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-<HTML>
-<HEAD>
- <TITLE>Fl_Pixmap</TITLE>
-</HEAD>
-<BODY>
-
-<!-- NEW PAGE -->
-
-<H2><A name="Fl_Pixmap">class Fl_Pixmap</A></H2>
-<HR>
-
-<H3>Class Hierarchy</H3>
-
-<UL><PRE>
-<A href="Fl_Image.html">Fl_Image</A>
- |
- +----<B>Fl_Pixmap</B>
- |
- +----<A href="Fl_GIF_Image.html">Fl_GIF_Image</A>,
- <A href="Fl_XPM_Image.html">Fl_XPM_Image</A>
-</PRE></UL>
-
-<H3>Include Files</H3>
-
-<UL><PRE>
-#include &lt;FL/Fl_Pixmap.H&gt;
-</PRE></UL>
-
-<H3>Description</H3>
-
-<P>The <TT>Fl_Pixmap</TT> class supports caching and drawing of colormap
-(pixmap) images, including transparency.</P>
-
-<H3>Methods</H3>
-
-<UL>
-
- <LI><A href="#Fl_Pixmap.Fl_Pixmap">Fl_Pixmap</A></LI>
-
- <LI><A href="#Fl_Pixmap.~Fl_Pixmap">~Fl_Pixmap</A></LI>
-
-</UL>
-
-<H4><A name="Fl_Pixmap.Fl_Pixmap">Fl_Pixmap::Fl_Pixmap(const char * const *data);<BR>
-Fl_Pixmap::Fl_Pixmap(const char **data);<BR>
-Fl_Pixmap::Fl_Pixmap(const unsigned char * const *data);<BR>
-Fl_Pixmap::Fl_Pixmap(const unsigned char **data);</A></H4>
-
-<P>The constructors create a new pixmap from the specified XPM data.</P>
-
-<H4><A name="Fl_Pixmap.~Fl_Pixmap">Fl_Pixmap::~Fl_Pixmap();</A></H4>
-
-<P>The destructor free all memory and server resources that are used by
-the pixmap.</P>
-
-</BODY>
-</HTML>