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-rw-r--r--src/drivers/GDI/Fl_GDI_Graphics_Driver.cxx2
-rw-r--r--src/drivers/GDI/Fl_GDI_Graphics_Driver.h153
-rw-r--r--src/drivers/GDI/Fl_GDI_Graphics_Driver_arci.cxx2
-rw-r--r--src/drivers/GDI/Fl_GDI_Graphics_Driver_color.cxx2
-rw-r--r--src/drivers/GDI/Fl_GDI_Graphics_Driver_font.cxx2
-rw-r--r--src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx2
-rw-r--r--src/drivers/GDI/Fl_GDI_Graphics_Driver_line_style.cxx2
-rw-r--r--src/drivers/GDI/Fl_GDI_Graphics_Driver_rect.cxx2
-rw-r--r--src/drivers/GDI/Fl_GDI_Graphics_Driver_vertex.cxx2
9 files changed, 8 insertions, 161 deletions
diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver.cxx b/src/drivers/GDI/Fl_GDI_Graphics_Driver.cxx
index 1230290c6..248c9a933 100644
--- a/src/drivers/GDI/Fl_GDI_Graphics_Driver.cxx
+++ b/src/drivers/GDI/Fl_GDI_Graphics_Driver.cxx
@@ -19,7 +19,7 @@
#include <config.h>
#include "../../config_lib.h"
-#include "Fl_GDI_Graphics_Driver.h"
+#include "Fl_GDI_Graphics_Driver.H"
#include <FL/Fl.H>
diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver.h b/src/drivers/GDI/Fl_GDI_Graphics_Driver.h
deleted file mode 100644
index a4b2730aa..000000000
--- a/src/drivers/GDI/Fl_GDI_Graphics_Driver.h
+++ /dev/null
@@ -1,153 +0,0 @@
-//
-// "$Id$"
-//
-// Definition of classes Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device
-// for the Fast Light Tool Kit (FLTK).
-//
-// Copyright 2010-2016 by Bill Spitzak and others.
-//
-// This library is free software. Distribution and use rights are outlined in
-// the file "COPYING" which should have been included with this file. If this
-// file is missing or damaged, see the license at:
-//
-// http://www.fltk.org/COPYING.php
-//
-// Please report all bugs and problems on the following page:
-//
-// http://www.fltk.org/str.php
-//
-
-/**
- \file gdi.h
- \brief Definition of MSWindows GDI graphics driver.
- */
-
-#ifndef FL_GDI_GRAPHICS_DRIVER_H
-#define FL_GDI_GRAPHICS_DRIVER_H
-
-#include <FL/Fl_Graphics_Driver.H>
-#include <windows.h>
-
-
-/**
- \brief The MSWindows-specific graphics class.
- *
- This class is implemented only on the MSWindows platform.
- */
-class FL_EXPORT Fl_GDI_Graphics_Driver : public Fl_Graphics_Driver {
-protected:
- HDC gc_;
- int numcount;
- int counts[20];
- uchar **mask_bitmap_;
- uchar **mask_bitmap() {return mask_bitmap_;}
- void mask_bitmap(uchar **value) { mask_bitmap_ = value; }
-public:
- Fl_GDI_Graphics_Driver() {mask_bitmap_ = NULL;}
- virtual int has_feature(driver_feature mask) { return mask & NATIVE; }
- char can_do_alpha_blending();
- virtual void gc(void *ctxt) {if (ctxt != gc_) global_gc(); gc_ = (HDC)ctxt;}
- virtual void *gc() {return gc_;}
-
- // --- bitmap stuff
- Fl_Bitmask create_bitmask(int w, int h, const uchar *array);
- void delete_bitmask(Fl_Bitmask bm);
- void draw(const char* str, int n, int x, int y);
- void draw(int angle, const char *str, int n, int x, int y);
- void rtl_draw(const char* str, int n, int x, int y);
- void font(Fl_Font face, Fl_Fontsize size);
- void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
- void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
- void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
- void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
- void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
- void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
- void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
- fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array);
- fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array);
- void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_);
- double width(const char *str, int n);
- double width(unsigned int c);
- void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
- int height();
- int descent();
-#if ! defined(FL_DOXYGEN)
- void copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy);
-#endif
- void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
-protected:
- // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/gdi_rect.cxx
- void point(int x, int y);
- void rect(int x, int y, int w, int h);
- void focus_rect(int x, int y, int w, int h);
- void rectf(int x, int y, int w, int h);
- void line(int x, int y, int x1, int y1);
- void line(int x, int y, int x1, int y1, int x2, int y2);
- void xyline(int x, int y, int x1);
- void xyline(int x, int y, int x1, int y2);
- void xyline(int x, int y, int x1, int y2, int x3);
- void yxline(int x, int y, int y1);
- void yxline(int x, int y, int y1, int x2);
- void yxline(int x, int y, int y1, int x2, int y3);
- void loop(int x0, int y0, int x1, int y1, int x2, int y2);
- void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
- void polygon(int x0, int y0, int x1, int y1, int x2, int y2);
- void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
- // --- clipping
- void push_clip(int x, int y, int w, int h);
- int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
- int not_clipped(int x, int y, int w, int h);
- void push_no_clip();
- void pop_clip();
- void restore_clip();
- // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
- void begin_complex_polygon();
- void transformed_vertex(double xf, double yf);
- void vertex(double x, double y);
- void end_points();
- void end_line();
- void end_loop();
- void end_polygon();
- void end_complex_polygon();
- void gap();
- void circle(double x, double y, double r);
- // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
- // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
- // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
- void arc(int x, int y, int w, int h, double a1, double a2);
- void pie(int x, int y, int w, int h, double a1, double a2);
- // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
- void line_style(int style, int width=0, char* dashes=0);
- // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
- void color(Fl_Color c);
- Fl_Color color() { return color_; }
- void color(uchar r, uchar g, uchar b);
-};
-
-/**
- The graphics driver used when printing on MSWindows.
- *
- This class is implemented only on the MSWindows platform. It 's extremely similar to Fl_GDI_Graphics_Driver.
- */
-class FL_EXPORT Fl_GDI_Printer_Graphics_Driver : public Fl_GDI_Graphics_Driver {
-public:
- virtual int has_feature(driver_feature mask) { return mask & (NATIVE | PRINTER); }
- void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
- void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy);
- int draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP);
-};
-
-class Fl_Translated_GDI_Graphics_Driver : public Fl_GDI_Graphics_Driver {
- unsigned depth;
- POINT origins[10];
-public:
- Fl_Translated_GDI_Graphics_Driver() {depth = 0;}
- virtual void translate_all(int x, int y);
- virtual void untranslate_all(void);
-};
-
-#endif // FL_GDI_GRAPHICS_DRIVER_H
-
-//
-// End of "$Id$".
-//
diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver_arci.cxx b/src/drivers/GDI/Fl_GDI_Graphics_Driver_arci.cxx
index 7d70ddd42..89597fbc4 100644
--- a/src/drivers/GDI/Fl_GDI_Graphics_Driver_arci.cxx
+++ b/src/drivers/GDI/Fl_GDI_Graphics_Driver_arci.cxx
@@ -30,7 +30,7 @@
// hand-drawn bitmaps of small circles!) and may be implemented by
// hardware and thus are fast.
-#include "Fl_GDI_Graphics_Driver.h"
+#include "Fl_GDI_Graphics_Driver.H"
#include <FL/math.h>
diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver_color.cxx b/src/drivers/GDI/Fl_GDI_Graphics_Driver_color.cxx
index 046fe6df0..c32bbd8cb 100644
--- a/src/drivers/GDI/Fl_GDI_Graphics_Driver_color.cxx
+++ b/src/drivers/GDI/Fl_GDI_Graphics_Driver_color.cxx
@@ -21,7 +21,7 @@
// changes can be made. Not to be confused with the X colormap, which
// I try to hide completely.
-#include "Fl_GDI_Graphics_Driver.h"
+#include "Fl_GDI_Graphics_Driver.H"
#include <config.h>
#include <FL/Fl.H>
diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver_font.cxx b/src/drivers/GDI/Fl_GDI_Graphics_Driver_font.cxx
index 907f6f50f..58049c562 100644
--- a/src/drivers/GDI/Fl_GDI_Graphics_Driver_font.cxx
+++ b/src/drivers/GDI/Fl_GDI_Graphics_Driver_font.cxx
@@ -36,7 +36,7 @@
#endif
// Select fonts from the FLTK font table.
-#include "Fl_GDI_Graphics_Driver.h"
+#include "Fl_GDI_Graphics_Driver.H"
#include "../../flstring.h"
#include <FL/Fl.H>
#include <FL/fl_draw.H>
diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx b/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx
index dca25ef8d..4a1c6e007 100644
--- a/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx
+++ b/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx
@@ -36,7 +36,7 @@
////////////////////////////////////////////////////////////////
#include <config.h>
-#include "Fl_GDI_Graphics_Driver.h"
+#include "Fl_GDI_Graphics_Driver.H"
#include <FL/Fl.H>
#include <FL/Fl_Printer.H>
#include <FL/fl_draw.H>
diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver_line_style.cxx b/src/drivers/GDI/Fl_GDI_Graphics_Driver_line_style.cxx
index d3d07241d..9518dc6e6 100644
--- a/src/drivers/GDI/Fl_GDI_Graphics_Driver_line_style.cxx
+++ b/src/drivers/GDI/Fl_GDI_Graphics_Driver_line_style.cxx
@@ -32,7 +32,7 @@
\brief Line style drawing utility hiding different platforms.
*/
-#include "Fl_GDI_Graphics_Driver.h"
+#include "Fl_GDI_Graphics_Driver.H"
extern int fl_line_width_; // defined in src/fl_line_style.cxx
diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver_rect.cxx b/src/drivers/GDI/Fl_GDI_Graphics_Driver_rect.cxx
index c6ce9d044..0806ceba3 100644
--- a/src/drivers/GDI/Fl_GDI_Graphics_Driver_rect.cxx
+++ b/src/drivers/GDI/Fl_GDI_Graphics_Driver_rect.cxx
@@ -30,7 +30,7 @@
#include <FL/fl_draw.H>
#include <FL/x.H>
-#include "Fl_GDI_Graphics_Driver.h"
+#include "Fl_GDI_Graphics_Driver.H"
// --- line and polygon drawing with integer coordinates
diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver_vertex.cxx b/src/drivers/GDI/Fl_GDI_Graphics_Driver_vertex.cxx
index cb871a6ac..a5556bbd9 100644
--- a/src/drivers/GDI/Fl_GDI_Graphics_Driver_vertex.cxx
+++ b/src/drivers/GDI/Fl_GDI_Graphics_Driver_vertex.cxx
@@ -25,7 +25,7 @@
simple 2D transformations, implemented for MSWindows GDI.
*/
-#include "Fl_GDI_Graphics_Driver.h"
+#include "Fl_GDI_Graphics_Driver.H"
#include <FL/fl_draw.H>
#include <FL/x.H>