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Diffstat (limited to 'documentation')
| -rw-r--r-- | documentation/Fl_Widget.html | 514 |
1 files changed, 294 insertions, 220 deletions
diff --git a/documentation/Fl_Widget.html b/documentation/Fl_Widget.html index ce6249cbd..19cb3dced 100644 --- a/documentation/Fl_Widget.html +++ b/documentation/Fl_Widget.html @@ -43,11 +43,14 @@ to call <TT>redraw()</TT> after these. </P> <LI><A href=#Fl_Widget.argument>argument</A></LI> <LI><A href=#Fl_Widget.box>box</A></LI> <LI><A href=#Fl_Widget.callback>callback</A></LI> +<LI><A href=#Fl_Widget.changed>changed</A></LI> +<LI><A href=#Fl_Widget.clear_changed>clear_changed</A></LI> +<LI><A href=#Fl_Widget.clear_output>clear_output</A></LI> +<LI><A href=#Fl_Widget.clear_visible>clear_visible</A></LI> +<LI><A href=#Fl_Widget.clear_visible_focus>clear_visible_focus</A></LI> </UL> </TD><TD align=left valign=top> <UL> -<LI><A href=#Fl_Widget.changed>changed</A></LI> -<LI><A href=#Fl_Widget.clear_changed>clear_changed</A></LI> <LI><A href=#Fl_Widget.color>color</A></LI> <LI><A href=#Fl_Widget.contains>contains</A></LI> <LI><A href=#Fl_Widget.damage>damage</A></LI> @@ -56,39 +59,40 @@ to call <TT>redraw()</TT> after these. </P> <LI><A href=#Fl_Widget.deimage>deimage</A></LI> <LI><A href=#Fl_Widget.do_callback>do_callback</A></LI> <LI><A href=#Fl_Widget.h>h</A></LI> -</UL> -</TD><TD align=left valign=top> -<UL> <LI><A href=#Fl_Widget.handle>handle</A></LI> <LI><A href=#Fl_Widget.hide>hide</A></LI> <LI><A href=#Fl_Widget.image>image</A></LI> <LI><A href=#Fl_Widget.inside>inside</A></LI> <LI><A href=#Fl_Widget.label>label</A></LI> <LI><A href=#Fl_Widget.labelcolor>labelcolor</A></LI> +</UL> +</TD><TD align=left valign=top> +<UL> <LI><A href=#Fl_Widget.labelfont>labelfont</A></LI> <LI><A href=#Fl_Widget.labelsize>labelsize</A></LI> <LI><A href=#Fl_Widget.labeltype>labeltype</A></LI> <LI><A href=#Fl_Widget.output>output</A></LI> -</UL> -</TD><TD align=left valign=top> -<UL> <LI><A href=#Fl_Widget.parent>parent</A></LI> <LI><A href=#Fl_Widget.position>position</A></LI> <LI><A href=#Fl_Widget.redraw>redraw</A></LI> <LI><A href=#Fl_Widget.resize>resize</A></LI> <LI><A href=#Fl_Widget.selection_color>selection_color</A></LI> <LI><A href=#Fl_Widget.set_changed>set_changed</A></LI> +<LI><A href=#Fl_Widget.set_output>set_output</A></LI> +<LI><A href=#Fl_Widget.set_visible>set_visible</A></LI> +<LI><A href=#Fl_Widget.set_visible_focus>set_visible_focus</A></LI> <LI><A href=#Fl_Widget.show>show</A></LI> -<LI><A href=#Fl_Widget.size>size</A></LI> -<LI><A href=#Fl_Widget.take_focus>take_focus</A></LI> -<LI><A href=#Fl_Widget.takesevents>takesevents</A></LI> </UL> </TD><TD align=left valign=top> <UL> +<LI><A href=#Fl_Widget.size>size</A></LI> +<LI><A href=#Fl_Widget.take_focus>take_focus</A></LI> +<LI><A href=#Fl_Widget.takesevents>takesevents</A></LI> <LI><A href="#Fl_Widget.tooltip">tooltip</A></LI> <LI><A href=#Fl_Widget.type>type</A></LI> <LI><A href=#Fl_Widget.user_data>user_data</A></LI> <LI><A href=#Fl_Widget.visible>visible</A></LI> +<LI><A href=#Fl_Widget.visible_visible>visible_focus</A></LI> <LI><A href=#Fl_Widget.visible_r>visible_r</A></LI> <LI><A href=#Fl_Widget.w>w</A></LI> <LI><A href=#Fl_Widget.when>when</A></LI> @@ -100,6 +104,7 @@ to call <TT>redraw()</TT> after these. </P> </TABLE> </CENTER> + <H4><A NAME="Fl_Widget.Fl_Widget">protected Fl_Widget::Fl_Widget(int x, int y, int w, int h, const char* label=0);</A></H4> @@ -109,6 +114,7 @@ widgets have a matching public constructor. It takes a value for <TT>x()</TT>, <TT>y()</TT>, <TT>w()</TT>, <TT>h()</TT>, and an optional value for <TT>label()</TT>. + <H4><A NAME="Fl_Widget.~Fl_Widget">virtual Fl_Widget::~Fl_Widget();</A></H4> <P>Destroys the widget. Destroying single widgets is not very @@ -118,42 +124,64 @@ group <I>immediately</I> after destroying the children. You almost always want to destroy the parent group instead which will destroy all of the child widgets and groups in that group. -<H4><A NAME="Fl_Widget.type">uchar Fl_Widget::type() const;</A></H4> -<P>Returns the widget type value, which is used for Forms -compatability and to simulate RTTI. +<H4><A name=Fl_Widget.active>int Fl_Widget::active() const</A><BR> +<A name=Fl_Widget.active_r>int Fl_Widget::active_r() const</A></BR> +<A name=Fl_Widget.activate>void Fl_Widget::activate()</A></BR> +<A name=Fl_Widget.deactivate>void Fl_Widget::deactivate()</A></H4> -<H4><A name=Fl_Widget.x>short Fl_Widget::x() const</A> -<BR><A name=Fl_Widget.y>short Fl_Widget::y() const</A> -<BR><A name=Fl_Widget.w>short Fl_Widget::w() const</A> -<BR><A name=Fl_Widget.h>short Fl_Widget::h() const</A></H4> +<P><TT>Fl_Widget::active()</TT> returns whether the widget is +active. <TT>Fl_Widget::active_r()</TT> returns whether the +widget and all of its parents are active. An inactive widget +does not get any events, but it does get redrawn. A widget is +only active if <TT>active()</TT> is true on it <I>and all of its +parents</I>. -<P>Returns the position of the upper-left corner of the widget -in its enclosing Fl_Window (<I>not</I> its parent if that is not -an Fl_Window), and its width and height. +<P>Changing this value will send <TT>FL_ACTIVATE</TT> or <TT> +FL_DEACTIVATE</TT> to the widget if <tt>active_r()</tt> is true. +<P>Currently you cannot deactivate <TT>Fl_Window</TT> widgets. </P> -<H4><A name=Fl_Widget.resize>virtual void -Fl_Widget::resize(int x, int y, int w, int h)</A> -<BR><A name=Fl_Widget.position>void Fl_Widget::position(short x, short y)</A> -<BR><A name=Fl_Widget.size>void Fl_Widget::size(short w, short h)</A></H4> -<P>Change the size or position of the widget. This is a virtual -function so that the widget may implement its own handling of -resizing. The default version does <I>not</I> call the -<TT>redraw()</TT> method, but instead relies on the parent -widget to do so because the parent may know a faster way to -update the display, such as scrolling from the old position. +<H4><A name=Fl_Widget.align>Fl_Align Fl_Widget::align() const +<BR> void Fl_Widget::align(Fl_Align)</A></H4> -<P><TT>position(x,y)</TT> is a shortcut for <TT>resize(x,y,w(),h())</TT>, -and <TT>size(w,h)</TT> is a shortcut for <TT>resize(x(),y(),w,h)</TT>.</P> +<P>Gets or sets the label alignment, which controls how the +label is displayed next to or inside the widget. The default +value is <TT>FL_ALIGN_CENTER</TT>, which centers the label +inside the widget. The value can be any of these constants +bitwise-OR'd together: -<H4><A name=Fl_Widget.window>Fl_Window* Fl_Widget::window() const;</A></H4> +<UL> + <LI><TT>FL_ALIGN_BOTTOM</TT></LI> + <LI><TT>FL_ALIGN_CENTER</TT></LI> + <LI><TT>FL_ALIGN_CLIP</TT></LI> + <LI><TT>FL_ALIGN_INSIDE</TT></LI> + <LI><TT>FL_ALIGN_LEFT</TT></LI> + <LI><TT>FL_ALIGN_RIGHT</TT></LI> + <LI><TT>FL_ALIGN_TEXT_OVER_IMAGE</TT></LI> + <LI><TT>FL_ALIGN_TOP</TT></LI> + <LI><TT>FL_ALIGN_WRAP</TT></LI> +</UL> + + +<H4><A name=Fl_Widget.argument>long Fl_Widget::argument() const +<BR> void Fl_Widget::argument(long)</A></H4> + +<P>Gets or sets the current user data (<TT>long</TT>) argument +that is passed to the callback function. + +<CENTER><TABLE BORDER="1" CELLPADDING="5" CELLSPACING="0" BGCOLOR="#cccccc"> +<TR> + <TD><B>Note:</B> + + <P>This is implemented by casting the <TT>long</TT> + value to a <TT>void *</TT> and may not be portable on + some machines. + + </TD> +</TR> +</TABLE></CENTER> -<P>Returns a pointer to the primary <A -href=Fl_Window.html#Fl_Window><TT>Fl_Window</TT></A> widget. -Returns <TT>NULL</TT> if no window is associated with this -widget. Note: for an <TT>Fl_Window</TT> widget, this returns -its <I>parent</I> window (if any), not <I>this</I> window. <H4><A name=Fl_Widget.box>Fl_Boxtype Fl_Widget::box() const <BR> void Fl_Widget::box(Fl_Boxtype)</A></H4> @@ -164,6 +192,45 @@ href="common.html#boxtypes">Box Types</A> for the available types. The default depends on the widget, but is usually <TT>FL_NO_BOX</TT> or <TT>FL_UP_BOX</TT>. + +<H4><A name=Fl_Widget.callback>typedef void (Fl_Callback)(Fl_Widget*, void*) +<BR>Fl_Callback* Fl_Widget::callback() const +<BR>void Fl_Widget::callback(Fl_Callback*, void* = 0) +<BR>void Fl_Widget::callback(void (*)(Fl_Widget*, long), long = 0) +<BR>void Fl_Widget::callback(void (*)(Fl_Widget*))</A></H4> + +<P>Gets or sets the current callback function for the widget. +Each widget has a single callback. + + +<H4><A name=Fl_Widget.changed>int Fl_Widget::changed() const</A> +<BR><A name=Fl_Widget.clear_changed>void Fl_Widget::clear_changed()</A> +<BR><A name=Fl_Widget.set_changed>void Fl_Widget::set_changed()</A></H4> + +<P><TT>Fl_Widget::changed()</TT> is a flag that is turned on +when the user changes the value stored in the widget. This is +only used by subclasses of <TT>Fl_Widget</TT> that store values, +but is in the base class so it is easier to scan all the widgets +in a panel and <TT> do_callback()</TT> on the changed ones in +response to an "OK" button. + +<P>Most widgets turn this flag off when they do the callback, and when +the program sets the stored value. </P> + + +<H4><A NAME="Fl_Widget.clear_visible">void Fl_Window::clear_visible();</A></H4> + +<P>Hides the widget; you must still redraw the parent to see a +change in the window. Normally you want to use the <A +HREF="#Fl_Widget.hide"><CODE>hide()</CODE> method instead. + + +<H4><A NAME="Fl_Widget.clear_visible_focus">void Fl_Window::clear_visible_focus();</A></H4> + +<P>Disables keyboard focus navigation with this widget; +normally, all widgets participate in keyboard focus navigation. + + <H4><A name=Fl_Widget.color>Fl_Color Fl_Widget::color() const <BR>void Fl_Widget::color(Fl_Color) <BR>void Fl_Widget::color(Fl_Color, Fl_Color)</A></H4> @@ -183,15 +250,68 @@ colors. See the description of the <A HREF="#Fl_Widget.selection_color"><TT>selection_color()</TT></A> method for more information. -<H4><A name=Fl_Widget.selection_color>Fl_Color -Fl_Widget::selection_color() const -<BR>void Fl_Widget::selection_color(Fl_Color)</A></H4> -<P>Gets or sets the selection color, which is defined for Forms -compatibility and is usually used to color the widget when it is -selected, although some widgets use this color for other -purposes. You can set both colors at once with -<TT>color(a,b)</TT>. +<h4><a name="Fl_Widget.contains">int Fl_Widget::contains(Fl_Widget* b) const</A></H4> + +<P>Returns 1 if <TT>b</TT> is a child of this widget, or is +equal to this widget. Returns 0 if <TT>b</TT> is <TT>NULL</TT>. + + +<H4><A name=Fl_Widget.damage>uchar Fl_Widget::damage() const</A></H4> + +<P>Non-zero if <A +HREF="subclassing.html#draw"><TT>draw()</TT></A> needs to be +called. The damage value is actually a bit field that the widget +subclass can use to figure out what parts to draw. + + +<H4><A name=Fl_Widget.default_callback>static void +Fl_Widget::default_callback(Fl_Widget*, void*)</A></H4> + +<P>The default callback, which puts a pointer to the widget on +the queue returned by <A +href="Fl.html#Fl.readqueue"><TT>Fl::readqueue()</TT></A>. You +may want to call this from your own callback. + + +<H4><A name="Fl_Widget.deimage">Fl_Image* Fl_Widget::deimage()</A><BR> +void Fl_Widget::deimage(Fl_Image* a)<BR> +void Fl_Widget::deimage(Fl_Image& a)</H4> + +<P>Gets or sets the image to use as part of the widget label. +This image is used when drawing the widget in the inactive +state. + + +<H4><A name=Fl_Widget.do_callback>void Fl_Widget::do_callback() +<BR> void Fl_Widget::do_callback(Fl_Widget*, void* = 0) +<BR> void Fl_Widget::do_callback(Fl_Widget*, long)</A></H4> + +<P>Causes a widget to invoke its callback function, optionally +with arbitrary arguments. + + +<H4><A name="Fl_Widget.handle">virtual int Fl_Widget::handle(int event)</A></H4> + +<P>Handles the specified event. You normally don't call this +method directly, but instead let FLTK do it when the user +interacts with the widget. + + +<H4><A name="Fl_Widget.image">Fl_Image* Fl_Widget::image()</A><BR> +void Fl_Widget::image(Fl_Image* a)<BR> +void Fl_Widget::image(Fl_Image& a)</H4> + +<P>Gets or sets the image to use as part of the widget label. +This image is used when drawing the widget in the active state. + + +<H4><A name=Fl_Widget.inside>int Fl_Widget::inside(const Fl_Widget* a) +const</A></H4> + +<P>Returns 1 if this widget is a child of <TT>a</TT>, or is +equal to <TT>a</TT>. Returns 0 if <TT>a</TT> is <TT>NULL</TT>. + <H4><A name=Fl_Widget.label>const char* Fl_Widget::label() const <BR> void Fl_Widget::label(const char*)</A></H4> @@ -202,45 +322,13 @@ unchanged in the widget (the string is <I>not</I> copied), so if you need to set the label to a formatted value, make sure the buffer is <TT>static</TT>, global, or allocated. -<H4><A name=Fl_Widget.labeltype>void Fl_Widget::label(Fl_Labeltype, -const char*) -<BR> uchar Fl_Widget::labeltype() const -<BR> void Fl_Widget::labeltype(Fl_Labeltype)</A></H4> - -<P>Gets or sets the <A -href="common.html#labeltypes"><TT>labeltype</TT></A> which -identifies the function that draws the label of the widget. This -is generally used for special effects such as embossing or for -using the <TT>label()</TT> pointer as another form of data such -as an icon. The value <TT>FL_NORMAL_LABEL</TT> prints the label -as plain text. - -<H4><A name=Fl_Widget.align>Fl_Align Fl_Widget::align() const -<BR> void Fl_Widget::align(Fl_Align)</A></H4> - -<P>Gets or sets the label alignment, which controls how the -label is displayed next to or inside the widget. The default -value is <TT>FL_ALIGN_CENTER</TT>, which centers the label -inside the widget. The value can be any of these constants -bitwise-OR'd together: - -<UL> - <LI><TT>FL_ALIGN_BOTTOM</TT></LI> - <LI><TT>FL_ALIGN_CENTER</TT></LI> - <LI><TT>FL_ALIGN_CLIP</TT></LI> - <LI><TT>FL_ALIGN_INSIDE</TT></LI> - <LI><TT>FL_ALIGN_LEFT</TT></LI> - <LI><TT>FL_ALIGN_RIGHT</TT></LI> - <LI><TT>FL_ALIGN_TEXT_OVER_IMAGE</TT></LI> - <LI><TT>FL_ALIGN_TOP</TT></LI> - <LI><TT>FL_ALIGN_WRAP</TT></LI> -</UL> <H4><A name=Fl_Widget.labelcolor>Fl_Color Fl_Widget::labelcolor() const <BR> void Fl_Widget::labelcolor(Fl_Color)</A></H4> <P>Gets or sets the label color. The default color is <TT>FL_BLACK</TT>. + <H4><A name=Fl_Widget.labelfont>Fl_Font Fl_Widget::labelfont() const <BR> void Fl_Widget::labelfont(Fl_Font)</A></H4> @@ -252,198 +340,184 @@ typeface (Arial for Microsoft® Windows®). The function <A href="Fl.html#Fl.set_font"><TT>Fl::set_font()</TT></A> can define new typefaces. + <H4><A name=Fl_Widget.labelsize>uchar Fl_Widget::labelsize() const <BR>void Fl_Widget::labelsize(uchar)</A></H4> <P>Gets or sets the font size in pixels. The default size is 14 pixels. -<H4><A name=Fl_Widget.callback>typedef void (Fl_Callback)(Fl_Widget*, void*) -<BR>Fl_Callback* Fl_Widget::callback() const -<BR>void Fl_Widget::callback(Fl_Callback*, void* = 0) -<BR>void Fl_Widget::callback(void (*)(Fl_Widget*, long), long = 0) -<BR>void Fl_Widget::callback(void (*)(Fl_Widget*))</A></H4> -<P>Gets or sets the current callback function for the widget. -Each widget has a single callback. +<H4><A name=Fl_Widget.labeltype>void Fl_Widget::label(Fl_Labeltype, +const char*) +<BR> uchar Fl_Widget::labeltype() const +<BR> void Fl_Widget::labeltype(Fl_Labeltype)</A></H4> -<H4><A name=Fl_Widget.user_data>void* Fl_Widget::user_data() const -<BR>void Fl_Widget::user_data(void*)</A></H4> +<P>Gets or sets the <A +href="common.html#labeltypes"><TT>labeltype</TT></A> which +identifies the function that draws the label of the widget. This +is generally used for special effects such as embossing or for +using the <TT>label()</TT> pointer as another form of data such +as an icon. The value <TT>FL_NORMAL_LABEL</TT> prints the label +as plain text. -<P>Gets or sets the current user data (<TT>void *</TT>) argument -that is passed to the callback function. -<H4><A name=Fl_Widget.argument>long Fl_Widget::argument() const -<BR> void Fl_Widget::argument(long)</A></H4> +<H4><A name=Fl_Widget.output>int Fl_Widget::output() const</A> +<BR><A name=Fl_Widget.clear_output>void Fl_Widget::clear_output()</A> +<BR><A name=Fl_Widget.set_output>void Fl_Widget::set_output()</A></H4> -<P>Gets or sets the current user data (<TT>long</TT>) argument -that is passed to the callback function. +<P><tt>output()</tt> means the same as <tt>!active()</tt> except +it does not change how the widget is drawn. The widget will not +receive any events. This is useful for making scrollbars or +buttons that work as displays rather than input devices. -<CENTER><TABLE BORDER="1" CELLPADDING="5" CELLSPACING="0" BGCOLOR="#cccccc"> -<TR> - <TD><B>Note:</B> - <P>This is implemented by casting the <TT>long</TT> - value to a <TT>void *</TT> and may not be portable on - some machines. +<H4><A name=Fl_Widget.parent>Fl_Group *Fl_Widget::parent() const</A></H4> - </TD> -</TR> -</TABLE></CENTER> +<P>Returns a pointer to the parent widget. Usually this is a <A +href=Fl_Group.html#Fl_Group> <TT>Fl_Group</TT></A> or <A +HREF="Fl_Window.html#Fl_Window"><tt>Fl_Window</tt></a>. Returns +<tt>NULL</tt> if the widget has no parent. -<H4><A name=Fl_Widget.do_callback>void Fl_Widget::do_callback() -<BR> void Fl_Widget::do_callback(Fl_Widget*, void* = 0) -<BR> void Fl_Widget::do_callback(Fl_Widget*, long)</A></H4> -<P>Causes a widget to invoke its callback function, optionally -with arbitrary arguments. +<H4><A name=Fl_Widget.redraw>void Fl_Widget::redraw()</A></H4> -<H4><A name=Fl_Widget.changed>int Fl_Widget::changed() const</A> -<BR><A name=Fl_Widget.set_changed>void Fl_Widget::set_changed()</A> -<BR><A name=Fl_Widget.clear_changed>void Fl_Widget::clear_changed()</A></H4> +<P>Marks the widget as needing its <A +HREF="subclassing.html#draw"><TT>draw()</TT></A> routine called. -<P><TT>Fl_Widget::changed()</TT> is a flag that is turned on -when the user changes the value stored in the widget. This is -only used by subclasses of <TT>Fl_Widget</TT> that store values, -but is in the base class so it is easier to scan all the widgets -in a panel and <TT> do_callback()</TT> on the changed ones in -response to an "OK" button. -<P>Most widgets turn this flag off when they do the callback, and when -the program sets the stored value. </P> +<H4><A name=Fl_Widget.resize>virtual void +Fl_Widget::resize(int x, int y, int w, int h)</A> +<BR><A name=Fl_Widget.position>void Fl_Widget::position(short x, short y)</A> +<BR><A name=Fl_Widget.size>void Fl_Widget::size(short w, short h)</A></H4> -<H4><A name=Fl_Widget.when>Fl_When Fl_Widget::when() const -<BR> void Fl_Widget::when(Fl_When)</A></H4> +<P>Change the size or position of the widget. This is a virtual +function so that the widget may implement its own handling of +resizing. The default version does <I>not</I> call the +<TT>redraw()</TT> method, but instead relies on the parent +widget to do so because the parent may know a faster way to +update the display, such as scrolling from the old position. -<P><TT>Fl_Widget::when()</TT> is a set of bitflags used by -subclasses of <TT> Fl_Widget</TT> to decide when to do the -callback. If the value is zero then the callback is never -done. Other values are described in the individual widgets. -This field is in the base class so that you can scan a panel and -<TT>do_callback()</TT> on all the ones that don't do their own -callbacks in response to an "OK" button. +<P><TT>position(x,y)</TT> is a shortcut for <TT>resize(x,y,w(),h())</TT>, +and <TT>size(w,h)</TT> is a shortcut for <TT>resize(x(),y(),w,h)</TT>.</P> -<H4><A name=Fl_Widget.default_callback>static void -Fl_Widget::default_callback(Fl_Widget*, void*)</A></H4> -<P>The default callback, which puts a pointer to the widget on -the queue returned by <A -href="Fl.html#Fl.readqueue"><TT>Fl::readqueue()</TT></A>. You -may want to call this from your own callback. +<H4><A name=Fl_Widget.selection_color>Fl_Color +Fl_Widget::selection_color() const +<BR>void Fl_Widget::selection_color(Fl_Color)</A></H4> -<H4><A name=Fl_Widget.visible>int Fl_Widget::visible() const</A><BR> -<A name=Fl_Widget.visible_r>int Fl_Widget::visible_r() const</A><BR> -<A name=Fl_Widget.show>void Fl_Widget::show()</A><BR> -<A name=Fl_Widget.hide>void Fl_Widget::hide()</A></H4> +<P>Gets or sets the selection color, which is defined for Forms +compatibility and is usually used to color the widget when it is +selected, although some widgets use this color for other +purposes. You can set both colors at once with +<TT>color(a,b)</TT>. -<P>An invisible widget never gets redrawn and does not get -events. The <TT>visible()</TT> method returns true if the -widget is set to be visible.The <TT>visible_r()</TT> method -returns true if the widget and all of its parents are visible. A -widget is only visible if <TT>visible()</TT> is true on it -<I>and all of its parents</I>. -<P>Changing it will send <TT>FL_SHOW</TT> or <TT>FL_HIDE</TT> -events to the widget. <I>Do not change it if the parent is not -visible, as this will send false <TT>FL_SHOW</TT> or <TT>FL_HIDE</TT> - events to the widget</I>. <TT>redraw()</TT> is called if necessary on -this or the parent. +<H4><A name=Fl_Widget.takesevents>int Fl_Widget::takesevents() const</A></H4> -<H4><A name=Fl_Widget.active>int Fl_Widget::active() const</A><BR> -<A name=Fl_Widget.active_r>int Fl_Widget::active_r() const</A></BR> -<A name=Fl_Widget.activate>void Fl_Widget::activate()</A></BR> -<A name=Fl_Widget.deactivate>void Fl_Widget::deactivate()</A></H4> +<P>This is the same as <TT>(active() && !output() +&& visible())</TT> but is faster. -<P><TT>Fl_Widget::active()</TT> returns whether the widget is -active. <TT>Fl_Widget::active_r()</TT> returns whether the -widget and all of its parents are active. An inactive widget -does not get any events, but it does get redrawn. A widget is -only active if <TT>active()</TT> is true on it <I>and all of its -parents</I>. -<P>Changing this value will send <TT>FL_ACTIVATE</TT> or <TT> -FL_DEACTIVATE</TT> to the widget if <tt>active_r()</tt> is true. -<P>Currently you cannot deactivate <TT>Fl_Window</TT> widgets. </P> +<H4><A name=Fl_Widget.take_focus>int Fl_Widget::take_focus()</A></H4> + Tries to make this widget be the <TT>Fl::focus()</TT> widget, by first +sending it an <TT>FL_FOCUS</TT> event, and if it returns non-zero, +setting <TT>Fl::focus()</TT> to this widget. You should use this +method to assign the focus to an widget. Returns true if the widget +accepted the focus. -<H4><A name=Fl_Widget.output>int Fl_Widget::output() const</A><BR> -<A name=Fl_Widget.set_output>void Fl_Widget::set_output()</A></BR> -<A name=Fl_Widget.clear_output>void Fl_Widget::clear_output()</A></H4> -<P><tt>output()</tt> means the same as <tt>!active()</tt> except -it does not change how the widget is drawn. The widget will not -receive any events. This is useful for making scrollbars or -buttons that work as displays rather than input devices. +<H4><A name="Fl_Widget.tooltip">const char *Fl_Widget::tooltip()<BR> +void Fl_Widget::tooltip(const char *t)</A></H4> -<H4><A name=Fl_Widget.takesevents>int Fl_Widget::takesevents() const</A></H4> +<P>Gets or sets a string of text to display in a popup tooltip +window when the user hovers the mouse over the widget. The +string is <I>not</I> copied, so make sure any formatted string +is stored in a <TT>static</TT>, global, or allocated buffer. -<P>This is the same as <TT>(active() && !output() -&& visible())</TT> but is faster. -<H4><A name=Fl_Widget.redraw>void Fl_Widget::redraw()</A></H4> +<H4><A NAME="Fl_Widget.type">uchar Fl_Widget::type() const;</A></H4> -<P>Marks the widget as needing its <A -HREF="subclassing.html#draw"><TT>draw()</TT></A> routine called. +<P>Returns the widget type value, which is used for Forms +compatability and to simulate RTTI. -<H4><A name=Fl_Widget.damage>uchar Fl_Widget::damage() const</A></H4> +<H4><A name=Fl_Widget.x>short Fl_Widget::x() const</A> +<BR><A name=Fl_Widget.y>short Fl_Widget::y() const</A> +<BR><A name=Fl_Widget.w>short Fl_Widget::w() const</A> +<BR><A name=Fl_Widget.h>short Fl_Widget::h() const</A></H4> -<P>Non-zero if <A -HREF="subclassing.html#draw"><TT>draw()</TT></A> needs to be -called. The damage value is actually a bit field that the widget -subclass can use to figure out what parts to draw. +<P>Returns the position of the upper-left corner of the widget +in its enclosing Fl_Window (<I>not</I> its parent if that is not +an Fl_Window), and its width and height. -<H4><A name=Fl_Widget.parent>Fl_Group *Fl_Widget::parent() const</A></H4> -<P>Returns a pointer to the parent widget. Usually this is a <A -href=Fl_Group.html#Fl_Group> <TT>Fl_Group</TT></A> or <A -HREF="Fl_Window.html#Fl_Window"><tt>Fl_Window</tt></a>. Returns -<tt>NULL</tt> if the widget has no parent. +<H4><A name=Fl_Widget.user_data>void* Fl_Widget::user_data() const +<BR>void Fl_Widget::user_data(void*)</A></H4> -<h4><a name="Fl_Widget.contains">int Fl_Widget::contains(Fl_Widget* b) const</A></H4> +<P>Gets or sets the current user data (<TT>void *</TT>) argument +that is passed to the callback function. -<P>Returns 1 if <TT>b</TT> is a child of this widget, or is -equal to this widget. Returns 0 if <TT>b</TT> is <TT>NULL</TT>. -<H4><A name=Fl_Widget.inside>int Fl_Widget::inside(const Fl_Widget* a) -const</A></H4> +<H4><A name=Fl_Widget.window>Fl_Window* Fl_Widget::window() const;</A></H4> -<P>Returns 1 if this widget is a child of <TT>a</TT>, or is -equal to <TT>a</TT>. Returns 0 if <TT>a</TT> is <TT>NULL</TT>. +<P>Returns a pointer to the primary <A +href=Fl_Window.html#Fl_Window><TT>Fl_Window</TT></A> widget. +Returns <TT>NULL</TT> if no window is associated with this +widget. Note: for an <TT>Fl_Window</TT> widget, this returns +its <I>parent</I> window (if any), not <I>this</I> window. -<H4><A name=Fl_Widget.take_focus>int Fl_Widget::take_focus()</A></H4> - Tries to make this widget be the <TT>Fl::focus()</TT> widget, by first -sending it an <TT>FL_FOCUS</TT> event, and if it returns non-zero, -setting <TT>Fl::focus()</TT> to this widget. You should use this -method to assign the focus to an widget. Returns true if the widget -accepted the focus. -<H4><A name="Fl_Widget.deimage">Fl_Image* Fl_Widget::deimage()</A><BR> -void Fl_Widget::deimage(Fl_Image* a)<BR> -void Fl_Widget::deimage(Fl_Image& a)</H4> +<H4><A NAME="Fl_Widget.set_visible">void Fl_Window::set_visible();</A></H4> -<P>Gets or sets the image to use as part of the widget label. -This image is used when drawing the widget in the inactive -state. +<P>Makes the widget visible; you must still redraw the parent +widget to see a change in the window. Normally you want to use +the <A HREF="#Fl_Widget.show"><CODE>show()</CODE> method +instead. -<H4><A name="Fl_Widget.image">Fl_Image* Fl_Widget::image()</A><BR> -void Fl_Widget::image(Fl_Image* a)<BR> -void Fl_Widget::image(Fl_Image& a)</H4> -<P>Gets or sets the image to use as part of the widget label. -This image is used when drawing the widget in the active state. +<H4><A NAME="Fl_Widget.set_visible_focus">void Fl_Window::set_visible_focus();</A></H4> -<H4><A name="Fl_Widget.tooltip">const char *Fl_Widget::tooltip()<BR> -void Fl_Widget::tooltip(const char *t)</A></H4> +<P>Enables keyboard focus navigation with this widget; note, +however, that this will not necessarily mean that the widget +will accept focus, but for widgets that can accept focus, this +method enables it if it has been disabled. -<P>Gets or sets a string of text to display in a popup tooltip -window when the user hovers the mouse over the widget. The -string is <I>not</I> copied, so make sure any formatted string -is stored in a <TT>static</TT>, global, or allocated buffer. -<H4><A name="Fl_Widget.handle">virtual int Fl_Widget::handle(int event)</A></H4> +<H4><A name=Fl_Widget.visible>int Fl_Widget::visible() const</A><BR> +<A name=Fl_Widget.visible_r>int Fl_Widget::visible_r() const</A><BR> +<A name=Fl_Widget.show>void Fl_Widget::show()</A><BR> +<A name=Fl_Widget.hide>void Fl_Widget::hide()</A></H4> + +<P>An invisible widget never gets redrawn and does not get +events. The <TT>visible()</TT> method returns true if the +widget is set to be visible.The <TT>visible_r()</TT> method +returns true if the widget and all of its parents are visible. A +widget is only visible if <TT>visible()</TT> is true on it +<I>and all of its parents</I>. + +<P>Changing it will send <TT>FL_SHOW</TT> or <TT>FL_HIDE</TT> +events to the widget. <I>Do not change it if the parent is not +visible, as this will send false <TT>FL_SHOW</TT> or <TT>FL_HIDE</TT> + events to the widget</I>. <TT>redraw()</TT> is called if necessary on +this or the parent. + +<H4><A NAME="Fl_Widget.visible_focus">void Fl_Window::visible_focus();</A></H4> + +<P>Returns non-zero if this widget will participate in keyboard +focus navigation. + + +<H4><A name=Fl_Widget.when>Fl_When Fl_Widget::when() const +<BR> void Fl_Widget::when(Fl_When)</A></H4> + +<P><TT>Fl_Widget::when()</TT> is a set of bitflags used by +subclasses of <TT> Fl_Widget</TT> to decide when to do the +callback. If the value is zero then the callback is never +done. Other values are described in the individual widgets. +This field is in the base class so that you can scan a panel and +<TT>do_callback()</TT> on all the ones that don't do their own +callbacks in response to an "OK" button. -<P>Handles the specified event. You normally don't call this -method directly, but instead let FLTK do it when the user -interacts with the widget. </BODY> </HTML> |
