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+//
+// "$Id$"
+//
+// Definition of OpenGL graphics driver
+// for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/**
+ \file opengl.H
+ \brief Definition of OpenGL graphics driver.
+ */
+
+#ifndef FL_CFG_GFX_OPENGL_H
+#define FL_CFG_GFX_OPENGL_H
+
+#include <FL/Fl_Graphics_Driver.H>
+
+
+/**
+ \brief OpenGL specific graphics class.
+ */
+class FL_EXPORT Fl_OpenGL_Graphics_Driver : public Fl_Graphics_Driver {
+public:
+ // --- line and polygon drawing with integer coordinates
+ void point(int x, int y);
+ void rect(int x, int y, int w, int h);
+ void rectf(int x, int y, int w, int h);
+ void line(int x, int y, int x1, int y1);
+ void line(int x, int y, int x1, int y1, int x2, int y2);
+ void xyline(int x, int y, int x1);
+ void xyline(int x, int y, int x1, int y2);
+ void xyline(int x, int y, int x1, int y2, int x3);
+ void yxline(int x, int y, int y1);
+ void yxline(int x, int y, int y1, int x2);
+ void yxline(int x, int y, int y1, int x2, int y3);
+ void loop(int x0, int y0, int x1, int y1, int x2, int y2);
+ void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
+ void polygon(int x0, int y0, int x1, int y1, int x2, int y2);
+ void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
+ void push_clip(int x, int y, int w, int h);
+ int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
+ int not_clipped(int x, int y, int w, int h);
+ void push_no_clip();
+ void pop_clip();
+ void restore_clip();
+ // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
+ void transformed_vertex0(COORD_T x, COORD_T y);
+ void transformed_vertex(double xf, double yf);
+ void vertex(double x, double y);
+ void begin_points();
+ void end_points();
+ void begin_line();
+ void end_line();
+ void begin_loop();
+ void end_loop();
+ void begin_polygon();
+ void end_polygon();
+ void begin_complex_polygon();
+ void gap();
+ void end_complex_polygon();
+ void fixloop();
+ void circle(double x, double y, double r);
+ // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
+ // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
+ // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
+ void arc(int x, int y, int w, int h, double a1, double a2);
+ void pie(int x, int y, int w, int h, double a1, double a2);
+ // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
+ void line_style(int style, int width=0, char* dashes=0);
+ // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
+ void color(Fl_Color c);
+ Fl_Color color() { return color_; }
+ void color(uchar r, uchar g, uchar b);
+ // --- implementation is in src/fl_font.cxx which includes src/cfg_gfx/xxx_font.cxx
+ void draw(const char *str, int n, int x, int y);
+ double width(const char *str, int n);
+ void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
+ int height();
+ int descent();
+ // ---
+ Fl_Bitmask create_bitmask(int w, int h, const uchar *array) { return 0L; }
+ void delete_bitmask(Fl_Bitmask bm) { };
+};
+
+
+#endif // FL_CFG_GFX_OPENGL_H
+
+//
+// End of "$Id$".
+//