diff options
Diffstat (limited to 'documentation/Fl_Positioner.html')
| -rw-r--r-- | documentation/Fl_Positioner.html | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/documentation/Fl_Positioner.html b/documentation/Fl_Positioner.html index 2cf1f2727..f70d8cef1 100644 --- a/documentation/Fl_Positioner.html +++ b/documentation/Fl_Positioner.html @@ -17,10 +17,10 @@ </PRE> </UL> <H3>Description</H3> - This class is provided for Forms compatibility. It provides 2D input. -It would be useful if this could be put atop another widget so that the -crosshairs are on top, but this is not implemented. The color of the -crosshairs is <TT>selection_color()</TT>. + This class is provided for Forms compatibility. It provides 2D input. +It would be useful if this could be put atop another widget so that the +crosshairs are on top, but this is not implemented. The color of the +crosshairs is <TT>selection_color()</TT>. <P ALIGN=CENTER><IMG src="positioner.gif" ALT="Fl_Positioner widget."></P> <H3>Methods</H3> <CENTER> @@ -41,29 +41,29 @@ crosshairs is <TT>selection_color()</TT>. </TABLE> </CENTER> <H4><A name=Fl_Positioner.Fl_Positioner> -Fl_Positioner::Fl_Positioner(int x, int y, int w, int h, const char +Fl_Positioner::Fl_Positioner(int x, int y, int w, int h, const char *label = 0)</A></H4> - Creates a new <TT>Fl_Positioner</TT> widget using the given position, -size, and label string. The default boxtype is <TT>FL_NO_BOX</TT>. -<H4><A name=Fl_Positioner.~Fl_Positioner>virtual + Creates a new <TT>Fl_Positioner</TT> widget using the given position, +size, and label string. The default boxtype is <TT>FL_NO_BOX</TT>. +<H4><A name=Fl_Positioner.~Fl_Positioner>virtual Fl_Positioner::~Fl_Positioner()</A></H4> - Deletes the widget. -<H4><A name=Fl_Positioner.value>void Fl_Positioner::value(float *x, + Deletes the widget. +<H4><A name=Fl_Positioner.value>void Fl_Positioner::value(float *x, float *y) const</A></H4> - Returns the current position in <TT>x</TT> and <TT>y</TT>. + Returns the current position in <TT>x</TT> and <TT>y</TT>. <H4><A name=Fl_Positioner.xbounds>void xbounds(float *xmin, float *xmax) <BR> void xbounds(float xmin, float xmax)</A></H4> - Gets or sets the X axis bounds. + Gets or sets the X axis bounds. <H4><A name=Fl_Positioner.xstep>void xstep(float x)</A></H4> - Sets the stepping value for the X axis. + Sets the stepping value for the X axis. <H4><A name=Fl_Positioner.xvalue>float Fl_Positioner::xvalue(void) const <BR> void Fl_Positioner::xvalue(float x)</A></H4> - Gets or sets the X axis coordinate. + Gets or sets the X axis coordinate. <H4><A name=Fl_Positioner.ybounds>void ybounds(float *ymin, float *ymay) <BR> void ybounds(float ymin, float ymay)</A></H4> - Gets or sets the Y axis bounds. + Gets or sets the Y axis bounds. <H4><A name=Fl_Positioner.ystep>void ystep(float y)</A></H4> - Sets the stepping value for the Y axis. + Sets the stepping value for the Y axis. <H4><A name=Fl_Positioner.yvalue>float Fl_Positioner::yvalue(void) const <BR> void Fl_Positioner::yvalue(float y)</A></H4> Gets or sets the Y axis coordinate. </BODY></HTML> |
