diff options
Diffstat (limited to 'documentation/Fl_Overlay_Window.html')
| -rw-r--r-- | documentation/Fl_Overlay_Window.html | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/documentation/Fl_Overlay_Window.html b/documentation/Fl_Overlay_Window.html index aff4ef694..8da57d313 100644 --- a/documentation/Fl_Overlay_Window.html +++ b/documentation/Fl_Overlay_Window.html @@ -41,14 +41,14 @@ position, size, and label (title) string. <H4><A name=Fl_Overlay_Window.~Fl_Overlay_Window>virtual Fl_Overlay_Window::~Fl_Overlay_Window()</A></H4> Destroys the window and all child widgets. -<H4><A name=Fl_Overlay_Window.>virtual void +<H4><A name=Fl_Overlay_Window.draw_overlay>virtual void Fl_Overlay_Window::draw_overlay() = 0</A></H4> You must subclass <TT>Fl_Overlay_Window</TT> and provide this method. It is just like a <TT>draw()</TT> method, except it draws the overlay. The overlay will have already been "cleared" when this is called. You can use any of the routines described in <A href=drawing.html#Drawing> <FL/fl_draw.H></A>. -<H4><A name=Fl_Overlay_Window.>void Fl_Overlay_Window::redraw_overlay()</A> +<H4><A name=Fl_Overlay_Window.redraw_overlay>void Fl_Overlay_Window::redraw_overlay()</A> </H4> Call this to indicate that the overlay data has changed and needs to be redrawn. The overlay will be clear until the first time this is |
