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-rw-r--r--src/Fl_SVG_Image.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Fl_SVG_Image.cxx b/src/Fl_SVG_Image.cxx
index 2e5904a21..3c528170c 100644
--- a/src/Fl_SVG_Image.cxx
+++ b/src/Fl_SVG_Image.cxx
@@ -240,11 +240,11 @@ void Fl_SVG_Image::draw(int X, int Y, int W, int H, int cx, int cy) {
f = Fl::screen_driver()->retina_factor() * fl_graphics_driver->scale();
}
int w1 = w(), h1 = h();
- /* When f > 1, there may be several pixels per drawing unit in an area
+ /* When f > 1, there may be several pixels per FLTK unit in an area
of size w() x h() of the display. This occurs, e.g., with Apple retina displays
and when the display is rescaled.
The SVG is rasterized to the area dimension in pixels. The image is then drawn
- scaled to its size expressed in drawing units. With this procedure,
+ scaled to its size expressed in FLTK units. With this procedure,
the SVG image is drawn using the full resolution of the display.
*/
resize(f*w(), f*h());