diff options
Diffstat (limited to 'documentation/src/glut.dox')
| -rw-r--r-- | documentation/src/glut.dox | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/documentation/src/glut.dox b/documentation/src/glut.dox index 985d3074f..0effbe5a4 100644 --- a/documentation/src/glut.dox +++ b/documentation/src/glut.dox @@ -1,6 +1,6 @@ /** - \page glut GLUT Compatibility + \page glut GLUT Compatibility This appendix describes the GLUT compatibility header file supplied with FLTK. FLTK's GLUT compatibility is based on the original GLUT 3.7 and @@ -42,7 +42,7 @@ to compile: \li \p glutLayerGet(GLUT_LAYER_IN_USE) \li \p glutPushWindow() \li \p glutSetColor(), \p glutGetColor(), \p glutCopyColormap() -\li \p glutVideoResize() missing. +\li \p glutVideoResize() missing. \li \p glutWarpPointer() \li \p glutWindowStatusFunc() \li Spaceball, buttonbox, dials, and tablet functions @@ -94,17 +94,17 @@ Fl_Window parent window must already be shown. \li Don't call \p glutInit(). \li Create your Fl_Window, and any FLTK widgets. Leave a - blank area in the window for your GLUT window. + blank area in the window for your GLUT window. \li \p show() the Fl_Window. Perhaps call \p show(argc,argv). \li Call <tt>window->begin()</tt> so that the GLUT window will be - automatically added to it. + automatically added to it. \li Use \p glutInitWindowSize() and \p glutInitWindowPosition() - to set the location in the parent window to put the GLUT window. + to set the location in the parent window to put the GLUT window. \li Put your GLUT code next. It probably does not need many changes. Call <tt>window->end()</tt> immediately after the \p glutCreateWindow()! \li You can call either \p glutMainLoop(), Fl::run(), - or loop calling Fl::wait() to run the program. + or loop calling Fl::wait() to run the program. \section glut_Fl_Glut_Window class Fl_Glut_Window @@ -139,7 +139,7 @@ or make the window current. <tt>window->make_current()</tt> is the same as \p glutSetWindow(number). If the window has not had \p show() called on it yet, some functions -that assume an OpenGL context will not work. +that assume an OpenGL context will not work. If you do \p show() the window, call \p make_current() again to set the context. @@ -152,57 +152,57 @@ be altered directly: <CENTER><TABLE WIDTH="80%" BORDER="1" ALT="Fl_Glut_Window public members."> <TR> - <TH>member</TH> - <TH>description</TH> + <TH>member</TH> + <TH>description</TH> </TR> <TR> - <TD>display</TD> - <TD>A pointer to the function to call to draw the normal planes.</TD> + <TD>display</TD> + <TD>A pointer to the function to call to draw the normal planes.</TD> </TR> <TR> - <TD>entry</TD> - <TD>A pointer to the function to call when the mouse moves into - or out of the window.</TD> + <TD>entry</TD> + <TD>A pointer to the function to call when the mouse moves into + or out of the window.</TD> </TR> <TR> - <TD>keyboard</TD> - <TD>A pointer to the function to call when a regular key is pressed.</TD> + <TD>keyboard</TD> + <TD>A pointer to the function to call when a regular key is pressed.</TD> </TR> <TR> - <TD>menu[3]</TD> - <TD>The menu to post when one of the mouse buttons is pressed.</TD> + <TD>menu[3]</TD> + <TD>The menu to post when one of the mouse buttons is pressed.</TD> </TR> <TR> - <TD>mouse</TD> - <TD>A pointer to the function to call when a button is pressed or - released.</TD> + <TD>mouse</TD> + <TD>A pointer to the function to call when a button is pressed or + released.</TD> </TR> <TR> - <TD>motion</TD> - <TD>A pointer to the function to call when the mouse is moved with - a button down.</TD> + <TD>motion</TD> + <TD>A pointer to the function to call when the mouse is moved with + a button down.</TD> </TR> <TR> - <TD>overlaydisplay</TD> - <TD>A pointer to the function to call to draw the overlay planes.</TD> + <TD>overlaydisplay</TD> + <TD>A pointer to the function to call to draw the overlay planes.</TD> </TR> <TR> - <TD>passivemotion</TD> - <TD>A pointer to the function to call when the mouse is moved with - no buttons down.</TD> + <TD>passivemotion</TD> + <TD>A pointer to the function to call when the mouse is moved with + no buttons down.</TD> </TR> <TR> - <TD>reshape</TD> - <TD>A pointer to the function to call when the window is resized.</TD> + <TD>reshape</TD> + <TD>A pointer to the function to call when the window is resized.</TD> </TR> <TR> - <TD>special</TD> - <TD>A pointer to the function to call when a special key is pressed.</TD> + <TD>special</TD> + <TD>A pointer to the function to call when a special key is pressed.</TD> </TR> <TR> - <TD>visibility</TD> - <TD>A pointer to the function to call when the window is iconified - or restored (made visible.)</TD> + <TD>visibility</TD> + <TD>A pointer to the function to call when the window is iconified + or restored (made visible.)</TD> </TR> </TABLE></CENTER> |
