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Diffstat (limited to 'src/drivers/Android/Fl_Android_Application.H')
-rw-r--r--src/drivers/Android/Fl_Android_Application.H290
1 files changed, 147 insertions, 143 deletions
diff --git a/src/drivers/Android/Fl_Android_Application.H b/src/drivers/Android/Fl_Android_Application.H
index 004238371..69ba524c0 100644
--- a/src/drivers/Android/Fl_Android_Application.H
+++ b/src/drivers/Android/Fl_Android_Application.H
@@ -39,10 +39,6 @@ extern void (*fl_lock_function)();
#include <android/looper.h>
#include <android/native_activity.h>
-#ifdef __cplusplus
-extern "C" {
-#endif
-
/**
* Static class that keeps often used data for global access.
*
@@ -111,6 +107,150 @@ extern "C" {
class Fl_Android_Application
{
public:
+
+ enum {
+ /**
+ * Looper data ID of commands coming from the app's main thread, which
+ * is returned as an identifier from ALooper_pollOnce(). The data for this
+ * identifier is a pointer to an android_poll_source structure.
+ * These can be retrieved and processed with android_app_read_cmd()
+ * and android_app_exec_cmd().
+ */
+ LOOPER_ID_MAIN = 1,
+
+ /**
+ * Looper data ID of events coming from the AInputQueue of the
+ * application's window, which is returned as an identifier from
+ * ALooper_pollOnce(). The data for this identifier is a pointer to an
+ * android_poll_source structure. These can be read via the inputQueue
+ * object of android_app.
+ */
+ LOOPER_ID_INPUT = 2,
+
+ /**
+ * Start of user-defined ALooper identifiers.
+ */
+ LOOPER_ID_USER = 3,
+ };
+
+ enum {
+ /**
+ * Command from main thread: the AInputQueue has changed. Upon processing
+ * this command, android_app->inputQueue will be updated to the new queue
+ * (or NULL).
+ */
+ APP_CMD_INPUT_CHANGED,
+
+ /**
+ * Command from main thread: a new ANativeWindow is ready for use. Upon
+ * receiving this command, android_app->window will contain the new window
+ * surface.
+ */
+ APP_CMD_INIT_WINDOW,
+
+ /**
+ * Command from main thread: the existing ANativeWindow needs to be
+ * terminated. Upon receiving this command, android_app->window still
+ * contains the existing window; after calling android_app_exec_cmd
+ * it will be set to NULL.
+ */
+ APP_CMD_TERM_WINDOW,
+
+ /**
+ * Command from main thread: the current ANativeWindow has been resized.
+ * Please redraw with its new size.
+ */
+ APP_CMD_WINDOW_RESIZED,
+
+ /**
+ * Command from main thread: the system needs that the current ANativeWindow
+ * be redrawn. You should redraw the window before handing this to
+ * android_app_exec_cmd() in order to avoid transient drawing glitches.
+ */
+ APP_CMD_WINDOW_REDRAW_NEEDED,
+
+ /**
+ * Command from main thread: the content area of the window has changed,
+ * such as from the soft input window being shown or hidden. You can
+ * find the new content rect in android_app::contentRect.
+ */
+ APP_CMD_CONTENT_RECT_CHANGED,
+
+ /**
+ * Command from main thread: the app's activity window has gained
+ * input focus.
+ */
+ APP_CMD_GAINED_FOCUS,
+
+ /**
+ * Command from main thread: the app's activity window has lost
+ * input focus.
+ */
+ APP_CMD_LOST_FOCUS,
+
+ /**
+ * Command from main thread: the current device configuration has changed.
+ */
+ APP_CMD_CONFIG_CHANGED,
+
+ /**
+ * Command from main thread: the system is running low on memory.
+ * Try to reduce your memory use.
+ */
+ APP_CMD_LOW_MEMORY,
+
+ /**
+ * Command from main thread: the app's activity has been started.
+ */
+ APP_CMD_START,
+
+ /**
+ * Command from main thread: the app's activity has been resumed.
+ */
+ APP_CMD_RESUME,
+
+ /**
+ * Command from main thread: the app should generate a new saved state
+ * for itself, to restore from later if needed. If you have saved state,
+ * allocate it with malloc and place it in android_app.savedState with
+ * the size in android_app.savedStateSize. The will be freed for you
+ * later.
+ */
+ APP_CMD_SAVE_STATE,
+
+ /**
+ * Command from main thread: the app's activity has been paused.
+ */
+ APP_CMD_PAUSE,
+
+ /**
+ * Command from main thread: the app's activity has been stopped.
+ */
+ APP_CMD_STOP,
+
+ /**
+ * Command from main thread: the app's activity is being destroyed,
+ * and waiting for the app thread to clean up and exit before proceeding.
+ */
+ APP_CMD_DESTROY,
+ };
+
+ /**
+ * Data associated with an ALooper fd that will be returned as the "outData"
+ * when that source has data ready.
+ */
+ struct android_poll_source {
+ // The identifier of this source. May be LOOPER_ID_MAIN or
+ // LOOPER_ID_INPUT.
+ int32_t id;
+
+ // Function to call to perform the standard processing of data from
+ // this source.
+ void (*process)(struct android_poll_source* source);
+ };
+
+
+public:
static void log_e(const char *text, ...);
static void log_w(const char *text, ...);
static void log_i(const char *text, ...);
@@ -210,146 +350,10 @@ private:
static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue);
};
-/**
- * Data associated with an ALooper fd that will be returned as the "outData"
- * when that source has data ready.
- */
-struct android_poll_source {
- // The identifier of this source. May be LOOPER_ID_MAIN or
- // LOOPER_ID_INPUT.
- int32_t id;
-
- // Function to call to perform the standard processing of data from
- // this source.
- void (*process)(struct android_poll_source* source);
-};
-
-enum {
- /**
- * Looper data ID of commands coming from the app's main thread, which
- * is returned as an identifier from ALooper_pollOnce(). The data for this
- * identifier is a pointer to an android_poll_source structure.
- * These can be retrieved and processed with android_app_read_cmd()
- * and android_app_exec_cmd().
- */
- LOOPER_ID_MAIN = 1,
-
- /**
- * Looper data ID of events coming from the AInputQueue of the
- * application's window, which is returned as an identifier from
- * ALooper_pollOnce(). The data for this identifier is a pointer to an
- * android_poll_source structure. These can be read via the inputQueue
- * object of android_app.
- */
- LOOPER_ID_INPUT = 2,
-
- /**
- * Start of user-defined ALooper identifiers.
- */
- LOOPER_ID_USER = 3,
-};
-
-enum {
- /**
- * Command from main thread: the AInputQueue has changed. Upon processing
- * this command, android_app->inputQueue will be updated to the new queue
- * (or NULL).
- */
- APP_CMD_INPUT_CHANGED,
-
- /**
- * Command from main thread: a new ANativeWindow is ready for use. Upon
- * receiving this command, android_app->window will contain the new window
- * surface.
- */
- APP_CMD_INIT_WINDOW,
-
- /**
- * Command from main thread: the existing ANativeWindow needs to be
- * terminated. Upon receiving this command, android_app->window still
- * contains the existing window; after calling android_app_exec_cmd
- * it will be set to NULL.
- */
- APP_CMD_TERM_WINDOW,
-
- /**
- * Command from main thread: the current ANativeWindow has been resized.
- * Please redraw with its new size.
- */
- APP_CMD_WINDOW_RESIZED,
-
- /**
- * Command from main thread: the system needs that the current ANativeWindow
- * be redrawn. You should redraw the window before handing this to
- * android_app_exec_cmd() in order to avoid transient drawing glitches.
- */
- APP_CMD_WINDOW_REDRAW_NEEDED,
-
- /**
- * Command from main thread: the content area of the window has changed,
- * such as from the soft input window being shown or hidden. You can
- * find the new content rect in android_app::contentRect.
- */
- APP_CMD_CONTENT_RECT_CHANGED,
-
- /**
- * Command from main thread: the app's activity window has gained
- * input focus.
- */
- APP_CMD_GAINED_FOCUS,
-
- /**
- * Command from main thread: the app's activity window has lost
- * input focus.
- */
- APP_CMD_LOST_FOCUS,
-
- /**
- * Command from main thread: the current device configuration has changed.
- */
- APP_CMD_CONFIG_CHANGED,
-
- /**
- * Command from main thread: the system is running low on memory.
- * Try to reduce your memory use.
- */
- APP_CMD_LOW_MEMORY,
-
- /**
- * Command from main thread: the app's activity has been started.
- */
- APP_CMD_START,
-
- /**
- * Command from main thread: the app's activity has been resumed.
- */
- APP_CMD_RESUME,
-
- /**
- * Command from main thread: the app should generate a new saved state
- * for itself, to restore from later if needed. If you have saved state,
- * allocate it with malloc and place it in android_app.savedState with
- * the size in android_app.savedStateSize. The will be freed for you
- * later.
- */
- APP_CMD_SAVE_STATE,
-
- /**
- * Command from main thread: the app's activity has been paused.
- */
- APP_CMD_PAUSE,
- /**
- * Command from main thread: the app's activity has been stopped.
- */
- APP_CMD_STOP,
-
- /**
- * Command from main thread: the app's activity is being destroyed,
- * and waiting for the app thread to clean up and exit before proceeding.
- */
- APP_CMD_DESTROY,
-};
+#ifdef __cplusplus
+extern "C" {
+#endif
/**
* This is the function that application code must implement, representing