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diff --git a/documentation/Fl_Value_Input.html b/documentation/Fl_Value_Input.html new file mode 100644 index 000000000..597d07f27 --- /dev/null +++ b/documentation/Fl_Value_Input.html @@ -0,0 +1,89 @@ +<html> +<body> + +<hr break> + +<h2><a name="Fl_Value_Input">class Fl_Value_Input</a></h2> + +<hr> + +<h3>Class Hierarchy</h3> + +<ul><pre> +<a href="#Fl_Valuator">Fl_Valuator</a> + | + +----<b>Fl_Value_Input</b> +</pre></ul> + +<h3>Include Files</h3> + +<ul><pre> +#include <FL/Fl_Value_Input.H> +</pre></ul> + +<h3>Description</h3> + +The <tt>Fl_Value_Input</tt> widget displays a floating point value. +The user can click in the text field and edit it (there is in fact +a hidden <a href="#Fl_Value_Input"><tt>Fl_Value_Input</tt></a> widget with +<tt>type(FL_FLOAT_INPUT)</tt> in there), and when they hit return +or tab the value updates to what they typed and the callback is done. + +<p>If <tt>step()</tt> is not zero, the user can also drag the mouse +across the object and thus slide the value. The left button moves one +<tt>step()</tt> per pixel, the middle by <tt>10 * step()</tt>, and the +left button by <tt>100 * step()</tt>. It is then impossible to select +text by dragging across it, although clicking can still move the +insertion cursor. + +<h3>Methods</h3> + +<ul> + <li><a href="#Fl_Value_Input.Fl_Value_Input">Fl_Value_Input</a> + <li><a href="#Fl_Value_Input.~Fl_Value_Input">~Fl_Value_Input</a> + <li><a href="#Fl_Value_Input.cursor_color">cursor_color</a> + <li><a href="#Fl_Value_Input.soft">soft</a> + <li><a href="#Fl_Value_Input.textcolor">textcolor</a> + <li><a href="#Fl_Value_Input.textfont">textfont</a> + <li><a href="#Fl_Value_Input.textsize">textsize</a> +</ul> + +<h4><a name="Fl_Value_Input.Fl_Value_Input">Fl_Value_Input::Fl_Value_Input(int x, int y, int w, int h, const char *label = 0)</a></h4> + +Creates a new <tt>Fl_Value_Input</tt> widget using the given position, size, and +label string. The default boxtype is <tt>FL_NO_BOX</tt>. + +<h4><a name="Fl_Value_Input.~Fl_Value_Input">virtual Fl_Value_Input::~Fl_Value_Input()</a></h4> + +Destroys the valuator. + +<h4><a name="Fl_Value_Input.cursor_color">Fl_Color Fl_Value_Input::cursor_color() const<br> +void Fl_Value_Input::cursor_color(Fl_Color)</a></h4> + +Get or set the color of the cursor. This is black by default. + +<h4><a name="Fl_Value_Input.soft">uchar Fl_Value_Input::soft() const<br> +void Fl_Value_Input::soft(uchar)</a></h4> + +If "soft" is turned on, the user is allowed to drag the value outside +the range. If they drag the value to one of the ends, let go, then +grab again and continue to drag, they can get to any value. Default +is one. + +<h4><a name="Fl_Value_Input.textcolor">Fl_Color Fl_Value_Input::textcolor() const<br> +void Fl_Value_Input::textcolor(Fl_Color)</a></h4> + +Gets or sets the color of the text in the value box. + +<h4><a name="Fl_Value_Input.textfont">Fl_Font Fl_Value_Input::textfont() const<br> +<br>void Fl_Value_Input::textfont(Fl_Font)</a></h4> + +Gets or sets the typeface of the text in the value box. + +<h4><a name="Fl_Value_Input.textsize">uchar Fl_Value_Input::textsize() const<br> +void Fl_Value_Input::textsize(uchar)</a></h4> + +Gets or sets the size of the text in the value box. + +</body> +</html> |
