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-rw-r--r--src/drivers/Android/Fl_Android_Graphics_Driver.cxx1257
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diff --git a/src/drivers/Android/Fl_Android_Graphics_Driver.cxx b/src/drivers/Android/Fl_Android_Graphics_Driver.cxx
deleted file mode 100644
index 75c4e082a..000000000
--- a/src/drivers/Android/Fl_Android_Graphics_Driver.cxx
+++ /dev/null
@@ -1,1257 +0,0 @@
-//
-// Graphics routines for the Fast Light Tool Kit (FLTK).
-//
-// Copyright 1998-2018 by Bill Spitzak and others.
-//
-// This library is free software. Distribution and use rights are outlined in
-// the file "COPYING" which should have been included with this file. If this
-// file is missing or damaged, see the license at:
-//
-// https://www.fltk.org/COPYING.php
-//
-// Please see the following page on how to report bugs and issues:
-//
-// https://www.fltk.org/bugs.php
-//
-
-
-#include <config.h>
-#include "Fl_Android_Application.H"
-#include "Fl_Android_Graphics_Driver.H"
-#include "Fl_Android_Screen_Driver.H"
-#include <FL/Fl.H>
-#include <FL/platform.H>
-#include <errno.h>
-#include <math.h>
-
-
-extern int fl_convert_pixmap(const char*const* cdata, uchar* out, Fl_Color bg);
-
-static int sign(int v) { return (v<0) ? -1 : 1; }
-
-/*
- By linking this module, the following static method will instantiate the
- Windows GDI Graphics driver as the main display driver.
- */
-Fl_Graphics_Driver *Fl_Graphics_Driver::newMainGraphicsDriver()
-{
- return new Fl_Android_Graphics_Driver();
-}
-
-
-/**
- Private default constructor.
- */
-Fl_Android_Graphics_Driver::Fl_Android_Graphics_Driver() :
- super()
-{
-}
-
-
-Fl_Android_Graphics_Driver::~Fl_Android_Graphics_Driver()
-{
-}
-
-
-void Fl_Android_Graphics_Driver::make_current(Fl_Window *win)
-{
- // In the special case of win==0, we activate the desktop (the screen
- // background) for drawing and clip out all visible windows
-
- // The Stride is the offset between lines in the graphics buffer
- pStride = Fl_Android_Application::graphics_buffer().stride;
- // Bits is the memory address of the top left corner of the window
- pBits = ((uint16_t*)(Fl_Android_Application::graphics_buffer().bits));
- if (win) pBits += win->x_root() + pStride * win->y_root();
-
- // TODO: set the clipping area
- // set the clipping area to the physical screen size in window coordinates
- if (win) {
- pWindowRegion.set(-win->x(), -win->y(), 600, 800);
- pWindowRegion.intersect_with(Fl_Rect_Region(0, 0, win->w(), win->h()));
- } else {
- pWindowRegion.set(0, 0, 600, 800);
- }
-
- pDesktopWindowRegion.set(pWindowRegion);
-
- // remove all window rectangles that are positioned on top of this window
- // TODO: this region is expensive to calculate. Cache it for each window and recalculate when windows move, show, hide, or change order
- // TODO: this is where we also need to subtract any possible window decoration, like the window title and drag bar, resizing edges, etc.
- Fl_Window *wTop = Fl::first_window();
- int wx = win ? win->x() : 0;
- int wy = win ? win->y() : 0;
- while (wTop) {
- if (wTop==win) break;
- Fl_Rect_Region r(wTop->x()-wx, wTop->y()-wy, wTop->w(), wTop->h());
- pDesktopWindowRegion.subtract(r);
- wTop = Fl::next_window(wTop);
- }
- pClippingRegion.set(pDesktopWindowRegion);
-}
-
-
-uint16_t Fl_Android_Graphics_Driver::make565(uchar red, uchar green, uchar blue)
-{
- return (uint16_t)( ((((uint16_t)(red)) << 8) & 0xf800) |
- ((((uint16_t)(green)) << 3) & 0x07e0) |
- ((((uint16_t)(blue)) >> 3) & 0x001f) );
-}
-
-extern unsigned fl_cmap[256];
-
-
-uint16_t Fl_Android_Graphics_Driver::make565(Fl_Color crgba)
-{
- if (crgba<0x00000100) crgba = fl_cmap[crgba];
- return (uint16_t)( ((crgba >> 16) & 0xf800) |
- ((crgba >> 13) & 0x07e0) |
- ((crgba >> 11) & 0x001f) );
-}
-
-
-void Fl_Android_Graphics_Driver::rectf(int x, int y, int w, int h)
-{
- for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(x, y, w, h))) {
- Fl_Rect_Region &s = it->clipped_rect();
- rectf_unclipped(s.x(), s.y(), s.w(), s.h());
- }
-}
-
-
-void Fl_Android_Graphics_Driver::rectf_unclipped(int x, int y, int w, int h)
-{
- if (w<=0 || h<=0) return;
-
- uint16_t cc = make565(color());
- int32_t ss = pStride;
- uint16_t *bits = pBits;
- uint32_t xx = (uint32_t)x;
- uint32_t yy = (uint32_t)y;
- uint32_t ww = (uint32_t)w;
- uint32_t hh = (uint32_t)h;
- for (uint32_t iy = 0; iy<hh; ++iy) {
- uint16_t *d = bits + (iy+yy)*ss + xx;
- for (uint32_t ix = ww; ix>0; --ix) {
- *d++ = cc;
- }
- }
-}
-
-
-void Fl_Android_Graphics_Driver::xyline(int x, int y, int x1)
-{
- float w;
- if (x1>x) {
- w = x1-x;
- } else {
- w = x-x1;
- x = x1;
- }
- for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(x, y, w, 1))) {
- Fl_Rect_Region &s = it->clipped_rect();
- xyline_unclipped(s.x(), s.y(), s.right());
- }
-}
-
-
-void Fl_Android_Graphics_Driver::xyline(int x, int y, int x1, int y2)
-{
- xyline(x, y, x1);
- yxline(x1, y, y2);
-}
-
-
-void Fl_Android_Graphics_Driver::xyline(int x, int y, int x1, int y2, int x3)
-{
- xyline(x, y, x1);
- yxline(x1, y, y2);
- xyline(x1, y2, x3);
-}
-
-
-void Fl_Android_Graphics_Driver::xyline_unclipped(int x, int y, int x1)
-{
- uint16_t cc = make565(color());
- float w;
- if (x1>x) {
- w = x1-x+1;
- } else {
- w = x-x1+1;
- x = x1;
- }
- int32_t sx = 1;
- int32_t ss = pStride;
- uint16_t *bits = pBits;
- uint32_t xx = (uint32_t)x;
- uint32_t yy = (uint32_t)y;
- uint32_t ww = (uint32_t)w;
- uint16_t *d = bits + yy*ss + xx;
- if ((pLineStyle&0xff)==FL_DOT) { ww = ww/2; sx = sx*2; }
- for (uint32_t ix = ww; ix>0; --ix) {
- *d = cc;
- d+=sx;
- }
-}
-
-
-void Fl_Android_Graphics_Driver::yxline(int x, int y, int y1)
-{
- float h;
- if (y1>y) {
- h = y1-y+1;
- } else {
- h = y-y1+1;
- y = y1;
- }
- for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(x, y, 1, h))) {
- Fl_Rect_Region &s = it->clipped_rect();
- yxline_unclipped(s.x(), s.y(), s.bottom());
- }
-}
-
-
-void Fl_Android_Graphics_Driver::yxline(int x, int y, int y1, int x2)
-{
- yxline(x, y, y1);
- xyline(x, y1, x2);
-}
-
-
-void Fl_Android_Graphics_Driver::yxline(int x, int y, int y1, int x2, int y3)
-{
- yxline(x, y, y1);
- xyline(x, y1, x2);
- yxline(x2, y1, y3);
-}
-
-
-void Fl_Android_Graphics_Driver::yxline_unclipped(int x, int y, int y1)
-{
- uint16_t cc = make565(color());
- float h = y1-y;
- int32_t ss = pStride;
- uint16_t *bits = pBits;
- uint32_t xx = (uint32_t)x;
- uint32_t yy = (uint32_t)y;
- uint32_t hh = (uint32_t)h;
- uint16_t *d = bits + yy*ss + xx;
- if ((pLineStyle&0xff)==FL_DOT) { hh = hh/2; ss = ss*2; }
- for (uint32_t iy = hh; iy>0; --iy) {
- *d = cc;
- d += ss;
- }
-}
-
-
-void Fl_Android_Graphics_Driver::rect(int x, int y, int w, int h)
-{
- xyline(x, y, x+w-1);
- yxline(x, y, y+h-1);
- yxline(x+w-1, y, y+h-1);
- xyline(x, y+h-1, x+w-1);
-}
-
-
-void Fl_Android_Graphics_Driver::line_style(int style, int width, char* dashes)
-{
- pLineStyle = style;
- // TODO: finish this!
-}
-
-/**
- Draw a single dot in the current color.
- \param x, y position relative to window.
- */
-void Fl_Android_Graphics_Driver::point(int x, int y)
-{
- // drawing a single point is insanely inefficient because we need to walk the
- // entire clipping region every time to see if the point needs to be drawn.
- for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(x, y, 1, 1))) {
- Fl_Rect_Region &s = it->clipped_rect();
- uint16_t cc = make565(color());
- int32_t ss = pStride;
- uint16_t *bits = pBits;
- uint32_t xx = (uint32_t)x;
- uint32_t yy = (uint32_t)y;
- uint16_t *d = bits + yy*ss + xx;
- *d = cc;
- }
-
-}
-
-/**
- Draw a line.
- FIXME: it is incredibly inefficient to call 'point', especially for long lines
- FIXME: clipping maust be moved into this call and drawing to the screen should happen right here
- FIXME: line width is not considered
- */
-void Fl_Android_Graphics_Driver::line(int x, int y, int x1, int y1)
-{
- if (x==x1) {
- return yxline(x, y, y1);
- }
- if (y==y1) {
- return xyline(x, y, x1);
- }
- // Bresenham
- int w = x1 - x, dx = abs(w);
- int h = y1 - y, dy = abs(h);
- int dx1 = sign(w), dy1 = sign(h), dx2, dy2;
- int min, max;
- if (dx < dy) {
- min = dx; max = dy;
- dx2 = 0;
- dy2 = dy1;
- } else {
- min = dy; max = dx;
- dx2 = dx1;
- dy2 = 0;
- }
- int num = max/2;
- for (int i=max+1; i>0; i--) {
- point(x, y);
- num += min;
- if (num>=max) {
- num -= max;
- x += dx1;
- y += dy1;
- } else {
- x += dx2;
- y += dy2;
- }
- }
-}
-
-
-void Fl_Android_Graphics_Driver::line(int x, int y, int x1, int y1, int x2, int y2)
-{
- begin_line();
- transformed_vertex(x, y);
- transformed_vertex(x1, y1);
- transformed_vertex(x2, y2);
- end_line();
-}
-
-
-void Fl_Android_Graphics_Driver::loop(int x0, int y0, int x1, int y1, int x2, int y2)
-{
- begin_loop();
- transformed_vertex(x0, y0);
- transformed_vertex(x1, y1);
- transformed_vertex(x2, y2);
- end_loop();
-}
-
-
-void Fl_Android_Graphics_Driver::loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3)
-{
- begin_loop();
- transformed_vertex(x0, y0);
- transformed_vertex(x1, y1);
- transformed_vertex(x2, y2);
- transformed_vertex(x3, y3);
- end_loop();
-}
-
-
-void Fl_Android_Graphics_Driver::polygon(int x0, int y0, int x1, int y1, int x2, int y2)
-{
- begin_polygon();
- transformed_vertex(x0, y0);
- transformed_vertex(x1, y1);
- transformed_vertex(x2, y2);
- end_polygon();
-}
-
-
-void Fl_Android_Graphics_Driver::polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3)
-{
- begin_polygon();
- transformed_vertex(x0, y0);
- transformed_vertex(x1, y1);
- transformed_vertex(x2, y2);
- transformed_vertex(x3, y3);
- end_polygon();
-}
-
-
-/**
- Reset the vertex counter to zero.
- */
-void Fl_Android_Graphics_Driver::begin_vertices()
-{
- pnVertex = n = 0;
- pVertexGapStart = 0;
-}
-
-/**
- Add a vertex to the vertex list. Dynamically allocates memory.
- \param x, y position of the vertex after matrix transformation
- \param gap line and loop call offer to leave a gap in the drawing
- */
-void Fl_Android_Graphics_Driver::add_vertex(float x, float y, bool gap)
-{
- if (pnVertex == pNVertex) {
- pNVertex += 16;
- pVertex = (Vertex*)::realloc(pVertex, pNVertex*sizeof(Vertex));
- }
- pVertex[pnVertex].set(x, y);
- pVertex[pnVertex].pIsGap = gap;
- pnVertex++; n = pnVertex;
-}
-
-/**
- Start a list of vertices to draw multiple points.
- */
-void Fl_Android_Graphics_Driver::begin_points()
-{
- begin_vertices();
- super::begin_points();
-}
-
-/**
- Start a list of vertices to draw a polyline.
- */
-void Fl_Android_Graphics_Driver::begin_line()
-{
- begin_vertices();
- super::begin_line();
-}
-
-/**
- Start a list of vertices to draw a line loop.
- */
-void Fl_Android_Graphics_Driver::begin_loop()
-{
- begin_vertices();
- super::begin_loop();
-}
-
-/**
- Start a list of vertices to draw a polygon.
- */
-void Fl_Android_Graphics_Driver::begin_polygon()
-{
- begin_vertices();
- super::begin_polygon();
-}
-
-/**
- Start a list of vertices to draw a complex polygon.
- */
-void Fl_Android_Graphics_Driver::begin_complex_polygon()
-{
- begin_vertices();
- super::begin_complex_polygon();
-}
-
-/**
- Draw all stored vertices as points.
- */
-void Fl_Android_Graphics_Driver::end_points()
-{
- for (int i=0; i<pnVertex; ++i) {
- Vertex &v = pVertex[i];
- if (!v.pIsGap)
- point(v.pX, v.pY);
- }
-}
-
-/**
- Draw all stored vertices as a polyline.
- */
-void Fl_Android_Graphics_Driver::end_line()
-{
- Vertex &v1 = pVertex[0];
- for (int i=1; i<pnVertex; ++i) {
- Vertex &v2 = pVertex[i];
- if (!v1.pIsGap && !v2.pIsGap)
- line(v1.pX, v1.pY, v2.pX, v2.pY);
- v1 = v2;
- }
-}
-
-/**
- Draw all stored vertices as a polyline loop.
- */
-void Fl_Android_Graphics_Driver::end_loop()
-{
- gap();
- Vertex &v1 = pVertex[0];
- for (int i=1; i<pnVertex; ++i) {
- Vertex &v2 = pVertex[i];
- if (!v1.pIsGap)
- line(v1.pX, v1.pY, v2.pX, v2.pY);
- v1 = v2;
- }
-}
-
-/**
- Draw all stored vertices as a polygon.
- FIXME: these calls are very ineffiecient. Avoid pointer lookup.
- FIXME: use the current clipping rect to accelerate rendering
- FIXME: unmix float and int
- */
-void Fl_Android_Graphics_Driver::end_polygon(int begin, int end)
-{
- if (end - begin < 2) return;
-
- Vertex *v = pVertex+0;
- int xMin = v->pX, xMax = xMin, yMin = v->pY, yMax = yMin;
- for (int i = begin+1; i < end; i++) {
- v = pVertex+i;
- if (v->pX < xMin) xMin = v->pX;
- if (v->pX > xMax) xMax = v->pX;
- if (v->pY < yMin) yMin = v->pY;
- if (v->pY > yMax) yMax = v->pY;
- }
- xMax++; yMax++;
-
- int nodes, nodeX[end - begin], pixelX, pixelY, i, j, swap;
-
- // Loop through the rows of the image.
- for (pixelY = yMin; pixelY < yMax; pixelY++) {
- // Build a list of nodes.
- nodes = 0;
- j = begin;
- for (i = begin+1; i < end; i++) {
- if ( (pVertex[i].pY < pixelY && pVertex[j].pY >= pixelY)
- || (pVertex[j].pY < pixelY && pVertex[i].pY >= pixelY))
- {
- float dy = pVertex[j].pY - pVertex[i].pY;
- if (fabsf(dy)>.0001) {
- nodeX[nodes++] = (int)(pVertex[i].pX +
- (pixelY - pVertex[i].pY) / dy
- * (pVertex[j].pX - pVertex[i].pX));
- } else {
- nodeX[nodes++] = pVertex[i].pX;
- }
- }
- j = i;
- }
-
- // Sort the nodes, via a simple “Bubble” sort.
- i = 0;
- while (i < nodes - 1) {
- if (nodeX[i] > nodeX[i + 1]) {
- swap = nodeX[i];
- nodeX[i] = nodeX[i + 1];
- nodeX[i + 1] = swap;
- if (i) i--;
- } else {
- i++;
- }
- }
-
- // Fill the pixels between node pairs.
- for (i = 0; i < nodes; i += 2) {
- if (nodeX[i] >= xMax) break;
- if (nodeX[i + 1] > xMin) {
- if (nodeX[i] < xMin) nodeX[i] = xMin;
- if (nodeX[i + 1] > xMax) nodeX[i + 1] = xMax;
- xyline(nodeX[i], pixelY, nodeX[i + 1]);
- }
- }
- }
-
-}
-
-/**
- Draw all stored vertices as a polygon.
- Mind the gap!
- */
-void Fl_Android_Graphics_Driver::end_polygon()
-{
- if (pnVertex==0) return;
- gap();
- int start = 0, end = 0;
- for (int i=0; i<pnVertex; i++) {
- if (pVertex[i].pIsGap) {
- end = i+1;
- end_polygon(start, end);
- start = end;
- i++;
- }
- }
-}
-
-/**
- Draw all stored vertices as a possibly self-intersecting polygon.
- FIXME: these calls are very ineffiecient. Avoid pointer lookup.
- FIXME: use the current clipping rect to accelerate rendering
- FIXME: unmix float and int
- */
-void Fl_Android_Graphics_Driver::end_complex_polygon()
-{
- if (pnVertex < 2) return;
-
- gap(); // adds the first coordinate of this loop and marks it as a gap
- int begin = 0, end = pnVertex;
-
- Vertex *v = pVertex+0;
- int xMin = v->pX, xMax = xMin, yMin = v->pY, yMax = yMin;
- for (int i = begin+1; i < end; i++) {
- v = pVertex+i;
- if (v->pX < xMin) xMin = v->pX;
- if (v->pX > xMax) xMax = v->pX;
- if (v->pY < yMin) yMin = v->pY;
- if (v->pY > yMax) yMax = v->pY;
- }
- xMax++; yMax++;
-
- int nodes, nodeX[end - begin], pixelX, pixelY, i, j, swap;
-
- // Loop through the rows of the image.
- for (pixelY = yMin; pixelY < yMax; pixelY++) {
- // Build a list of nodes.
- nodes = 0;
- for (i = begin+1; i < end; i++) {
- j = i-1;
- if (pVertex[j].pIsGap)
- continue;
- if ( (pVertex[i].pY < pixelY && pVertex[j].pY >= pixelY)
- || (pVertex[j].pY < pixelY && pVertex[i].pY >= pixelY) )
- {
- float dy = pVertex[j].pY - pVertex[i].pY;
- if (fabsf(dy)>.0001) {
- nodeX[nodes++] = (int)(pVertex[i].pX +
- (pixelY - pVertex[i].pY) / dy
- * (pVertex[j].pX - pVertex[i].pX));
- } else {
- nodeX[nodes++] = pVertex[i].pX;
- }
- }
- }
- //Fl_Android_Application::log_e("%d nodes (must be even!)", nodes);
-
- // Sort the nodes, via a simple “Bubble” sort.
- i = 0;
- while (i < nodes - 1) {
- if (nodeX[i] > nodeX[i + 1]) {
- swap = nodeX[i];
- nodeX[i] = nodeX[i + 1];
- nodeX[i + 1] = swap;
- if (i) i--;
- } else {
- i++;
- }
- }
-
- // Fill the pixels between node pairs.
- for (i = 0; i < nodes; i += 2) {
- if (nodeX[i] >= xMax) break;
- if (nodeX[i + 1] > xMin) {
- if (nodeX[i] < xMin) nodeX[i] = xMin;
- if (nodeX[i + 1] > xMax) nodeX[i + 1] = xMax;
- xyline(nodeX[i], pixelY, nodeX[i + 1]);
- }
- }
- }
-}
-
-/**
- Add a gap to a polyline drawing
- */
-void Fl_Android_Graphics_Driver::gap()
-{
- // drop gaps at the start or gap after gap
- if (pnVertex==0 || pnVertex==pVertexGapStart)
- return;
-
- // create a loop
- Vertex &v = pVertex[pVertexGapStart];
- add_vertex(v.pX, v.pY, true);
- pVertexGapStart = pnVertex;
-}
-
-/**
- Add a vertex to the list.
- TODO: we should maintain a bounding box for faster clipping.
- */
-void Fl_Android_Graphics_Driver::transformed_vertex(double x, double y)
-{
- add_vertex(x, y);
-}
-
-
-void Fl_Android_Graphics_Driver::vertex(double x,double y)
-{
- transformed_vertex(x*m.a + y*m.c + m.x, x*m.b + y*m.d + m.y);
-}
-
-
-/**
- Draw an arc.
- \param xi
- \param yi
- \param w
- \param h
- \param a1
- \param a2
- FIXME: float-to-int interpolation is horrible!
- */
-void Fl_Android_Graphics_Driver::arc(int xi, int yi, int w, int h, double a1, double a2)
-{
- if (a2<=a1) return;
-
- double rx = w/2.0;
- double ry = h/2.0;
- double x = xi + rx;
- double y = yi + ry;
- double circ = M_PI*0.5*(rx+ry);
- int i, segs = circ * (a2-a1) / 1000; // every line is about three pixels long
- if (segs<3) segs = 3;
-
- int px, py;
- a1 = a1/180*M_PI;
- a2 = a2/180*M_PI;
- double step = (a2-a1)/segs;
-
- int nx = x + cos(a1)*rx;
- int ny = y - sin(a1)*ry;
- for (i=segs; i>0; i--) {
- a1+=step;
- px = nx; py = ny;
- nx = x + cos(a1)*rx;
- ny = y - sin(a1)*ry;
- line(px, py, nx, ny);
- }
-}
-
-/**
- Draw a piece of a pie.
- FIXME: this is not working very well at all.
- \param xi
- \param yi
- \param w
- \param h
- \param b1
- \param b2
- */
-void Fl_Android_Graphics_Driver::pie(int xi, int yi, int w, int h, double b1, double b2)
-{
- // quick access to bounding box size
- double rx = w / 2.0;
- double ry = h / 2.0;
- double x = xi + rx;
- double y = yi + ry;
-
-
- double a1 = b1 / 180 * M_PI;
- double a2 = b2 / 180 * M_PI;
-
- // invert to make b1 always the smaller value
- if (b1 > b2) {
- b1 -= 360.0;
- }
- if (b1 == b2) return;
-
- // make the top the zero degree origin, turning CCW
- b1 -= 90.0;
- b2 -= 90.0;
-
- // find the delta between angles
- double delta = b2 - b1;
- if (delta >= 360.0) {
- b1 = 0.0;
- b2 = 360.0;
- delta = 360.0;
- }
-
- // make sure that b2 is always in the range [0.0..360.0]
- if (b2 > 360.0) b2 -= 360.0; // FIXME: fmod(...)
- if (b2 < 0.0) b2 += 360.0;
- b1 = b2 - delta;
- // now b1 is [-360...360] and b2 is [0..360] and b1<b2;
-
- a1 = b1 / 180 * M_PI;
- a2 = b2 / 180 * M_PI;
- double b1o = b1;
- bool flipped = false;
- if (a1<0.0) { a1 += 2*M_PI; b1 += 360.0; flipped = true; }
-
-// Fl_Android_Application::log_e(" %g %g %d", b1, b2, flipped);
-
- double a1Slope = tan(a1);
- double a2Slope = tan(a2);
-
- // draw the pie line by line
- for (double iy = y - ry; iy <= y + ry; iy++) {
- double a = acos((iy - y) / ry);
- double aL = M_PI - a; // 0..PI
- double aR = a + M_PI; // 2PI..PI
- double sinALrx = sin(aL)*rx;
-
-// fl_color(FL_RED);
-
- if (aL<0.5*M_PI) {
- // rasterize top left quadrant
- bool loInside = false, hiInside = false;
- double loLeft = 0.0, loRight = 0.0;
- double hiLeft = 0.0, hiRight = 0.0;
- if (b1 >= 0 && b1 < 90) {
- loInside = true;
- loLeft = -sinALrx;
- loRight = a1Slope * (iy - y);
- }
- if (b2 >= 0 && b2 < 90) {
- hiInside = true;
- if (aL < a2)
- hiLeft = -sinALrx;
- else
- hiLeft = a2Slope * (iy - y);
- }
- if (loInside && hiInside && !flipped) {
-// fl_color(FL_GREEN);
- if (a1 < aL)
- xyline(x + hiLeft, iy, x + loRight);
- } else {
- if ((!loInside) && (!hiInside)) {
-// fl_color(FL_MAGENTA);
- if ( (b1o<=0.0 && b2>=90.0) || (b1o<=(0.0-360.0) && b2>=(90.0-360.0)) )
- xyline(x - sinALrx, iy, x);
- } else {
- if (loInside) {
-// fl_color(FL_BLUE);
- if (a1 < aL)
- xyline(x + loLeft, iy, x + loRight);
- }
- if (hiInside) {
-// fl_color(FL_YELLOW);
- xyline(x + hiLeft, iy, x);
- }
- }
- }
- } else {
- // rasterize bottom left quadrant
- bool loInside = false, hiInside = false;
- double loLeft = 0.0, loRight = 0.0;
- double hiLeft = 0.0, hiRight = 0.0;
- if (b1 >= 90 && b1 < 180) {
- loInside = true;
- if (aL>=a1)
- loLeft = -sinALrx;
- else
- loLeft = a1Slope * (iy - y);
- }
- if (b2 >= 90 && b2 < 180) {
- hiInside = true;
- hiLeft = -sinALrx;
- hiRight = a2Slope * (iy - y);
- }
- if (loInside && hiInside && !flipped) {
-// fl_color(FL_GREEN);
- if (a2 > aL)
- xyline(x + loLeft, iy, x + hiRight);
- } else {
- if ((!loInside) && (!hiInside)) {
-// fl_color(FL_MAGENTA);
- if ( (b1o<=90.0 && b2>=180.0) || (b1o<=(90.0-360.0) && b2>=(180.0-360.0)) )
- xyline(x - sinALrx, iy, x);
- } else {
- if (loInside) {
-// fl_color(FL_BLUE);
- xyline(x + loLeft, iy, x);
- }
- if (hiInside) {
-// fl_color(FL_YELLOW);
- if (a2 > aL)
- xyline(x + hiLeft, iy, x + hiRight);
- }
- }
- }
- }
- if (aR<1.5*M_PI) {
- // rasterize bottom right quadrant
- bool loInside = false, hiInside = false;
- double loLeft = 0.0, loRight = 0.0;
- double hiLeft = 0.0, hiRight = 0.0;
- if (b1 >= 180 && b1 < 270) {
- loInside = true;
- loLeft = sinALrx;
- loRight = a1Slope * (iy - y);
- }
- if (b2 >= 180 && b2 < 270) {
- hiInside = true;
- if (aR < a2)
- hiLeft = sinALrx;
- else
- hiLeft = a2Slope * (iy - y);
- }
- if (loInside && hiInside && !flipped) {
-// fl_color(FL_GREEN);
- if (a1 < aR)
- xyline(x + hiLeft, iy, x + loRight);
- } else {
- if ((!loInside) && (!hiInside)) {
-// fl_color(FL_MAGENTA);
- if ( (b1o<=180.0 && b2>=270.0) || (b1o<=(180.0-360.0) && b2>=(270.0-360.0)) )
- xyline(x + sinALrx, iy, x);
- } else {
- if (loInside) {
-// fl_color(FL_BLUE);
- if (a1 < aR)
- xyline(x + loLeft, iy, x + loRight);
- }
- if (hiInside) {
-// fl_color(FL_YELLOW);
- xyline(x + hiLeft, iy, x);
- }
- }
- }
- } else {
- // rasterize top right quadrant
- bool loInside = false, hiInside = false;
- double loLeft = 0.0, loRight = 0.0;
- double hiLeft = 0.0, hiRight = 0.0;
- if (b1 >= 270 && b1 < 360) {
- loInside = true;
- if (aR>=a1)
- loLeft = sinALrx;
- else
- loLeft = a1Slope * (iy - y);
- }
- if (b2 >= 270 && b2 < 360) {
- hiInside = true;
- hiLeft = sinALrx;
- hiRight = a2Slope * (iy - y);
- }
- if (loInside && hiInside && !flipped) {
-// fl_color(FL_GREEN);
- if (a2 > aR)
- xyline(x + loLeft, iy, x + hiRight);
- } else {
- if ((!loInside) && (!hiInside)) {
-// fl_color(FL_MAGENTA);
- if ( (b1o<=270.0 && b2>=360.0) || (b1o<=(270.0-360.0) && b2>=(360.0-360.0)) )
- xyline(x + sinALrx, iy, x);
- } else {
- if (loInside) {
-// fl_color(FL_BLUE);
- xyline(x + loLeft, iy, x);
- }
- if (hiInside) {
-// fl_color(FL_YELLOW);
- if (a2 > aR)
- xyline(x + hiLeft, iy, x + hiRight);
- }
- }
- }
- }
- }
-}
-
-/**
- FIXME: these do not draw rotated ellipses correctly!
- FIXME: use floating point version of arc and pie?!
- */
-void Fl_Android_Graphics_Driver::ellipse(double xt, double yt, double rx, double ry)
-{
- int llx = xt-rx;
- int w = xt+rx-llx;
- int lly = yt-ry;
- int h = yt+ry-lly;
-
- if (what==POLYGON)
- pie(llx, lly, w, h, 0.0, 360.0);
- else
- arc(llx, lly, w, h, 0.0, 360.0);
-}
-
-
-void Fl_Android_Graphics_Driver::circle(double x, double y, double r)
-{
- double xt = transform_x(x,y);
- double yt = transform_y(x,y);
- double rx = r * (m.c ? sqrt(m.a*m.a+m.c*m.c) : fabs(m.a));
- double ry = r * (m.b ? sqrt(m.b*m.b+m.d*m.d) : fabs(m.d));
- ellipse(xt, yt, rx, ry);
-}
-
-
-void Fl_Android_Graphics_Driver::draw_fixed(Fl_Pixmap * pxm, int X, int Y, int W, int H, int cx, int cy)
-{
- if (*Fl_Graphics_Driver::id(pxm)) {
- Fl_Android_565A_Map *cache = (Fl_Android_565A_Map*)*Fl_Graphics_Driver::id(pxm);
- for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(X, Y, W, H))) {
- draw(X-cx, Y-cy, cache, it->clipped_rect());
- }
- }
-}
-
-
-void Fl_Android_Graphics_Driver::draw_fixed(Fl_Bitmap *bm, int X, int Y, int W, int H, int cx, int cy)
-{
- if (*Fl_Graphics_Driver::id(bm)) {
- Fl_Android_Bytemap *cache = (Fl_Android_Bytemap*)*Fl_Graphics_Driver::id(bm);
- for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(X, Y, W, H))) {
- draw(X-cx, Y-cy, cache, it->clipped_rect());
- }
- }
-}
-
-
-void Fl_Android_Graphics_Driver::cache(Fl_Bitmap *bm)
-{
- int w = bm->w(), h = bm->h();
- int rowBytes = (w+7)>>3;
-
- Fl_Android_Bytemap *cache = new Fl_Android_Bytemap(w, h);
- for (int yy=0; yy<w; yy++) {
- const uchar *src = bm->array + yy*rowBytes;
- uchar *dst = cache->pBytes + yy*cache->pStride;
- uchar d = 0;
- for (int xx=0; xx<w; xx++) {
- if ((xx&7)==0) d = *src++;
- if (d&1) *dst = 0xff; else *dst = 0;
- dst++;
- d >>= 1;
- }
- }
-
- *Fl_Graphics_Driver::id(bm) = (fl_uintptr_t)cache;
- int *pw, *ph;
- cache_w_h(bm, pw, ph);
- *pw = bm->data_w();
- *ph = bm->data_h();
-}
-
-void Fl_Android_Graphics_Driver::delete_bitmask(Fl_Bitmask bm)
-{
- delete (Fl_Android_Bytemap*)bm;
-}
-
-void Fl_Android_Graphics_Driver::cache(Fl_Pixmap *img)
-{
- int w = img->w(), h = img->h();
- int rowBytes = 4*w;
- uchar *rgba = (uchar*)calloc(w*h, 4);
- int ret = fl_convert_pixmap(img->data(), rgba, 0);
- if (ret==0) {
- ::free(rgba);
- *Fl_Graphics_Driver::id(img) = 0;
- return;
- }
-
- Fl_Android_565A_Map *cache = new Fl_Android_565A_Map(w, h);
- for (int yy=0; yy<w; yy++) {
- const uchar *src = rgba + yy*rowBytes;
- uint32_t *dst = cache->pWords + yy*cache->pStride;
- for (int xx=0; xx<w; xx++) {
-// uint32_t c = ((((src[0] << 8) & 0xf800) |
-// ((src[1] << 3) & 0x07e0) |
-// ((src[2] >> 3) & 0x001f) ) << 16) | src[3]; // FIXME: alpha
- *dst++ = Fl_Android_565A_Map::toRGBA(src[0],src[1], src[2], src[3]);
- src+=4;
- }
- }
-
- ::free(rgba);
- *Fl_Graphics_Driver::id(img) = (fl_uintptr_t)cache;
- int *pw, *ph;
- cache_w_h(img, pw, ph);
- *pw = img->data_w();
- *ph = img->data_h();
-}
-
-
-void Fl_Android_Graphics_Driver::uncache_pixmap(fl_uintptr_t p)
-{
- Fl_Android_565A_Map *img = (Fl_Android_565A_Map*)p;
- delete img;
-}
-
-void Fl_Android_Graphics_Driver::cache(Fl_RGB_Image *img)
-{
- int w = img->data_w(), h = img->data_h(), d = img->d(), stride = w*d + img->ld();
- Fl_Android_565A_Map *cgimg = new Fl_Android_565A_Map(w, h);
- *Fl_Graphics_Driver::id(img) = (fl_uintptr_t)cgimg;
- int *pw, *ph;
- cache_w_h(img, pw, ph);
- *pw = img->data_w();
- *ph = img->data_h();
- if (d==1) { // grayscale
- for (int iy=0; iy<h; iy++) {
- const uchar *src = img->array + iy*stride;
- uint32_t *dst = cgimg->pWords + iy*cgimg->pStride;
- for (int ix=0; ix<w; ix++) {
- uchar l = *src++;
- uint32_t rgba = Fl_Android_565A_Map::toRGBA(l, l, l, 255);
- *dst++ = rgba;
- }
- }
- } else if (d==2) { // gray + alpha
- for (int iy=0; iy<h; iy++) {
- const uchar *src = img->array + iy*stride;
- uint32_t *dst = cgimg->pWords + iy*cgimg->pStride;
- for (int ix=0; ix<w; ix++) {
- uchar l = *src++, a = *src++;
- uint32_t rgba = Fl_Android_565A_Map::toRGBA(l, l, l, a);
- *dst++ = rgba;
- }
- }
- } else if (d==3) { // rgb
- for (int iy=0; iy<h; iy++) {
- const uchar *src = img->array + iy*stride;
- uint32_t *dst = cgimg->pWords + iy*cgimg->pStride;
- for (int ix=0; ix<w; ix++) {
- uchar r = *src++, g = *src++, b = *src++;
- uint32_t rgba = Fl_Android_565A_Map::toRGBA(r, g, b, 255);
- *dst++ = rgba;
- }
- }
- } else if (d==4) { // rgb + alpha
- for (int iy=0; iy<h; iy++) {
- const uchar *src = img->array + iy*stride;
- uint32_t *dst = cgimg->pWords + iy*cgimg->pStride;
- for (int ix=0; ix<w; ix++) {
- uchar r = *src++, g = *src++, b = *src++, a = *src++;
- uint32_t rgba = Fl_Android_565A_Map::toRGBA(r, g, b, a);
- *dst++ = rgba;
- }
- }
- }
-}
-
-void Fl_Android_Graphics_Driver::draw_fixed(Fl_RGB_Image *img, int X, int Y, int W, int H, int cx, int cy)
-{
- Fl_Android_565A_Map *cgimg = (Fl_Android_565A_Map*)*Fl_Graphics_Driver::id(img);
- if (cgimg) {
- for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(X, Y, W, H))) {
- draw(X-cx, Y-cy, cgimg, it->clipped_rect());
- }
- }
-}
-
-
-/**
- Copy RGB (or RGBA?) image data directly onto the surface.
- TODO: I did not find documentation on the possible values of D. If D is four, does that
- mean that the fourth value must be an alpha value, and should that be applied here?
- What does a negative D indicate?
- */
-void Fl_Android_Graphics_Driver::draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L)
-{
- int srcDelta = abs(D);
- int srcStride = L ? L : W*srcDelta;
- for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(X, Y, W, H))) {
- Fl_Rect_Region *r = &it->clipped_rect();
- int rBottom = r->bottom();
- int rRight = r->right();
- for (int iy=r->top(); iy<rBottom;iy++) {
- const uchar *src = buf + (iy-Y)*srcStride + (r->left()-X)*srcDelta;
- uint16_t *dst = pBits + iy*pStride + r->left();
- for (int ix=r->left();ix<rRight;ix++) {
- uint16_t c = make565(src[0], src[1], src[2]);
- src += srcDelta;
- *dst++ = c;
- }
- }
- }
-}
-
-/**
- Copy RGB (or RGBA?) image data directly onto the surface.
- TODO: I did not find documentation on the possible values of D. If D is four, does that
- mean that the fourth value must be an alpha value, and should that be applied here?
- What does a negative D indicate?
- */
-void Fl_Android_Graphics_Driver::draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L)
-{
- int srcDelta = abs(D);
- int srcStride = W*srcDelta+L;
- for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(X, Y, W, H))) {
- Fl_Rect_Region *r = &it->clipped_rect();
- int rBottom = r->bottom();
- int rRight = r->right();
- for (int iy=r->top(); iy<rBottom;iy++) {
- const uchar *src = buf + iy*srcStride;
- uint16_t *dst = pBits + iy*pStride + r->left();
- for (int ix=r->left();ix<rRight;ix++) {
- uchar l = src[0];
- uint16_t c = make565(l, l, l);
- src += srcDelta;
- *dst++ = c;
- }
- }
- }
-}
-
-/*
- Draw some graphics line-by-line directly onto this surface
- TODO: I did not find documentation on the possible values of D. If D is four, does that
- mean that the fourth value must be an alpha value, and should that be applied here?
- */
-void Fl_Android_Graphics_Driver::draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D)
-{
- int srcDelta = abs(D);
- for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(X, Y, W, H))) {
- Fl_Rect_Region *r = &it->clipped_rect();
- uchar *buf = (uchar*)malloc(size_t(srcDelta*r->w()));
- int rBottom = r->bottom();
- int rRight = r->right();
- for (int iy=r->top(); iy<rBottom;iy++) {
- cb(data, r->left()-X, iy-Y, r->w(), buf);
- uchar *src = buf;
- uint16_t *dst = pBits + iy*pStride + r->left();
- for (int ix=r->left();ix<rRight;ix++) {
- uint16_t c = make565(src[0], src[1], src[2]);
- src += srcDelta;
- *dst++ = c;
- }
- }
- free(buf);
- }
-}
-
-/*
- Draw some graphics line-by-line directly onto this surface
- TODO: I did not find documentation on the possible values of D. If D is two, does that
- mean that the fourth value must be an alpha value, and should that be applied here?
- If it is three, doe we need to convert RGB to grayscale?
- What exactly does a negative value mean? Where is this all documented? Sigh.
- */
-void Fl_Android_Graphics_Driver::draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D)
-{
- int srcDelta = abs(D);
- for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(X, Y, W, H))) {
- Fl_Rect_Region *r = &it->clipped_rect();
- uchar *buf = (uchar*)malloc(size_t(srcDelta*r->w()));
- int rBottom = r->bottom();
- int rRight = r->right();
- for (int iy=r->top(); iy<rBottom;iy++) {
- cb(data, r->left()-X, iy-Y, r->w(), buf);
- uchar *src = buf;
- uint16_t *dst = pBits + iy*pStride + r->left();
- for (int ix=r->left();ix<rRight;ix++) {
- uchar l = src[0];
- uint16_t c = make565(l, l, l);
- src += srcDelta;
- *dst++ = c;
- }
- }
- free(buf);
- }
-}
-
-
-void Fl_Android_Graphics_Driver::uncache(Fl_RGB_Image*, fl_uintptr_t &id_, fl_uintptr_t&)
-{
- Fl_Android_565A_Map *cgimg = (Fl_Android_565A_Map*)id_;
- delete cgimg;
- id_ = 0;
-}
-
-
-void Fl_Android_Graphics_Driver::set_color(Fl_Color i, unsigned int c)
-{
- if (i>255) return;
- fl_cmap[i] = c;
-}
-
-
-void Fl_Android_Graphics_Driver::color(uchar r, uchar g, uchar b)
-{
- color( (((Fl_Color)r)<<24)|(((Fl_Color)g)<<16)|(((Fl_Color)b)<<8) );
-}