diff options
Diffstat (limited to 'documentation/src/unicode.dox')
| -rw-r--r-- | documentation/src/unicode.dox | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/documentation/src/unicode.dox b/documentation/src/unicode.dox new file mode 100644 index 000000000..9ce998bbb --- /dev/null +++ b/documentation/src/unicode.dox @@ -0,0 +1,82 @@ +/** + + \page unicode 11 - Unicode and utf-8 Support + +This chapter explains how FLTK handles international +text via Unicode and utf-8. + +Unicode support was only recently added to FLTK and is +still incomplete. This chapter is Work in Progress, reflecting +the current state of Unicode support. + +\section unicode_about About Unicode and utf-8 + +The Unicode Standard is a worldwide accepted charatcer encoding +standard. Unicode provides access to over 100,000 characters +used in all the major languages written today. + +Utf-8 encodes all Unicode characters into variable length +sequences of bytes. Unicode characters in the 7-bit ASCII +range map to the same value in utf-8, making the transformation +to Unicode quick and easy. + +Moving from ASCII encoding to Unicode will allow all new FLTK +applications to be easily internationalized and and used all +over the world. By choosing utf-8 encoding, FLTK remains +largely source-code compatible to previous iteration of the +library. + +\section unicode_in_fltk Unicode in FLTK + +FLTK will be entirely converted to Unicode in utf-8 encoding. +If a different encoding is required by the underlying operatings +system, FLTK will convert string as needed. + +\par TODO: + +\li more doc on unicode, add links +\li write something about filename encoding on OS X... +\li explain the fl_utf8_... commands +\li explain issues with Fl_Preferences +\li why FLTK has no Fl_String class + +\par DONE: + +\li initial transfer of the Ian/O'ksi'D patch +\li adapted Makefiles and IDEs for available platforms +\li hacked some Unicode keybard entry for OS X + +\par ISSUES: + +\li IDEs: + - Makefile support: tested on Fedora Core 5 and OS X, but heaven knows + on which platforms this may fail + - Xcode: tested, seems to be working (but see comments below on OS X) + - VisualC (VC6): tested, test/utf8 works, but may have had some issues + during merge. Some additional work needed (imm32.lib) + - VisualStudio2005: tested, test/utf8 works, some addtl. work needed + (imm32.lib) + - VisualCNet: sorry, I have no longer access to that IDE + - Borland and other compiler: sorry, I can't update those + +\li Platforms: + - you will encounter problems on all platforms! + - X11: many characters are missing, but that may be related to bad + fonts on my machine. I also could not do any keyboard tests yet. + Rendering seems to generally work ok. + - Win32: US and German keyboard worked ok, but no compositing was + tested. Rendering looks pretty good. + - OS X: redering looks good. Keyboard is completely messed up, even in + US setting (with Alt key) + - all: while merging I have seen plenty of places that are not + entirley utf8-safe, particularly Fl_Input, Fl_Text_Editor, and + Fl_Help_View. Keycodes from the keyboard conflict with Unicode + characters. Right-to-left rendered text can not be marked or edited, + and probably much more. +\htmlonly +<hr> +<a class="el" href="index.html">[Index]</a> +<a class="el" href="advanced.html">[Previous] 10 - Advanced FLTK </a> +<a class="el" href="classes.html">[Next] A - Class Reference</a> +\endhtmlonly +*/ |
