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-rw-r--r--documentation/Fl_Tile.html7
1 files changed, 4 insertions, 3 deletions
diff --git a/documentation/Fl_Tile.html b/documentation/Fl_Tile.html
index fb837d70b..e906105a0 100644
--- a/documentation/Fl_Tile.html
+++ b/documentation/Fl_Tile.html
@@ -21,7 +21,7 @@
<H3>Description</H3>
The <TT>Fl_Tile</TT> class lets you resize the children by dragging
the border between them:
-<P ALIGN=CENTER><IMG src=Fl_Tile.gif></P>
+<P ALIGN=CENTER><IMG src=Fl_Tile.gif border=1></P>
<P><TT>Fl_Tile</TT> allows objects to be resized to zero dimensions.
To prevent this you can use the <TT>resizable()</TT> to limit where
corners can be dragged to. </P>
@@ -30,7 +30,8 @@ initially have non-zero sizes so the <TT>Fl_Tile</TT> can figure out
their layout. If desired, call <TT>position()</TT> after creating the
children but before displaying the window to set the borders where you
want. </P>
-<P>The &quot;borders&quot; are part of the children, an <TT>Fl_Tile</TT>does not
+<P>The &quot;borders&quot; are part of the children, an
+ <TT>Fl_Tile</TT> does not
draw any graphics of it's own. In the above example all the final
children have <TT>FL_DOWN_BOX</TT> types, and the &quot;ridges&quot; you see are
two adjacent <TT>FL_DOWN_BOX</TT>'s drawn next to each other. </P>
@@ -50,7 +51,7 @@ and label string. The default boxtype is <TT>FL_NO_BOX</TT>.
whole tree to be deleted at once, without having to keep a pointer to
all the children in the user code. A kludge has been done so the <TT>
Fl_Tile</TT> and all of it's children can be automatic (local)
-variables, but you must declare the <TT>Fl_Tile</TT><I>first</I>, so
+variables, but you must declare the <TT>Fl_Tile</TT> <I>first</I>, so
that it is destroyed last.
<H4><A name=Fl_Tile.position>void Fl_Tile::position(from_x, from_y,
to_x, to_y)</A></H4>