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Diffstat (limited to 'documentation/common.html')
| -rw-r--r-- | documentation/common.html | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/documentation/common.html b/documentation/common.html index e05bdfbc8..61628b403 100644 --- a/documentation/common.html +++ b/documentation/common.html @@ -120,12 +120,12 @@ value, instead of a simple string.</P> <H2>Valuators</H2> -<P>Unlike text widgets, valuators keep track of numbers instead of +<P>Unlike text widgets, valuators keep track of numbers instead of strings. FLTK provides the following valuators:</P> <UL> - <LI><A HREF="Fl_Counter.html"><TT>Fl_Counter</TT></A> - A widget with arrow buttons that shows the + <LI><A HREF="Fl_Counter.html"><TT>Fl_Counter</TT></A> - A widget with arrow buttons that shows the current value. </LI> <LI><A HREF="Fl_Dial.html"><TT>Fl_Dial</TT></A> - A round knob. </LI> @@ -164,7 +164,7 @@ with FLTK:</P> <LI><A HREF="Fl_Gl_Window.html"><TT>Fl_Gl_Window</TT></A> - An OpenGL window on the screen. </LI> - <LI><A HREF="Fl_Group.html"><TT>Fl_Group</TT></A> - The base container class; can be used to group + <LI><A HREF="Fl_Group.html"><TT>Fl_Group</TT></A> - The base container class; can be used to group any widgets together. </LI> <LI><A HREF="Fl_Packed.html"><TT>Fl_Pack</TT></A> - A collection of widgets that are packed into the group area.</LI> @@ -259,14 +259,14 @@ Figure 3-3 shows the standard box types included with FLTK.</P> <P ALIGN="CENTER"><IMG src="boxtypes.gif" ALT="FLTK Box Types"><BR> <I>Figure 3-3: FLTK box types</I></P> -<P><TT>FL_NO_BOX</TT> means nothing is drawn at all, so whatever is -already on the screen remains. The <TT>FL_..._FRAME</TT> types only +<P><TT>FL_NO_BOX</TT> means nothing is drawn at all, so whatever is +already on the screen remains. The <TT>FL_..._FRAME</TT> types only draw their edges, leaving the interior unchanged. The blue color in Figure 3-3 is the area that is not drawn by the frame types.</P> <H3>Making Your Own Boxtypes</H3> -<P>You can define your own boxtypes by making a small function that draws +<P>You can define your own boxtypes by making a small function that draws the box and adding it to the table of boxtypes.</P> <CENTER><TABLE WIDTH="80%" BORDER="1" CELLPADDING="5" CELLSPACING="0" BGCOLOR="#cccccc"> @@ -279,7 +279,7 @@ the box and adding it to the table of boxtypes.</P> <H4>The Drawing Function</H4> -<P>The drawing function is passed the bounding box and background color +<P>The drawing function is passed the bounding box and background color for the widget:</P> <UL><PRE> @@ -350,7 +350,7 @@ sign. Figure 3-4 shows the available symbols.</P> <H3>align()</H3> -<P>The <TT>align()</TT> method positions the label. The following +<P>The <TT>align()</TT> method positions the label. The following constants are defined and may be OR'd together as needed:</P> <UL> @@ -359,17 +359,17 @@ constants are defined and may be OR'd together as needed:</P> <LI><TT>FL_ALIGN_TOP</TT> - align the label at the top of the widget.</LI> - <LI><TT>FL_ALIGN_BOTTOM</TT> - align the label at the bottom of the + <LI><TT>FL_ALIGN_BOTTOM</TT> - align the label at the bottom of the widget.</LI> <LI><TT>FL_ALIGN_LEFT</TT> - align the label to the left of the widget.</LI> - <LI><TT>FL_ALIGN_RIGHT</TT> - align the label to the right of the + <LI><TT>FL_ALIGN_RIGHT</TT> - align the label to the right of the widget.</LI> <LI><TT>FL_ALIGN_INSIDE</TT> - align the label inside the widget.</LI> - <LI><TT>FL_ALIGN_CLIP</TT> - clip the label to the widget's bounding + <LI><TT>FL_ALIGN_CLIP</TT> - clip the label to the widget's bounding box.</LI> <LI><TT>FL_ALIGN_WRAP</TT> - wrap the label text as needed.</LI> @@ -382,7 +382,7 @@ constants are defined and may be OR'd together as needed:</P> <H3><A NAME="labeltypes">labeltype()</A></H3> -<P>The <TT>labeltype()</TT> method sets the type of the label. The +<P>The <TT>labeltype()</TT> method sets the type of the label. The following standard label types are included:</P> <UL> @@ -478,7 +478,7 @@ starting at the constant <TT>FL_FREE_LABELTYPE</TT>. Once you have added the label type you can use the <TT>labeltype()</TT> method to select your label type.</P> -<P>The <TT>Fl::set_labeltype</TT> method can also be used to overload +<P>The <TT>Fl::set_labeltype</TT> method can also be used to overload an existing label type such as <TT>FL_NORMAL_LABEL</TT>.</P> <H2>Callbacks</H2> @@ -494,8 +494,8 @@ void xyz_callback(Fl_Widget *w, void *data) { } </PRE></UL> -<P>The <TT>callback()</TT> method sets the callback function for a -widget. You can optionally pass a pointer to some data needed for the +<P>The <TT>callback()</TT> method sets the callback function for a +widget. You can optionally pass a pointer to some data needed for the callback:</P> <UL><PRE> |
