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-rw-r--r--src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx826
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diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx b/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx
deleted file mode 100644
index 3a8e70689..000000000
--- a/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx
+++ /dev/null
@@ -1,826 +0,0 @@
-//
-// Windows image drawing code for the Fast Light Tool Kit (FLTK).
-//
-// Copyright 1998-2024 by Bill Spitzak and others.
-//
-// This library is free software. Distribution and use rights are outlined in
-// the file "COPYING" which should have been included with this file. If this
-// file is missing or damaged, see the license at:
-//
-// https://www.fltk.org/COPYING.php
-//
-// Please see the following page on how to report bugs and issues:
-//
-// https://www.fltk.org/bugs.php
-//
-
-// I hope a simple and portable method of drawing color and monochrome
-// images. To keep this simple, only a single storage type is
-// supported: 8 bit unsigned data, byte order RGB, and pixels are
-// stored packed into rows with the origin at the top-left. It is
-// possible to alter the size of pixels with the "delta" argument, to
-// add alpha or other information per pixel. It is also possible to
-// change the origin and direction of the image data by messing with
-// the "delta" and "linedelta", making them negative, though this may
-// defeat some of the shortcuts in translating the image for X.
-
-// Unbelievably (since it conflicts with how most PC software works)
-// Micro$oft picked a bottom-up and BGR storage format for their
-// DIB images. I'm pretty certain there is a way around this, but
-// I can't find any other than the brute-force method of drawing
-// each line as a separate image. This may also need to be done
-// if the delta is any amount other than 1, 3, or 4.
-
-////////////////////////////////////////////////////////////////
-
-#include <config.h>
-#include "Fl_GDI_Graphics_Driver.H"
-#include "../WinAPI/Fl_WinAPI_System_Driver.H"
-#include <FL/Fl.H>
-#include <FL/fl_draw.H>
-#include <FL/platform.H>
-#include <FL/Fl_Image_Surface.H>
-
-#define MAXBUFFER 0x40000 // 256k
-
-void fl_release_dc(HWND, HDC); // from Fl_win32.cxx
-
-#if USE_COLORMAP
-
-// error-diffusion dither into the FLTK colormap
-static void dither(uchar* to, const uchar* from, int w, int delta) {
- static int ri, gi, bi, dir;
- int r=ri, g=gi, b=bi;
- int d, td;
- if (dir) {
- dir = 0;
- from = from+(w-1)*delta;
- to = to+(w-1);
- d = -delta;
- td = -1;
- } else {
- dir = 1;
- d = delta;
- td = 1;
- }
- for (; w--; from += d, to += td) {
- r += from[0]; if (r < 0) r = 0; else if (r>255) r = 255;
- int rr = r*FL_NUM_RED/256;
- r -= rr*255/(FL_NUM_RED-1);
- g += from[1]; if (g < 0) g = 0; else if (g>255) g = 255;
- int gg = g*FL_NUM_GREEN/256;
- g -= gg*255/(FL_NUM_GREEN-1);
- b += from[2]; if (b < 0) b = 0; else if (b>255) b = 255;
- int bb = b*FL_NUM_BLUE/256;
- b -= bb*255/(FL_NUM_BLUE-1);
- *to = uchar(FL_COLOR_CUBE+(bb*FL_NUM_RED+rr)*FL_NUM_GREEN+gg);
- }
- ri = r; gi = g; bi = b;
-}
-
-// error-diffusion dither into the FLTK colormap
-static void monodither(uchar* to, const uchar* from, int w, int delta) {
- static int ri,dir;
- int r=ri;
- int d, td;
- if (dir) {
- dir = 0;
- from = from+(w-1)*delta;
- to = to+(w-1);
- d = -delta;
- td = -1;
- } else {
- dir = 1;
- d = delta;
- td = 1;
- }
- for (; w--; from += d, to += td) {
- r += *from; if (r < 0) r = 0; else if (r>255) r = 255;
- int rr = r*FL_NUM_GRAY/256;
- r -= rr*255/(FL_NUM_GRAY-1);
- *to = uchar(FL_GRAY_RAMP+rr);
- }
- ri = r;
-}
-
-#endif // USE_COLORMAP
-
-static int fl_abs(int v) { return v<0 ? -v : v; }
-
-static void innards(const uchar *buf, int X, int Y, int W, int H,
- int delta, int linedelta, int depth,
- Fl_Draw_Image_Cb cb, void* userdata, HDC gc)
-{
- char indexed = 0;
-
-#if USE_COLORMAP
- indexed = (fl_palette != 0);
-#endif
-
- if (depth==0) depth = 3;
- if (indexed || !fl_can_do_alpha_blending())
- depth = (depth-1)|1;
-
- if (!linedelta) linedelta = W*fl_abs(delta);
-
- int x = 0, y = 0, w = 0, h = 0;
- fl_clip_box(X, Y, W, H, x, y, w, h);
- if (w<=0 || h<=0) return;
- if (buf) buf += (x-X)*delta + (y-Y)*linedelta;
-
- // bmibuffer: BITMAPINFOHEADER + 256 colors (RGBQUAD) + 1 (rounding effects ?)
- static U32 bmibuffer[sizeof(BITMAPINFOHEADER)/4 + 257];
- BITMAPINFO *bmi = (BITMAPINFO*)bmibuffer;
- if (!bmi->bmiHeader.biSize) {
- bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- bmi->bmiHeader.biPlanes = 1;
- bmi->bmiHeader.biCompression = BI_RGB;
- bmi->bmiHeader.biXPelsPerMeter = 0;
- bmi->bmiHeader.biYPelsPerMeter = 0;
- bmi->bmiHeader.biClrUsed = 0;
- bmi->bmiHeader.biClrImportant = 0;
- }
-#if USE_COLORMAP
- if (indexed) {
- for (short i=0; i<256; i++) {
- *((short*)(bmi->bmiColors)+i) = i;
- }
- } else
-#endif
- if (depth<3) {
- RGBQUAD *bmi_colors = &(bmi->bmiColors[0]); // use pointer to suppress warning (STR #3199)
- for (int i=0; i<256; i++) {
- bmi_colors[i].rgbBlue = (uchar)i; // = bmi->bmiColors[i]
- bmi_colors[i].rgbGreen = (uchar)i;
- bmi_colors[i].rgbRed = (uchar)i;
- bmi_colors[i].rgbReserved = (uchar)0; // must be zero
- }
- }
- bmi->bmiHeader.biWidth = w;
-#if USE_COLORMAP
- bmi->bmiHeader.biBitCount = indexed ? 8 : depth*8;
- int pixelsize = indexed ? 1 : depth;
-#else
- bmi->bmiHeader.biBitCount = depth*8;
- int pixelsize = depth;
-#endif
- if (depth==2) { // special case: gray with alpha
- bmi->bmiHeader.biBitCount = 32;
- pixelsize = 4;
- }
- int linesize = (pixelsize*w+3)&~3;
-
- static U32* buffer;
- static long buffer_size;
- int blocking = h;
- {
- int size = linesize * h;
- // when printing, don't limit buffer size not to get a crash in StretchDIBits
- if (size > MAXBUFFER && !fl_graphics_driver->has_feature(Fl_Graphics_Driver::PRINTER)) {
- size = MAXBUFFER;
- blocking = MAXBUFFER / linesize;
- }
- if (size > buffer_size) {
- delete[] buffer;
- buffer_size = size;
- buffer = new U32[(size + 3) / 4];
- }
- }
- bmi->bmiHeader.biHeight = blocking;
- static U32* line_buffer;
- if (!buf) {
- int size = W*delta;
- static int line_buf_size;
- if (size > line_buf_size) {
- delete[] line_buffer;
- line_buf_size = size;
- line_buffer = new U32[(size+3)/4];
- }
- }
- for (int j=0; j<h; ) {
- int k;
- for (k = 0; j<h && k<blocking; k++, j++) {
- const uchar* from;
- if (!buf) { // run the converter:
- cb(userdata, x-X, y-Y+j, w, (uchar*)line_buffer);
- from = (uchar*)line_buffer;
- } else {
- from = buf;
- buf += linedelta;
- }
- uchar *to = (uchar*)buffer+(blocking-k-1)*linesize;
-#if USE_COLORMAP
- if (indexed) {
- if (depth<3)
- monodither(to, from, w, delta);
- else
- dither(to, from, w, delta);
- } else
-#endif
- {
- int i;
- switch (depth) {
- case 1:
- for (i=w; i--; from += delta) *to++ = *from;
- break;
- case 2:
- for (i=w; i--; from += delta, to += 4) {
- uchar a = from[1];
- uchar gray = (from[0]*a)>>8;
- to[0] = gray;
- to[1] = gray;
- to[2] = gray;
- to[3] = a;
- }
- break;
- case 3:
- for (i=w; i--; from += delta, to += 3) {
- uchar r = from[0];
- to[0] = from[2];
- to[1] = from[1];
- to[2] = r;
- }
- break;
- case 4:
- for (i=w; i--; from += delta, to += 4) {
- uchar a = from[3];
- uchar r = from[0];
- to[0] = (from[2]*a)>>8;
- to[1] = (from[1]*a)>>8;
- to[2] = (r*a)>>8;
- to[3] = from[3];
- }
- break;
- }
- }
- } // for (k = 0; j<h && k<blocking ...)
-
- if (fl_graphics_driver->has_feature(Fl_Graphics_Driver::PRINTER)) {
- // if print context, device and logical units are not equal, so SetDIBitsToDevice
- // does not do the expected job, whereas StretchDIBits does it.
- StretchDIBits(gc, x, y+j-k, w, k, 0, 0, w, k,
- (LPSTR)((uchar*)buffer+(blocking-k)*linesize),
- bmi,
-#if USE_COLORMAP
- indexed ? DIB_PAL_COLORS : DIB_RGB_COLORS
-#else
- DIB_RGB_COLORS
-#endif
- , SRCCOPY );
- delete[] buffer;
- buffer = NULL;
- buffer_size = 0;
- }
- else {
- SetDIBitsToDevice(gc, x, y+j-k, w, k, 0, 0, 0, k,
- (LPSTR)((uchar*)buffer+(blocking-k)*linesize),
- bmi,
-#if USE_COLORMAP
- indexed ? DIB_PAL_COLORS : DIB_RGB_COLORS
-#else
- DIB_RGB_COLORS
-#endif
- );
- }
- } // for (int j=0; j<h; )
-}
-
-void Fl_GDI_Graphics_Driver::draw_image_unscaled(const uchar* buf, int x, int y, int w, int h, int d, int l){
- if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) {
- d ^= FL_IMAGE_WITH_ALPHA;
- innards(buf,x,y,w,h,d,l,fl_abs(d),0,0, gc_);
- } else {
- innards(buf,x,y,w,h,d,l,(d<3&&d>-3),0,0, gc_);
- }
-}
-
-void Fl_GDI_Graphics_Driver::draw_image_unscaled(Fl_Draw_Image_Cb cb, void* data,
- int x, int y, int w, int h,int d) {
- if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) {
- d ^= FL_IMAGE_WITH_ALPHA;
- innards(0,x,y,w,h,d,0,(d<3&&d>-3),cb,data, gc_);
- } else {
- innards(0,x,y,w,h,d,0,(d<3&&d>-3),cb,data, gc_);
- }
-}
-
-void Fl_GDI_Graphics_Driver::draw_image_mono_unscaled(const uchar* buf, int x, int y, int w, int h, int d, int l){
- if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) {
- d ^= FL_IMAGE_WITH_ALPHA;
- innards(buf,x,y,w,h,d,l,1,0,0, gc_);
- } else {
- innards(buf,x,y,w,h,d,l,1,0,0, gc_);
- }
-}
-
-void Fl_GDI_Graphics_Driver::draw_image_mono_unscaled(Fl_Draw_Image_Cb cb, void* data,
- int x, int y, int w, int h,int d) {
- if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) {
- d ^= FL_IMAGE_WITH_ALPHA;
- innards(0,x,y,w,h,d,0,1,cb,data, gc_);
- } else {
- innards(0,x,y,w,h,d,0,1,cb,data, gc_);
- }
-}
-
-#if USE_COLORMAP
-void Fl_GDI_Graphics_Driver::colored_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) {
- // use the error diffusion dithering code to produce a much nicer block:
- if (fl_palette) {
- uchar c[3];
- c[0] = r; c[1] = g; c[2] = b;
- innards(c, floor(x), floor(y), floor(x + w) - floor(x), floor(y + h) - floor(y),
- 0,0,0,0,0, (HDC)gc());
- return;
- }
- Fl_Graphics_Driver::colored_rectf(x, y, w, h, r, g, b);
-}
-#endif
-
-// Create an N-bit bitmap for masking...
-HBITMAP Fl_GDI_Graphics_Driver::create_bitmask(int w, int h, const uchar *data) {
- // this won't work when the user changes display mode during run or
- // has two screens with different depths
- HBITMAP bm;
- static uchar hiNibble[16] =
- { 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
- 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0 };
- static uchar loNibble[16] =
- { 0x00, 0x08, 0x04, 0x0c, 0x02, 0x0a, 0x06, 0x0e,
- 0x01, 0x09, 0x05, 0x0d, 0x03, 0x0b, 0x07, 0x0f };
- HDC current_gc = (HDC)Fl_Surface_Device::surface()->driver()->gc();
- int np = GetDeviceCaps(current_gc, PLANES); //: was always one on sample machines
- int bpp = GetDeviceCaps(current_gc, BITSPIXEL);//: 1,4,8,16,24,32 and more odd stuff?
- int Bpr = (bpp*w+7)/8; //: bytes per row
- int pad = Bpr&1, w1 = (w+7)/8, shr = ((w-1)&7)+1;
- if (bpp==4) shr = (shr+1)/2;
- uchar *newarray = new uchar[(Bpr+pad)*h];
- uchar *dst = newarray;
- const uchar *src = data;
-
- for (int i=0; i<h; i++) {
- // This is slooow, but we do it only once per pixmap
- for (int j=w1; j>0; j--) {
- uchar b = *src++;
- if (bpp==1) {
- *dst++ = (uchar)( hiNibble[b&15] ) | ( loNibble[(b>>4)&15] );
- } else if (bpp==4) {
- for (int k=(j==1)?shr:4; k>0; k--) {
- *dst++ = (uchar)("\377\360\017\000"[b&3]);
- b = b >> 2;
- }
- } else {
- for (int k=(j==1)?shr:8; k>0; k--) {
- if (b&1) {
- *dst++=0;
- if (bpp>8) *dst++=0;
- if (bpp>16) *dst++=0;
- if (bpp>24) *dst++=0;
- } else {
- *dst++=0xff;
- if (bpp>8) *dst++=0xff;
- if (bpp>16) *dst++=0xff;
- if (bpp>24) *dst++=0xff;
- }
-
- b = b >> 1;
- }
- }
- }
-
- dst += pad;
- }
-
- bm = CreateBitmap(w, h, np, bpp, newarray);
- delete[] newarray;
-
- return bm;
-}
-
-void Fl_GDI_Graphics_Driver::delete_bitmask(fl_uintptr_t bm) {
- DeleteObject((HGDIOBJ)bm);
-}
-
-void Fl_GDI_Graphics_Driver::draw_fixed(Fl_Bitmap *bm, int X, int Y, int W, int H, int cx, int cy) {
- X = this->floor(X);
- Y = this->floor(Y);
- cache_size(bm, W, H);
- cx = this->floor(cx); cy = this->floor(cy);
-
- HDC tempdc = CreateCompatibleDC(gc_);
- int save = SaveDC(tempdc);
- SelectObject(tempdc, (HGDIOBJ)*Fl_Graphics_Driver::id(bm));
- SelectObject(gc_, fl_brush());
- // secret bitblt code found in old Windows reference manual:
- BitBlt(gc_, X, Y, W, H, tempdc, cx, cy, 0xE20746L);
- RestoreDC(tempdc, save);
- DeleteDC(tempdc);
-}
-
-Fl_GDI_Printer_Graphics_Driver::transparent_f_type Fl_GDI_Printer_Graphics_Driver::TransparentBlt() {
- HMODULE hMod;
- static transparent_f_type fpter = ( (hMod = LoadLibrary("MSIMG32.DLL")) ?
- (transparent_f_type)GetProcAddress(hMod, "TransparentBlt") : NULL
- );
- return fpter;
-}
-
-void Fl_GDI_Printer_Graphics_Driver::draw_bitmap(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {
- int X, Y, W, H;
- if (Fl_Graphics_Driver::start_image(bm, XP, YP, WP, HP, cx, cy, X, Y, W, H)) {
- return;
- }
- transparent_f_type fl_TransparentBlt = TransparentBlt();
- if (!fl_TransparentBlt) {
- Fl_Graphics_Driver::draw_bitmap(bm, X, Y, W, H, cx, cy);
- return;
- }
- bool recache = false;
- if (*id(bm)) {
- int *pw, *ph;
- cache_w_h(bm, pw, ph);
- recache = (*pw != bm->data_w() || *ph != bm->data_h());
- }
- if (recache || !*id(bm)) {
- bm->uncache();
- cache(bm);
- }
- HDC tempdc;
- int save;
- // algorithm for bitmap output to Fl_GDI_Printer
- Fl_Color save_c = fl_color(); // save bitmap's desired color
- uchar r, g, b;
- Fl::get_color(save_c, r, g, b);
- r = 255-r;
- g = 255-g;
- b = 255-b;
- Fl_Color background = fl_rgb_color(r, g, b); // a color very different from the bitmap's
- Fl_Image_Surface *img_surf = new Fl_Image_Surface(bm->data_w(), bm->data_h());
- Fl_Surface_Device::push_current(img_surf);
- fl_color(background);
- fl_rectf(0,0, bm->data_w(), bm->data_h()); // use this color as offscreen background
- fl_color(save_c); // back to bitmap's color
- HDC off_gc = (HDC)fl_graphics_driver->gc();
- tempdc = CreateCompatibleDC(off_gc);
- save = SaveDC(tempdc);
- SelectObject(tempdc, (HGDIOBJ)*Fl_Graphics_Driver::id(bm));
- SelectObject(off_gc, fl_brush()); // use bitmap's desired color
- BitBlt(off_gc, 0, 0, bm->data_w(), bm->data_h(), tempdc, 0, 0, 0xE20746L); // draw bitmap to offscreen
- Fl_Surface_Device::pop_current();
- SelectObject(tempdc, (HGDIOBJ)img_surf->offscreen()); // use offscreen data
- // draw it to printer context with background color as transparent
- float scaleW = bm->data_w()/float(bm->w());
- float scaleH = bm->data_h()/float(bm->h());
- fl_TransparentBlt(gc_, X, Y, W, H, tempdc,
- int(cx * scaleW), int(cy * scaleH), int(W * scaleW), int(H * scaleH), RGB(r, g, b) );
- delete img_surf;
- RestoreDC(tempdc, save);
- DeleteDC(tempdc);
- if (recache) bm->uncache();
-}
-
-
-// Create a 1-bit mask used for alpha blending
-HBITMAP Fl_GDI_Graphics_Driver::create_alphamask(int w, int h, int d, int ld, const uchar *array) {
- HBITMAP bm;
- int bmw = (w + 7) / 8;
- uchar *bitmap = new uchar[bmw * h];
- uchar *bitptr, bit;
- const uchar *dataptr;
- int x, y;
- static uchar dither[16][16] = { // Simple 16x16 Floyd dither
- { 0, 128, 32, 160, 8, 136, 40, 168,
- 2, 130, 34, 162, 10, 138, 42, 170 },
- { 192, 64, 224, 96, 200, 72, 232, 104,
- 194, 66, 226, 98, 202, 74, 234, 106 },
- { 48, 176, 16, 144, 56, 184, 24, 152,
- 50, 178, 18, 146, 58, 186, 26, 154 },
- { 240, 112, 208, 80, 248, 120, 216, 88,
- 242, 114, 210, 82, 250, 122, 218, 90 },
- { 12, 140, 44, 172, 4, 132, 36, 164,
- 14, 142, 46, 174, 6, 134, 38, 166 },
- { 204, 76, 236, 108, 196, 68, 228, 100,
- 206, 78, 238, 110, 198, 70, 230, 102 },
- { 60, 188, 28, 156, 52, 180, 20, 148,
- 62, 190, 30, 158, 54, 182, 22, 150 },
- { 252, 124, 220, 92, 244, 116, 212, 84,
- 254, 126, 222, 94, 246, 118, 214, 86 },
- { 3, 131, 35, 163, 11, 139, 43, 171,
- 1, 129, 33, 161, 9, 137, 41, 169 },
- { 195, 67, 227, 99, 203, 75, 235, 107,
- 193, 65, 225, 97, 201, 73, 233, 105 },
- { 51, 179, 19, 147, 59, 187, 27, 155,
- 49, 177, 17, 145, 57, 185, 25, 153 },
- { 243, 115, 211, 83, 251, 123, 219, 91,
- 241, 113, 209, 81, 249, 121, 217, 89 },
- { 15, 143, 47, 175, 7, 135, 39, 167,
- 13, 141, 45, 173, 5, 133, 37, 165 },
- { 207, 79, 239, 111, 199, 71, 231, 103,
- 205, 77, 237, 109, 197, 69, 229, 101 },
- { 63, 191, 31, 159, 55, 183, 23, 151,
- 61, 189, 29, 157, 53, 181, 21, 149 },
- { 254, 127, 223, 95, 247, 119, 215, 87,
- 253, 125, 221, 93, 245, 117, 213, 85 }
- };
-
- // Generate a 1-bit "screen door" alpha mask; not always pretty, but
- // definitely fast... In the future we may be able to support things
- // like the RENDER extension in XFree86, when available, to provide
- // true RGBA-blended rendering. See:
- //
- // http://www.xfree86.org/~keithp/render/protocol.html
- //
- // for more info on XRender...
- //
- memset(bitmap, 0, bmw * h);
-
- for (dataptr = array + d - 1, y = 0; y < h; y ++, dataptr += ld)
- for (bitptr = bitmap + y * bmw, bit = 1, x = 0; x < w; x ++, dataptr += d) {
- if (*dataptr > dither[x & 15][y & 15])
- *bitptr |= bit;
- if (bit < 128) bit <<= 1;
- else {
- bit = 1;
- bitptr ++;
- }
- }
-
- bm = create_bitmask(w, h, bitmap);
- delete[] bitmap;
-
- return bm;
-}
-
-
-void Fl_GDI_Graphics_Driver::cache(Fl_RGB_Image *img)
-{
- Fl_Image_Surface *surface = new Fl_Image_Surface(img->data_w(), img->data_h());
- Fl_Surface_Device::push_current(surface);
- if ((img->d() == 2 || img->d() == 4) && fl_can_do_alpha_blending()) {
- fl_draw_image(img->array, 0, 0, img->data_w(), img->data_h(), img->d()|FL_IMAGE_WITH_ALPHA, img->ld());
- } else {
- fl_draw_image(img->array, 0, 0, img->data_w(), img->data_h(), img->d(), img->ld());
- if (img->d() == 2 || img->d() == 4) {
- *Fl_Graphics_Driver::mask(img) = (fl_uintptr_t)create_alphamask(img->data_w(), img->data_h(), img->d(), img->ld(), img->array);
- }
- }
- Fl_Surface_Device::pop_current();
- Fl_Offscreen offs = Fl_Graphics_Driver::get_offscreen_and_delete_image_surface(surface);
- int *pw, *ph;
- cache_w_h(img, pw, ph);
- *pw = img->data_w();
- *ph = img->data_h();
- *Fl_Graphics_Driver::id(img) = (fl_uintptr_t)offs;
-}
-
-
-void Fl_GDI_Graphics_Driver::draw_fixed(Fl_RGB_Image *img, int X, int Y, int W, int H, int cx, int cy) {
- X = this->floor(X);
- Y = this->floor(Y);
- cache_size(img, W, H);
- cx = this->floor(cx); cy = this->floor(cy);
- if (W + cx > img->data_w()) W = img->data_w() - cx;
- if (H + cy > img->data_h()) H = img->data_h() - cy;
- if (!*Fl_Graphics_Driver::id(img)) {
- cache(img);
- }
- if (*Fl_Graphics_Driver::mask(img)) {
- HDC new_gc = CreateCompatibleDC(gc_);
- int save = SaveDC(new_gc);
- SelectObject(new_gc, (void*)*Fl_Graphics_Driver::mask(img));
- BitBlt(gc_, X, Y, W, H, new_gc, cx, cy, SRCAND);
- SelectObject(new_gc, (void*)*Fl_Graphics_Driver::id(img));
- BitBlt(gc_, X, Y, W, H, new_gc, cx, cy, SRCPAINT);
- RestoreDC(new_gc,save);
- DeleteDC(new_gc);
- } else if (img->d()==2 || img->d()==4) {
- copy_offscreen_with_alpha(X, Y, W, H, (HBITMAP)*Fl_Graphics_Driver::id(img), cx, cy);
- } else {
- copy_offscreen(X, Y, W, H, (Fl_Offscreen)*Fl_Graphics_Driver::id(img), cx, cy);
- }
-}
-
-
-void Fl_GDI_Graphics_Driver::draw_rgb(Fl_RGB_Image *rgb, int XP, int YP, int WP, int HP, int cx, int cy) {
- if (Fl_Graphics_Driver::start_image(rgb, XP, YP, WP, HP, cx, cy, XP, YP, WP, HP)) {
- return;
- }
- if ((rgb->d() % 2) == 0 && !fl_can_do_alpha_blending()) {
- Fl_Graphics_Driver::draw_rgb(rgb, XP, YP, WP, HP, cx, cy);
- return;
- }
- if (!*Fl_Graphics_Driver::id(rgb)) {
- cache(rgb);
- }
- push_clip(XP, YP, WP, HP);
- XP -= cx; YP -= cy;
- WP = rgb->w(); HP = rgb->h();
- cache_size(rgb, WP, HP);
- HDC new_gc = CreateCompatibleDC(gc_);
- int save = SaveDC(new_gc);
- SelectObject(new_gc, (HBITMAP)*Fl_Graphics_Driver::id(rgb));
- if ( (rgb->d() % 2) == 0 ) {
- alpha_blend_(this->floor(XP), this->floor(YP), WP, HP, new_gc, 0, 0, rgb->data_w(), rgb->data_h());
- } else {
- SetStretchBltMode(gc_, (Fl_Image::scaling_algorithm() == FL_RGB_SCALING_BILINEAR ? HALFTONE : BLACKONWHITE));
- StretchBlt(gc_, this->floor(XP), this->floor(YP), WP, HP, new_gc, 0, 0, rgb->data_w(), rgb->data_h(), SRCCOPY);
- }
- RestoreDC(new_gc, save);
- DeleteDC(new_gc);
- pop_clip();
-}
-
-
-void Fl_GDI_Printer_Graphics_Driver::draw_rgb(Fl_RGB_Image *rgb, int XP, int YP, int WP, int HP, int cx, int cy) {
- if (Fl_Graphics_Driver::start_image(rgb, XP, YP, WP, HP, cx, cy, XP, YP, WP, HP)) {
- return;
- }
- XFORM old_tr, tr;
- GetWorldTransform(gc_, &old_tr); // storing old transform
- tr.eM11 = float(rgb->w())/float(rgb->data_w());
- tr.eM22 = float(rgb->h())/float(rgb->data_h());
- tr.eM12 = tr.eM21 = 0;
- tr.eDx = float(XP);
- tr.eDy = float(YP);
- ModifyWorldTransform(gc_, &tr, MWT_LEFTMULTIPLY);
- if (*id(rgb)) {
- int *pw, *ph;
- cache_w_h(rgb, pw, ph);
- if ( *pw != rgb->data_w() || *ph != rgb->data_h()) rgb->uncache();
- }
- if (!*id(rgb)) cache(rgb);
- draw_fixed(rgb, 0, 0, int(WP / tr.eM11), int(HP / tr.eM22), int(cx / tr.eM11), int(cy / tr.eM22));
- SetWorldTransform(gc_, &old_tr);
-}
-
-
-void Fl_GDI_Graphics_Driver::uncache(Fl_RGB_Image*, fl_uintptr_t &id_, fl_uintptr_t &mask_)
-{
- if (id_) {
- DeleteObject((HBITMAP)id_);
- id_ = 0;
- }
-
- if (mask_) {
- delete_bitmask(mask_);
- mask_ = 0;
- }
-}
-
-// 'fl_create_bitmap()' - Create a 1-bit bitmap for drawing...
-static HBITMAP fl_create_bitmap(int w, int h, const uchar *data) {
- // we need to pad the lines out to words & swap the bits
- // in each byte.
- int w1 = (w + 7) / 8;
- int w2 = ((w + 15) / 16) * 2;
- uchar* newarray = new uchar[w2*h];
- const uchar* src = data;
- uchar* dest = newarray;
- HBITMAP bm;
- static uchar reverse[16] = /* Bit reversal lookup table */
- { 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee,
- 0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff };
-
- for (int y = 0; y < h; y++) {
- for (int n = 0; n < w1; n++, src++)
- *dest++ = (uchar)((reverse[*src & 0x0f] & 0xf0) |
- (reverse[(*src >> 4) & 0x0f] & 0x0f));
- dest += w2 - w1;
- }
-
- bm = CreateBitmap(w, h, 1, 1, newarray);
-
- delete[] newarray;
-
- return bm;
-}
-
-void Fl_GDI_Graphics_Driver::cache(Fl_Bitmap *bm) {
- int *pw, *ph;
- cache_w_h(bm, pw, ph);
- *pw = bm->data_w();
- *ph = bm->data_h();
- *Fl_Graphics_Driver::id(bm) = (fl_uintptr_t)fl_create_bitmap(bm->data_w(), bm->data_h(), bm->array);
-}
-
-void Fl_GDI_Graphics_Driver::draw_fixed(Fl_Pixmap *pxm, int X, int Y, int W, int H, int cx, int cy) {
- X = this->floor(X);
- Y = this->floor(Y);
- cache_size(pxm, W, H);
- cx = this->floor(cx); cy = this->floor(cy);
- Fl_Region r2 = scale_clip(scale());
- if (*Fl_Graphics_Driver::mask(pxm)) {
- HDC new_gc = CreateCompatibleDC(gc_);
- int save = SaveDC(new_gc);
- SelectObject(new_gc, (void*)*Fl_Graphics_Driver::mask(pxm));
- BitBlt(gc_, X, Y, W, H, new_gc, cx, cy, SRCAND);
- SelectObject(new_gc, (void*)*Fl_Graphics_Driver::id(pxm));
- BitBlt(gc_, X, Y, W, H, new_gc, cx, cy, SRCPAINT);
- RestoreDC(new_gc,save);
- DeleteDC(new_gc);
- } else {
- float s = scale(); Fl_Graphics_Driver::scale(1);
- copy_offscreen(X, Y, W, H, (Fl_Offscreen)*Fl_Graphics_Driver::id(pxm), cx, cy);
- Fl_Graphics_Driver::scale(s);
- }
- unscale_clip(r2);
-}
-
-/* ===== Implementation note about how Fl_Pixmap objects get printed under Windows =====
- Fl_Pixmap objects are printed with the print-specific Fl_GDI_Printer_Graphics_Driver
- which uses the TransparentBlt() system function that can scale the image and treat one
- of its colors as transparent.
- Fl_GDI_Printer_Graphics_Driver::draw_pixmap(Fl_Pixmap *,...) sets need_pixmap_bg_color,
- a static class variable, to 1 and recaches the image. This calls fl_convert_pixmap()
- that checks the value of need_pixmap_bg_color. When this value is not 0, fl_convert_pixmap
- runs in a way that memorizes the list of all colors in the pixmap, computes
- a color absent from this list, uses it for the transparent pixels of the pixmap and puts
- this color value in need_pixmap_bg_color. As a result, the transparent areas of the image
- are correcty handled by the printing operation. Variable need_pixmap_bg_color is ultimately
- reset to 0.
- Fl_GDI_Graphics_Driver::make_unused_color_() which does the color computation mentioned
- above is implemented in file src/fl_draw_pixmap.cxx
- */
-void Fl_GDI_Printer_Graphics_Driver::draw_pixmap(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
- int X, Y, W, H;
- if (start_image(pxm, XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
- transparent_f_type fl_TransparentBlt = TransparentBlt();
- if (fl_TransparentBlt) {
- need_pixmap_bg_color = 1;
- pxm->uncache();
- cache(pxm);
- HDC new_gc = CreateCompatibleDC(gc_);
- int save = SaveDC(new_gc);
- SelectObject(new_gc, (void*)*Fl_Graphics_Driver::id(pxm));
- // print all of offscreen but its parts in background color
- float scaleW = pxm->data_w()/float(pxm->w());
- float scaleH = pxm->data_h()/float(pxm->h());
- fl_TransparentBlt(gc_, X, Y, W, H, new_gc,
- int(cx * scaleW), int(cy * scaleH), int(W * scaleW), int(H * scaleH), need_pixmap_bg_color );
- RestoreDC(new_gc,save);
- DeleteDC(new_gc);
- need_pixmap_bg_color = 0;
- }
- else {
- copy_offscreen(X, Y, W, H, (Fl_Offscreen)*Fl_Graphics_Driver::id(pxm), cx, cy);
- }
-}
-
-// Makes an RGB triplet different from all the colors used in the pixmap
-// and computes Fl_Graphics_Driver::need_pixmap_bg_color from this triplet
-void Fl_GDI_Graphics_Driver::make_unused_color_(uchar &r, uchar &g, uchar &b, int color_count, void **data) {
- typedef struct { uchar r; uchar g; uchar b; } UsedColor;
- UsedColor *used_colors = *(UsedColor**)data;
- int i;
- r = 2; g = 3; b = 4;
- while (1) {
- for ( i=0; i<color_count; i++ )
- if ( used_colors[i].r == r &&
- used_colors[i].g == g &&
- used_colors[i].b == b )
- break;
- if (i >= color_count) {
- free((void*)used_colors);
- *(UsedColor**)data = NULL;
- need_pixmap_bg_color = RGB(r, g, b);
- return;
- }
- if (r < 255) {
- r++;
- } else {
- r = 0;
- if (g < 255) {
- g++;
- } else {
- g = 0;
- b++;
- }
- }
- }
-}
-
-void Fl_GDI_Graphics_Driver::cache(Fl_Pixmap *img) {
- Fl_Image_Surface *surf = new Fl_Image_Surface(img->data_w(), img->data_h());
- Fl_Surface_Device::push_current(surf);
- uchar **pbitmap = surf->driver()->mask_bitmap();
- *pbitmap = (uchar*)1;// will instruct fl_draw_pixmap() to compute the image's mask
- fl_draw_pixmap(img->data(), 0, 0, FL_BLACK);
- uchar *bitmap = *pbitmap;
- if (bitmap) {
- *Fl_Graphics_Driver::mask(img) =
- (fl_uintptr_t)create_bitmask(img->data_w(), img->data_h(), bitmap);
- delete[] bitmap;
- }
- *pbitmap = 0;
- Fl_Surface_Device::pop_current();
- Fl_Offscreen id = Fl_Graphics_Driver::get_offscreen_and_delete_image_surface(surf);
- int *pw, *ph;
- cache_w_h(img, pw, ph);
- *pw = img->data_w();
- *ph = img->data_h();
- *Fl_Graphics_Driver::id(img) = (fl_uintptr_t)id;
-}
-
-void Fl_GDI_Graphics_Driver::uncache_pixmap(fl_uintptr_t offscreen) {
- DeleteObject((HBITMAP)offscreen);
-}