diff options
Diffstat (limited to 'src/drivers/Android/Fl_Android_Screen_Driver.cxx')
| -rw-r--r-- | src/drivers/Android/Fl_Android_Screen_Driver.cxx | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/src/drivers/Android/Fl_Android_Screen_Driver.cxx b/src/drivers/Android/Fl_Android_Screen_Driver.cxx index 164c70bf1..ef6957382 100644 --- a/src/drivers/Android/Fl_Android_Screen_Driver.cxx +++ b/src/drivers/Android/Fl_Android_Screen_Driver.cxx @@ -18,9 +18,9 @@ /** - * @if AndroidDev - * @defgroup AndroidDeveloper Android Developer Documentation - * @{ + @cond AndroidDev + \defgroup AndroidDeveloper Android Developer Documentation + \{ */ @@ -39,11 +39,11 @@ /** - * @class Fl_Android_Screen_Driver - * - * Handle Android screen devices. - * - * @todo This class is in an early development stage + \class Fl_Android_Screen_Driver + + Handle Android screen devices. + + \todo This class is in an early development stage */ @@ -55,7 +55,7 @@ static void timer_do_callback(int timerIndex); /** - * Creates a driver that manages all Android screen and display related calls. + Creates a driver that manages all Android screen and display related calls. */ Fl_Screen_Driver *Fl_Screen_Driver::newScreenDriver() { @@ -67,7 +67,7 @@ extern int fl_send_system_handlers(void *e); /** - * Create the screen driver. + Create the screen driver. */ Fl_Android_Screen_Driver::Fl_Android_Screen_Driver() : super(), @@ -78,11 +78,11 @@ Fl_Android_Screen_Driver::Fl_Android_Screen_Driver() : /** - * Call the FLTK System handler with Android specific events. - * - * @return always 1, assuming the event was handled - * - * @see Fl_Android_Platform_Event + Call the FLTK System handler with Android specific events. + + \return always 1, assuming the event was handled + + \see Fl_Android_Platform_Event */ int Fl_Android_Screen_Driver::handle_app_command() { @@ -187,12 +187,12 @@ int Fl_Android_Screen_Driver::handle_mouse_event(AInputQueue *queue, AInputEvent /** - * Handle all events in the even queue. - * - * @todo what should this function return? - * - * @param time_to_wait - * @return we do not know + Handle all events in the even queue. + + \todo what should this function return? + + \param time_to_wait + \return we do not know */ int Fl_Android_Screen_Driver::handle_queued_events(double time_to_wait) { @@ -253,13 +253,13 @@ int Fl_Android_Screen_Driver::handle_queued_events(double time_to_wait) /** - * Wait for a maximum of `time_to_wait` until something happens. - * - * @param time_to_wait in seconds - * @return We really do not know; check other platforms to see what is - * consistent here. - * - * @todo return the remaining time to reach 'time_to_wait' + Wait for a maximum of `time_to_wait` until something happens. + + \param time_to_wait in seconds + \return We really do not know; check other platforms to see what is + consistent here. + + \todo return the remaining time to reach 'time_to_wait' */ double Fl_Android_Screen_Driver::wait(double time_to_wait) { @@ -310,10 +310,10 @@ double Fl_Android_Screen_Driver::wait(double time_to_wait) /** - * On Android, we currently write into a memory buffer and copy - * the content to the screen. - * - * @see fl_flush() + On Android, we currently write into a memory buffer and copy + the content to the screen. + + \see fl_flush() */ void Fl_Android_Screen_Driver::flush() { @@ -474,14 +474,14 @@ void Fl_Android_Screen_Driver::remove_timeout(Fl_Timeout_Handler cb, void *data) /** - * Play some system sound. - * - * This function plays some rather arbitrary system sounds. - * - * @param type - * - * @see Fl_Screen_Driver::beep(int) - * @see fl_beep(int) + Play some system sound. + + This function plays some rather arbitrary system sounds. + + \param type + + \see Fl_Screen_Driver::beep(int) + \see fl_beep(int) */ void Fl_Android_Screen_Driver::beep(int type) { @@ -526,20 +526,20 @@ void Fl_Android_Screen_Driver::beep(int type) /** - * Get the current mouse coordinates. - * - * This is used, among other things, to position the FLTK standard dialogs in - * a way that makes it easy to click the most common button. For an Android - * touch screen, this makes no sense at all, which is why we return the center - * of the screen for now. - * - * @todo rethink the dialog positioning scheme for touch devices. - * - * @todo this method assumes a fixed screen resolution - * - * @param [out] x - * @param [out] y - * @return + Get the current mouse coordinates. + + This is used, among other things, to position the FLTK standard dialogs in + a way that makes it easy to click the most common button. For an Android + touch screen, this makes no sense at all, which is why we return the center + of the screen for now. + + \todo rethink the dialog positioning scheme for touch devices. + + \todo this method assumes a fixed screen resolution + + \param [out] x + \param [out] y + \return */ int Fl_Android_Screen_Driver::get_mouse(int &x, int &y) { @@ -565,8 +565,8 @@ void Fl_Android_Screen_Driver::grab(Fl_Window* win) /** - * @} - * @endif + \} + \endcond */ |
