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Diffstat (limited to 'documentation/Fl_Menu_Window.html')
| -rw-r--r-- | documentation/Fl_Menu_Window.html | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/documentation/Fl_Menu_Window.html b/documentation/Fl_Menu_Window.html index 9ca520209..266f45822 100644 --- a/documentation/Fl_Menu_Window.html +++ b/documentation/Fl_Menu_Window.html @@ -17,10 +17,10 @@ </PRE> </UL> <H3>Description</H3> - The <TT>Fl_Menu_Window</TT> widget is a window type used for menus. By -default the window is drawn in the hardware overlay planes if they are -available so that the menu don't force the rest of the window to -redraw. + The <TT>Fl_Menu_Window</TT> widget is a window type used for menus. By +default the window is drawn in the hardware overlay planes if they are +available so that the menu don't force the rest of the window to +redraw. <H3>Methods</H3> <UL> <LI><A href=#Fl_Menu_Window.Fl_Menu_Window>Fl_Menu_Window</A></LI> @@ -29,17 +29,17 @@ redraw. <LI><A href=#Fl_Menu_Window.set_overlay>set_overlay</A></LI> </UL> <H4><A name=Fl_Menu_Window.Fl_Menu_Window> -Fl_Menu_Window::Fl_Menu_Window(int x, int y, int w, int h, const char +Fl_Menu_Window::Fl_Menu_Window(int x, int y, int w, int h, const char *label = 0)</A></H4> - Creates a new <TT>Fl_Menu_Window</TT> widget using the given position, -size, and label string. -<H4><A name=Fl_Menu_Window.~Fl_Menu_Window>virtual + Creates a new <TT>Fl_Menu_Window</TT> widget using the given position, +size, and label string. +<H4><A name=Fl_Menu_Window.~Fl_Menu_Window>virtual Fl_Menu_Window::~Fl_Menu_Window()</A></H4> - Destroys the window and all of its children. + Destroys the window and all of its children. <H4><A name=Fl_Menu_Window.clear_overlay> Fl_Menu_Window::clear_overlay();</A></H4> - Tells FLTK to use normal drawing planes instead of overlay planes. -This is usually necessary if your menu contains multi-color pixmaps. + Tells FLTK to use normal drawing planes instead of overlay planes. +This is usually necessary if your menu contains multi-color pixmaps. <H4><A name=Fl_Menu_Window.set_overlay>Fl_Menu_Window::set_overlay()</A></H4> Tells FLTK to use hardware overlay planes if they are available. </BODY> </HTML> |
