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Diffstat (limited to 'src/Fl_Gl_Choice.cxx')
-rw-r--r--src/Fl_Gl_Choice.cxx7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/Fl_Gl_Choice.cxx b/src/Fl_Gl_Choice.cxx
index 55acac03c..7af80398a 100644
--- a/src/Fl_Gl_Choice.cxx
+++ b/src/Fl_Gl_Choice.cxx
@@ -20,7 +20,6 @@
#if HAVE_GL
# include <FL/Fl.H>
-# include <FL/Fl_Graphics_Driver.H>
# include <stdlib.h>
# include "Fl_Gl_Choice.H"
# include <FL/Fl_Gl_Window.H>
@@ -76,7 +75,6 @@ static Fl_Window* cached_window;
#ifdef FL_CFG_GFX_QUARTZ
-#include "drivers/Cocoa/Fl_Cocoa_Screen_Driver.H"
extern void gl_texture_reset();
Fl_Gl_Choice *Fl_Cocoa_Gl_Window_Driver::find(int m, const int *alistp)
@@ -97,9 +95,9 @@ GLContext Fl_Cocoa_Gl_Window_Driver::create_gl_context(Fl_Window* window, const
// resets the pile of string textures used to draw strings
// necessary before the first context is created
if (!shared_ctx) gl_texture_reset();
- context = create_GLcontext_for_window(g->pixelformat, shared_ctx, window);
+ context = create_GLcontext_for_window((NSOpenGLPixelFormat*)g->pixelformat, shared_ctx, window);
if (!context) return 0;
- add_context((GLContext)context);
+ add_context(context);
return (context);
}
@@ -125,6 +123,7 @@ void Fl_Cocoa_Gl_Window_Driver::delete_gl_context(GLContext context) {
#ifdef FL_CFG_GFX_GDI
# include <FL/x.H>
+# include <FL/Fl_Graphics_Driver.H>
#include "drivers/WinAPI/Fl_WinAPI_Window_Driver.H"
extern void fl_save_dc(HWND, HDC);