diff options
Diffstat (limited to 'documentation/Fl.html')
| -rw-r--r-- | documentation/Fl.html | 24 |
1 files changed, 17 insertions, 7 deletions
diff --git a/documentation/Fl.html b/documentation/Fl.html index 24d5be118..77ff43336 100644 --- a/documentation/Fl.html +++ b/documentation/Fl.html @@ -126,7 +126,6 @@ state information and global methods for the current application.</P> <LI><A HREF="#Fl.selection_owner">selection_owner</A></LI> <LI><A HREF="#Fl.set_abort">set_abort</A></LI> <LI><A HREF="#Fl.set_atclose">set_atclose</A></LI> - <LI><A HREF="#Fl.set_awake_cb">set_awake_cb</A></LI> <LI><A HREF="#Fl.set_boxtype">set_boxtype</A></LI> <LI><A HREF="#Fl.set_color">set_color</A></LI> <LI><A HREF="#Fl.set_font">set_font</A></LI> @@ -391,9 +390,24 @@ argument on the command-line. You can change the message by setting the <H4><A NAME="Fl.awake">void awake(void *p);</A></H4> -<P>The <TT>awake()</TT> method sends a message pointer to the main thread, causing any pending <A HREF="#Fl.wait"><TT>Fl::wait()</TT></A> call to terminate so that the main thread can retrieve the message and any pending redraws can be processed. +<H4><A NAME="Fl.awake">int awake(void (*callback)(void*), void *userdata);</A></H4> -<P>Multiple calls to <TT>Fl::awake()</TT> will queue multiple pointers for the main thread to process, up to a system-defined (typically several thousand) depth. The default message handler saves the last message which can be accessed using the <A HREF="#Fl.thread_message"><TT>Fl::thread_message()</TT></A> function. Use the <A HREF="#Fl.set_awake_cb"><TT>Fl::set_awake_cb()</TT></A> function to register your own thread message handler that is called for every message received by the main thread. +<P>The <TT>awake()</TT> method sends a message pointer to the main thread, +causing any pending <A HREF="#Fl.wait"><TT>Fl::wait()</TT></A> call to +terminate so that the main thread can retrieve the message and any pending +redraws can be processed. + +<P>Multiple calls to <TT>Fl::awake()</TT> will queue multiple pointers +for the main thread to process, up to a system-defined (typically several +thousand) depth. The default message handler saves the last message which +can be accessed using the <A HREF="#Fl.thread_message"> +<TT>Fl::thread_message()</TT></A> function. + +<P>The second form of <TT>awake()</TT> registers a function that will be +called by the main thread during the next message handling cycle. +<TT>awake()</TT> will return 0 if the callback function was registered, +and -1 if registration failed. Over a thousand awake callbacks can be +registered simultaneously. <P>See also: <a href="advanced.html#multithreading">multithreading</a>. @@ -1169,10 +1183,6 @@ of this.</I> <H4><A NAME="Fl.set_atclose">void set_atclose(void (*f)(Fl_Window*,void*));</A></H4> -<H4><A NAME="Fl.set_awake_cb">void set_awake_cb(void (*cb)(void*));</A></H4> - -<P>Sets a function to handle thread messages sent via the <A HREF="#Fl.awake"><TT>Fl::awake()</TT></A> function.</P> - <H4><A NAME="Fl.set_boxtype">void set_boxtype(Fl_Boxtype, Fl_Box_Draw_F*,uchar,uchar,uchar,uchar);<BR> void set_boxtype(Fl_Boxtype, Fl_Boxtype from);</A></H4> |
