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-rw-r--r--src/Fl_get_key.cxx16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/Fl_get_key.cxx b/src/Fl_get_key.cxx
index 0a10fd6a3..2065a3654 100644
--- a/src/Fl_get_key.cxx
+++ b/src/Fl_get_key.cxx
@@ -1,5 +1,5 @@
//
-// "$Id: Fl_get_key.cxx,v 1.5.2.3.2.1 2001/11/22 15:35:01 easysw Exp $"
+// "$Id: Fl_get_key.cxx,v 1.5.2.3.2.2 2001/11/27 17:44:06 easysw Exp $"
//
// Keyboard state routines for the Fast Light Tool Kit (FLTK).
//
@@ -24,15 +24,17 @@
//
#ifdef WIN32
-#include "Fl_get_key_win32.cxx"
+# include "Fl_get_key_win32.cxx"
+#elif defined(__APPLE__)
+# include "Fl_get_key_mac.cxx"
#else
// Return the current state of a key. This is the X version. I identify
// keys (mostly) by the X keysym. So this turns the keysym into a keycode
// and looks it up in the X key bit vector, which Fl_x.cxx keeps track of.
-#include <FL/Fl.H>
-#include <FL/x.H>
+# include <FL/Fl.H>
+# include <FL/x.H>
extern char fl_key_vector[32]; // in Fl_x.cxx
@@ -40,13 +42,13 @@ int Fl::event_key(int k) {
if (k > FL_Button && k <= FL_Button+8)
return Fl::event_state(8<<(k-FL_Button));
int i;
-#ifdef __sgi
+# ifdef __sgi
// get some missing PC keyboard keys:
if (k == FL_Meta_L) i = 147;
else if (k == FL_Meta_R) i = 148;
else if (k == FL_Menu) i = 149;
else
-#endif
+# endif
i = XKeysymToKeycode(fl_display, k);
return fl_key_vector[i/8] & (1 << (i%8));
}
@@ -60,5 +62,5 @@ int Fl::get_key(int k) {
#endif
//
-// End of "$Id: Fl_get_key.cxx,v 1.5.2.3.2.1 2001/11/22 15:35:01 easysw Exp $".
+// End of "$Id: Fl_get_key.cxx,v 1.5.2.3.2.2 2001/11/27 17:44:06 easysw Exp $".
//