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-<HTML>
-<HEAD>
- <TITLE>Fl_Light_Button</TITLE>
-</HEAD>
-<BODY>
-<!-- NEW PAGE -->
-<H2><A name=Fl_Light_Button>class Fl_Light_Button</A></H2>
-<HR>
-<H3>Class Hierarchy</H3>
-<UL>
-<PRE>
-<A href=Fl_Button.html#Fl_Button>Fl_Button</A>
- |
- +----<B>Fl_Light_Button</B>
-</PRE>
-</UL>
-<H3>Include Files</H3>
-<UL>
-<PRE>
-#include &lt;FL/Fl_Light_Button.H&gt;
-</PRE>
-</UL>
-<H3>Description</H3>
-Buttons generate callbacks when they are clicked by the user. You
-control exactly when and how by changing the values for <TT>type()</TT>
-and <TT>when()</TT>.
-<P ALIGN=CENTER><IMG SRC="Fl_Light_Button.gif" ALT="Fl_Light_Button widget."></P>
-<P>The <TT>Fl_Light_Button</TT> subclass display the &quot;on&quot; state by
-turning on a light, rather than drawing pushed in. The shape of the
-&quot;light&quot; is initially set to FL_DOWN_BOX. The color of the light when
-on is controlled with <TT>selection_color()</TT>, which defaults to
-FL_YELLOW.</P>
-<H3>Methods</H3>
-<UL>
-<LI><A href=#Fl_Light_Button.Fl_Light_Button>Fl_Light_Button</A></LI>
-<LI><A href=#Fl_Light_Button.~Fl_Light_Button>~Fl_Light_Button</A></LI>
-</UL>
-<H4><A name=Fl_Light_Button.Fl_Light_Button>
-Fl_Light_Button::Fl_Light_Button(int x, int y, int w, int h, const char
-*label = 0)</A></H4>
- Creates a new <TT>Fl_Light_Button</TT> widget using the given
-position, size, and label string.
-<H4><A name=Fl_Light_Button.~Fl_Light_Button>
-Fl_Light_Button::~Fl_Light_Button()</A></H4>
- The destructor deletes the check button. </BODY></HTML>