diff options
Diffstat (limited to 'src/Fl_Overlay_Window.cxx')
| -rw-r--r-- | src/Fl_Overlay_Window.cxx | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/src/Fl_Overlay_Window.cxx b/src/Fl_Overlay_Window.cxx new file mode 100644 index 000000000..7bbd85904 --- /dev/null +++ b/src/Fl_Overlay_Window.cxx @@ -0,0 +1,115 @@ +// Fl_Overlay_Window.C + +// A window using double-buffering and able to draw an overlay +// on top of that. Uses the hardware to draw the overlay if +// possible, otherwise it just draws in the front buffer. + +#include <config.h> +#include <FL/Fl.H> +#include <FL/Fl_Overlay_Window.H> +#include <FL/fl_draw.H> +#include <FL/x.H> + +void Fl_Overlay_Window::show() { + Fl_Double_Window::show(); + if (overlay_ && overlay_ != this) overlay_->show(); +} + +void Fl_Overlay_Window::hide() { + Fl_Double_Window::hide(); +} + +void Fl_Overlay_Window::flush() { + // a non-zero argument copies entire back buffer to window, erasing + // the overlay. We should only do this if fake overlay needs redraw: + uchar overlay_damage = damage()&8; clear_damage(damage()&~8); + _flush(overlay_damage); + if (overlay_ == this) draw_overlay(); +} + +void Fl_Overlay_Window::resize(int X, int Y, int W, int H) { + Fl_Double_Window::resize(X,Y,W,H); + if (overlay_ && overlay_!=this) overlay_->resize(0,0,w(),h()); +} + +Fl_Overlay_Window::~Fl_Overlay_Window() { + hide(); +// delete overlay; this is done by ~Fl_Group +} + +#if !HAVE_OVERLAY + +int Fl_Overlay_Window::can_do_overlay() {return 0;} + +void Fl_Overlay_Window::redraw_overlay() {overlay_ = this; damage(8);} + +#else + +extern XVisualInfo *fl_find_overlay_visual(); +extern XVisualInfo *fl_overlay_visual; +extern Colormap fl_overlay_colormap; +extern unsigned long fl_transparent_pixel; +static GC gc; // the GC used by all X windows +extern uchar fl_overlay; // changes how fl_color(x) works + +class _Fl_Overlay : public Fl_Window { + friend class Fl_Overlay_Window; + void flush(); + void show(); +public: + _Fl_Overlay(int x, int y, int w, int h) : + Fl_Window(x,y,w,h) {deactivate();} +}; + +int Fl_Overlay_Window::can_do_overlay() { + return fl_find_overlay_visual() != 0; +} + +void _Fl_Overlay::show() { + if (shown()) {Fl_Window::show(); return;} + fl_background_pixel = int(fl_transparent_pixel); + Fl_X::make_xid(this, fl_overlay_visual, fl_overlay_colormap); + fl_background_pixel = -1; + // find the outermost window to tell wm about the colormap: + Fl_Window *w = window(); + for (;;) {Fl_Window *w1 = w->window(); if (!w1) break; w = w1;} + XSetWMColormapWindows(fl_display, fl_xid(w), &(Fl_X::i(this)->xid), 1); +} + +void _Fl_Overlay::flush() { + fl_window = fl_xid(this); + if (!gc) gc = XCreateGC(fl_display, fl_xid(this), 0, 0); + fl_gc = gc; + fl_overlay = 1; + Fl_Overlay_Window *w = (Fl_Overlay_Window *)parent(); + Fl_X *i = Fl_X::i(this); + if (damage() != 2) XClearWindow(fl_display, fl_xid(this)); + fl_clip_region(i->region); i->region = 0; + w->draw_overlay(); + fl_overlay = 0; +} + +void Fl_Overlay_Window::redraw_overlay() { + if (!fl_display) return; // this prevents fluid -c from opening display + if (!overlay_) { + if (can_do_overlay()) { + Fl_Group::current(this); + overlay_ = new _Fl_Overlay(0,0,w(),h()); + Fl_Group::current(0); + } else { + overlay_ = this; // fake the overlay + } + } + if (shown()) { + if (overlay_ == this) + damage(8); + else if (!overlay_->shown()) + overlay_->show(); + else + overlay_->redraw(); + } +} + +#endif + +// End of Fl_Overlay_Window.C |
