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-rw-r--r--documentation/Fl_Window.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/documentation/Fl_Window.html b/documentation/Fl_Window.html
index a245e2d52..bd5770465 100644
--- a/documentation/Fl_Window.html
+++ b/documentation/Fl_Window.html
@@ -31,7 +31,7 @@ on how to add and remove children. </P>
<P>There are several subclasses of <TT>Fl_Window</TT> that provide
double-buffering, overlay, menu, and OpenGL support. </P>
<P>The window's callback is done if the user tries to close a window
-using the window manager and <A href=functions.html#modal><TT>
+using the window manager and <A href="Fl.html#Fl.modal"><TT>
Fl::modal()</TT></A> is zero or equal to the window. <TT>Fl_Window</TT>
has a default callback that calls <TT>Fl_Window::hide()</TT>. </P>
<H3>Methods</H3>
@@ -216,7 +216,7 @@ being delivered to other windows in the same program, and will also
remain on top of the other windows (if the X window manager supports
the &quot;transient for&quot; property). Several modal windows may be shown at
once, in which case only the last one shown gets events. You can see
-which window (if any) is modal by calling <A href=functions.html#modal><TT>
+which window (if any) is modal by calling <A href="Fl.html#Fl.modal"><TT>
Fl::modal()</TT></A>.
<H4><A name=Fl_Window.modal>uchar Fl_Window::modal() const</A></H4>
Returns true if this window is modal.