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-rw-r--r--src/Fl_win32.cxx9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/Fl_win32.cxx b/src/Fl_win32.cxx
index f44cd57a8..2b6ba8061 100644
--- a/src/Fl_win32.cxx
+++ b/src/Fl_win32.cxx
@@ -1,5 +1,5 @@
//
-// "$Id: Fl_win32.cxx,v 1.33.2.37.2.3 2001/08/03 15:48:20 easysw Exp $"
+// "$Id: Fl_win32.cxx,v 1.33.2.37.2.4 2001/09/30 12:42:32 easysw Exp $"
//
// WIN32-specific code for the Fast Light Tool Kit (FLTK).
//
@@ -425,6 +425,9 @@ extern HPALETTE fl_select_palette(void); // in fl_color_win32.C
static Fl_Window* resize_bug_fix;
+extern void fl_save_pen(void);
+extern void fl_restore_pen(void);
+
static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
// Matt: When dragging a full window, MSWindows on 'slow'
@@ -477,7 +480,9 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPar
// is deferred until Fl::flush() is called during idle. However Win32
// apparently is very unhappy if we don't obey it and draw right now.
// Very annoying!
+ fl_save_pen();
i->flush();
+ fl_restore_pen();
window->clear_damage();
// This convinces MSWindows we have painted whatever they wanted
// us to paint, and stops it from sending WM_PAINT messages:
@@ -993,5 +998,5 @@ void Fl_Window::make_current() {
}
//
-// End of "$Id: Fl_win32.cxx,v 1.33.2.37.2.3 2001/08/03 15:48:20 easysw Exp $".
+// End of "$Id: Fl_win32.cxx,v 1.33.2.37.2.4 2001/09/30 12:42:32 easysw Exp $".
//