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Diffstat (limited to 'documentation/Fl_Input_.html')
| -rw-r--r-- | documentation/Fl_Input_.html | 118 |
1 files changed, 59 insertions, 59 deletions
diff --git a/documentation/Fl_Input_.html b/documentation/Fl_Input_.html index c2e4a617b..18790d0ea 100644 --- a/documentation/Fl_Input_.html +++ b/documentation/Fl_Input_.html @@ -21,9 +21,9 @@ <H3>Description</H3> This is a virtual base class below <A href=Fl_Input.html#Fl_Input><TT> Fl_Input</TT></A>. It has all the same interfaces, but lacks the <TT> -handle()</TT> and <TT>draw()</TT> method. You may want to subclass it -if you are one of those people who likes to change how the editing keys -work. +handle()</TT> and <TT>draw()</TT> method. You may want to subclass it +if you are one of those people who likes to change how the editing keys +work. <P>This can act like any of the subclasses of Fl_Input, by setting <TT> type()</TT> to one of the following values: </P> <UL> @@ -73,78 +73,78 @@ type()</TT> to one of the following values: </P> </TD></TR> </TABLE> </CENTER> -<H4><A name=Fl_Input_.Fl_Input_>Fl_Input_::Fl_Input_(int x, int y, int +<H4><A name=Fl_Input_.Fl_Input_>Fl_Input_::Fl_Input_(int x, int y, int w, int h, const char *label = 0)</A></H4> - Creates a new <TT>Fl_Input_</TT> widget using the given position, -size, and label string. The default boxtype is <TT>FL_DOWN_BOX</TT>. + Creates a new <TT>Fl_Input_</TT> widget using the given position, +size, and label string. The default boxtype is <TT>FL_DOWN_BOX</TT>. <H4><A name=Fl_Input_.~Fl_Input_>virtual Fl_Input_::~Fl_Input_()</A></H4> - The destructor removes the widget and any value associated with it. -<H4><A name=Fl_Input_.wordboundary>int Fl_Input_::wordboundary(int i) + The destructor removes the widget and any value associated with it. +<H4><A name=Fl_Input_.wordboundary>int Fl_Input_::wordboundary(int i) const</A></H4> - Returns true if position <TT>i</TT> is at the start or end of a word. -<H4><A name=Fl_Input_.lineboundary>int Fl_Input_::lineboundary(int i) + Returns true if position <TT>i</TT> is at the start or end of a word. +<H4><A name=Fl_Input_.lineboundary>int Fl_Input_::lineboundary(int i) const</A></H4> - Returns true if position <TT>i</TT> is at the start or end of a line. + Returns true if position <TT>i</TT> is at the start or end of a line. <H4><A name=Fl_Input_.drawtext>void Fl_Input_::drawtext(int,int,int,int)</A> </H4> - Draw the text in the passed bounding box. If <TT>damage() -FL_DAMAGE_ALL</TT> is true, this assummes the area has already been -erased to <TT>color()</TT>. Otherwise it does minimal update and -erases the area itself. -<H4><A name=Fl_Input_.handletext>void Fl_Input_::handletext(int + Draw the text in the passed bounding box. If <TT>damage() +FL_DAMAGE_ALL</TT> is true, this assummes the area has already been +erased to <TT>color()</TT>. Otherwise it does minimal update and +erases the area itself. +<H4><A name=Fl_Input_.handletext>void Fl_Input_::handletext(int e,int,int,int,int)</A></H4> - Default handler for all event types. Your <TT>handle()</TT> method -should call this for all events that it does not handle completely. - You must pass it the same bounding box as passed to <TT>draw()</TT>. - Handles <TT>FL_PUSH</TT>, <TT>FL_DRAG</TT>, <TT>FL_RELEASE</TT> to -select text, handles <TT>FL_FOCUS</TT> and <TT>FL_UNFOCUS</TT> to show -and hide the cursor. -<H4><A name=Fl_Input_.up_down_position>int + Default handler for all event types. Your <TT>handle()</TT> method +should call this for all events that it does not handle completely. + You must pass it the same bounding box as passed to <TT>draw()</TT>. + Handles <TT>FL_PUSH</TT>, <TT>FL_DRAG</TT>, <TT>FL_RELEASE</TT> to +select text, handles <TT>FL_FOCUS</TT> and <TT>FL_UNFOCUS</TT> to show +and hide the cursor. +<H4><A name=Fl_Input_.up_down_position>int Fl_Input_::up_down_position(int i, int keepmark=0)</A></H4> Do the correct thing for arrow keys. Sets the position (and mark if <I> -keepmark</I> is zero) to somewhere in the same line as <I>i</I>, such -that pressing the arrows repeatedly will cause the point to move up and -down. -<H4><A name=Fl_Input_.maybe_do_callback>void +keepmark</I> is zero) to somewhere in the same line as <I>i</I>, such +that pressing the arrows repeatedly will cause the point to move up and +down. +<H4><A name=Fl_Input_.maybe_do_callback>void Fl_Input_::maybe_do_callback()</A></H4> - Does the callback if <TT>changed()</TT> is true or if <TT>when() -FL_WHEN_NOT_CHANGED</TT> is non-zero. You should call this at any -point you think you should generate a callback. + Does the callback if <TT>changed()</TT> is true or if <TT>when() +FL_WHEN_NOT_CHANGED</TT> is non-zero. You should call this at any +point you think you should generate a callback. <H4><A name="Fl_Input_.maximum_size">void Fl_Input_::maximum_size(int m)<BR> int Fl_Input_::maximum_size() const</A></H4> <P>Sets or returns the maximum length of the input field. <H4><A name=Fl_Input_.position>int Fl_Input_::position() const <BR> int Fl_Input_::position(int new_position, int new_mark) <BR> int Fl_Input_::position(int new_position_and_new_mark)</A></H4> - The input widget maintains two pointers into the string. The -"position" is where the cursor is. The "mark" is the other end of the -selected text. If they are equal then there is no selection. Changing -this does not affect the clipboard (use <TT>copy()</TT> to do that). -<P>Changing these values causes a <TT>redraw()</TT>. The new values -are bounds checked. The return value is non-zero if the new position + The input widget maintains two pointers into the string. The +"position" is where the cursor is. The "mark" is the other end of the +selected text. If they are equal then there is no selection. Changing +this does not affect the clipboard (use <TT>copy()</TT> to do that). +<P>Changing these values causes a <TT>redraw()</TT>. The new values +are bounds checked. The return value is non-zero if the new position is different than the old one. <TT>position(n)</TT> is the same as <TT> position(n,n)</TT>. <TT>mark(n)</TT> is the same as <TT> position(position(),n)</TT>. </P> <H4><A name=Fl_Input_.mark>int Fl_Input_::mark() const <BR> int Fl_Input_::mark(int new_mark)</A></H4> - Gets or sets the current selection mark. <TT>mark(n)</TT> is the same -as <TT>position(position(),n)</TT>. -<H4><A name=Fl_Input_.replace>int Fl_Input_::replace(int a, int b, + Gets or sets the current selection mark. <TT>mark(n)</TT> is the same +as <TT>position(position(),n)</TT>. +<H4><A name=Fl_Input_.replace>int Fl_Input_::replace(int a, int b, const char *insert, int length=0)</A></H4> This call does all editing of the text. It deletes the region between <TT> -a</TT> and <TT>b</TT> (either one may be less or equal to the other), -and then inserts the string <TT>insert</TT> at that point and leaves -the <TT>mark()</TT> and <TT>position()</TT> after the insertion. Does -the callback if <TT>when() FL_WHEN_CHANGED</TT> and there is a change. -<P>Set <TT>start</TT> and <TT>end</TT> equal to not delete anything. +a</TT> and <TT>b</TT> (either one may be less or equal to the other), +and then inserts the string <TT>insert</TT> at that point and leaves +the <TT>mark()</TT> and <TT>position()</TT> after the insertion. Does +the callback if <TT>when() FL_WHEN_CHANGED</TT> and there is a change. +<P>Set <TT>start</TT> and <TT>end</TT> equal to not delete anything. Set <TT>insert</TT> to <TT>NULL</TT> to not insert anything. </P> -<P><TT>length</TT> must be zero or <TT>strlen(insert)</TT>, this saves -a tiny bit of time if you happen to already know the length of the -insertion, or can be used to insert a portion of a string or a string +<P><TT>length</TT> must be zero or <TT>strlen(insert)</TT>, this saves +a tiny bit of time if you happen to already know the length of the +insertion, or can be used to insert a portion of a string or a string containing nul's. </P> <P><TT>a</TT> and <TT>b</TT> are clamped to the 0..<TT>size()</TT> range, so it is safe to pass any values. </P> -<P><TT>cut()</TT> and <TT>insert()</TT> are just inline functions that +<P><TT>cut()</TT> and <TT>insert()</TT> are just inline functions that call <TT>replace()</TT>. </P> <H4><A name=Fl_Input_.cut>int Fl_Input_::cut() <BR> int Fl_Input_::cut(int n) @@ -153,24 +153,24 @@ call <TT>replace()</TT>. </P> deletes <TT>n</TT> characters after the <TT>position()</TT>. <TT> cut(-n)</TT> deletes <TT>n</TT> characters before the <TT>position()</TT> . <TT>cut(a,b)</TT> deletes the characters between offsets <TT>a</TT> - and <TT>b</TT>. <TT>A</TT>, <TT>b</TT>, and <TT>n</TT> are all clamped -to the size of the string. The mark and point are left where the -deleted text was. + and <TT>b</TT>. <TT>A</TT>, <TT>b</TT>, and <TT>n</TT> are all clamped +to the size of the string. The mark and point are left where the +deleted text was. <P>If you want the data to go into the clipboard, do <TT> Fl_Input_::copy()</TT> before calling <TT>Fl_Input_::cut()</TT>, or do <TT> Fl_Input_::copy_cuts()</TT> afterwards. </P> -<H4><A name=Fl_Input_.insert>int Fl_Input_::insert(const char *t,int +<H4><A name=Fl_Input_.insert>int Fl_Input_::insert(const char *t,int l=0)</A></H4> - Insert the string <TT>t</TT> at the current position, and leave the -mark and position after it. If <TT>l</TT> is not zero then it is -assummed to be <TT>strlen(t)</TT>. + Insert the string <TT>t</TT> at the current position, and leave the +mark and position after it. If <TT>l</TT> is not zero then it is +assummed to be <TT>strlen(t)</TT>. <H4><A name=Fl_Input_.copy>int Fl_Input_::copy()</A></H4> Put the current selection between <TT>mark()</TT> and <TT>position()</TT> into the clipboard. Does not replace the old clipboard contents if <TT> -position()</TT> and <TT>mark()</TT> are equal. +position()</TT> and <TT>mark()</TT> are equal. <H4><A name=Fl_Input_.undo>int Fl_Input_::undo()</A></H4> - Does undo of several previous calls to <TT>replace()</TT>. Returns -non-zero if any change was made. + Does undo of several previous calls to <TT>replace()</TT>. Returns +non-zero if any change was made. <H4><A name=Fl_Input_.copy_cuts>int Fl_Input_::copy_cuts()</A></H4> - Copy all the previous contiguous cuts from the undo information to the + Copy all the previous contiguous cuts from the undo information to the clipboard. This is used to make ^K work. </BODY></HTML> |
