diff options
Diffstat (limited to 'src/Fl_Light_Button.cxx')
| -rw-r--r-- | src/Fl_Light_Button.cxx | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/src/Fl_Light_Button.cxx b/src/Fl_Light_Button.cxx new file mode 100644 index 000000000..dcf7400f5 --- /dev/null +++ b/src/Fl_Light_Button.cxx @@ -0,0 +1,47 @@ +// Fl_Light_Button.C + +// Subclass of Fl_Button where the "box" indicates whether it is +// pushed or not, and the "down box" is drawn small and square on +// the left to indicate the current state. + +// The default down_box of zero draws a rectangle designed to look +// just like Flame's buttons. + +#include <FL/Fl.H> +#include <FL/Fl_Light_Button.H> +#include <FL/fl_draw.H> + +void Fl_Light_Button::draw() { + if (box()) draw_box(this==Fl::pushed() ? down(box()) : box(), color()); + Fl_Color col = value() ? selection_color() : color(); + int d = h()/6; + int W = w()<h() ? w() : h(); + if (down_box()) { + // draw other down_box() styles: + draw_box(down_box(), x()+d, y()+d+1, W-2*d-2, W-2*d-2, col); + } else { + // if down_box() is zero, draw light button style: + int hh = h()-2*d; + int ww = hh/2+1; + int xx = d*2; + if (w()<ww+2*xx) xx = (w()-ww)/2; + draw_box(FL_THIN_DOWN_BOX, x()+xx, y()+d, ww, hh, col); + } + draw_label(x()+W-d, y(), w()-W+d, h()); +} + +int Fl_Light_Button::handle(int event) { + switch (event) { + case FL_RELEASE: + if (box()) redraw(); + default: + return Fl_Button::handle(event); + } +} + +Fl_Light_Button::Fl_Light_Button(int x, int y, int w, int h, const char* l) +: Fl_Button(x, y, w, h, l) { + type(FL_TOGGLE_BUTTON); + selection_color(FL_YELLOW); + align(FL_ALIGN_LEFT|FL_ALIGN_INSIDE); +} |
