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diff --git a/documentation/Fl_Menu_Window.html b/documentation/Fl_Menu_Window.html new file mode 100644 index 000000000..a58017f96 --- /dev/null +++ b/documentation/Fl_Menu_Window.html @@ -0,0 +1,59 @@ +<html> +<body> + +<hr break> + +<h2><a name="Fl_Menu_Window">class Fl_Menu_Window</a></h2> + +<hr> + +<h3>Class Hierarchy</h3> + +<ul><pre> +<a href="#Fl_Single_Window">Fl_Single_Window</a> + | + +----<b>Fl_Menu_Window</b> +</pre></ul> + +<h3>Include Files</h3> + +<ul><pre> +#include <FL/Fl_Menu_Window.H> +</pre></ul> + +<h3>Description</h3> + +The <tt>Fl_Menu_Window</tt> widget is a window type used for menus. By +default the window is drawn in the hardware overlay planes if they are +available so that the menu don't force the rest of the window to +redraw. + +<h3>Methods</h3> + +<ul> + <li><a href="#Fl_Menu_Window.Fl_Menu_Window">Fl_Menu_Window</a> + <li><a href="#Fl_Menu_Window.~Fl_Menu_Window">~Fl_Menu_Window</a> + <li><a href="#Fl_Menu_Window.clear_overlay">clear_overlay</a> + <li><a href="#Fl_Menu_Window.set_overlay">set_overlay</a> +</ul> + +<h4><a name="Fl_Menu_Window.Fl_Menu_Window">Fl_Menu_Window::Fl_Menu_Window(int x, int y, int w, int h, const char *label = 0)</a></h4> + +Creates a new <tt>Fl_Menu_Window</tt> widget using the given position, size, and +label string. + +<h4><a name="Fl_Menu_Window.~Fl_Menu_Window">virtual Fl_Menu_Window::~Fl_Menu_Window()</a></h4> + +Destroys the window and all of its children. + +<h4><a name="Fl_Menu_Window.clear_overlay">Fl_Menu_Window::clear_overlay();</a></h4> + +Tells FLTK to use normal drawing planes instead of overlay planes. This is +usually necessary if your menu contains multi-color pixmaps. + +<h4><a name="Fl_Menu_Window.set_overlay">Fl_Menu_Window::set_overlay()</a></h4> + +Tells FLTK to use hardware overlay planes if they are available. + +</body> +</html> |
