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-rw-r--r--documentation/Fl_Value_Input.html48
1 files changed, 24 insertions, 24 deletions
diff --git a/documentation/Fl_Value_Input.html b/documentation/Fl_Value_Input.html
index e4fad9208..70766872f 100644
--- a/documentation/Fl_Value_Input.html
+++ b/documentation/Fl_Value_Input.html
@@ -17,16 +17,16 @@
</PRE>
</UL>
<H3>Description</H3>
- The <TT>Fl_Value_Input</TT> widget displays a floating point value.
-The user can click in the text field and edit it (there is in fact a
+ The <TT>Fl_Value_Input</TT> widget displays a floating point value.
+The user can click in the text field and edit it (there is in fact a
hidden <A href=Fl_Input.html#Fl_Input><TT>Fl_Input</TT></A> widget with <TT>
-type(FL_FLOAT_INPUT)</TT> in there), and when they hit return or tab
-the value updates to what they typed and the callback is done.
-<P>If <TT>step()</TT> is not zero, the user can also drag the mouse
+type(FL_FLOAT_INPUT)</TT> in there), and when they hit return or tab
+the value updates to what they typed and the callback is done.
+<P>If <TT>step()</TT> is not zero, the user can also drag the mouse
across the object and thus slide the value. The left button moves one <TT>
-step()</TT> per pixel, the middle by <TT>10 * step()</TT>, and the left
-button by <TT>100 * step()</TT>. It is then impossible to select text
-by dragging across it, although clicking can still move the insertion
+step()</TT> per pixel, the middle by <TT>10 * step()</TT>, and the left
+button by <TT>100 * step()</TT>. It is then impossible to select text
+by dragging across it, although clicking can still move the insertion
cursor. </P>
<P ALIGN=CENTER><IMG src="Fl_Value_Input.gif" ALT="Fl_Value_Input widget."></P>
<H3>Methods</H3>
@@ -40,33 +40,33 @@ cursor. </P>
<LI><A href=#Fl_Value_Input.textsize>textsize</A></LI>
</UL>
<H4><A name=Fl_Value_Input.Fl_Value_Input>
-Fl_Value_Input::Fl_Value_Input(int x, int y, int w, int h, const char
+Fl_Value_Input::Fl_Value_Input(int x, int y, int w, int h, const char
*label = 0)</A></H4>
- Creates a new <TT>Fl_Value_Input</TT> widget using the given position,
-size, and label string. The default boxtype is <TT>FL_DOWN_BOX</TT>.
-<H4><A name=Fl_Value_Input.~Fl_Value_Input>virtual
+ Creates a new <TT>Fl_Value_Input</TT> widget using the given position,
+size, and label string. The default boxtype is <TT>FL_DOWN_BOX</TT>.
+<H4><A name=Fl_Value_Input.~Fl_Value_Input>virtual
Fl_Value_Input::~Fl_Value_Input()</A></H4>
- Destroys the valuator.
-<H4><A name=Fl_Value_Input.cursor_color>Fl_Color
+ Destroys the valuator.
+<H4><A name=Fl_Value_Input.cursor_color>Fl_Color
Fl_Value_Input::cursor_color() const
<BR> void Fl_Value_Input::cursor_color(Fl_Color)</A></H4>
- Get or set the color of the cursor. This is black by default.
+ Get or set the color of the cursor. This is black by default.
<H4><A name=Fl_Value_Input.soft>uchar Fl_Value_Input::soft() const
<BR> void Fl_Value_Input::soft(uchar)</A></H4>
- If &quot;soft&quot; is turned on, the user is allowed to drag the value outside
-the range. If they drag the value to one of the ends, let go, then
-grab again and continue to drag, they can get to any value. Default is
-true.
-<H4><A name=Fl_Value_Input.textcolor>Fl_Color
+ If &quot;soft&quot; is turned on, the user is allowed to drag the value outside
+the range. If they drag the value to one of the ends, let go, then
+grab again and continue to drag, they can get to any value. Default is
+true.
+<H4><A name=Fl_Value_Input.textcolor>Fl_Color
Fl_Value_Input::textcolor() const
<BR> void Fl_Value_Input::textcolor(Fl_Color)</A></H4>
- Gets or sets the color of the text in the value box.
-<H4><A name=Fl_Value_Input.textfont>Fl_Font Fl_Value_Input::textfont()
+ Gets or sets the color of the text in the value box.
+<H4><A name=Fl_Value_Input.textfont>Fl_Font Fl_Value_Input::textfont()
const
<BR>
<BR>void Fl_Value_Input::textfont(Fl_Font)</A></H4>
- Gets or sets the typeface of the text in the value box.
-<H4><A name=Fl_Value_Input.textsize>uchar Fl_Value_Input::textsize()
+ Gets or sets the typeface of the text in the value box.
+<H4><A name=Fl_Value_Input.textsize>uchar Fl_Value_Input::textsize()
const
<BR> void Fl_Value_Input::textsize(uchar)</A></H4>
Gets or sets the size of the text in the value box. </BODY></HTML>