNLinesDeleted = nLines; - mSuppressResync = 1; -} - - - -/** - \brief Wrapping calculations. - - Count forward from startPos to either maxPos or maxLines (whichever is - reached first), and return all relevant positions and line count. - The provided textBuffer may differ from the actual text buffer of the - widget. In that case it must be a (partial) copy of the actual text buffer - and the styleBufOffset argument must indicate the starting position of the - copy, to take into account the correct style information. - - \param buf - \param startPos - \param maxPos - \param maxLines - \param startPosIsLineStart - \param styleBufOffset - - \param[out] retPos Position where counting ended. When counting lines, the - position returned is the start of the line "maxLines" lines - beyond "startPos". - \param[out] retLines Number of line breaks counted - \param[out] retLineStart Start of the line where counting ended - \param[out] retLineEnd End position of the last line traversed - \param[out] countLastLineMissingNewLine - */ -void Fl_Text_Display::wrapped_line_counter(Fl_Text_Buffer *buf, int startPos, - int maxPos, int maxLines, bool startPosIsLineStart, int styleBufOffset, - int *retPos, int *retLines, int *retLineStart, int *retLineEnd, - bool countLastLineMissingNewLine) const { - IS_UTF8_ALIGNED2(buf, startPos) - IS_UTF8_ALIGNED2(buf, maxPos) - - int lineStart, newLineStart = 0, b, p, colNum, wrapMarginPix; - int i, foundBreak; - double width; - int nLines = 0; - unsigned int c; - - /* Set the wrap margin to the wrap column or the view width */ - if (mWrapMarginPix != 0) { - wrapMarginPix = mWrapMarginPix; - } else { - wrapMarginPix = text_area.w; - } - - /* Find the start of the line if the start pos is not marked as a - line start. */ - if (startPosIsLineStart) - lineStart = startPos; - else - lineStart = line_start(startPos); - - /* - ** Loop until position exceeds maxPos or line count exceeds maxLines. - ** (actually, continues beyond maxPos to end of line containing maxPos, - ** in case later characters cause a word wrap back before maxPos) - */ - colNum = 0; - width = 0; - for (p=lineStart; p<buf->length(); p=buf->next_char(p)) { - c = buf->char_at(p); // UCS-4 - - /* If the character was a newline, count the line and start over, - otherwise, add it to the width and column counts */ - if (c == '\n') { - if (p >= maxPos) { - *retPos = maxPos; - *retLines = nLines; - *retLineStart = lineStart; - *retLineEnd = maxPos; - return; - } - nLines++; - int p1 = buf->next_char(p); - if (nLines >= maxLines) { - *retPos = p1; - *retLines = nLines; - *retLineStart = p1; - *retLineEnd = p; - return; - } - lineStart = p1; - colNum = 0; - width = 0; - } else { - const char *s = buf->address(p); - colNum++; - // FIXME: it is not a good idea to simply add character widths because on - // some platforms, the width is a floating point value and depends on the - // previous character as well. - width += measure_proportional_character(s, (int)width, p+styleBufOffset); - } - - /* If character exceeded wrap margin, find the break point and wrap there */ - if (width > wrapMarginPix) { - foundBreak = false; - for (b=p; b>=lineStart; b=buf->prev_char(b)) { - c = buf->char_at(b); - if (c == '\t' || c == ' ') { - newLineStart = buf->next_char(b); - colNum = 0; - width = 0; - int iMax = buf->next_char(p); - for (i=buf->next_char(b); i<iMax; i = buf->next_char(i)) { - width += measure_proportional_character(buf->address(i), (int)width, - i+styleBufOffset); - colNum++; - } - foundBreak = true; - break; - } - } - if (!foundBreak) { /* no whitespace, just break at margin */ - newLineStart = max(p, buf->next_char(lineStart)); - const char *s = buf->address(b); - colNum++; - width = measure_proportional_character(s, 0, p+styleBufOffset); - } - if (p >= maxPos) { - *retPos = maxPos; - *retLines = maxPos < newLineStart ? nLines : nLines + 1; - *retLineStart = maxPos < newLineStart ? lineStart : newLineStart; - *retLineEnd = maxPos; - return; - } - nLines++; - if (nLines >= maxLines) { - *retPos = foundBreak ? buf->next_char(b) : max(p, buf->next_char(lineStart)); - *retLines = nLines; - *retLineStart = lineStart; - *retLineEnd = foundBreak ? b : p; - return; - } - lineStart = newLineStart; - } - } - - /* reached end of buffer before reaching pos or line target */ - *retPos = buf->length(); - *retLines = nLines; - if (countLastLineMissingNewLine && colNum > 0) - *retLines = buf->next_char(*retLines); - *retLineStart = lineStart; - *retLineEnd = buf->length(); -} - - - -/** - \brief Wrapping calculations. - - Measure the width in pixels of the first character of string "s" at a - particular column "colNum" and buffer position "pos". This is for measuring - characters in proportional or mixed-width highlighting fonts. - - A note about proportional and mixed-width fonts: the mixed width and - proportional font code in nedit does not get much use in general editing, - because nedit doesn't allow per-language-mode fonts, and editing programs - in a proportional font is usually a bad idea, so very few users would - choose a proportional font as a default. There are still probably mixed- - width syntax highlighting cases where things don't redraw properly for - insertion/deletion, though static display and wrapping and resizing - should now be solid because they are now used for online help display. - - \param s text string - \param xPix x pixel position needed for calculating tab widths - \param pos offset within string - \return width of character in pixels - */ -double Fl_Text_Display::measure_proportional_character(const char *s, int xPix, int pos) const { - IS_UTF8_ALIGNED(s) - - if (*s=='\t') { - int tab = (int)col_to_x(8); - return (((xPix/tab)+1)*tab) - xPix; - } - - int charLen = fl_utf8len1(*s), style = 0; - if (mStyleBuffer) { - style = mStyleBuffer->byte_at(pos); - } - return string_width(s, charLen, style); -} - - - -/** - \brief Finds both the end of the current line and the start of the next line. - - Why? - In continuous wrap mode, if you need to know both, figuring out one from the - other can be expensive or error prone. The problem comes when there's a - trailing space or tab just before the end of the buffer. To translate an - end of line value to or from the next lines start value, you need to know - whether the trailing space or tab is being used as a line break or just a - normal character, and to find that out would otherwise require counting all - the way back to the beginning of the line. - - \param startPos - \param startPosIsLineStart - \param[out] lineEnd - \param[out] nextLineStart - */ -void Fl_Text_Display::find_line_end(int startPos, bool startPosIsLineStart, - int *lineEnd, int *nextLineStart) const { - IS_UTF8_ALIGNED2(buffer(), startPos) - - int retLines, retLineStart; - - /* if we're not wrapping use more efficient BufEndOfLine */ - if (!mContinuousWrap) { - int le = buffer()->line_end(startPos); - int ls = buffer()->next_char(le); - *lineEnd = le; - *nextLineStart = min(buffer()->length(), ls); - return; - } - - /* use the wrapped line counter routine to count forward one line */ - wrapped_line_counter(buffer(), startPos, buffer()->length(), - 1, startPosIsLineStart, 0, nextLineStart, &retLines, - &retLineStart, lineEnd); -} - - - -/** - \brief Check if the line break is caused by a \\n or by line wrapping. - - Line breaks in continuous wrap mode usually happen at newlines or - whitespace. This line-terminating character is not included in line - width measurements and has a special status as a non-visible character. - However, lines with no whitespace are wrapped without the benefit of a - line terminating character, and this distinction causes endless trouble - with all of the text display code which was originally written without - continuous wrap mode and always expects to wrap at a newline character. - - Given the position of the end of the line, as returned by TextDEndOfLine - or BufEndOfLine, this returns true if there is a line terminating - character, and false if there's not. On the last character in the - buffer, this function can't tell for certain whether a trailing space was - used as a wrap point, and just guesses that it wasn't. So if an exact - accounting is necessary, don't use this function. - - \param lineEndPos index of character where the line wraps - \return 1 if a \\n character causes the line wrap - */ -int Fl_Text_Display::wrap_uses_character(int lineEndPos) const { - IS_UTF8_ALIGNED2(buffer(), lineEndPos) - - unsigned int c; - - if (!mContinuousWrap || lineEndPos == buffer()->length()) - return 1; - - c = buffer()->char_at(lineEndPos); - return c == '\n' || ((c == '\t' || c == ' ') && - lineEndPos + 1 < buffer()->length()); -} - - - -/** - \brief I don't know what this does! - - Extend the range of a redraw request (from *start to *end) with additional - redraw requests resulting from changes to the attached style buffer (which - contains auxiliary information for coloring or styling text). - - \param startpos ?? - \param endpos ?? - - \todo Unicode? - */ -void Fl_Text_Display::extend_range_for_styles( int *startpos, int *endpos ) { - IS_UTF8_ALIGNED2(buffer(), (*startpos)) - IS_UTF8_ALIGNED2(buffer(), (*endpos)) - - Fl_Text_Selection * sel = mStyleBuffer->primary_selection(); - int extended = 0; - - /* The peculiar protocol used here is that modifications to the style - buffer are marked by selecting them with the buffer's primary Fl_Text_Selection. - The style buffer is usually modified in response to a modify callback on - the text buffer BEFORE Fl_Text_Display.c's modify callback, so that it can keep - the style buffer in step with the text buffer. The style-update - callback can't just call for a redraw, because Fl_Text_Display hasn't processed - the original text changes yet. Anyhow, to minimize redrawing and to - avoid the complexity of scheduling redraws later, this simple protocol - tells the text display's buffer modify callback to extend its redraw - range to show the text color/and font changes as well. */ - if ( sel->selected() ) { - if ( sel->start() < *startpos ) { - *startpos = sel->start(); - // somewhere while deleting, alignment is lost. We do this just to be sure. - *startpos = buffer()->utf8_align(*startpos); - IS_UTF8_ALIGNED2(buffer(), (*startpos)) - extended = 1; - } - if ( sel->end() > *endpos ) { - *endpos = sel->end(); - *endpos = buffer()->utf8_align(*endpos); - IS_UTF8_ALIGNED2(buffer(), (*endpos)) - extended = 1; - } - } - - /* If the Fl_Text_Selection was extended due to a style change, and some of the - fonts don't match in spacing, extend redraw area to end of line to - redraw characters exposed by possible font size changes */ - if ( extended ) - *endpos = mBuffer->line_end( *endpos ) + 1; - - IS_UTF8_ALIGNED2(buffer(), (*endpos)) -} - - - -/** - \brief Draw the widget. - - This function tries to limit drawing to smaller areas if possible. - */ -void Fl_Text_Display::draw(void) { - // don't even try if there is no associated text buffer! - if (!buffer()) { draw_box(); return; } - - fl_push_clip(x(),y(),w(),h()); // prevent drawing outside widget area - - // draw the non-text, non-scrollbar areas. - if (damage() & FL_DAMAGE_ALL) { - // printf("drawing all (box = %d)\n", box()); - // draw the box() - int W = w(), H = h(); - draw_box(box(), x(), y(), W, H, color()); - - if (mHScrollBar->visible()) - W -= scrollbar_width(); - if (mVScrollBar->visible()) - H -= scrollbar_width(); - - // left margin - fl_rectf(text_area.x-LEFT_MARGIN, text_area.y-TOP_MARGIN, - LEFT_MARGIN, text_area.h+TOP_MARGIN+BOTTOM_MARGIN, - color()); - - // right margin - fl_rectf(text_area.x+text_area.w, text_area.y-TOP_MARGIN, - RIGHT_MARGIN, text_area.h+TOP_MARGIN+BOTTOM_MARGIN, - color()); - - // top margin - fl_rectf(text_area.x, text_area.y-TOP_MARGIN, - text_area.w, TOP_MARGIN, color()); - - // bottom margin - fl_rectf(text_area.x, text_area.y+text_area.h, - text_area.w, BOTTOM_MARGIN, color()); - - // draw that little box in the corner of the scrollbars - if (mVScrollBar->visible() && mHScrollBar->visible()) - fl_rectf(mVScrollBar->x(), mHScrollBar->y(), - mVScrollBar->w(), mHScrollBar->h(), - FL_GRAY); - - // blank the previous cursor protrusions - } - else if (damage() & (FL_DAMAGE_SCROLL | FL_DAMAGE_EXPOSE)) { - // printf("blanking previous cursor extrusions at Y: %d\n", mCursorOldY); - // CET - FIXME - save old cursor position instead and just draw side needed? - fl_push_clip(text_area.x-LEFT_MARGIN, - text_area.y, - text_area.w+LEFT_MARGIN+RIGHT_MARGIN, - text_area.h); - fl_rectf(text_area.x-LEFT_MARGIN, mCursorOldY, - LEFT_MARGIN, mMaxsize, color()); - fl_rectf(text_area.x+text_area.w, mCursorOldY, - RIGHT_MARGIN, mMaxsize, color()); - fl_pop_clip(); - } - - // draw the scrollbars - if (damage() & (FL_DAMAGE_ALL | FL_DAMAGE_CHILD)) { - mVScrollBar->damage(FL_DAMAGE_ALL); - mHScrollBar->damage(FL_DAMAGE_ALL); - } - update_child(*mVScrollBar); - update_child(*mHScrollBar); - - // draw all of the text - if (damage() & (FL_DAMAGE_ALL | FL_DAMAGE_EXPOSE)) { - //printf("drawing all text\n"); - int X, Y, W, H; - if (fl_clip_box(text_area.x, text_area.y, text_area.w, text_area.h, - X, Y, W, H)) { - // Draw text using the intersected clipping box... - // (this sets the clipping internally) - draw_text(X, Y, W, H); - } else { - // Draw the whole area... - draw_text(text_area.x, text_area.y, text_area.w, text_area.h); - } - } - else if (damage() & FL_DAMAGE_SCROLL) { - // draw some lines of text - fl_push_clip(text_area.x, text_area.y, - text_area.w, text_area.h); - //printf("drawing text from %d to %d\n", damage_range1_start, damage_range1_end); - draw_range(damage_range1_start, damage_range1_end); - if (damage_range2_end != -1) { - //printf("drawing text from %d to %d\n", damage_range2_start, damage_range2_end); - draw_range(damage_range2_start, damage_range2_end); - } - damage_range1_start = damage_range1_end = -1; - damage_range2_start = damage_range2_end = -1; - fl_pop_clip(); - } - - // draw the text cursor - if (damage() & (FL_DAMAGE_ALL | FL_DAMAGE_SCROLL | FL_DAMAGE_EXPOSE) - && !buffer()->primary_selection()->selected() && - mCursorOn && Fl::focus() == this ) { - fl_push_clip(text_area.x-LEFT_MARGIN, - text_area.y, - text_area.w+LEFT_MARGIN+RIGHT_MARGIN, - text_area.h); - - int X, Y; - if (position_to_xy(mCursorPos, &X, &Y)) draw_cursor(X, Y); - // else puts("position_to_xy() failed - unable to draw cursor!"); - //printf("drew cursor at pos: %d (%d,%d)\n", mCursorPos, X, Y); - mCursorOldY = Y; - fl_pop_clip(); - } - fl_pop_clip(); -} - - - -// this processes drag events due to mouse for Fl_Text_Display and -// also drags due to cursor movement with shift held down for -// Fl_Text_Editor -void fl_text_drag_me(int pos, Fl_Text_Display* d) { - if (d->dragType == Fl_Text_Display::DRAG_CHAR) { - if (pos >= d->dragPos) { - d->buffer()->select(d->dragPos, pos); - } else { - d->buffer()->select(pos, d->dragPos); - } - d->insert_position(pos); - } else if (d->dragType == Fl_Text_Display::DRAG_WORD) { - if (pos >= d->dragPos) { - d->insert_position(d->word_end(pos)); - d->buffer()->select(d->word_start(d->dragPos), d->word_end(pos)); - } else { - d->insert_position(d->word_start(pos)); - d->buffer()->select(d->word_start(pos), d->word_end(d->dragPos)); - } - } else if (d->dragType == Fl_Text_Display::DRAG_LINE) { - if (pos >= d->dragPos) { - d->insert_position(d->buffer()->line_end(pos)+1); - d->buffer()->select(d->buffer()->line_start(d->dragPos), - d->buffer()->line_end(pos)+1); - } else { - d->insert_position(d->buffer()->line_start(pos)); - d->buffer()->select(d->buffer()->line_start(pos), - d->buffer()->line_end(d->dragPos)+1); - } - } -} - - - -/** - \brief Timer callback for scroll events. - - This timer event scrolls the text view proportionally to - how far the mouse pointer has left the text area. This - allows for smooth scrolling without "wiggeling" the mouse. - */ -void Fl_Text_Display::scroll_timer_cb(void *user_data) { - Fl_Text_Display *w = (Fl_Text_Display*)user_data; - int pos; - switch (scroll_direction) { - case 1: // mouse is to the right, scroll left - w->scroll(w->mTopLineNum, w->mHorizOffset + scroll_amount); - pos = w->xy_to_position(w->text_area.x + w->text_area.w, scroll_y, CURSOR_POS); - break; - case 2: // mouse is to the left, scroll right - w->scroll(w->mTopLineNum, w->mHorizOffset + scroll_amount); - pos = w->xy_to_position(w->text_area.x, scroll_y, CURSOR_POS); - break; - case 3: // mouse is above, scroll down - w->scroll(w->mTopLineNum + scroll_amount, w->mHorizOffset); - pos = w->xy_to_position(scroll_x, w->text_area.y, CURSOR_POS); - break; - case 4: // mouse is below, scroll up - w->scroll(w->mTopLineNum + scroll_amount, w->mHorizOffset); - pos = w->xy_to_position(scroll_x, w->text_area.y + w->text_area.h, CURSOR_POS); - break; - default: - return; - } - fl_text_drag_me(pos, w); - Fl::repeat_timeout(.1, scroll_timer_cb, user_data); -} - - - -/** - \brief Event handling. - */ -int Fl_Text_Display::handle(int event) { - if (!buffer()) return 0; - // This isn't very elegant! - if (!Fl::event_inside(text_area.x, text_area.y, text_area.w, text_area.h) && - !dragging && event != FL_LEAVE && event != FL_ENTER && - event != FL_MOVE && event != FL_FOCUS && event != FL_UNFOCUS && - event != FL_KEYBOARD && event != FL_KEYUP) { - return Fl_Group::handle(event); - } - - switch (event) { - case FL_ENTER: - case FL_MOVE: - if (active_r()) { - if (Fl::event_inside(text_area.x, text_area.y, text_area.w, - text_area.h)) window()->cursor(FL_CURSOR_INSERT); - else window()->cursor(FL_CURSOR_DEFAULT); - return 1; - } else { - return 0; - } - - case FL_LEAVE: - case FL_HIDE: - if (active_r() && window()) { - window()->cursor(FL_CURSOR_DEFAULT); - - return 1; - } else { - return 0; - } - - case FL_PUSH: { - if (active_r() && window()) { - if (Fl::event_inside(text_area.x, text_area.y, text_area.w, - text_area.h)) window()->cursor(FL_CURSOR_INSERT); - else window()->cursor(FL_CURSOR_DEFAULT); - } - - if (Fl::focus() != this) { - Fl::focus(this); - handle(FL_FOCUS); - } - if (Fl_Group::handle(event)) return 1; - if (Fl::event_state()&FL_SHIFT) return handle(FL_DRAG); - dragging = 1; - int pos = xy_to_position(Fl::event_x(), Fl::event_y(), CURSOR_POS); - dragPos = pos; - if (buffer()->primary_selection()->includes(pos)) { - dragType = DRAG_START_DND; - return 1; - } - dragType = Fl::event_clicks(); - if (dragType == DRAG_CHAR) { - buffer()->unselect(); - Fl::copy("", 0, 0); - } - else if (dragType == DRAG_WORD) { - buffer()->select(word_start(pos), word_end(pos)); - dragPos = word_start(pos); - } - - if (buffer()->primary_selection()->selected()) - insert_position(buffer()->primary_selection()->end()); - else - insert_position(pos); - show_insert_position(); - return 1; - } - - case FL_DRAG: { - if (dragType==DRAG_NONE) - return 1; - if (dragType==DRAG_START_DND) { - if (!Fl::event_is_click() && Fl::dnd_text_ops()) { - const char* copy = buffer()->selection_text(); - Fl::dnd(); - free((void*)copy); - } - return 1; - } - int X = Fl::event_x(), Y = Fl::event_y(), pos = insert_position(); - // if we leave the text_area, we start a timer event - // that will take care of scrolling and selecting - if (Y < text_area.y) { - scroll_x = X; - scroll_amount = (Y - text_area.y) / 5 - 1; - if (!scroll_direction) { - Fl::add_timeout(.01, scroll_timer_cb, this); - } - scroll_direction = 3; - } else if (Y >= text_area.y+text_area.h) { - scroll_x = X; - scroll_amount = (Y - text_area.y - text_area.h) / 5 + 1; - if (!scroll_direction) { - Fl::add_timeout(.01, scroll_timer_cb, this); - } - scroll_direction = 4; - } else if (X < text_area.x) { - scroll_y = Y; - scroll_amount = (X - text_area.x) / 2 - 1; - if (!scroll_direction) { - Fl::add_timeout(.01, scroll_timer_cb, this); - } - scroll_direction = 2; - } else if (X >= text_area.x+text_area.w) { - scroll_y = Y; - scroll_amount = (X - text_area.x - text_area.w) / 2 + 1; - if (!scroll_direction) { - Fl::add_timeout(.01, scroll_timer_cb, this); - } - scroll_direction = 1; - } else { - if (scroll_direction) { - Fl::remove_timeout(scroll_timer_cb, this); - scroll_direction = 0; - } - pos = xy_to_position(X, Y, CURSOR_POS); - pos = buffer()->next_char(pos); - } - fl_text_drag_me(pos, this); - return 1; - } - - case FL_RELEASE: { - if (Fl::event_is_click() && (! Fl::event_clicks()) && - buffer()->primary_selection()->includes(dragPos) && !(Fl::event_state()&FL_SHIFT) ) { - buffer()->unselect(); // clicking in the selection: unselect and move cursor - insert_position(dragPos); - return 1; - } else if (Fl::event_clicks() == DRAG_LINE && Fl::event_button() == FL_LEFT_MOUSE) { - buffer()->select(buffer()->line_start(dragPos), buffer()->next_char(buffer()->line_end(dragPos))); - dragPos = line_start(dragPos); - dragType = DRAG_CHAR; - } else { - dragging = 0; - if (scroll_direction) { - Fl::remove_timeout(scroll_timer_cb, this); - scroll_direction = 0; - } - - // convert from WORD or LINE selection to CHAR - /*if (insert_position() >= dragPos) - dragPos = buffer()->primary_selection()->start(); - else - dragPos = buffer()->primary_selection()->end();*/ - dragType = DRAG_CHAR; - } - - const char* copy = buffer()->selection_text(); - if (*copy) Fl::copy(copy, strlen(copy), 0); - free((void*)copy); - return 1; - } - - case FL_MOUSEWHEEL: - if (Fl::event_dy()) return mVScrollBar->handle(event); - else return mHScrollBar->handle(event); - - case FL_UNFOCUS: - if (active_r() && window()) window()->cursor(FL_CURSOR_DEFAULT); - case FL_FOCUS: - if (buffer()->selected()) { - int start, end; - if (buffer()->selection_position(&start, &end)) - redisplay_range(start, end); - } - if (buffer()->secondary_selected()) { - int start, end; - if (buffer()->secondary_selection_position(&start, &end)) - redisplay_range(start, end); - } - if (buffer()->highlight()) { - int start, end; - if (buffer()->highlight_position(&start, &end)) - redisplay_range(start, end); - } - return 1; - - case FL_KEYBOARD: - // Copy? - if ((Fl::event_state()&(FL_CTRL|FL_COMMAND)) && Fl::event_key()=='c') { - if (!buffer()->selected()) return 1; - const char *copy = buffer()->selection_text(); - if (*copy) Fl::copy(copy, strlen(copy), 1); - free((void*)copy); - return 1; - } - - // Select all ? - if ((Fl::event_state()&(FL_CTRL|FL_COMMAND)) && Fl::event_key()=='a') { - buffer()->select(0,buffer()->length()); - const char *copy = buffer()->selection_text(); - if (*copy) Fl::copy(copy, strlen(copy), 0); - free((void*)copy); - return 1; - } - - if (mVScrollBar->handle(event)) return 1; - if (mHScrollBar->handle(event)) return 1; - - break; - - case FL_SHORTCUT: - if (!(shortcut() ? Fl::test_shortcut(shortcut()) : test_shortcut())) - return 0; - if (Fl::visible_focus() && handle(FL_FOCUS)) { - Fl::focus(this); - return 1; - } - break; - - } - - return 0; -} - - -/* - Convert an x pixel position into a column number. - */ -double Fl_Text_Display::x_to_col(double y) const -{ - if (!mColumnScale) { - mColumnScale = string_width("Mitg", 4, 'A') / 4.0; - } - return (y/mColumnScale)+0.5; -} - - -/** - Convert a column number into an x pixel position. - */ -double Fl_Text_Display::col_to_x(double col) const -{ - if (!mColumnScale) { - // recalculate column scale value - x_to_col(0); - } - return col*mColumnScale; -} - - - - -// -// End of "$Id$". -// |
