diff options
Diffstat (limited to 'src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_font.cxx')
| -rw-r--r-- | src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_font.cxx | 15 |
1 files changed, 4 insertions, 11 deletions
diff --git a/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_font.cxx b/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_font.cxx index 59bb7b268..24ce5396b 100644 --- a/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_font.cxx +++ b/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_font.cxx @@ -1,6 +1,4 @@ // -// "$Id$" -// // Standard X11 font selection code for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2016 by Bill Spitzak and others. @@ -9,18 +7,18 @@ // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // -// http://www.fltk.org/COPYING.php +// https://www.fltk.org/COPYING.php // -// Please report all bugs and problems on the following page: +// Please see the following page on how to report bugs and issues: // -// http://www.fltk.org/str.php +// https://www.fltk.org/bugs.php // /* This module implements a lowest-common-denominator font for OpenGL. It will always work, even if the main graphics library does not support rendering text into a texture buffer. - + The font is limited to a single face and ASCII characters. It is drawn using lines which makes it arbitrarily scalable. I am trying to keep font data really compact. @@ -215,8 +213,3 @@ void Fl_OpenGL_Graphics_Driver::text_extents(const char *str, int n, int& dx, in } #endif - - -// -// End of "$Id$". -// |
