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-rw-r--r--src/Fl_Gl_Window.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx
index db6fe011d..a7a98f5bc 100644
--- a/src/Fl_Gl_Window.cxx
+++ b/src/Fl_Gl_Window.cxx
@@ -336,7 +336,7 @@ void Fl_Gl_Window::flush() {
if (overlay == this) {
// don't draw if only the overlay is damaged:
if (damage1_ || damage() != FL_DAMAGE_OVERLAY || !save_valid) draw();
- // we use a seperate context for the copy because rasterpos must be 0
+ // we use a separate context for the copy because rasterpos must be 0
// and depth test needs to be off:
static GLContext ortho_context = 0;
static Fl_Gl_Window* ortho_window = 0;