diff options
Diffstat (limited to 'documentation/src')
| -rw-r--r-- | documentation/src/drawing.dox | 10 | ||||
| -rw-r--r-- | documentation/src/osissues.dox | 16 |
2 files changed, 16 insertions, 10 deletions
diff --git a/documentation/src/drawing.dox b/documentation/src/drawing.dox index 2d217f2ea..d983c89e8 100644 --- a/documentation/src/drawing.dox +++ b/documentation/src/drawing.dox @@ -1066,11 +1066,11 @@ where img is a pointer to any Fl_Image type. Sometimes it can be very useful to generate a complex drawing in memory first and copy it to the screen at a later point in -time. This technique can significantly reduce the amount of -repeated drawing. Offscreen drawing functions are declared in <FL/x.H>. -Fl_Double_Window uses offscreen rendering -to avoid flickering on systems that don't support -double-buffering natively. +time. This technique can significantly reduce the amount of repeated +drawing. Offscreen drawing functions are declared in <FL/platform.H>. + +Fl_Double_Window uses offscreen rendering to avoid flickering on +systems that don't support double-buffering natively. Fl_Offscreen fl_create_offscreen(int w, int h) diff --git a/documentation/src/osissues.dox b/documentation/src/osissues.dox index e8b6822fa..166c0a95d 100644 --- a/documentation/src/osissues.dox +++ b/documentation/src/osissues.dox @@ -14,14 +14,20 @@ All programs that need to access the operating system specific interfaces must include the following header file: \code -#include <FL/x.H> +#include <FL/platform.H> \endcode -Despite the name, this header file will define the -appropriate interface for your environment. The pages that -follow describe the functionality that is provided for each +This header file will define the appropriate interface for your environment. +The pages that follow describe the functionality that is provided for each operating system. +\note These definitions used to be in FL/x.H up to FLTK 1.3.x. Usage of + FL/x.H is deprecated since FLTK 1.4.0. You should replace all references + of FL/x.H with FL/platform.H if your target is FLTK 1.4 or later. + FL/x.H will be retained for backwards compatibility for some + releases but will be removed in a later (not yet specified) + FLTK release. + <CENTER> <TABLE WIDTH="90%" BORDER="1" CELLPADDING="5" CELLSPACING="0" BGCOLOR="#cccccc"> <TR> @@ -801,7 +807,7 @@ is flipped to match FLTK's coordinate system. The origin for all drawing is in the top left corner of the enclosing Fl_Window. The global variable \c fl_gc (of type \c CGContextRef) is the appropriate Quartz 2D drawing environment. -Include FL/x.H to declare the \c fl_gc variable. +Include FL/platform.H to declare the \c fl_gc variable. \subsection osissues_localize Internationalization All FLTK programs contain an application menu with, e.g., the About xxx, Hide xxx, and Quit xxx items. |
