diff options
Diffstat (limited to 'src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H')
| -rw-r--r-- | src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H | 20 |
1 files changed, 7 insertions, 13 deletions
diff --git a/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H b/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H index 9ef5d46c9..dedc7bb34 100644 --- a/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H +++ b/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H @@ -1,6 +1,4 @@ // -// "$Id$" -// // Definition of Apple Cocoa window driver // for the Fast Light Tool Kit (FLTK). // @@ -10,11 +8,11 @@ // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // -// http://www.fltk.org/COPYING.php +// https://www.fltk.org/COPYING.php // -// Please report all bugs and problems on the following page: +// Please see the following page on how to report bugs and issues: // -// http://www.fltk.org/str.php +// https://www.fltk.org/bugs.php // /** @@ -57,13 +55,13 @@ class NSOpenGLPixelFormat; There is one window driver for each Fl_Window. Window drivers manage window actions such as resizing, events, decoration, fullscreen modes, etc. . All - drawing and rendering is managed by the Surface device and the associated + drawing and rendering is managed by the Surface device and the associated graphics driver. - window specific event handling - window types and styles, depth, etc. - decorations - + ? where do we handle the interface between OpenGL/DirectX and Cocoa/Windows/Glx? */ struct Fl_Window_Driver::shape_data_type { @@ -144,7 +142,7 @@ public: CALayer *get_titlebar_layer(); static void draw_layer_to_context(CALayer *layer, CGContextRef gc, int w, int h); virtual int scroll(int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, void (*draw_area)(void*, int,int,int,int), void* data); - + // these functions are OpenGL-related and use objective-c // they are put here to avoid libfltk_gl dependency in Fl_cocoa.mm static NSOpenGLContext* create_GLcontext_for_window(NSOpenGLPixelFormat *pixelformat, NSOpenGLContext *shared_ctx, Fl_Window *window); @@ -155,14 +153,10 @@ public: static void GLcontext_makecurrent(NSOpenGLContext*); // uses Objective-c static void GL_cleardrawable(void); // uses Objective-c static void gl_start(NSOpenGLContext*); // uses Objective-c - + //icons virtual void icons(const Fl_RGB_Image *icons[], int count); NSImage *icon_image; }; #endif // FL_COCOA_WINDOW_DRIVER_H - -// -// End of "$Id$". -// |
