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diff --git a/documentation/Fl_Positioner.html b/documentation/Fl_Positioner.html new file mode 100644 index 000000000..30c3ac288 --- /dev/null +++ b/documentation/Fl_Positioner.html @@ -0,0 +1,97 @@ +<html> +<body> + +<hr break> + +<h2><a name="Fl_Positioner">class Fl_Positioner</a></h2> + +<hr> + +<h3>Class Hierarchy</h3> + +<ul><pre> +<a href="#Fl_Widget">Fl_Widget</a> + | + +----<b>Fl_Positioner</b> +</pre></ul> + +<h3>Include Files</h3> + +<ul><pre> +#include <FL/Fl_Positioner.H> +</pre></ul> + +<h3>Description</h3> + +This class is provided for Forms compatibility. It provides 2D input. +It would be useful if this could be put atop another widget so that the +crosshairs are on top, but this is not implemented. The color of the +crosshairs is <tt>selection_color()</tt>. + +<p><img src=positioner.gif> + +<h3>Methods</h3> + +<center> +<table width=90%> +<tr> +<td align=left valign=top> +<ul> + <li><a href="#Fl_Positioner.Fl_Positioner">Fl_Positioner</a> + <li><a href="#Fl_Positioner.~Fl_Positioner">~Fl_Positioner</a> + <li><a href="#Fl_Positioner.value">value</a> + <li><a href="#Fl_Positioner.xbounds">xbounds</a> + <li><a href="#Fl_Positioner.xstep">xstep</a> + <li><a href="#Fl_Positioner.xvalue">xvalue</a> + <li><a href="#Fl_Positioner.ybounds">ybounds</a> + <li><a href="#Fl_Positioner.ystep">ystep</a> + <li><a href="#Fl_Positioner.yvalue">yvalue</a> +</ul> +</td> +</tr> +</table> +</center> + +<h4><a name="Fl_Positioner.Fl_Positioner">Fl_Positioner::Fl_Positioner(int x, int y, int w, int h, const char *label = 0)</a></h4> + +Creates a new <tt>Fl_Positioner</tt> widget using the given position, size, and +label string. The default boxtype is <tt>FL_NO_BOX</tt>. + +<h4><a name="Fl_Positioner.~Fl_Positioner">virtual Fl_Positioner::~Fl_Positioner()</a></h4> + +Deletes the widget. + +<h4><a name="Fl_Positioner.value">void Fl_Positioner::value(float *x, float *y) const</a></h4> + +Returns the current position in <tt>x</tt> and <tt>y</tt>. + +<h4><a name="Fl_Positioner.xbounds">void xbounds(float *xmin, float *xmax)<br> +void xbounds(float xmin, float xmax)</a></h4> + +Gets or sets the X axis bounds. + +<h4><a name="Fl_Positioner.xstep">void xstep(float x)</a></h4> + +Sets the stepping value for the X axis. + +<h4><a name="Fl_Positioner.xvalue">float Fl_Positioner::xvalue(void) const<br> +void Fl_Positioner::xvalue(float x)</a></h4> + +Gets or sets the X axis coordinate. + +<h4><a name="Fl_Positioner.ybounds">void ybounds(float *ymin, float *ymay)<br> +void ybounds(float ymin, float ymay)</a></h4> + +Gets or sets the Y axis bounds. + +<h4><a name="Fl_Positioner.ystep">void ystep(float y)</a></h4> + +Sets the stepping value for the Y axis. + +<h4><a name="Fl_Positioner.yvalue">float Fl_Positioner::yvalue(void) const<br> +void Fl_Positioner::yvalue(float y)</a></h4> + +Gets or sets the Y axis coordinate. + +</body> +</html> |
