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Diffstat (limited to 'documentation')
| -rw-r--r-- | documentation/src/migration_1_3.dox | 56 |
1 files changed, 51 insertions, 5 deletions
diff --git a/documentation/src/migration_1_3.dox b/documentation/src/migration_1_3.dox index 70023b38c..8ef33df6d 100644 --- a/documentation/src/migration_1_3.dox +++ b/documentation/src/migration_1_3.dox @@ -5,16 +5,62 @@ This appendix describes the differences between the FLTK 1.1.x and FLTK 1.3.x functions and classes. +\section migration_1_3_fltk_1_0 Migrating From FLTK 1.0 + If you want to migrate your code from FLTK 1.0 to FLTK 1.3, -then you should also consult Appendix \ref migration_1_1. +then you should first consult Appendix \ref migration_1_1. + + +\section migration_1_3_fl_scroll Fl_Scroll Widget + +Fl_Scroll::scroll_to(int x, int y) replaces Fl_Scroll::position(int x, int y). + +This change was needed, because Fl_Scroll::position(int,int) redefined +Fl_Widget::position(int,int), but with a completely different function (moving +the scrollbars instead of moving the widget). + +Please be aware that you need to change your application's code for all +Fl_Scroll-derived widgets, if you used Fl_Scroll::position(int x, int y) +to position <b>the scrollbars</b> (not the widget itself). + +The compiler will not detect any errors, because your calls to +\b \e position(int x, int y) will be calling Fl_Widget::position(int x, int y). + + +\section migration_1_3_unicode Unicode (utf-8) + +FLTK 1.3 uses Unicode (utf-8) encoding internally. If you are only using +characters in the ASCII range (32-127), there is a high probability that +you don't need to modify your code. However, if you use international +characters (128-255), encoded as e.g. Windows codepage 1252, ISO-8859-1, +ISO-8859-15 or any other encoding, then you will need to update your character +string constants and widget input data accordingly. + +\note It is important that, although your software uses only ASCII characters +for input to FLTK widgets, the user may enter non-ASCII characters, and FLTK +will return these characters with utf-8 encoding to your application, e.g. +via Fl_Input::value(). You \b will need to re-encode them to \b your (non-utf-8) +encoding, otherwise you might see or print garbage in your data. + +\link unicode For more information see here.\endlink + + +\section migration_1_3_int_coords Widget Coordinate Representation + +FLTK 1.3 changed all Widget coordinate variables and methods, e.g. +Fl_Widget::x(), Fl_Widget::y(), Fl_Widget::w(), Fl_Widget::h(), from +short (16-bit) to int (32-bit) representation. This should not affect +any existing code, but makes it possible to use bigger scroll areas +(e.g. Fl_Scroll widget). + \htmlonly <hr> <a class="el" href="index.html">[Index]</a> -<a class="el" href="migration_1_1.html">[Previous]</a> - \ref migration_1_1 -<a class="el" href="development.html">[Next]</a> - \ref development +<a class="el" href="migration_1_1.html">[Previous] + H - Migrating Code from FLTK 1.1 to 1.3</a> +<a class="el" href="development.html">[Next] + I - Developer Information</a> \endhtmlonly */ |
