diff options
Diffstat (limited to 'documentation/Fl_Menu_Button.html')
| -rw-r--r-- | documentation/Fl_Menu_Button.html | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/documentation/Fl_Menu_Button.html b/documentation/Fl_Menu_Button.html index f3b7eaac0..b1df98060 100644 --- a/documentation/Fl_Menu_Button.html +++ b/documentation/Fl_Menu_Button.html @@ -20,7 +20,7 @@ This is a button that when pushed pops up a menu (or hierarchy of menus) defined by an array of <A href=Fl_Menu_Item.html#Fl_Menu_Item><TT> Fl_Menu_Item</TT></A> objects. -<P><IMG src=./menu_button.gif></P> +<P ALIGN=CENTER><IMG src=menu_button.gif></P> <P>Normally any mouse button will pop up a menu and it is lined up below the button as shown in the picture. However an <TT>Fl_Menu_Button</TT> may also control a pop-up menu. This is done by setting the <TT>type()</TT> @@ -59,8 +59,8 @@ its menu items. shortcut key. The menu appears, it waits for the user to pick an item, and if they pick one it sets <TT>value()</TT> and does the callback or sets <TT>changed()</TT> as described above. The menu item is returned -or <TT>NULL<TT>if the user dismisses the menu. -<H4><A name=Fl_Menu_Button.type>void Fl_Widget::type(uchar)</A></H4> +or <TT>NULL</TT>if the user dismisses the menu. +<H4><A name=Fl_Menu_Button.type>void Fl_Menu_Button::type(uchar)</A></H4> If <TT>type()</TT> is zero a normal menu button is produced. If it is nonzero then this is a pop-up menu. The bits in <TT>type()</TT> indicate what mouse buttons pop up the menu. For convienece the @@ -76,4 +76,4 @@ widgets covering different areas for context-sensitive popup menus. </P> selected item. This is a <I>feature</I>. If you don't like it, do <TT> value(0)</TT> after the menu items are picked to forget the current item. </P> -</TT></TT></BODY></HTML>
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