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+//
+// FLUID main entry for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2023 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// https://www.fltk.org/COPYING.php
+//
+// Please see the following page on how to report bugs and issues:
+//
+// https://www.fltk.org/bugs.php
+//
+
+// in progress:
+// FLUID comes with example shell commands to build the current project file
+// and run the project. This is accomplished by calling `fltk-config` on the
+// files generated by FLUID, and by calling the executable directly.
+//
+// If the user wants more complex commands, he can add or modify them in the
+// "Shell" settings panel. Modified shell commands are saved with the .fl
+// file.
+
+// The Shell panel has a list of shell commands in the upper half. Under the
+// list are buttons to add, duplicate, and delete shell commands. A popup
+// menu offers import and export functionality and a list of sample scripts.
+// We may want to add up and down buttons, so the user can change the
+// order of commands.
+
+// Selecting any shell command in the list fills in and activates a list of
+// options in the lower half of the panel. Those settings are:
+// - Name: the name of the shell command in the list
+// - Label: the label in the pulldown menu (could be the same as name?)
+// - Shortcut: shortcut key to launch the command
+// - Storage: where to store this shell command
+// - Condition: pulldown menu to make the entry conditional for various
+// target platforms, for example, a "Windows only" entry would only be added
+// to the Shell menu on a Windows machine. Other options could be:
+// - Linux only, macOS only, never (to make a list header!?), inactive?
+// - Command: a multiline input for the actual shell command
+// - Variables: a pulldown menu that insert variable names like $<sourcefile>
+// - options to save project, code, and strings before running
+// - test-run button
+
+// TODO: add @APPDIR@?
+// TODO: get a macro to find `fltk-config` @FLTK_CONFIG@
+// TODO: add an input field so the user can insert their preferred file and path for fltk-config (user setting)
+// `fltk-config` is actually tricky to find
+// for live builds, we could check the program launch directory
+// if we know where build/Xcode/bin/Debug/fluid is, we
+// may or may not find ./build/Xcode/fltk-config
+// on macOS with homebrew, we find /opt/homebrew/bin/fltk-config but the user
+// can set their own install path.
+// We can query the shell path, but that requires knowing the users shell (echo $SHELL).
+// We can run the shell as a login shell with `-l`, so the user $PTH is set: /bin/bash -l -c 'fltk-config'
+// The shell should output the path of the fltk-config that it found and why it is using that one.
+// This can also output the fltk-config version.
+// TODO: add a bunch of sensible sample shell commands
+// TODO: when this new feature is used for the very first time, import two or three samples as initial user setting
+// TODO: make the settings dialog resizable
+// TODO: make g_shell_config static, not a pointer, but don't load anything in batch mode
+
+// FEATURE: Fd_Tool_Store icons are currently redundant with @file and @save and could be improved
+// FEATURE: hostname, username, getenv support?
+// FEATURE: add the files ./fluid.prefs and ./fluid.user.prefs as tool locations
+// FEATURE: interpret compiler output, for example: clang, and highlight errors and warnings
+// `.../shell_command.cxx:71:2: error: test`
+// `71 | #error test`
+// `clang++: error: no such file or directory: '.../shell_command.o'`
+// would make the error message clickable in the shell window and could select the widget,
+// open the matching editor in the widget panel, and highlight the line in SourceView.
+
+/*
+ Some ideas:
+
+ default shell is in $SHELL on linux and macOS
+
+ On macOS, we can write Apple Scripts:
+
+ #!/usr/bin/env osascript
+ say "@BASENAME@"
+
+ osascript <<EOD
+ say "spark"
+ EOD
+
+ osascript <<EOD
+ tell application "Xcode"
+ build workspace document 1
+ end tell
+ EOD
+
+ powershell -c "$wshell = New-Object -ComObject wscript.shell; $wshell.SendKeys('^{ESCAPE}')
+ */
+
+#include "app/shell_command.h"
+
+#include "app/fluid.h"
+#include "io/file.h"
+#include "panels/settings_panel.h"
+
+#include <FL/Fl_Double_Window.H>
+#include <FL/Fl_Menu_Bar.H>
+#include <FL/fl_message.H>
+#include <FL/fl_string_functions.h>
+
+#include <errno.h>
+
+static std::string fltk_config_cmd;
+static Fl_Process s_proc;
+
+/**
+ See if shell command is running (public)
+ */
+bool shell_command_running() {
+ return s_proc.desc() ? true : false;
+}
+
+/**
+ Reads an entry from the group. A default value must be
+ supplied. The return value indicates if the value was available
+ (non-zero) or the default was used (0).
+
+ \param[in] prefs preference group
+ \param[in] key name of entry
+ \param[out] value returned from preferences or default value if none was set
+ \param[in] defaultValue default value to be used if no preference was set
+ \return 0 if the default value was used
+ */
+char preferences_get(Fl_Preferences &prefs, const char *key, std::string &value, const std::string &defaultValue) {
+ char *v = NULL;
+ char ret = prefs.get(key, v, defaultValue.c_str());
+ value = v;
+ ::free(v);
+ return ret;
+}
+
+/**
+ Sets an entry (name/value pair). The return value indicates if there
+ was a problem storing the data in memory. However it does not
+ reflect if the value was actually stored in the preference file.
+
+ \param[in] prefs preference group
+ \param[in] entry name of entry
+ \param[in] value set this entry to value (stops at the first nul character).
+ \return 0 if setting the value failed
+ */
+char preferences_set(Fl_Preferences &prefs, const char *key, const std::string &value) {
+ return prefs.set(key, value.c_str());
+}
+
+
+/** \class Fl_Process
+ Launch an external shell command.
+ */
+
+/**
+ Create a process manager
+ */
+Fl_Process::Fl_Process() {
+ _fpt= NULL;
+}
+
+/**
+ Destroy the project manager.
+ */
+Fl_Process::~Fl_Process() {
+ // TODO: check what we need to do if a task is still running
+ if (_fpt) close();
+}
+
+/**
+ Open a process.
+
+ \param[in] cmd the shell command that we want to run
+ \param[in] mode "r" or "w" for creating a stream that can read or write
+ \return a stream that is redirected from the shell command stdout
+ */
+FILE * Fl_Process::popen(const char *cmd, const char *mode) {
+#if defined(_WIN32) && !defined(__CYGWIN__)
+ // PRECONDITIONS
+ if (!mode || !*mode || (*mode!='r' && *mode!='w') ) return NULL;
+ if (_fpt) close(); // close first before reuse
+
+ ptmode = *mode;
+ pin[0] = pin[1] = pout[0] = pout[1] = perr[0] = perr[1] = INVALID_HANDLE_VALUE;
+ // stderr to stdout wanted ?
+ int fusion = (strstr(cmd,"2>&1") !=NULL);
+
+ // Create windows pipes
+ if (!createPipe(pin) || !createPipe(pout) || (!fusion && !createPipe(perr) ) )
+ return freeHandles(); // error
+
+ // Initialize Startup Info
+ ZeroMemory(&si, sizeof(STARTUPINFO));
+ si.cb = sizeof(STARTUPINFO);
+ si.dwFlags = STARTF_USESTDHANDLES;
+ si.hStdInput = pin[0];
+ si.hStdOutput = pout[1];
+ si.hStdError = fusion ? pout[1] : perr [1];
+
+ if ( CreateProcess(NULL, (LPTSTR) cmd,NULL,NULL,TRUE,
+ DETACHED_PROCESS,NULL,NULL, &si, &pi)) {
+ // don't need theses handles inherited by child process:
+ clean_close(pin[0]); clean_close(pout[1]); clean_close(perr[1]);
+ HANDLE & h = *mode == 'r' ? pout[0] : pin[1];
+ _fpt = _fdopen(_open_osfhandle((fl_intptr_t) h,_O_BINARY),mode);
+ h= INVALID_HANDLE_VALUE; // reset the handle pointer that is shared
+ // with _fpt so we don't free it twice
+ }
+
+ if (!_fpt) freeHandles();
+ return _fpt;
+#else
+ _fpt=::popen(cmd,mode);
+ return _fpt;
+#endif
+}
+
+/**
+ Close the current process.
+ */
+int Fl_Process::close() {
+#if defined(_WIN32) && !defined(__CYGWIN__)
+ if (_fpt) {
+ fclose(_fpt);
+ clean_close(perr[0]);
+ clean_close(pin[1]);
+ clean_close(pout[0]);
+ _fpt = NULL;
+ return 0;
+ }
+ return -1;
+#else
+ int ret = ::pclose(_fpt);
+ _fpt=NULL;
+ return ret;
+#endif
+}
+
+/**
+ non-null if file is open.
+
+ \return the current file descriptor of the process' stdout
+ */
+FILE *Fl_Process::desc() const {
+ return _fpt;
+}
+
+/**
+ Receive a single line from the current process.
+
+ \param[out] line buffer to receive the line
+ \param[in] s size of the provided buffer
+ \return NULL if an error occurred, otherwise a pointer to the string
+ */
+char *Fl_Process::get_line(char * line, size_t s) const {
+ return _fpt ? fgets(line, (int)s, _fpt) : NULL;
+}
+
+// returns fileno(FILE*):
+// (file must be open, i.e. _fpt must be non-null)
+// *FIXME* we should find a better solution for the 'fileno' issue
+// non null if file is open
+int Fl_Process::get_fileno() const {
+#ifdef _MSC_VER
+ return _fileno(_fpt); // suppress MSVC warning
+#else
+ return fileno(_fpt);
+#endif
+}
+
+#if defined(_WIN32) && !defined(__CYGWIN__)
+
+bool Fl_Process::createPipe(HANDLE * h, BOOL bInheritHnd) {
+ SECURITY_ATTRIBUTES sa;
+ sa.nLength = sizeof(sa);
+ sa.lpSecurityDescriptor = NULL;
+ sa.bInheritHandle = bInheritHnd;
+ return CreatePipe (&h[0],&h[1],&sa,0) ? true : false;
+}
+
+FILE *Fl_Process::freeHandles() {
+ clean_close(pin[0]); clean_close(pin[1]);
+ clean_close(pout[0]); clean_close(pout[1]);
+ clean_close(perr[0]); clean_close(perr[1]);
+ return NULL; // convenient for error management
+}
+
+void Fl_Process::clean_close(HANDLE& h) {
+ if (h!= INVALID_HANDLE_VALUE) CloseHandle(h);
+ h = INVALID_HANDLE_VALUE;
+}
+
+#endif
+
+
+/**
+ Prepare FLUID for running a shell command according to the command flags.
+
+ \param[in] flags set various flags to save the project, code, and string before running the command
+ \return false if the previous command is still running
+ */
+static bool prepare_shell_command(int flags) {
+// settings_window->hide();
+ if (s_proc.desc()) {
+ fl_alert("Previous shell command still running!");
+ return false;
+ }
+ if (flags & Fd_Shell_Command::SAVE_PROJECT) {
+ save_cb(0, 0);
+ }
+ if (flags & Fd_Shell_Command::SAVE_SOURCECODE) {
+ write_code_files(true);
+ }
+ if (flags & Fd_Shell_Command::SAVE_STRINGS) {
+ write_strings_cb(0, 0);
+ }
+ return true;
+}
+
+/**
+ Called by the file handler when the command is finished.
+ */
+void shell_proc_done() {
+ shell_run_terminal->append("... END SHELL COMMAND ...\n");
+ shell_run_button->activate();
+ shell_run_window->label("FLUID Shell");
+ fl_beep();
+}
+
+void shell_timer_cb(void*) {
+ if (!s_proc.desc()) {
+ shell_proc_done();
+ } else {
+ Fl::add_timeout(0.25, shell_timer_cb);
+ }
+}
+
+// Support the full piped shell command...
+void shell_pipe_cb(FL_SOCKET, void*) {
+ char line[1024]=""; // Line from command output...
+
+ if (s_proc.get_line(line, sizeof(line)) != NULL) {
+ // Add the line to the output list...
+ shell_run_terminal->append(line);
+ } else {
+ // End of file; tell the parent...
+ Fl::remove_timeout(shell_timer_cb);
+ Fl::remove_fd(s_proc.get_fileno());
+ s_proc.close();
+ shell_proc_done();
+ }
+}
+
+/** Find the script `fltk-config` that most closely relates to this version of FLUID.
+ This is not implemented yet.
+ */
+//static void find_fltk_config() {
+//
+//}
+
+static void expand_macro(std::string &cmd, const std::string &macro, const std::string &content) {
+ for (int i=0;;) {
+ i = (int)cmd.find(macro, i);
+ if (i==(int)std::string::npos) break;
+ cmd.replace(i, macro.size(), content);
+ }
+}
+
+static void expand_macros(std::string &cmd) {
+ expand_macro(cmd, "@BASENAME@", g_project.basename());
+ expand_macro(cmd, "@PROJECTFILE_PATH@", g_project.projectfile_path());
+ expand_macro(cmd, "@PROJECTFILE_NAME@", g_project.projectfile_name());
+ expand_macro(cmd, "@CODEFILE_PATH@", g_project.codefile_path());
+ expand_macro(cmd, "@CODEFILE_NAME@", g_project.codefile_name());
+ expand_macro(cmd, "@HEADERFILE_PATH@", g_project.headerfile_path());
+ expand_macro(cmd, "@HEADERFILE_NAME@", g_project.headerfile_name());
+ expand_macro(cmd, "@TEXTFILE_PATH@", g_project.stringsfile_path());
+ expand_macro(cmd, "@TEXTFILE_NAME@", g_project.stringsfile_name());
+// TODO: implement finding the script `fltk-config` for all platforms
+// if (cmd.find("@FLTK_CONFIG@") != std::string::npos) {
+// find_fltk_config();
+// expand_macro(cmd, "@FLTK_CONFIG@", fltk_config_cmd.c_str());
+// }
+ if (cmd.find("@TMPDIR@") != std::string::npos)
+ expand_macro(cmd, "@TMPDIR@", get_tmpdir());
+}
+
+/**
+ Show the terminal window where it was last positioned.
+ */
+void show_terminal_window() {
+ Fl_Preferences pos(fluid_prefs, "shell_run_Window_pos");
+ int x, y, w, h;
+ pos.get("x", x, -1);
+ pos.get("y", y, 0);
+ pos.get("w", w, 640);
+ pos.get("h", h, 480);
+ if (x!=-1) {
+ shell_run_window->resize(x, y, w, h);
+ }
+ shell_run_window->show();
+}
+
+/**
+ Prepare for and run a shell command.
+
+ \param[in] cmd the command that is sent to `/bin/sh -c ...` or `cmd.exe` on Windows machines
+ \param[in] flags various flags in preparation of the command
+ */
+void run_shell_command(const std::string &cmd, int flags) {
+ if (cmd.empty()) {
+ fl_alert("No shell command entered!");
+ return;
+ }
+
+ if (!prepare_shell_command(flags)) return;
+
+ std::string expanded_cmd = cmd;
+ expand_macros(expanded_cmd);
+
+ if ( ((flags & Fd_Shell_Command::DONT_SHOW_TERMINAL) == 0)
+ && (!shell_run_window->visible()))
+ {
+ show_terminal_window();
+ }
+
+ // Show the output window and clear things...
+ if (flags & Fd_Shell_Command::CLEAR_TERMINAL)
+ shell_run_terminal->printf("\033[2J\033[H");
+ if (flags & Fd_Shell_Command::CLEAR_HISTORY)
+ shell_run_terminal->printf("\033[3J");
+ shell_run_terminal->scrollbar->value(0);
+ shell_run_terminal->printf("\033[0;32m%s\033[0m\n", expanded_cmd.c_str());
+ shell_run_window->label(expanded_cmd.c_str());
+
+ if (s_proc.popen((char *)expanded_cmd.c_str()) == NULL) {
+ shell_run_terminal->printf("\033[1;31mUnable to run shell command: %s\033[0m\n",
+ strerror(errno));
+ shell_run_window->label("FLUID Shell");
+ return;
+ }
+ shell_run_button->deactivate();
+
+ // if the function below does not for some reason, we will check periodically
+ // to see if the command is done
+ Fl::add_timeout(0.25, shell_timer_cb);
+ // this will tell us when the shell command is done
+ Fl::add_fd(s_proc.get_fileno(), shell_pipe_cb);
+}
+
+/**
+ Create an empty shell command structure.
+ */
+Fd_Shell_Command::Fd_Shell_Command()
+: shortcut(0),
+ storage(FD_STORE_USER),
+ condition(0),
+ flags(0),
+ shell_menu_item_(NULL)
+{
+}
+
+/**
+ Copy the aspects of a shell command dataset into a new shell command.
+
+ \param[in] rhs copy from this prototype
+ */
+Fd_Shell_Command::Fd_Shell_Command(const Fd_Shell_Command *rhs)
+: name(rhs->name),
+ label(rhs->label),
+ shortcut(rhs->shortcut),
+ storage(rhs->storage),
+ condition(rhs->condition),
+ condition_data(rhs->condition_data),
+ command(rhs->command),
+ flags(rhs->flags),
+ shell_menu_item_(NULL)
+{
+}
+
+/**
+ Create a default storage for a shell command and how it is accessible in FLUID.
+
+ \param[in] name is used as a stand-in for the command name and label
+ */
+Fd_Shell_Command::Fd_Shell_Command(const std::string &in_name)
+: name(in_name),
+ label(in_name),
+ shortcut(0),
+ storage(FD_STORE_USER),
+ condition(Fd_Shell_Command::ALWAYS),
+ command("echo \"Hello, FLUID!\""),
+ flags(Fd_Shell_Command::SAVE_PROJECT|Fd_Shell_Command::SAVE_SOURCECODE),
+ shell_menu_item_(NULL)
+{
+}
+
+/**
+ Create a storage for a shell command and how it is accessible in FLUID.
+
+ \param[in] in_name name of this command in the command list in the settings panel
+ \param[in] in_label label text in the main pulldown menu
+ \param[in] in_shortcut a keyboard shortcut that will also appear in the main menu
+ \param[in] in_storage storage location for this command
+ \param[in] in_condition commands can be hidden for certain platforms by setting a condition
+ \param[in] in_condition_data more details for future conditions, i.e. per user, per host, etc.
+ \param[in] in_command the shell command that we want to run
+ \param[in] in_flags some flags to tell FLUID to save the project, code, or strings before running the command
+ */
+Fd_Shell_Command::Fd_Shell_Command(const std::string &in_name,
+ const std::string &in_label,
+ Fl_Shortcut in_shortcut,
+ Fd_Tool_Store in_storage,
+ int in_condition,
+ const std::string &in_condition_data,
+ const std::string &in_command,
+ int in_flags)
+: name(in_name),
+ label(in_label),
+ shortcut(in_shortcut),
+ storage(in_storage),
+ condition(in_condition),
+ condition_data(in_condition_data),
+ command(in_command),
+ flags(in_flags),
+ shell_menu_item_(NULL)
+{
+}
+
+/**
+ Run this command now.
+
+ Will open the Shell Panel and execute the command if no other command is
+ currently running.
+ */
+void Fd_Shell_Command::run() {
+ if (!command.empty())
+ run_shell_command(command, flags);
+}
+
+/**
+ Update the shell submenu in main menu with the shortcut and a copy of the label.
+ */
+void Fd_Shell_Command::update_shell_menu() {
+ if (shell_menu_item_) {
+ const char *old_label = shell_menu_item_->label(); // can be NULL
+ const char *new_label = label.c_str(); // never NULL
+ if (!old_label || (old_label && strcmp(old_label, new_label))) {
+ if (old_label) ::free((void*)old_label);
+ shell_menu_item_->label(fl_strdup(new_label));
+ }
+ shell_menu_item_->shortcut(shortcut);
+ }
+}
+
+/**
+ Check if the set condition is met.
+
+ \return true if this command appears in the main menu
+ */
+bool Fd_Shell_Command::is_active() {
+ switch (condition) {
+ case ALWAYS: return true;
+ case NEVER: return false;
+#ifdef _WIN32
+ case MAC_ONLY: return false;
+ case UX_ONLY: return false;
+ case WIN_ONLY: return true;
+ case MAC_AND_UX_ONLY: return false;
+#elif defined(__APPLE__)
+ case MAC_ONLY: return true;
+ case UX_ONLY: return false;
+ case WIN_ONLY: return false;
+ case MAC_AND_UX_ONLY: return true;
+#else
+ case MAC_ONLY: return false;
+ case UX_ONLY: return true;
+ case WIN_ONLY: return false;
+ case MAC_AND_UX_ONLY: return true;
+#endif
+ case USER_ONLY: return false; // TODO: get user name
+ case HOST_ONLY: return false; // TODO: get host name
+ case ENV_ONLY: {
+ const char *value = fl_getenv(condition_data.c_str());
+ if (value && *value) return true;
+ return false;
+ }
+ }
+ return false;
+}
+
+void Fd_Shell_Command::read(Fl_Preferences &prefs) {
+ int tmp;
+ preferences_get(prefs, "name", name, "<unnamed>");
+ preferences_get(prefs, "label", label, "<no label>");
+ prefs.get("shortcut", tmp, 0);
+ shortcut = (Fl_Shortcut)tmp;
+ prefs.get("storage", tmp, -1);
+ if (tmp != -1) storage = (Fd_Tool_Store)tmp;
+ prefs.get("condition", condition, ALWAYS);
+ preferences_get(prefs, "condition_data", condition_data, "");
+ preferences_get(prefs, "command", command, "");
+ prefs.get("flags", flags, 0);
+}
+
+void Fd_Shell_Command::write(Fl_Preferences &prefs, bool save_location) {
+ preferences_set(prefs, "name", name);
+ preferences_set(prefs, "label", label);
+ if (shortcut != 0) prefs.set("shortcut", (int)shortcut);
+ if (save_location) prefs.set("storage", (int)storage);
+ if (condition != ALWAYS) prefs.set("condition", condition);
+ if (!condition_data.empty()) preferences_set(prefs, "condition_data", condition_data);
+ if (!command.empty()) preferences_set(prefs, "command", command);
+ if (flags != 0) prefs.set("flags", flags);
+}
+
+void Fd_Shell_Command::read(class Fd_Project_Reader *in) {
+ const char *c = in->read_word(1);
+ if (strcmp(c, "{")!=0) return; // expecting start of group
+ storage = FD_STORE_PROJECT;
+ for (;;) {
+ c = in->read_word(1);
+ if (strcmp(c, "}")==0) break; // end of command list
+ else if (strcmp(c, "name")==0)
+ name = in->read_word();
+ else if (strcmp(c, "label")==0)
+ label = in->read_word();
+ else if (strcmp(c, "shortcut")==0)
+ shortcut = in->read_int();
+ else if (strcmp(c, "condition")==0)
+ condition = in->read_int();
+ else if (strcmp(c, "condition_data")==0)
+ condition_data = in->read_word();
+ else if (strcmp(c, "command")==0)
+ command = in->read_word();
+ else if (strcmp(c, "flags")==0)
+ flags = in->read_int();
+ else
+ in->read_word(); // skip an unknown word
+ }
+}
+
+void Fd_Shell_Command::write(class Fd_Project_Writer *out) {
+ out->write_string("\n command {");
+ out->write_string("\n name "); out->write_word(name.c_str());
+ out->write_string("\n label "); out->write_word(label.c_str());
+ if (shortcut) out->write_string("\n shortcut %d", shortcut);
+ if (condition) out->write_string("\n condition %d", condition);
+ if (!condition_data.empty()) {
+ out->write_string("\n condition_data "); out->write_word(condition_data.c_str());
+ }
+ if (!command.empty()) {
+ out->write_string("\n command "); out->write_word(command.c_str());
+ }
+ if (flags) out->write_string("\n flags %d", flags);
+ out->write_string("\n }");
+}
+
+
+/**
+ Manage a list of shell commands and their parameters.
+ */
+Fd_Shell_Command_List::Fd_Shell_Command_List()
+: list(NULL),
+ list_size(0),
+ list_capacity(0),
+ shell_menu_(NULL)
+{
+}
+
+/**
+ Release all shell commands and destroy this class.
+ */
+Fd_Shell_Command_List::~Fd_Shell_Command_List() {
+ clear();
+}
+
+/**
+ Return the shell command at the given index.
+
+ \param[in] index must be between 0 and list_size-1
+ \return a pointer to the shell command data
+ */
+Fd_Shell_Command *Fd_Shell_Command_List::at(int index) const {
+ return list[index];
+}
+
+/**
+ Clear all shell commands.
+ */
+void Fd_Shell_Command_List::clear() {
+ if (list) {
+ for (int i=0; i<list_size; i++) {
+ delete list[i];
+ }
+ ::free(list);
+ list_size = 0;
+ list_capacity = 0;
+ list = 0;
+ }
+}
+
+/**
+ remove all shell commands of the given storage location from the list.
+ */
+void Fd_Shell_Command_List::clear(Fd_Tool_Store storage) {
+ for (int i=list_size-1; i>=0; i--) {
+ if (list[i]->storage == storage) {
+ remove(i);
+ }
+ }
+}
+
+/**
+ Read shell configuration from a preferences group.
+ */
+void Fd_Shell_Command_List::read(Fl_Preferences &prefs, Fd_Tool_Store storage) {
+ // import the old shell commands from previous user settings
+ if (&fluid_prefs == &prefs) {
+ int version;
+ prefs.get("shell_commands_version", version, 0);
+ if (version == 0) {
+ int save_fl, save_code, save_strings;
+ Fd_Shell_Command *cmd = new Fd_Shell_Command();
+ cmd->storage = FD_STORE_USER;
+ cmd->name = "Sample Shell Command";
+ cmd->label = "Sample Shell Command";
+ cmd->shortcut = FL_ALT+'g';
+ preferences_get(fluid_prefs, "shell_command", cmd->command, "echo \"Sample Shell Command\"");
+ fluid_prefs.get("shell_savefl", save_fl, 1);
+ fluid_prefs.get("shell_writecode", save_code, 1);
+ fluid_prefs.get("shell_writemsgs", save_strings, 0);
+ if (save_fl) cmd->flags |= Fd_Shell_Command::SAVE_PROJECT;
+ if (save_code) cmd->flags |= Fd_Shell_Command::SAVE_SOURCECODE;
+ if (save_strings) cmd->flags |= Fd_Shell_Command::SAVE_STRINGS;
+ add(cmd);
+ }
+ version = 1;
+ prefs.set("shell_commands_version", version);
+ }
+ Fl_Preferences shell_commands(prefs, "shell_commands");
+ int n = shell_commands.groups();
+ for (int i=0; i<n; i++) {
+ Fl_Preferences cmd_prefs(shell_commands, Fl_Preferences::Name(i));
+ Fd_Shell_Command *cmd = new Fd_Shell_Command();
+ cmd->storage = FD_STORE_USER;
+ cmd->read(cmd_prefs);
+ add(cmd);
+ }
+}
+
+/**
+ Write shell configuration to a preferences group.
+ */
+void Fd_Shell_Command_List::write(Fl_Preferences &prefs, Fd_Tool_Store storage) {
+ Fl_Preferences shell_commands(prefs, "shell_commands");
+ shell_commands.delete_all_groups();
+ int index = 0;
+ for (int i=0; i<list_size; i++) {
+ if (list[i]->storage == FD_STORE_USER) {
+ Fl_Preferences cmd(shell_commands, Fl_Preferences::Name(index++));
+ list[i]->write(cmd);
+ }
+ }
+}
+
+/**
+ Read shell configuration from a project file.
+ */
+void Fd_Shell_Command_List::read(Fd_Project_Reader *in) {
+ const char *c = in->read_word(1);
+ if (strcmp(c, "{")!=0) return; // expecting start of group
+ clear(FD_STORE_PROJECT);
+ for (;;) {
+ c = in->read_word(1);
+ if (strcmp(c, "}")==0) break; // end of command list
+ else if (strcmp(c, "command")==0) {
+ Fd_Shell_Command *cmd = new Fd_Shell_Command();
+ add(cmd);
+ cmd->read(in);
+ } else {
+ in->read_word(); // skip an unknown group
+ }
+ }
+}
+
+/**
+ Write shell configuration to a project file.
+ */
+void Fd_Shell_Command_List::write(Fd_Project_Writer *out) {
+ int n_in_project_file = 0;
+ for (int i=0; i<list_size; i++) {
+ if (list[i]->storage == FD_STORE_PROJECT)
+ n_in_project_file++;
+ }
+ if (n_in_project_file > 0) {
+ out->write_string("\nshell_commands {");
+ for (int i=0; i<list_size; i++) {
+ if (list[i]->storage == FD_STORE_PROJECT)
+ list[i]->write(out);
+ }
+ out->write_string("\n}");
+ }
+}
+
+/**
+ Add a previously created shell command to the end of the list.
+
+ \param[in] cmd a pointer to the command that we want to add
+ */
+void Fd_Shell_Command_List::add(Fd_Shell_Command *cmd) {
+ if (list_size == list_capacity) {
+ list_capacity += 16;
+ list = (Fd_Shell_Command**)::realloc(list, list_capacity * sizeof(Fd_Shell_Command*));
+ }
+ list[list_size++] = cmd;
+}
+
+/**
+ Insert a newly created shell command at the given position in the list.
+
+ \param[in] index must be between 0 and list_size-1
+ \param[in] cmd a pointer to the command that we want to add
+ */
+void Fd_Shell_Command_List::insert(int index, Fd_Shell_Command *cmd) {
+ if (list_size == list_capacity) {
+ list_capacity += 16;
+ list = (Fd_Shell_Command**)::realloc(list, list_capacity * sizeof(Fd_Shell_Command*));
+ }
+ ::memmove(list+index+1, list+index, (list_size-index)*sizeof(Fd_Shell_Command**));
+ list_size++;
+ list[index] = cmd;
+}
+
+/**
+ Remove and delete the command at the given index.
+
+ \param[in] index must be between 0 and list_size-1
+ */
+void Fd_Shell_Command_List::remove(int index) {
+ delete list[index];
+ list_size--;
+ ::memmove(list+index, list+index+1, (list_size-index)*sizeof(Fd_Shell_Command**));
+}
+
+/**
+ This is called whenever the user clicks a shell command menu in the main menu.
+
+ \param[in] u cast tp long to get the index of the shell command
+ */
+void menu_shell_cmd_cb(Fl_Widget*, void *u) {
+ long index = (long)(fl_intptr_t)u;
+ g_shell_config->list[index]->run();
+}
+
+/**
+ This is called when the user selects the menu to edit the shell commands.
+ It pops up the setting panel at the shell settings tab.
+ */
+void menu_shell_customize_cb(Fl_Widget*, void*) {
+ settings_window->show();
+ w_settings_tabs->value(w_settings_shell_tab);
+}
+
+/**
+ Rebuild the entire shell submenu from scratch and replace the old menu.
+ */
+void Fd_Shell_Command_List::rebuild_shell_menu() {
+ static Fl_Menu_Item *shell_submenu = NULL;
+ if (!shell_submenu)
+ shell_submenu = (Fl_Menu_Item*)main_menubar->find_item(menu_marker);
+
+ int i, j, num_active_items = 0;
+ // count the active commands
+ for (i=0; i<list_size; i++) {
+ if (list[i]->is_active()) num_active_items++;
+ }
+ // allocate a menu item array
+ Fl_Menu_Item *mi = (Fl_Menu_Item*)::calloc(num_active_items+2, sizeof(Fl_Menu_Item));
+ // set the menu item pointer for all active commands
+ for (i=j=0; i<list_size; i++) {
+ Fd_Shell_Command *cmd = list[i];
+ if (cmd->is_active()) {
+ cmd->shell_menu_item_ = mi + j;
+ mi[j].callback(menu_shell_cmd_cb);
+ mi[j].argument(i);
+ cmd->update_shell_menu();
+ j++;
+ }
+ }
+ if (j>0) mi[j-1].flags |= FL_MENU_DIVIDER;
+ mi[j].label(fl_strdup("Customize..."));
+ mi[j].shortcut(FL_ALT+'x');
+ mi[j].callback(menu_shell_customize_cb);
+ // replace the old menu array with the new one
+ Fl_Menu_Item *mi_old = shell_menu_;
+ shell_menu_ = mi;
+ shell_submenu->user_data(shell_menu_);
+ // free all resources from the old menu
+ if (mi_old && (mi_old != default_menu)) {
+ for (i=0; ; i++) {
+ const char *label = mi_old[i].label();
+ if (!label) break;
+ ::free((void*)label);
+ }
+ ::free(mi_old);
+ }
+}
+
+/**
+ Tell the settings dialog to query this list and update its GUI elements.
+ */
+void Fd_Shell_Command_List::update_settings_dialog() {
+ if (w_settings_shell_tab)
+ w_settings_shell_tab->do_callback(w_settings_shell_tab, LOAD);
+}
+
+/**
+ The default shell submenu in batch mode.
+ */
+Fl_Menu_Item Fd_Shell_Command_List::default_menu[] = {
+ { "Customize...", FL_ALT+'x', menu_shell_customize_cb },
+ { NULL }
+};
+
+/**
+ Used to find the shell submenu within the main menu tree.
+ */
+void Fd_Shell_Command_List::menu_marker(Fl_Widget*, void*) {
+ // intentionally left empty
+}
+
+/**
+ Export all selected shell commands to an external file.
+
+ Verify that g_shell_config and w_settings_shell_list are not NULL. Open a
+ file chooser and export all items that are selected in w_settings_shell_list
+ into an external file.
+ */
+void Fd_Shell_Command_List::export_selected() {
+ if (!g_shell_config || (g_shell_config->list_size == 0)) return;
+ if (!w_settings_shell_list) return;
+
+ Fl_Native_File_Chooser dialog;
+ dialog.title("Export selected shell commands:");
+ dialog.type(Fl_Native_File_Chooser::BROWSE_SAVE_FILE);
+ dialog.filter("FLUID Files\t*.flcmd\n");
+ dialog.directory(g_project.projectfile_path().c_str());
+ dialog.preset_file((g_project.basename() + ".flcmd").c_str());
+ if (dialog.show() != 0) return;
+
+ Fl_Preferences file(dialog.filename(), "flcmd.fluid.fltk.org", NULL, (Fl_Preferences::Root)(Fl_Preferences::C_LOCALE|Fl_Preferences::CLEAR));
+ Fl_Preferences shell_commands(file, "shell_commands");
+ int i, index = 0, n = w_settings_shell_list->size();
+ for (i = 0; i < n; i++) {
+ if (w_settings_shell_list->selected(i+1)) {
+ Fl_Preferences cmd(shell_commands, Fl_Preferences::Name(index++));
+ g_shell_config->list[i]->write(cmd, true);
+ }
+ }
+}
+
+/**
+ Import shell commands from an external file and add them to the list.
+
+ Verify that g_shell_config and w_settings_shell_list are not NULL. Open a
+ file chooser and import all items.
+ */
+void Fd_Shell_Command_List::import_from_file() {
+ if (!g_shell_config || (g_shell_config->list_size == 0)) return;
+ if (!w_settings_shell_list) return;
+
+ Fl_Native_File_Chooser dialog;
+ dialog.title("Import shell commands:");
+ dialog.type(Fl_Native_File_Chooser::BROWSE_FILE);
+ dialog.filter("FLUID Files\t*.flcmd\n");
+ dialog.directory(g_project.projectfile_path().c_str());
+ dialog.preset_file((g_project.basename() + ".flcmd").c_str());
+ if (dialog.show() != 0) return;
+
+ Fl_Preferences file(dialog.filename(), "flcmd.fluid.fltk.org", NULL, Fl_Preferences::C_LOCALE);
+ Fl_Preferences shell_commands(file, "shell_commands");
+ int i, n = shell_commands.groups();
+ for (i = 0; i < n; i++) {
+ Fl_Preferences cmd_prefs(shell_commands, Fl_Preferences::Name(i));
+ Fd_Shell_Command *cmd = new Fd_Shell_Command();
+ cmd->storage = FD_STORE_USER;
+ cmd->read(cmd_prefs);
+ g_shell_config->add(cmd);
+ }
+ w_settings_shell_list->do_callback(w_settings_shell_list, LOAD);
+ w_settings_shell_cmd->do_callback(w_settings_shell_cmd, LOAD);
+ w_settings_shell_toolbox->do_callback(w_settings_shell_toolbox, LOAD);
+ g_shell_config->rebuild_shell_menu();
+}
+
+/**
+ A pointer to the list of shell commands if we are not in batch mode.
+ */
+Fd_Shell_Command_List *g_shell_config = NULL;
+