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Diffstat (limited to 'src/drivers/Android/Fl_Android_Graphics_Driver.H')
-rw-r--r--src/drivers/Android/Fl_Android_Graphics_Driver.H62
1 files changed, 27 insertions, 35 deletions
diff --git a/src/drivers/Android/Fl_Android_Graphics_Driver.H b/src/drivers/Android/Fl_Android_Graphics_Driver.H
index 08f9de674..198d32937 100644
--- a/src/drivers/Android/Fl_Android_Graphics_Driver.H
+++ b/src/drivers/Android/Fl_Android_Graphics_Driver.H
@@ -53,24 +53,23 @@ protected:
// - excluded by #if/#endif means that we have not implemneted this yet
// - methods marked with // super: use the implemnetation of the super class
// - virtual ... override functions are implemented for Android
-#if 0
private:
// some platforms may need to reimplement this
- virtual void set_current_();
+ // This is called from the surface device, see: end_current_()
+ // super: virtual void set_current_();
protected:
- float scale_; // scale between user and graphical coordinates: graphical = user * scale_
/** Sets the current value of the scaling factor */
- virtual void scale(float f) { scale_ = f; }
+ // super: virtual void scale(float f) { scale_ = f; } // we do not support any scaling at this point
protected:
- virtual void global_gc();
-#endif
+ // set fl_gc, which we do not use in the Android port at this point
+ // super: virtual void global_gc();
/** Support function for Fl_Pixmap drawing */
virtual fl_uintptr_t cache(Fl_Pixmap *img) override;
/** Support function for Fl_Bitmap drawing */
virtual fl_uintptr_t cache(Fl_Bitmap *img) override;
-#if 0
/** Support function for Fl_RGB_Image drawing */
- virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) { }
+ virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) override;
+#if 0
// --- implementation is in src/drivers/xxx/Fl_xxx_Graphics_Driver_image.cxx
/** see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L) */
virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {}
@@ -80,13 +79,9 @@ protected:
virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {}
/** see fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D) */
virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {}
- /** \brief Draws an Fl_RGB_Image object using this graphics driver.
- *
- Specifies a bounding box for the image, with the origin (upper left-hand corner) of
- the image offset by the cx and cy arguments.
- */
- virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {}
#endif
+ /** \brief Draws an Fl_RGB_Image object using this graphics driver. */
+ virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) override;
/** \brief Draws an Fl_Pixmap object using this graphics driver.
*
Specifies a bounding box for the image, with the origin (upper left-hand corner) of
@@ -106,14 +101,9 @@ protected:
virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) {return 0; }
/** Support function for image drawing */
virtual void delete_bitmask(Fl_Bitmask bm) {}
- /** For internal library use only */
- static void change_image_size(Fl_Image *img, int W, int H) {
- img->w(W);
- img->h(H);
- }
- // Support function for image drawing
- virtual void uncache_pixmap(fl_uintptr_t p);
#endif
+ // Support function for image drawing
+ virtual void uncache_pixmap(fl_uintptr_t p) override;
public:
/** Constructor, C++11 initialises member variables in-line */
Fl_Android_Graphics_Driver();
@@ -267,16 +257,19 @@ public:
/** Support for PostScript drawing */
virtual float scale_font_for_PostScript(Fl_Font_Descriptor *desc, int s) override { return float(s); }
// default implementation may be enough
-#if 0
- /** Support for PostScript drawing */
- virtual float scale_bitmap_for_PostScript() { return 2; }
- virtual void set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win);
- virtual void reset_spot();
+ /** Support for PostScript drawing - no documentation found on this call*/
+ // super: virtual float scale_bitmap_for_PostScript() { return 2; }
+ // super: virtual void set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win);
+ // super: virtual void reset_spot();
// each platform implements these 3 functions its own way
- virtual void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h);
- virtual Fl_Region XRectangleRegion(int x, int y, int w, int h);
- virtual void XDestroyRegion(Fl_Region r);
-#endif
+ /* TODO: Android: we can implement this to have a redraw region based on Fl::damage
+ * calls. Currently, we do not implement damage regions, but we can probably
+ * implement this using our clipping regions. This may become neccesary when
+ * we allow desktop-style window movement.
+ */
+ // super: virtual void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h);
+ // super: virtual Fl_Region XRectangleRegion(int x, int y, int w, int h);
+ // super: virtual void XDestroyRegion(Fl_Region r);
/** Support for Fl::get_font_name() */
virtual const char* get_font_name(Fl_Font fnum, int* ap) override;
/** Support for Fl::get_font_sizes() */
@@ -291,13 +284,12 @@ public:
virtual const char *font_name(int num) override;
/** Support for Fl::set_font() */
virtual void font_name(int num, const char *name) override;
-#if 0
// Draws an Fl_Image scaled to width W & height H
- virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
+ // TODO: we don't seem to need this until we introduce a scaling graphis driver
+ // super: virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
/** Support function for fl_overlay_rect() and scaled GUI.
Defaut implementation may be enough */
- virtual bool overlay_rect_unscaled();
-#endif
+ // super: virtual bool overlay_rect_unscaled();
/** Support function for fl_overlay_rect() and scaled GUI.
Defaut implementation may be enough */
// super: virtual void overlay_rect(int x, int y, int w , int h) { loop(x, y, x+w-1, y, x+w-1, y+h-1, x, y+h-1); }
@@ -305,7 +297,7 @@ public:
// --- start of Android additions --------------------------------------------
// start drawing with this driver into the given window
- // TODO: how is this different to Fl_Graphics_Driver::set_current_() above
+ // The virtual call `set_current_()` changes surface, not windows
void make_current(Fl_Window*);
protected: