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Diffstat (limited to 'src/Fl_Sys_Menu_Bar.mm')
| -rw-r--r-- | src/Fl_Sys_Menu_Bar.mm | 549 |
1 files changed, 0 insertions, 549 deletions
diff --git a/src/Fl_Sys_Menu_Bar.mm b/src/Fl_Sys_Menu_Bar.mm deleted file mode 100644 index 22d7c983a..000000000 --- a/src/Fl_Sys_Menu_Bar.mm +++ /dev/null @@ -1,549 +0,0 @@ -// -// "$Id$" -// -// MacOS system menu bar widget for the Fast Light Tool Kit (FLTK). -// -// Copyright 1998-2013 by Bill Spitzak and others. -// -// This library is free software. Distribution and use rights are outlined in -// the file "COPYING" which should have been included with this file. If this -// file is missing or damaged, see the license at: -// -// http://www.fltk.org/COPYING.php -// -// Please report all bugs and problems on the following page: -// -// http://www.fltk.org/str.php -// - -/* - * This code has been tested on the "menubar" sample program and provides - * basic functionality. - * - * To use the System Menu Bar, simply replace the main Fl_Menu_Bar - * in an application with Fl_Sys_Menu_Bar. - * - * FLTK features not supported by the Mac System menu - * - * - no symbolic labels - * - no embossed labels - * - no font sizes - * - * Many other calls of the parent class don't work. - */ - -#if defined(__APPLE__) || defined(FL_DOXYGEN) // PORTME: Fl_Screen_Driver - platform system menu bar -#include <FL/Fl_Menu_Item.H> -#include <FL/Fl_Sys_Menu_Bar.H> -#include <FL/x.H> -#include <FL/Fl.H> - -#import <Cocoa/Cocoa.h> - -#include "flstring.h" -#include <stdio.h> -#include <ctype.h> -#include <stdarg.h> - -typedef const Fl_Menu_Item *pFl_Menu_Item; - -Fl_Sys_Menu_Bar *fl_sys_menu_bar = 0; -static Fl_Menu_Bar *custom_menu; - -static char *remove_ampersand(const char *s); -extern void (*fl_lock_function)(); -extern void (*fl_unlock_function)(); - -/* Each MacOS system menu item contains a pointer to a record of type sys_menu_item defined below. - The purpose of these records is to associate each MacOS system menu item with a relevant Fl_Menu_Item. - - If use_index is YES, the "index" field is used, and fl_sys_menu_bar->menu() + index is the address - of the relevant Fl_Menu_Item; - Otherwise, the "item" field points to the relevant Fl_Menu_Item. - This allows the MacOS system menu to use the same Fl_Menu_Item's as those used by FLTK menus, - the address of which can be relocated by the FLTK menu logic. - The "item" field is used for non-relocatable Fl_Menu_Item's associated to FL_SUBMENU_POINTER. - Sending the getFlItem message to a MacOS system menu item (of class FLMenuItem) returns the address - of the relevant Fl_Menu_Item. -*/ -typedef struct { - union { - int index; - const Fl_Menu_Item *item; - }; - BOOL use_index; -} sys_menu_item; - -// Apple App Menu -const char *Fl_Mac_App_Menu::about = "About %@"; -const char *Fl_Mac_App_Menu::print = "Print Front Window"; -const char *Fl_Mac_App_Menu::services = "Services"; -const char *Fl_Mac_App_Menu::hide = "Hide %@"; -const char *Fl_Mac_App_Menu::hide_others = "Hide Others"; -const char *Fl_Mac_App_Menu::show = "Show All"; -const char *Fl_Mac_App_Menu::quit = "Quit %@"; - - -@interface FLMenuItem : NSMenuItem { -} -- (const Fl_Menu_Item*) getFlItem; -- (void) itemCallback:(Fl_Menu_*)menu; -- (void) doCallback; -- (void) customCallback; -- (void) directCallback; -- (void) setKeyEquivalentModifierMask:(int)value; -- (void) setFltkShortcut:(int)key; -+ (int) addNewItem:(const Fl_Menu_Item*)mitem menu:(NSMenu*)menu action:(SEL)selector; -@end - -@implementation FLMenuItem -- (const Fl_Menu_Item*) getFlItem -// returns the Fl_Menu_Item corresponding to this system menu item -{ - sys_menu_item *smi = (sys_menu_item*)[(NSData*)[self representedObject] bytes]; - if (smi->use_index) return fl_sys_menu_bar->menu() + smi->index; - return smi->item; -} -- (void) itemCallback:(Fl_Menu_*)menu -{ - const Fl_Menu_Item *item = [self getFlItem]; - menu->picked(item); - if ( item->flags & FL_MENU_TOGGLE ) { // update the menu toggle symbol - [self setState:(item->value() ? NSOnState : NSOffState)]; - } - else if ( item->flags & FL_MENU_RADIO ) { // update the menu radio symbols - NSMenu* menu = [self menu]; - NSInteger flRank = [menu indexOfItem:self]; - NSInteger last = [menu numberOfItems] - 1; - int from = flRank; - while(from > 0) { - if ([[menu itemAtIndex:from-1] isSeparatorItem]) break; - item = [(FLMenuItem*)[menu itemAtIndex:from-1] getFlItem]; - if ( !(item->flags & FL_MENU_RADIO) ) break; - from--; - } - int to = flRank; - while (to < last) { - if ([[menu itemAtIndex:to+1] isSeparatorItem]) break; - item = [(FLMenuItem*)[menu itemAtIndex:to+1] getFlItem]; - if (!(item->flags & FL_MENU_RADIO)) break; - to++; - } - for(int i = from; i <= to; i++) { - NSMenuItem *nsitem = [menu itemAtIndex:i]; - [nsitem setState:(nsitem != self ? NSOffState : NSOnState)]; - } - } -} -- (void) doCallback -{ - fl_lock_function(); - [self itemCallback:fl_sys_menu_bar]; - fl_unlock_function(); -} -- (void) customCallback -{ - fl_lock_function(); - [self itemCallback:custom_menu]; - fl_unlock_function(); -} -- (void) directCallback -{ - fl_lock_function(); - Fl_Menu_Item *item = (Fl_Menu_Item *)[(NSData*)[self representedObject] bytes]; - if ( item && item->callback() ) item->do_callback(NULL); - fl_unlock_function(); -} -- (void) setKeyEquivalentModifierMask:(int)value -{ - NSUInteger macMod = 0; - if ( value & FL_META ) macMod = NSCommandKeyMask; - if ( value & FL_SHIFT || isupper(value) ) macMod |= NSShiftKeyMask; - if ( value & FL_ALT ) macMod |= NSAlternateKeyMask; - if ( value & FL_CTRL ) macMod |= NSControlKeyMask; - [super setKeyEquivalentModifierMask:macMod]; -} -- (void) setFltkShortcut:(int)key -{ - // Separate key and modifier - int mod = key; - mod &= ~FL_KEY_MASK; // modifier(s) - key &= FL_KEY_MASK; // key - unichar mac_key = (unichar)key; - if ( (key >= (FL_F+1)) && (key <= FL_F_Last) ) { // Handle function keys - int fkey_num = (key - FL_F); // 1,2.. - mac_key = NSF1FunctionKey + fkey_num - 1; - } - [self setKeyEquivalent:[NSString stringWithCharacters:&mac_key length:1]]; - [self setKeyEquivalentModifierMask:mod]; -} -+ (int) addNewItem:(const Fl_Menu_Item*)mitem menu:(NSMenu*)menu action:(SEL)selector -{ - char *name = remove_ampersand(mitem->label()); - NSString *title = NSLocalizedString([NSString stringWithUTF8String:name], nil); - free(name); - FLMenuItem *item = [[FLMenuItem alloc] initWithTitle:title - action:selector - keyEquivalent:@""]; - sys_menu_item smi; - // >= 0 if mitem is in the menu items of fl_sys_menu_bar, -1 if not - smi.index = (fl_sys_menu_bar ? fl_sys_menu_bar->find_index(mitem) : -1); - smi.use_index = (smi.index >= 0); - if (!smi.use_index) smi.item = mitem; - NSData *pointer = [NSData dataWithBytes:&smi length:sizeof(smi)]; - [item setRepresentedObject:pointer]; - [menu addItem:item]; - [item setTarget:item]; - int retval = [menu indexOfItem:item]; - [item release]; - return retval; -} -@end - - -void fl_mac_set_about( Fl_Callback *cb, void *user_data, int shortcut) -{ - fl_open_display(); - Fl_Menu_Item aboutItem; - memset(&aboutItem, 0, sizeof(Fl_Menu_Item)); - aboutItem.callback(cb); - aboutItem.user_data(user_data); - aboutItem.shortcut(shortcut); - NSMenu *appleMenu = [[[NSApp mainMenu] itemAtIndex:0] submenu]; - CFStringRef cfname = CFStringCreateCopy(NULL, (CFStringRef)[[appleMenu itemAtIndex:0] title]); - [appleMenu removeItemAtIndex:0]; - FLMenuItem *item = [[[FLMenuItem alloc] initWithTitle:(NSString*)cfname - action:@selector(directCallback) - keyEquivalent:@""] autorelease]; - if (aboutItem.shortcut()) - [item setFltkShortcut:aboutItem.shortcut()]; - NSData *pointer = [NSData dataWithBytes:&aboutItem length:sizeof(Fl_Menu_Item)]; - [item setRepresentedObject:pointer]; - [appleMenu insertItem:item atIndex:0]; - CFRelease(cfname); - [item setTarget:item]; -} - -/* - * Set a shortcut for an Apple menu item using the FLTK shortcut descriptor. - */ -static void setMenuShortcut( NSMenu* mh, int miCnt, const Fl_Menu_Item *m ) -{ - if ( !m->shortcut_ ) - return; - if ( m->flags & FL_SUBMENU ) - return; - if ( m->flags & FL_SUBMENU_POINTER ) - return; - FLMenuItem* menuItem = (FLMenuItem*)[mh itemAtIndex:miCnt]; - [menuItem setFltkShortcut:(m->shortcut_)]; -} - - -/* - * Set the Toggle and Radio flag based on FLTK flags - */ -static void setMenuFlags( NSMenu* mh, int miCnt, const Fl_Menu_Item *m ) -{ - if ( m->flags & FL_MENU_TOGGLE ) - { - NSMenuItem *menuItem = [mh itemAtIndex:miCnt]; - [menuItem setState:(m->flags & FL_MENU_VALUE ? NSOnState : NSOffState)]; - } - else if ( m->flags & FL_MENU_RADIO ) { - NSMenuItem *menuItem = [mh itemAtIndex:miCnt]; - [menuItem setState:(m->flags & FL_MENU_VALUE ? NSOnState : NSOffState)]; - } -} - -static char *remove_ampersand(const char *s) -{ - char *ret = strdup(s); - const char *p = s; - char *q = ret; - while(*p != 0) { - if (p[0]=='&') { - if (p[1]=='&') { - *q++ = '&'; p+=2; - } else { - p++; - } - } else { - *q++ = *p++; - } - } - *q = 0; - return ret; -} - - -/* - * create a sub menu for a specific menu handle - */ -static void createSubMenu( NSMenu *mh, pFl_Menu_Item &mm, const Fl_Menu_Item *mitem, SEL selector) -{ - NSMenu *submenu; - int miCnt, flags; - - if (mitem) { - NSMenuItem *menuItem; - char *ts = remove_ampersand(mitem->text); - NSString *title = NSLocalizedString([NSString stringWithUTF8String:ts], nil); - free(ts); - submenu = [[NSMenu alloc] initWithTitle:(NSString*)title]; - [submenu setAutoenablesItems:NO]; - - int cnt; - cnt = [mh numberOfItems]; - cnt--; - menuItem = [mh itemAtIndex:cnt]; - [menuItem setSubmenu:submenu]; - [submenu release]; - } else submenu = mh; - - while ( mm->text ) { - if (!mm->visible() ) { // skip invisible items and submenus - mm = mm->next(0); - continue; - } - miCnt = [FLMenuItem addNewItem:mm menu:submenu action:selector]; - setMenuFlags( submenu, miCnt, mm ); - setMenuShortcut( submenu, miCnt, mm ); - if (mitem && (mm->flags & FL_MENU_INACTIVE || mitem->flags & FL_MENU_INACTIVE)) { - NSMenuItem *item = [submenu itemAtIndex:miCnt]; - [item setEnabled:NO]; - } - flags = mm->flags; - if ( mm->flags & FL_SUBMENU ) - { - mm++; - createSubMenu( submenu, mm, mm - 1, selector); - } - else if ( mm->flags & FL_SUBMENU_POINTER ) - { - const Fl_Menu_Item *smm = (Fl_Menu_Item*)mm->user_data_; - createSubMenu( submenu, smm, mm, selector); - } - if ( flags & FL_MENU_DIVIDER ) { - [submenu addItem:[NSMenuItem separatorItem]]; - } - mm++; - } -} - - -/* - * convert a complete Fl_Menu_Item array into a series of menus in the top menu bar - * ALL PREVIOUS SYSTEM MENUS, EXCEPT THE APPLICATION MENU, ARE REPLACED BY THE NEW DATA - */ -static void convertToMenuBar(const Fl_Menu_Item *mm) -{ - NSMenu *fl_system_menu = [NSApp mainMenu]; - int count;//first, delete all existing system menus - count = [fl_system_menu numberOfItems]; - for(int i = count - 1; i > 0; i--) { - [fl_system_menu removeItem:[fl_system_menu itemAtIndex:i]]; - } - if (mm) createSubMenu(fl_system_menu, mm, NULL, @selector(doCallback)); -} - - -/** - * @brief create a system menu bar using the given list of menu structs - * - * \author Matthias Melcher - * - * @param m list of Fl_Menu_Item - */ -void Fl_Sys_Menu_Bar::menu(const Fl_Menu_Item *m) -{ - fl_open_display(); - Fl_Menu_Bar::menu( m ); - convertToMenuBar(m); -} - - -/** - * @brief Add a new menu item to the system menu bar. - * - * Add to the system menu bar a new menu item, with a title string, shortcut int, - * callback, argument to the callback, and flags. - * - * @param label - new menu item's label - * @param shortcut - new menu item's integer shortcut (can be 0 for none, or e.g. FL_ALT+'x') - * @param cb - callback to be invoked when item selected (can be 0 for none, in which case the menubar's callback() can be used instead) - * @param user_data - argument to the callback - * @param flags - item's flags, e.g. ::FL_MENU_TOGGLE, etc. - * - * \returns the index into the menu() array, where the entry was added - * - * @see Fl_Menu_::add(const char* label, int shortcut, Fl_Callback *cb, void *user_data, int flags) - */ -int Fl_Sys_Menu_Bar::add(const char* label, int shortcut, Fl_Callback *cb, void *user_data, int flags) -{ - fl_open_display(); - int index = Fl_Menu_::add(label, shortcut, cb, user_data, flags); - update(); - return index; -} - -/** - * Forms-compatible procedure to add items to the system menu bar - * - * \returns the index into the menu() array, where the entry was added - * @see Fl_Menu_::add(const char* str) - */ -int Fl_Sys_Menu_Bar::add(const char* str) -{ - fl_open_display(); - int index = Fl_Menu_::add(str); - update(); - return index; -} - -/** - * @brief insert in the system menu bar a new menu item - * - * Insert in the system menu bar a new menu item, with a title string, shortcut int, - * callback, argument to the callback, and flags. - * - * \returns the index into the menu() array, where the entry was inserted - * @see Fl_Menu_::insert(int index, const char* label, int shortcut, Fl_Callback *cb, void *user_data, int flags) - */ -int Fl_Sys_Menu_Bar::insert(int index, const char* label, int shortcut, Fl_Callback *cb, void *user_data, int flags) -{ - fl_open_display(); - int menu_index = Fl_Menu_::insert(index, label, shortcut, cb, user_data, flags); - update(); - return menu_index; -} - -void Fl_Sys_Menu_Bar::clear() -{ - Fl_Menu_::clear(); - convertToMenuBar(NULL); -} - -int Fl_Sys_Menu_Bar::clear_submenu(int index) -{ - int retval = Fl_Menu_::clear_submenu(index); - if (retval != -1) update(); - return retval; -} - -/** - * @brief remove an item from the system menu bar - * - * @param index the index of the item to remove - */ -void Fl_Sys_Menu_Bar::remove(int index) -{ - Fl_Menu_::remove(index); - update(); -} - - -/** - * @brief rename an item from the system menu bar - * - * @param index the index of the item to rename - * @param name the new item name as a UTF8 string - */ -void Fl_Sys_Menu_Bar::replace(int index, const char *name) -{ - Fl_Menu_::replace(index, name); // index - update(); -} - -void Fl_Sys_Menu_Bar::update() -{ - convertToMenuBar(Fl_Menu_::menu()); -} - -/* - * Draw the menu bar. - * Nothing here because the OS does this for us. - */ -void Fl_Sys_Menu_Bar::draw() { -} - -static int process_sys_menu_shortcuts(int event) -{ - if (event != FL_SHORTCUT || !fl_sys_menu_bar || Fl::modal()) return 0; - // is the last event the shortcut of an item of the fl_sys_menu_bar menu ? - const Fl_Menu_Item *item = fl_sys_menu_bar->menu()->test_shortcut(); - if (!item) return 0; - if (item->visible()) // have the system menu process the shortcut, highlighting the corresponding menu - [[NSApp mainMenu] performKeyEquivalent:[NSApp currentEvent]]; - else // have FLTK process the shortcut associated to an invisible Fl_Menu_Item - fl_sys_menu_bar->picked(item); - return 1; -} - - -/** - The constructor. - On Mac OS X, all arguments are unused. On other platforms they are used as by Fl_Menu_Bar::Fl_Menu_Bar(). - */ -Fl_Sys_Menu_Bar::Fl_Sys_Menu_Bar(int x,int y,int w,int h,const char *l) -: Fl_Menu_Bar(x,y,w,h,l) -{ - deactivate(); // don't let the old area take events - if (fl_sys_menu_bar) delete fl_sys_menu_bar; - fl_sys_menu_bar = this; - Fl::add_handler(process_sys_menu_shortcuts); -} - -/** The destructor */ -Fl_Sys_Menu_Bar::~Fl_Sys_Menu_Bar() -{ - fl_sys_menu_bar = 0; - clear(); - Fl::remove_handler(process_sys_menu_shortcuts); -} - -/** \class Fl_Mac_App_Menu - Mac OS-specific class allowing to customize and localize the application menu. - - The public class attributes are used to build the application menu. They can be localized - at run time to any UTF-8 text by placing instructions such as this before fl_open_display() - gets called: - \verbatim - Fl_Mac_App_Menu::print = "Imprimer la fenĂȘtre"; - \endverbatim - \see \ref osissues_macos for another way to localization. - */ - - -/** Adds custom menu item(s) to the application menu of the system menu bar. - They are positioned after the "Print Front Window" item, or at its place - if it was removed with <tt>Fl_Mac_App_Menu::print = ""</tt>. - \param m zero-ending array of Fl_Menu_Item 's. - */ -void Fl_Mac_App_Menu::custom_application_menu_items(const Fl_Menu_Item *m) -{ - fl_open_display(); // create the system menu, if needed - custom_menu = new Fl_Menu_Bar(0,0,0,0); - custom_menu->menu(m); - NSMenu *menu = [[[NSApp mainMenu] itemAtIndex:0] submenu]; // the application menu - NSInteger to_index; - if ([[menu itemAtIndex:2] action] != @selector(printPanel)) { // the 'Print' item was removed - [menu insertItem:[NSMenuItem separatorItem] atIndex:1]; - to_index = 2; - } else to_index = 3; // after the "Print Front Window" item - NSInteger count = [menu numberOfItems]; - createSubMenu(menu, m, NULL, @selector(customCallback)); // add new items at end of application menu - NSInteger count2 = [menu numberOfItems]; - for (NSInteger i = count; i < count2; i++) { // move new items to their desired position in application menu - NSMenuItem *item = [menu itemAtIndex:i]; - [item retain]; - [menu removeItemAtIndex:i]; - [menu insertItem:item atIndex:to_index++]; - [item release]; - } -} -#endif /* __APPLE__ */ // PORTME: Fl_Screen_Driver - platform system menu bar - -// -// End of "$Id$". -// |
