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-rw-r--r--src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h123
-rw-r--r--src/drivers/Quartz/Fl_Quartz_Graphics_Driver_arci.cxx75
-rw-r--r--src/drivers/Quartz/Fl_Quartz_Graphics_Driver_color.cxx82
-rw-r--r--src/drivers/Quartz/Fl_Quartz_Graphics_Driver_font.cxx588
-rw-r--r--src/drivers/Quartz/Fl_Quartz_Graphics_Driver_line_style.cxx98
-rw-r--r--src/drivers/Quartz/Fl_Quartz_Graphics_Driver_rect.cxx289
-rw-r--r--src/drivers/Quartz/Fl_Quartz_Graphics_Driver_vertex.cxx142
7 files changed, 1397 insertions, 0 deletions
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h
new file mode 100644
index 000000000..ae597fe13
--- /dev/null
+++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h
@@ -0,0 +1,123 @@
+//
+// "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $"
+//
+// Definition of Apple Quartz graphics driver
+// for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/**
+ \file quartz.h
+ \brief Definition of Apple Quartz graphics driver.
+ */
+
+#ifndef FL_CFG_GFX_QUARTZ_H
+#define FL_CFG_GFX_QUARTZ_H
+
+#include <FL/Fl_Device.H>
+
+
+// typedef what the x,y fields in a point are:
+// FIXME: this is still defined in Fl_Device.H, but should be invisible to the user
+//typedef float COORD_T;
+//typedef struct { float x; float y; } QPoint;
+
+
+/**
+ \brief The Mac OS X-specific graphics class.
+ *
+ This class is implemented only on the Mac OS X platform.
+ */
+class FL_EXPORT Fl_Quartz_Graphics_Driver : public Fl_Graphics_Driver {
+public:
+ static const char *class_id;
+ const char *class_name() {return class_id;};
+
+ void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
+ void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
+ void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
+ int draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP);
+ void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
+ void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
+ void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
+ void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
+#if ! defined(FL_DOXYGEN)
+ static Fl_Offscreen create_offscreen_with_alpha(int w, int h);
+#endif
+ void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
+protected:
+ // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/quartz_rect.cxx
+ void point(int x, int y);
+ void rect(int x, int y, int w, int h);
+ void rectf(int x, int y, int w, int h);
+ void line(int x, int y, int x1, int y1);
+ void line(int x, int y, int x1, int y1, int x2, int y2);
+ void xyline(int x, int y, int x1);
+ void xyline(int x, int y, int x1, int y2);
+ void xyline(int x, int y, int x1, int y2, int x3);
+ void yxline(int x, int y, int y1);
+ void yxline(int x, int y, int y1, int x2);
+ void yxline(int x, int y, int y1, int x2, int y3);
+ void loop(int x0, int y0, int x1, int y1, int x2, int y2);
+ void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
+ void polygon(int x0, int y0, int x1, int y1, int x2, int y2);
+ void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
+ // --- clipping
+ void push_clip(int x, int y, int w, int h);
+ int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
+ int not_clipped(int x, int y, int w, int h);
+ void push_no_clip();
+ void pop_clip();
+ void restore_clip();
+ // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
+ void begin_complex_polygon();
+ void transformed_vertex(double xf, double yf);
+ void vertex(double x, double y);
+ void end_points();
+ void end_line();
+ void end_loop();
+ void end_polygon();
+ void end_complex_polygon();
+ void gap();
+ void circle(double x, double y, double r);
+ // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
+ // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
+ // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
+ void arc(int x, int y, int w, int h, double a1, double a2);
+ void pie(int x, int y, int w, int h, double a1, double a2);
+ // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
+ void line_style(int style, int width=0, char* dashes=0);
+ // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
+ void color(Fl_Color c);
+ Fl_Color color() { return color_; }
+ void color(uchar r, uchar g, uchar b);
+ // --- implementation is in src/fl_font.cxx which includes src/cfg_gfx/xxx_font.cxx
+ void draw(const char *str, int n, int x, int y);
+ void draw(const char *str, int n, float x, float y);
+ void draw(int angle, const char *str, int n, int x, int y);
+ void rtl_draw(const char *str, int n, int x, int y);
+ void font(Fl_Font face, Fl_Fontsize fsize);
+ double width(const char *str, int n);
+ double width(unsigned int c);
+ void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
+ int height();
+ int descent();
+};
+
+
+#endif // FL_CFG_GFX_QUARTZ_H
+
+//
+// End of "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $".
+//
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_arci.cxx b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_arci.cxx
new file mode 100644
index 000000000..c6288d7fe
--- /dev/null
+++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_arci.cxx
@@ -0,0 +1,75 @@
+//
+// "$Id$"
+//
+// Arc (integer) drawing functions for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+#ifndef FL_CFG_GFX_QUARTZ_ARCI_CXX
+#define FL_CFG_GFX_QUARTZ_ARCI_CXX
+
+#include "Fl_Quartz_Graphics_Driver.h"
+
+/**
+ \file quartz_arci.cxx
+ \brief Utility functions for drawing circles using integers
+*/
+
+void Fl_Quartz_Graphics_Driver::arc(int x,int y,int w,int h,double a1,double a2) {
+ if (w <= 0 || h <= 0) return;
+ a1 = (-a1)/180.0f*M_PI; a2 = (-a2)/180.0f*M_PI;
+ float cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
+ CGContextSetShouldAntialias(fl_gc, true);
+ if (w!=h) {
+ CGContextSaveGState(fl_gc);
+ CGContextTranslateCTM(fl_gc, cx, cy);
+ CGContextScaleCTM(fl_gc, w-1.0f, h-1.0f);
+ CGContextAddArc(fl_gc, 0, 0, 0.5, a1, a2, 1);
+ CGContextRestoreGState(fl_gc);
+ } else {
+ float r = (w+h)*0.25f-0.5f;
+ CGContextAddArc(fl_gc, cx, cy, r, a1, a2, 1);
+ }
+ CGContextStrokePath(fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::pie(int x,int y,int w,int h,double a1,double a2) {
+ if (w <= 0 || h <= 0) return;
+ a1 = (-a1)/180.0f*M_PI; a2 = (-a2)/180.0f*M_PI;
+ float cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
+ CGContextSetShouldAntialias(fl_gc, true);
+ if (w!=h) {
+ CGContextSaveGState(fl_gc);
+ CGContextTranslateCTM(fl_gc, cx, cy);
+ CGContextScaleCTM(fl_gc, w, h);
+ CGContextAddArc(fl_gc, 0, 0, 0.5, a1, a2, 1);
+ CGContextAddLineToPoint(fl_gc, 0, 0);
+ CGContextClosePath(fl_gc);
+ CGContextRestoreGState(fl_gc);
+ } else {
+ float r = (w+h)*0.25f;
+ CGContextAddArc(fl_gc, cx, cy, r, a1, a2, 1);
+ CGContextAddLineToPoint(fl_gc, cx, cy);
+ CGContextClosePath(fl_gc);
+ }
+ CGContextFillPath(fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+}
+
+#endif // FL_CFG_GFX_QUARTZ_ARCI_CXX
+
+//
+// End of "$Id$".
+//
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_color.cxx b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_color.cxx
new file mode 100644
index 000000000..178fb6604
--- /dev/null
+++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_color.cxx
@@ -0,0 +1,82 @@
+//
+// "$Id$"
+//
+// MacOS color functions for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+// The fltk "colormap". This allows ui colors to be stored in 8-bit
+// locations, and provides a level of indirection so that global color
+// changes can be made. Not to be confused with the X colormap, which
+// I try to hide completely.
+
+// matt: Neither Quartz nor Quickdraw support colormaps in this implementation
+// matt: Quartz support done
+
+#include "Fl_Quartz_Graphics_Driver.h"
+
+#include <config.h>
+#include <FL/Fl.H>
+#include <FL/x.H>
+#include <FL/fl_draw.H>
+
+static unsigned fl_cmap[256] = {
+#include "../../fl_cmap.h" // this is a file produced by "cmap.cxx":
+};
+
+void Fl_Quartz_Graphics_Driver::color(Fl_Color i) {
+ Fl_Graphics_Driver::color(i);
+ int index;
+ uchar r, g, b;
+ if (i & 0xFFFFFF00) {
+ // translate rgb colors into color index
+ r = i>>24;
+ g = i>>16;
+ b = i>> 8;
+ } else {
+ // translate index into rgb:
+ index = i;
+ unsigned c = fl_cmap[i];
+ r = c>>24;
+ g = c>>16;
+ b = c>> 8;
+ }
+ if (!fl_gc) return; // no context yet? We will assign the color later.
+ float fr = r/255.0f;
+ float fg = g/255.0f;
+ float fb = b/255.0f;
+ CGContextSetRGBFillColor(fl_gc, fr, fg, fb, 1.0f);
+ CGContextSetRGBStrokeColor(fl_gc, fr, fg, fb, 1.0f);
+}
+
+void Fl_Quartz_Graphics_Driver::color(uchar r, uchar g, uchar b) {
+ Fl_Graphics_Driver::color( fl_rgb_color(r, g, b) );
+ float fr = r/255.0f;
+ float fg = g/255.0f;
+ float fb = b/255.0f;
+ if (!fl_gc) return; // no context yet? We will assign the color later.
+ CGContextSetRGBFillColor(fl_gc, fr, fg, fb, 1.0f);
+ CGContextSetRGBStrokeColor(fl_gc, fr, fg, fb, 1.0f);
+}
+
+// FIXME: this function should not be here! It's not part of the driver.
+void Fl::set_color(Fl_Color i, unsigned c) {
+ if (fl_cmap[i] != c) {
+ fl_cmap[i] = c;
+ }
+}
+
+//
+// End of "$Id$".
+//
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_font.cxx b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_font.cxx
new file mode 100644
index 000000000..b48a14f4a
--- /dev/null
+++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_font.cxx
@@ -0,0 +1,588 @@
+//
+// "$Id$"
+//
+// MacOS font selection routines for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+#include "Fl_Quartz_Graphics_Driver.h"
+
+#include <config.h>
+#include <math.h>
+
+Fl_Fontdesc* fl_fonts = NULL;
+
+/* from fl_utf.c */
+extern unsigned fl_utf8toUtf16(const char* src, unsigned srclen, unsigned short* dst, unsigned dstlen);
+
+static CGAffineTransform font_mx = { 1, 0, 0, -1, 0, 0 };
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+static CFMutableDictionaryRef attributes = NULL;
+#endif
+
+const int Fl_X::CoreText_threshold = 100500; // this represents Mac OS 10.5
+// condition when the ATSU API is available at compile time
+#define HAS_ATSU (!__LP64__) && MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_11
+
+Fl_Font_Descriptor::Fl_Font_Descriptor(const char* name, Fl_Fontsize Size) {
+ next = 0;
+# if HAVE_GL
+ listbase = 0;
+# endif
+
+// knowWidths = 0;
+ // OpenGL needs those for its font handling
+ size = Size;
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+if (fl_mac_os_version >= Fl_X::CoreText_threshold) {
+ CFStringRef str = CFStringCreateWithCString(NULL, name, kCFStringEncodingUTF8);
+ fontref = CTFontCreateWithName(str, size, NULL);
+ CGGlyph glyph[2];
+ const UniChar A[2]={'W','.'};
+ CTFontGetGlyphsForCharacters(fontref, A, glyph, 2);
+ CGSize advances[2];
+ double w;
+ CTFontGetAdvancesForGlyphs(fontref, kCTFontHorizontalOrientation, glyph, advances, 2);
+ w = advances[0].width;
+ if ( fabs(advances[0].width - advances[1].width) < 1E-2 ) {//this is a fixed-width font
+ // slightly rescale fixed-width fonts so the character width has an integral value
+ CFRelease(fontref);
+ CGFloat fsize = size / ( w/floor(w + 0.5) );
+ fontref = CTFontCreateWithName(str, fsize, NULL);
+ w = CTFontGetAdvancesForGlyphs(fontref, kCTFontHorizontalOrientation, glyph, NULL, 1);
+ }
+ CFRelease(str);
+ ascent = (short)(CTFontGetAscent(fontref) + 0.5);
+ descent = (short)(CTFontGetDescent(fontref) + 0.5);
+ q_width = w + 0.5;
+ for (unsigned i = 0; i < sizeof(width)/sizeof(float*); i++) width[i] = NULL;
+ if (!attributes) {
+ static CFNumberRef zero_ref;
+ float zero = 0.;
+ zero_ref = CFNumberCreate(NULL, kCFNumberFloat32Type, &zero);
+ // deactivate kerning for all fonts, so that string width = sum of character widths
+ // which allows fast fl_width() implementation.
+ attributes = CFDictionaryCreateMutable(kCFAllocatorDefault,
+ 3,
+ &kCFTypeDictionaryKeyCallBacks,
+ &kCFTypeDictionaryValueCallBacks);
+ CFDictionarySetValue (attributes, kCTKernAttributeName, zero_ref);
+ }
+ if (ascent == 0) { // this may happen with some third party fonts
+ CFDictionarySetValue (attributes, kCTFontAttributeName, fontref);
+ CFAttributedStringRef mastr = CFAttributedStringCreate(kCFAllocatorDefault, CFSTR("Wj"), attributes);
+ CTLineRef ctline = CTLineCreateWithAttributedString(mastr);
+ CFRelease(mastr);
+ CGFloat fascent, fdescent;
+ CTLineGetTypographicBounds(ctline, &fascent, &fdescent, NULL);
+ CFRelease(ctline);
+ ascent = (short)(fascent + 0.5);
+ descent = (short)(fdescent + 0.5);
+ }
+}
+else {
+#endif
+#if HAS_ATSU
+ OSStatus err;
+ // fill our structure with a few default values
+ ascent = Size*3/4.;
+ descent = Size-ascent;
+ q_width = Size*2/3.;
+ // now we allocate everything needed to render text in this font later
+ // get us the default layout and style
+ err = ATSUCreateTextLayout(&layout);
+ UniChar mTxt[2] = { 65, 0 };
+ err = ATSUSetTextPointerLocation(layout, mTxt, kATSUFromTextBeginning, 1, 1);
+ err = ATSUCreateStyle(&style);
+ err = ATSUSetRunStyle(layout, style, kATSUFromTextBeginning, kATSUToTextEnd);
+ // now set the actual font, size and attributes. We also set the font matrix to
+ // render our font up-side-down, so when rendered through our inverted CGContext,
+ // text will appear normal again.
+ Fixed fsize = IntToFixed(Size);
+ ATSUFontID fontID;
+ ATSUFindFontFromName(name, strlen(name), kFontFullName, kFontMacintoshPlatform, kFontNoScriptCode, kFontEnglishLanguage, &fontID);
+
+ // draw the font upside-down... Compensate for fltk/OSX origin differences
+ ATSUAttributeTag sTag[] = { kATSUFontTag, kATSUSizeTag, kATSUFontMatrixTag };
+ ByteCount sBytes[] = { sizeof(ATSUFontID), sizeof(Fixed), sizeof(CGAffineTransform) };
+ ATSUAttributeValuePtr sAttr[] = { &fontID, &fsize, &font_mx };
+ if (fontID != kATSUInvalidFontID) err = ATSUSetAttributes(style, 1, sTag, sBytes, sAttr); // set the font attribute
+ err = ATSUSetAttributes(style, 2, sTag + 1, sBytes + 1, sAttr + 1); // then the size and matrix attributes
+ // next, make sure that Quartz will only render at integer coordinates
+ ATSLineLayoutOptions llo = kATSLineUseDeviceMetrics | kATSLineDisableAllLayoutOperations;
+ ATSUAttributeTag aTag[] = { kATSULineLayoutOptionsTag };
+ ByteCount aBytes[] = { sizeof(ATSLineLayoutOptions) };
+ ATSUAttributeValuePtr aAttr[] = { &llo };
+ err = ATSUSetLineControls (layout, kATSUFromTextBeginning, 1, aTag, aBytes, aAttr);
+ // now we are finally ready to measure some letter to get the bounding box
+ Fixed bBefore, bAfter, bAscent, bDescent;
+ err = ATSUGetUnjustifiedBounds(layout, kATSUFromTextBeginning, 1, &bBefore, &bAfter, &bAscent, &bDescent);
+ // Requesting a certain height font on Mac does not guarantee that ascent+descent
+ // equal the requested height. fl_height will reflect the actual height that we got.
+ // The font "Apple Chancery" is a pretty extreme example of overlapping letters.
+ float fa = -FixedToFloat(bAscent), fd = -FixedToFloat(bDescent);
+ if (fa>0.0f && fd>0.0f) {
+ //float f = Size/(fa+fd);
+ ascent = int(fa); //int(fa*f+0.5f);
+ descent = int(fd); //Size - ascent;
+ }
+ int w = FixedToInt(bAfter);
+ if (w)
+ q_width = FixedToInt(bAfter);
+
+# define ENABLE_TRANSIENT_FONTS 1
+
+# ifdef ENABLE_TRANSIENT_FONTS
+ // Now, by way of experiment, try enabling Transient Font Matching, this will
+ // cause ATSU to find a suitable font to render any chars the current font can't do...
+ ATSUSetTransientFontMatching (layout, true);
+# endif
+#endif//HAS_ATSU
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ }
+#endif
+}
+
+Fl_Font_Descriptor::~Fl_Font_Descriptor() {
+/*
+#if HAVE_GL
+ // ++ todo: remove OpenGL font alocations
+// Delete list created by gl_draw(). This is not done by this code
+// as it will link in GL unnecessarily. There should be some kind
+// of "free" routine pointer, or a subclass?
+// if (listbase) {
+// int base = font->min_char_or_byte2;
+// int size = font->max_char_or_byte2-base+1;
+// int base = 0; int size = 256;
+// glDeleteLists(listbase+base,size);
+// }
+#endif
+ */
+ if (this == fl_graphics_driver->font_descriptor()) fl_graphics_driver->font_descriptor(NULL);
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ if (fl_mac_os_version >= Fl_X::CoreText_threshold) {
+ CFRelease(fontref);
+ for (unsigned i = 0; i < sizeof(width)/sizeof(float*); i++) {
+ if (width[i]) free(width[i]);
+ }
+ }
+#endif
+}
+
+////////////////////////////////////////////////////////////////
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+static Fl_Fontdesc built_in_table_PS[] = { // PostScript font names preferred when Mac OS ≥ 10.5
+{"ArialMT"},
+{"Arial-BoldMT"},
+{"Arial-ItalicMT"},
+{"Arial-BoldItalicMT"},
+{"Courier"},
+{"Courier-Bold"},
+{"Courier-Oblique"},
+{"Courier-BoldOblique"},
+{"TimesNewRomanPSMT"},
+{"TimesNewRomanPS-BoldMT"},
+{"TimesNewRomanPS-ItalicMT"},
+{"TimesNewRomanPS-BoldItalicMT"},
+{"Symbol"},
+{"Monaco"},
+{"AndaleMono"}, // there is no bold Monaco font on standard Mac
+{"ZapfDingbatsITC"}
+};
+#endif
+
+static Fl_Fontdesc built_in_table_full[] = { // full font names used before 10.5
+ {"Arial"},
+ {"Arial Bold"},
+ {"Arial Italic"},
+ {"Arial Bold Italic"},
+ {"Courier"},
+ {"Courier Bold"},
+ {"Courier New Italic"},
+ {"Courier New Bold Italic"},
+ {"Times New Roman"},
+ {"Times New Roman Bold"},
+ {"Times New Roman Italic"},
+ {"Times New Roman Bold Italic"},
+ {"Symbol"},
+ {"Monaco"},
+ {"Andale Mono"}, // there is no bold Monaco font on standard Mac
+ {"Webdings"}
+};
+
+static UniChar *utfWbuf = 0;
+static unsigned utfWlen = 0;
+
+static UniChar *mac_Utf8_to_Utf16(const char *txt, int len, int *new_len)
+{
+ unsigned wlen = fl_utf8toUtf16(txt, len, (unsigned short*)utfWbuf, utfWlen);
+ if (wlen >= utfWlen)
+ {
+ utfWlen = wlen + 100;
+ if (utfWbuf) free(utfWbuf);
+ utfWbuf = (UniChar*)malloc((utfWlen)*sizeof(UniChar));
+ wlen = fl_utf8toUtf16(txt, len, (unsigned short*)utfWbuf, utfWlen);
+ }
+ *new_len = wlen;
+ return utfWbuf;
+} // mac_Utf8_to_Utf16
+
+Fl_Fontdesc* Fl_X::calc_fl_fonts(void)
+{
+ if (!fl_mac_os_version) fl_mac_os_version = calc_mac_os_version();
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ return (fl_mac_os_version >= Fl_X::CoreText_threshold ? built_in_table_PS : built_in_table_full);
+#else
+ return built_in_table_full;
+#endif
+}
+
+static Fl_Font_Descriptor* find(Fl_Font fnum, Fl_Fontsize size) {
+ if (!fl_fonts) fl_fonts = Fl_X::calc_fl_fonts();
+ Fl_Fontdesc* s = fl_fonts+fnum;
+ if (!s->name) s = fl_fonts; // use 0 if fnum undefined
+ Fl_Font_Descriptor* f;
+ for (f = s->first; f; f = f->next)
+ if (f->size == size) return f;
+ f = new Fl_Font_Descriptor(s->name, size);
+ f->next = s->first;
+ s->first = f;
+ return f;
+}
+
+////////////////////////////////////////////////////////////////
+// Public interface:
+
+void Fl_Quartz_Graphics_Driver::font(Fl_Font fnum, Fl_Fontsize size) {
+ if (fnum==-1) {
+ Fl_Graphics_Driver::font(0, 0);
+ return;
+ }
+ Fl_Graphics_Driver::font(fnum, size);
+ this->font_descriptor( find(fnum, size) );
+}
+
+int Fl_Quartz_Graphics_Driver::height() {
+ if (!font_descriptor()) font(FL_HELVETICA, FL_NORMAL_SIZE);
+ Fl_Font_Descriptor *fl_fontsize = font_descriptor();
+ return fl_fontsize->ascent + fl_fontsize->descent;
+}
+
+int Fl_Quartz_Graphics_Driver::descent() {
+ if (!font_descriptor()) font(FL_HELVETICA, FL_NORMAL_SIZE);
+ Fl_Font_Descriptor *fl_fontsize = font_descriptor();
+ return fl_fontsize->descent+1;
+}
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+// returns width of a pair of UniChar's in the surrogate range
+static CGFloat surrogate_width(const UniChar *txt, Fl_Font_Descriptor *fl_fontsize)
+{
+ CTFontRef font2 = fl_fontsize->fontref;
+ bool must_release = false;
+ CGGlyph glyphs[2];
+ bool b = CTFontGetGlyphsForCharacters(font2, txt, glyphs, 2);
+ CGSize a;
+ if(!b) { // the current font doesn't contain this char
+ CFStringRef str = CFStringCreateWithCharactersNoCopy(NULL, txt, 2, kCFAllocatorNull);
+ // find a font that contains it
+ font2 = CTFontCreateForString(font2, str, CFRangeMake(0,2));
+ must_release = true;
+ CFRelease(str);
+ b = CTFontGetGlyphsForCharacters(font2, txt, glyphs, 2);
+ }
+ if (b) CTFontGetAdvancesForGlyphs(font2, kCTFontHorizontalOrientation, glyphs, &a, 1);
+ else a.width = fl_fontsize->q_width;
+ if(must_release) CFRelease(font2);
+ return a.width;
+}
+
+static CGFloat variation_selector_width(CFStringRef str16, Fl_Font_Descriptor *fl_fontsize)
+{
+ CGFloat retval;
+ CFDictionarySetValue(attributes, kCTFontAttributeName, fl_fontsize->fontref);
+ CFAttributedStringRef mastr = CFAttributedStringCreate(kCFAllocatorDefault, str16, attributes);
+ CTLineRef ctline = CTLineCreateWithAttributedString(mastr);
+ CFRelease(mastr);
+ retval = CTLineGetOffsetForStringIndex(ctline, 2, NULL);
+ CFRelease(ctline);
+ return retval;
+}
+#endif
+
+static double fl_mac_width(const UniChar* txt, int n, Fl_Font_Descriptor *fl_fontsize) {
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+if (fl_mac_os_version >= Fl_X::CoreText_threshold) {
+ double retval = 0;
+ UniChar uni;
+ int i;
+ for (i = 0; i < n; i++) { // loop over txt
+ uni = txt[i];
+ if (uni >= 0xD800 && uni <= 0xDBFF) { // handles the surrogate range
+ retval += surrogate_width(&txt[i], fl_fontsize);
+ i++; // because a pair of UniChar's represent a single character
+ continue;
+ }
+ if (i+1 < n && txt[i+1] >= 0xFE00 && txt[i+1] <= 0xFE0F) { // handles variation selectors
+ CFStringRef substr = CFStringCreateWithCharacters(NULL, txt + i, 2);
+ retval += variation_selector_width(substr, fl_fontsize);
+ CFRelease(substr);
+ i++;
+ continue;
+ }
+ const int block = 0x10000 / (sizeof(fl_fontsize->width)/sizeof(float*)); // block size
+ // r: index of the character block containing uni
+ unsigned int r = uni >> 7; // change 7 if sizeof(width) is changed
+ if (!fl_fontsize->width[r]) { // this character block has not been hit yet
+ //fprintf(stderr,"r=%d size=%d name=%s\n",r,fl_fontsize->size,fl_fonts[fl_font()].name);
+ // allocate memory to hold width of each character in the block
+ fl_fontsize->width[r] = (float*) malloc(sizeof(float) * block);
+ UniChar ii = r * block;
+ CGSize advance_size;
+ CGGlyph glyph;
+ for (int j = 0; j < block; j++) { // loop over the block
+ // ii spans all characters of this block
+ bool b = CTFontGetGlyphsForCharacters(fl_fontsize->fontref, &ii, &glyph, 1);
+ if (b)
+ CTFontGetAdvancesForGlyphs(fl_fontsize->fontref, kCTFontHorizontalOrientation, &glyph, &advance_size, 1);
+ else
+ advance_size.width = -1e9; // calculate this later
+ // the width of one character of this block of characters
+ fl_fontsize->width[r][j] = advance_size.width;
+ ii++;
+ }
+ }
+ // sum the widths of all characters of txt
+ double wdt = fl_fontsize->width[r][uni & (block-1)];
+ if (wdt == -1e9) {
+ CGSize advance_size;
+ CGGlyph glyph;
+ CTFontRef font2 = fl_fontsize->fontref;
+ bool must_release = false;
+ bool b = CTFontGetGlyphsForCharacters(font2, &uni, &glyph, 1);
+ if (!b) { // the current font doesn't contain this char
+ CFStringRef str = CFStringCreateWithCharactersNoCopy(NULL, &uni, 1, kCFAllocatorNull);
+ // find a font that contains it
+ font2 = CTFontCreateForString(font2, str, CFRangeMake(0,1));
+ must_release = true;
+ CFRelease(str);
+ b = CTFontGetGlyphsForCharacters(font2, &uni, &glyph, 1);
+ }
+ if (b) CTFontGetAdvancesForGlyphs(font2, kCTFontHorizontalOrientation, &glyph, &advance_size, 1);
+ else advance_size.width = 0.;
+ // the width of the 'uni' character
+ wdt = fl_fontsize->width[r][uni & (block-1)] = advance_size.width;
+ if (must_release) CFRelease(font2);
+ }
+ retval += wdt;
+ }
+ return retval;
+} else {
+#endif
+#if HAS_ATSU
+ OSStatus err;
+ Fixed bBefore, bAfter, bAscent, bDescent;
+ ATSUTextLayout layout;
+ ByteCount iSize;
+ ATSUAttributeTag iTag;
+ ATSUAttributeValuePtr iValuePtr;
+
+ // Here's my ATSU text measuring attempt... This seems to do the Right Thing
+ // now collect our ATSU resources and measure our text string
+ layout = fl_fontsize->layout;
+ // activate the current GC
+ iSize = sizeof(CGContextRef);
+ iTag = kATSUCGContextTag;
+ iValuePtr = &fl_gc;
+ ATSUSetLayoutControls(layout, 1, &iTag, &iSize, &iValuePtr);
+ // now measure the bounding box
+ err = ATSUSetTextPointerLocation(layout, txt, kATSUFromTextBeginning, n, n);
+ err = ATSUGetUnjustifiedBounds(layout, kATSUFromTextBeginning, n, &bBefore, &bAfter, &bAscent, &bDescent);
+ // If err is OK then return length, else return 0. Or something...
+ int len = FixedToInt(bAfter);
+ return len;
+#endif
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ }
+#endif
+ return 0;
+}
+
+double Fl_Quartz_Graphics_Driver::width(const char* txt, int n) {
+ int wc_len = n;
+ UniChar *uniStr = mac_Utf8_to_Utf16(txt, n, &wc_len);
+ if (!font_descriptor()) font(FL_HELVETICA, FL_NORMAL_SIZE);
+ return fl_mac_width(uniStr, wc_len, font_descriptor());
+}
+
+double Fl_Quartz_Graphics_Driver::width(unsigned int wc) {
+ if (!font_descriptor()) font(FL_HELVETICA, FL_NORMAL_SIZE);
+
+ UniChar utf16[3];
+ int l = 1;
+ if (wc <= 0xFFFF) {
+ *utf16 = wc;
+ }
+ else {
+// char buf[4];
+// l = fl_utf8encode(wc, buf);
+// l = (int)fl_utf8toUtf16(buf, l, utf16, 3);
+ l = (int)fl_ucs_to_Utf16(wc, utf16, 3);
+ }
+ return fl_mac_width(utf16, l, font_descriptor());
+}
+
+// text extent calculation
+void Fl_Quartz_Graphics_Driver::text_extents(const char *str8, int n, int &dx, int &dy, int &w, int &h) {
+ if (!font_descriptor()) font(FL_HELVETICA, FL_NORMAL_SIZE);
+ Fl_Font_Descriptor *fl_fontsize = font_descriptor();
+ UniChar *txt = mac_Utf8_to_Utf16(str8, n, &n);
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+if (fl_mac_os_version >= Fl_X::CoreText_threshold) {
+ CFStringRef str16 = CFStringCreateWithCharactersNoCopy(NULL, txt, n, kCFAllocatorNull);
+ CFDictionarySetValue (attributes, kCTFontAttributeName, fl_fontsize->fontref);
+ CFAttributedStringRef mastr = CFAttributedStringCreate(kCFAllocatorDefault, str16, attributes);
+ CFRelease(str16);
+ CTLineRef ctline = CTLineCreateWithAttributedString(mastr);
+ CFRelease(mastr);
+ CGContextSetTextPosition(fl_gc, 0, 0);
+ CGContextSetShouldAntialias(fl_gc, true);
+ CGRect rect = CTLineGetImageBounds(ctline, fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+ CFRelease(ctline);
+ dx = floor(rect.origin.x + 0.5);
+ dy = floor(- rect.origin.y - rect.size.height + 0.5);
+ w = rect.size.width + 0.5;
+ h = rect.size.height + 0.5;
+ }
+else {
+#endif
+#if HAS_ATSU
+ OSStatus err;
+ ATSUTextLayout layout;
+ ByteCount iSize;
+ ATSUAttributeTag iTag;
+ ATSUAttributeValuePtr iValuePtr;
+
+// Here's my ATSU text measuring attempt... This seems to do the Right Thing
+ // now collect our ATSU resources and measure our text string
+ layout = fl_fontsize->layout;
+ // activate the current GC
+ iSize = sizeof(CGContextRef);
+ iTag = kATSUCGContextTag;
+ iValuePtr = &fl_gc;
+ ATSUSetLayoutControls(layout, 1, &iTag, &iSize, &iValuePtr);
+ // now measure the bounding box
+ err = ATSUSetTextPointerLocation(layout, txt, kATSUFromTextBeginning, n, n);
+ Rect bbox;
+ err = ATSUMeasureTextImage(layout, kATSUFromTextBeginning, n, 0, 0, &bbox);
+ w = bbox.right - bbox.left;
+ h = bbox.bottom - bbox.top;
+ dx = bbox.left;
+ dy = -bbox.bottom;
+//printf("r: %d l: %d t: %d b: %d w: %d h: %d\n", bbox.right, bbox.left, bbox.top, bbox.bottom, w, h);
+#endif
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ }
+#endif
+ return;
+} // fl_text_extents
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+static CGColorRef flcolortocgcolor(Fl_Color i)
+{
+ uchar r, g, b;
+ Fl::get_color(i, r, g, b);
+ CGFloat components[4] = {r/255.0f, g/255.0f, b/255.0f, 1.};
+ static CGColorSpaceRef cspace = NULL;
+ if (cspace == NULL) {
+ cspace = CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB);
+ }
+ return CGColorCreate(cspace, components);
+}
+#endif
+
+static void fl_mac_draw(const char *str, int n, float x, float y, Fl_Graphics_Driver *driver) {
+ // convert to UTF-16 first
+ UniChar *uniStr = mac_Utf8_to_Utf16(str, n, &n);
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ if (fl_mac_os_version >= Fl_X::CoreText_threshold) {
+ CFMutableStringRef str16 = CFStringCreateMutableWithExternalCharactersNoCopy(NULL, uniStr, n, n, kCFAllocatorNull);
+ if (str16 == NULL) return; // shd not happen
+ CGColorRef color = flcolortocgcolor(driver->color());
+ CFDictionarySetValue (attributes, kCTFontAttributeName, driver->font_descriptor()->fontref);
+ CFDictionarySetValue (attributes, kCTForegroundColorAttributeName, color);
+ CFAttributedStringRef mastr = CFAttributedStringCreate(kCFAllocatorDefault, str16, attributes);
+ CFRelease(str16);
+ CFRelease(color);
+ CTLineRef ctline = CTLineCreateWithAttributedString(mastr);
+ CFRelease(mastr);
+ CGContextSetTextMatrix(fl_gc, font_mx);
+ CGContextSetTextPosition(fl_gc, x, y);
+ CGContextSetShouldAntialias(fl_gc, true);
+ CTLineDraw(ctline, fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+ CFRelease(ctline);
+ } else {
+#endif
+#if HAS_ATSU
+ OSStatus err;
+ // now collect our ATSU resources
+ ATSUTextLayout layout = driver->font_descriptor()->layout;
+
+ ByteCount iSize = sizeof(CGContextRef);
+ ATSUAttributeTag iTag = kATSUCGContextTag;
+ ATSUAttributeValuePtr iValuePtr=&fl_gc;
+ ATSUSetLayoutControls(layout, 1, &iTag, &iSize, &iValuePtr);
+
+ err = ATSUSetTextPointerLocation(layout, uniStr, kATSUFromTextBeginning, n, n);
+ CGContextSetShouldAntialias(fl_gc, true);
+ err = ATSUDrawText(layout, kATSUFromTextBeginning, n, FloatToFixed(x), FloatToFixed(y));
+ CGContextSetShouldAntialias(fl_gc, false);
+#endif
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ }
+#endif
+}
+
+void Fl_Quartz_Graphics_Driver::draw(const char *str, int n, float x, float y) {
+ // avoid a crash if no font has been selected by user yet !
+ if (!font_descriptor()) font(FL_HELVETICA, FL_NORMAL_SIZE);
+ fl_mac_draw(str, n, x, y, this);
+}
+
+void Fl_Quartz_Graphics_Driver::draw(const char* str, int n, int x, int y) {
+ // avoid a crash if no font has been selected by user yet !
+ if (!font_descriptor()) font(FL_HELVETICA, FL_NORMAL_SIZE);
+ fl_mac_draw(str, n, (float)x-0.0f, (float)y+0.5f, this);
+}
+
+void Fl_Quartz_Graphics_Driver::draw(int angle, const char *str, int n, int x, int y) {
+ CGContextSaveGState(fl_gc);
+ CGContextTranslateCTM(fl_gc, x, y);
+ CGContextRotateCTM(fl_gc, - angle*(M_PI/180) );
+ draw(str, n, 0, 0);
+ CGContextRestoreGState(fl_gc);
+}
+
+void Fl_Quartz_Graphics_Driver::rtl_draw(const char* c, int n, int x, int y) {
+ int dx, dy, w, h;
+ text_extents(c, n, dx, dy, w, h);
+ draw(c, n, x - w - dx, y);
+}
+
+//
+// End of "$Id$".
+//
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_line_style.cxx b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_line_style.cxx
new file mode 100644
index 000000000..a70a067b6
--- /dev/null
+++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_line_style.cxx
@@ -0,0 +1,98 @@
+//
+// "$Id$"
+//
+// Line style code for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+#ifndef FL_CFG_GFX_QUARTZ_LINE_STYLE_CXX
+#define FL_CFG_GFX_QUARTZ_LINE_STYLE_CXX
+
+/**
+ \file quartz_line_style.cxx
+ \brief Line style drawing utility hiding different platforms.
+*/
+
+#include "Fl_Quartz_Graphics_Driver.h"
+
+float fl_quartz_line_width_ = 1.0f;
+static /*enum*/ CGLineCap fl_quartz_line_cap_ = kCGLineCapButt;
+static /*enum*/ CGLineJoin fl_quartz_line_join_ = kCGLineJoinMiter;
+static CGFloat *fl_quartz_line_pattern = 0;
+static int fl_quartz_line_pattern_size = 0;
+
+void fl_quartz_restore_line_style_() {
+ CGContextSetLineWidth(fl_gc, fl_quartz_line_width_);
+ CGContextSetLineCap(fl_gc, fl_quartz_line_cap_);
+ CGContextSetLineJoin(fl_gc, fl_quartz_line_join_);
+ CGContextSetLineDash(fl_gc, 0, fl_quartz_line_pattern, fl_quartz_line_pattern_size);
+}
+
+void Fl_Quartz_Graphics_Driver::line_style(int style, int width, char* dashes) {
+
+ // save line width in global variable for X11 clipping
+ if (width == 0) fl_line_width_ = 1;
+ else fl_line_width_ = width>0 ? width : -width;
+
+ static /*enum*/ CGLineCap Cap[4] = { kCGLineCapButt, kCGLineCapButt,
+ kCGLineCapRound, kCGLineCapSquare };
+ static /*enum*/ CGLineJoin Join[4] = { kCGLineJoinMiter, kCGLineJoinMiter,
+ kCGLineJoinRound, kCGLineJoinBevel };
+ if (width<1) width = 1;
+ fl_quartz_line_width_ = (float)width;
+ fl_quartz_line_cap_ = Cap[(style>>8)&3];
+ // when printing kCGLineCapSquare seems better for solid lines
+ if ( Fl_Surface_Device::surface() != Fl_Display_Device::display_device() && style == FL_SOLID && dashes == NULL ) {
+ fl_quartz_line_cap_ = kCGLineCapSquare;
+ }
+ fl_quartz_line_join_ = Join[(style>>12)&3];
+ char *d = dashes;
+ static CGFloat pattern[16];
+ if (d && *d) {
+ CGFloat *p = pattern;
+ while (*d) { *p++ = (float)*d++; }
+ fl_quartz_line_pattern = pattern;
+ fl_quartz_line_pattern_size = d-dashes;
+ } else if (style & 0xff) {
+ char dash, dot, gap;
+ // adjust lengths to account for cap:
+ if (style & 0x200) {
+ dash = char(2*width);
+ dot = 1;
+ gap = char(2*width-1);
+ } else {
+ dash = char(3*width);
+ dot = gap = char(width);
+ }
+ CGFloat *p = pattern;
+ switch (style & 0xff) {
+ case FL_DASH: *p++ = dash; *p++ = gap; break;
+ case FL_DOT: *p++ = dot; *p++ = gap; break;
+ case FL_DASHDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; break;
+ case FL_DASHDOTDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; *p++ = dot; *p++ = gap; break;
+ }
+ fl_quartz_line_pattern_size = p-pattern;
+ fl_quartz_line_pattern = pattern;
+ } else {
+ fl_quartz_line_pattern = 0;
+ fl_quartz_line_pattern_size = 0;
+ }
+ fl_quartz_restore_line_style_();
+}
+
+#endif // FL_CFG_GFX_QUARTZ_LINE_STYLE_CXX
+
+//
+// End of "$Id$".
+//
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_rect.cxx b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_rect.cxx
new file mode 100644
index 000000000..63dcd07a8
--- /dev/null
+++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_rect.cxx
@@ -0,0 +1,289 @@
+//
+// "$Id$"
+//
+// Rectangle drawing routines for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+
+#ifndef FL_CFG_GFX_QUARTZ_RECT_CXX
+#define FL_CFG_GFX_QUARTZ_RECT_CXX
+
+
+/**
+ \file quartz_rect.cxx
+ \brief Apple Quartz specific line and polygon drawing with integer coordinates.
+*/
+
+
+#include "Fl_Quartz_Graphics_Driver.h"
+
+
+extern float fl_quartz_line_width_;
+
+// FIXME: the use of the macro below can be avoided by adding a specific class
+// for drawing to the prinitng context
+#define USINGQUARTZPRINTER (Fl_Surface_Device::surface()->class_name() == Fl_Printer::class_id)
+
+
+// --- line and polygon drawing with integer coordinates
+
+void Fl_Quartz_Graphics_Driver::point(int x, int y) {
+ CGContextFillRect(fl_gc, CGRectMake(x - 0.5, y - 0.5, 1, 1) );
+}
+
+void Fl_Quartz_Graphics_Driver::rect(int x, int y, int w, int h) {
+ if (w<=0 || h<=0) return;
+ // FIXME: there should be a quartz graphics driver for the printer device that makes the USINGQUARTZPRINTER obsolete
+ if ( (!USINGQUARTZPRINTER) && fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ CGRect rect = CGRectMake(x, y, w-1, h-1);
+ CGContextStrokeRect(fl_gc, rect);
+ if ( (!USINGQUARTZPRINTER) && fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::rectf(int x, int y, int w, int h) {
+ if (w<=0 || h<=0) return;
+ CGRect rect = CGRectMake(x - 0.5, y - 0.5, w , h);
+ CGContextFillRect(fl_gc, rect);
+}
+
+void Fl_Quartz_Graphics_Driver::line(int x, int y, int x1, int y1) {
+ if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ CGContextMoveToPoint(fl_gc, x, y);
+ CGContextAddLineToPoint(fl_gc, x1, y1);
+ CGContextStrokePath(fl_gc);
+ if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::line(int x, int y, int x1, int y1, int x2, int y2) {
+ if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ CGContextMoveToPoint(fl_gc, x, y);
+ CGContextAddLineToPoint(fl_gc, x1, y1);
+ CGContextAddLineToPoint(fl_gc, x2, y2);
+ CGContextStrokePath(fl_gc);
+ if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::xyline(int x, int y, int x1) {
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ CGContextMoveToPoint(fl_gc, x, y);
+ CGContextAddLineToPoint(fl_gc, x1, y);
+ CGContextStrokePath(fl_gc);
+ if (Fl_Display_Device::high_resolution()) {
+ /* On retina displays, all xyline() and yxline() functions produce lines that are half-unit
+ (or one pixel) too short at both ends. This is corrected by filling at both ends rectangles
+ of size one unit by line-width.
+ */
+ CGContextFillRect(fl_gc, CGRectMake(x-0.5 , y - fl_quartz_line_width_/2, 1 , fl_quartz_line_width_));
+ CGContextFillRect(fl_gc, CGRectMake(x1-0.5 , y - fl_quartz_line_width_/2, 1 , fl_quartz_line_width_));
+ }
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::xyline(int x, int y, int x1, int y2) {
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ CGContextMoveToPoint(fl_gc, x, y);
+ CGContextAddLineToPoint(fl_gc, x1, y);
+ CGContextAddLineToPoint(fl_gc, x1, y2);
+ CGContextStrokePath(fl_gc);
+ if (Fl_Display_Device::high_resolution()) {
+ CGContextFillRect(fl_gc, CGRectMake(x-0.5, y - fl_quartz_line_width_/2, 1 , fl_quartz_line_width_));
+ CGContextFillRect(fl_gc, CGRectMake(x1 - fl_quartz_line_width_/2, y2-0.5, fl_quartz_line_width_, 1));
+ }
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::xyline(int x, int y, int x1, int y2, int x3) {
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ CGContextMoveToPoint(fl_gc, x, y);
+ CGContextAddLineToPoint(fl_gc, x1, y);
+ CGContextAddLineToPoint(fl_gc, x1, y2);
+ CGContextAddLineToPoint(fl_gc, x3, y2);
+ CGContextStrokePath(fl_gc);
+ if (Fl_Display_Device::high_resolution()) {
+ CGContextFillRect(fl_gc, CGRectMake(x-0.5, y - fl_quartz_line_width_/2, 1 , fl_quartz_line_width_));
+ CGContextFillRect(fl_gc, CGRectMake(x3-0.5, y2 - fl_quartz_line_width_/2, 1 , fl_quartz_line_width_));
+ }
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::yxline(int x, int y, int y1) {
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ CGContextMoveToPoint(fl_gc, x, y);
+ CGContextAddLineToPoint(fl_gc, x, y1);
+ CGContextStrokePath(fl_gc);
+ if (Fl_Display_Device::high_resolution()) {
+ CGContextFillRect(fl_gc, CGRectMake(x - fl_quartz_line_width_/2, y-0.5, fl_quartz_line_width_, 1));
+ CGContextFillRect(fl_gc, CGRectMake(x - fl_quartz_line_width_/2, y1-0.5, fl_quartz_line_width_, 1));
+ }
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::yxline(int x, int y, int y1, int x2) {
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ CGContextMoveToPoint(fl_gc, x, y);
+ CGContextAddLineToPoint(fl_gc, x, y1);
+ CGContextAddLineToPoint(fl_gc, x2, y1);
+ CGContextStrokePath(fl_gc);
+ if (Fl_Display_Device::high_resolution()) {
+ CGContextFillRect(fl_gc, CGRectMake(x - fl_quartz_line_width_/2, y-0.5, fl_quartz_line_width_, 1));
+ CGContextFillRect(fl_gc, CGRectMake(x2-0.5, y1 - fl_quartz_line_width_/2, 1 , fl_quartz_line_width_));
+ }
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::yxline(int x, int y, int y1, int x2, int y3) {
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ CGContextMoveToPoint(fl_gc, x, y);
+ CGContextAddLineToPoint(fl_gc, x, y1);
+ CGContextAddLineToPoint(fl_gc, x2, y1);
+ CGContextAddLineToPoint(fl_gc, x2, y3);
+ CGContextStrokePath(fl_gc);
+ if (Fl_Display_Device::high_resolution()) {
+ CGContextFillRect(fl_gc, CGRectMake(x - fl_quartz_line_width_/2, y-0.5, fl_quartz_line_width_, 1));
+ CGContextFillRect(fl_gc, CGRectMake(x2 - fl_quartz_line_width_/2, y3-0.5, fl_quartz_line_width_, 1));
+ }
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::loop(int x, int y, int x1, int y1, int x2, int y2) {
+ CGContextSetShouldAntialias(fl_gc, true);
+ CGContextMoveToPoint(fl_gc, x, y);
+ CGContextAddLineToPoint(fl_gc, x1, y1);
+ CGContextAddLineToPoint(fl_gc, x2, y2);
+ CGContextClosePath(fl_gc);
+ CGContextStrokePath(fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::loop(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) {
+ CGContextSetShouldAntialias(fl_gc, true);
+ CGContextMoveToPoint(fl_gc, x, y);
+ CGContextAddLineToPoint(fl_gc, x1, y1);
+ CGContextAddLineToPoint(fl_gc, x2, y2);
+ CGContextAddLineToPoint(fl_gc, x3, y3);
+ CGContextClosePath(fl_gc);
+ CGContextStrokePath(fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int y2) {
+ CGContextSetShouldAntialias(fl_gc, true);
+ CGContextMoveToPoint(fl_gc, x, y);
+ CGContextAddLineToPoint(fl_gc, x1, y1);
+ CGContextAddLineToPoint(fl_gc, x2, y2);
+ CGContextClosePath(fl_gc);
+ CGContextFillPath(fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) {
+ CGContextSetShouldAntialias(fl_gc, true);
+ CGContextMoveToPoint(fl_gc, x, y);
+ CGContextAddLineToPoint(fl_gc, x1, y1);
+ CGContextAddLineToPoint(fl_gc, x2, y2);
+ CGContextAddLineToPoint(fl_gc, x3, y3);
+ CGContextClosePath(fl_gc);
+ CGContextFillPath(fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+}
+
+// --- clipping
+
+void Fl_Quartz_Graphics_Driver::push_clip(int x, int y, int w, int h) {
+ Fl_Region r;
+ if (w > 0 && h > 0) {
+ r = XRectangleRegion(x,y,w,h);
+ Fl_Region current = rstack[rstackptr];
+ if (current) {
+ XDestroyRegion(r);
+ r = Fl_X::intersect_region_and_rect(current, x,y,w,h);
+ }
+ } else { // make empty clip region:
+ r = XRectangleRegion(0,0,0,0);
+ }
+ if (rstackptr < region_stack_max) rstack[++rstackptr] = r;
+ else Fl::warning("Fl_Quartz_Graphics_Driver::push_clip: clip stack overflow!\n");
+ fl_restore_clip();
+}
+
+int Fl_Quartz_Graphics_Driver::clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){
+ X = x; Y = y; W = w; H = h;
+ Fl_Region r = rstack[rstackptr];
+ if (!r) return 0;
+ CGRect arg = fl_cgrectmake_cocoa(x, y, w, h);
+ CGRect u = CGRectMake(0,0,0,0);
+ CGRect test;
+ for (int i = 0; i < r->count; i++) {
+ test = CGRectIntersection(r->rects[i], arg);
+ if ( !CGRectIsEmpty(test) ) {
+ if(CGRectIsEmpty(u)) u = test;
+ else u = CGRectUnion(u, test);
+ }
+ }
+ X = int(u.origin.x + 0.5); // reverse offset introduced by fl_cgrectmake_cocoa()
+ Y = int(u.origin.y + 0.5);
+ W = int(u.size.width + 0.5); // round to nearest integer
+ H = int(u.size.height + 0.5);
+ if (CGRectIsEmpty(u)) W = H = 0;
+ return !CGRectEqualToRect(arg, u);
+}
+
+int Fl_Quartz_Graphics_Driver::not_clipped(int x, int y, int w, int h) {
+ if (x+w <= 0 || y+h <= 0) return 0;
+ Fl_Region r = rstack[rstackptr];
+ if (!r) return 1;
+ CGRect arg = fl_cgrectmake_cocoa(x, y, w, h);
+ for (int i = 0; i < r->count; i++) {
+ CGRect test = CGRectIntersection(r->rects[i], arg);
+ if (!CGRectIsEmpty(test)) return 1;
+ }
+ return 0;
+}
+
+// make there be no clip (used by fl_begin_offscreen() only!)
+void Fl_Quartz_Graphics_Driver::push_no_clip() {
+ if (rstackptr < region_stack_max) rstack[++rstackptr] = 0;
+ else Fl::warning("Fl_Quartz_Graphics_Driver::push_no_clip: clip stack overflow!\n");
+ fl_restore_clip();
+}
+
+// pop back to previous clip:
+void Fl_Quartz_Graphics_Driver::pop_clip() {
+ if (rstackptr > 0) {
+ Fl_Region oldr = rstack[rstackptr--];
+ if (oldr) XDestroyRegion(oldr);
+ } else Fl::warning("Fl_Quartz_Graphics_Driver::pop_clip: clip stack underflow!\n");
+ fl_restore_clip();
+}
+
+void Fl_Quartz_Graphics_Driver::restore_clip() {
+ fl_clip_state_number++;
+ Fl_Region r = rstack[rstackptr];
+ if ( fl_window || fl_gc ) { // clipping for a true window or an offscreen buffer
+ Fl_X::q_clear_clipping();
+ Fl_X::q_fill_context();//flip coords if bitmap context
+ //apply program clip
+ if (r) {
+ CGContextClipToRects(fl_gc, r->rects, r->count);
+ }
+ }
+}
+
+
+#endif // FL_CFG_GFX_QUARTZ_RECT_CXX
+
+//
+// End of "$Id$".
+//
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_vertex.cxx b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_vertex.cxx
new file mode 100644
index 000000000..b7404e299
--- /dev/null
+++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_vertex.cxx
@@ -0,0 +1,142 @@
+//
+// "$Id$"
+//
+// Portable drawing routines for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+#ifndef FL_CFG_GFX_QUARTZ_VERTEX_CXX
+#define FL_CFG_GFX_QUARTZ_VERTEX_CXX
+
+/**
+ \file quartz_vertex.cxx
+ \brief Portable drawing code for drawing arbitrary shapes with
+ simple 2D transformations, implemented for OS X Quartz.
+*/
+
+#include "Fl_Quartz_Graphics_Driver.h"
+
+#include <FL/fl_draw.H>
+#include <FL/x.H>
+#include <FL/math.h>
+
+
+void Fl_Quartz_Graphics_Driver::transformed_vertex(double xf, double yf) {
+ transformed_vertex0(COORD_T(xf), COORD_T(yf));
+}
+
+void Fl_Quartz_Graphics_Driver::vertex(double x,double y) {
+ transformed_vertex0(COORD_T(x*m.a + y*m.c + m.x), COORD_T(x*m.b + y*m.d + m.y));
+}
+
+void Fl_Quartz_Graphics_Driver::end_points() {
+ if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ for (int i=0; i<n; i++) {
+ CGContextMoveToPoint(fl_gc, p[i].x, p[i].y);
+ CGContextAddLineToPoint(fl_gc, p[i].x, p[i].y);
+ CGContextStrokePath(fl_gc);
+ }
+ if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::end_line() {
+ if (n < 2) {
+ end_points();
+ return;
+ }
+ if (n<=1) return;
+ CGContextSetShouldAntialias(fl_gc, true);
+ CGContextMoveToPoint(fl_gc, p[0].x, p[0].y);
+ for (int i=1; i<n; i++)
+ CGContextAddLineToPoint(fl_gc, p[i].x, p[i].y);
+ CGContextStrokePath(fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::end_loop() {
+ fixloop();
+ if (n>2) transformed_vertex((COORD_T)p[0].x, (COORD_T)p[0].y);
+ end_line();
+}
+
+void Fl_Quartz_Graphics_Driver::end_polygon() {
+ fixloop();
+ if (n < 3) {
+ end_line();
+ return;
+ }
+ if (n<=1) return;
+ CGContextSetShouldAntialias(fl_gc, true);
+ CGContextMoveToPoint(fl_gc, p[0].x, p[0].y);
+ for (int i=1; i<n; i++)
+ CGContextAddLineToPoint(fl_gc, p[i].x, p[i].y);
+ CGContextClosePath(fl_gc);
+ CGContextFillPath(fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::begin_complex_polygon() {
+ begin_polygon();
+ gap_ = 0;
+}
+
+void Fl_Quartz_Graphics_Driver::gap() {
+ while (n>gap_+2 && p[n-1].x == p[gap_].x && p[n-1].y == p[gap_].y) n--;
+ if (n > gap_+2) {
+ transformed_vertex((COORD_T)p[gap_].x, (COORD_T)p[gap_].y);
+ gap_ = n;
+ } else {
+ n = gap_;
+ }
+}
+
+void Fl_Quartz_Graphics_Driver::end_complex_polygon() {
+ gap();
+ if (n < 3) {
+ end_line();
+ return;
+ }
+ if (n<=1) return;
+ CGContextSetShouldAntialias(fl_gc, true);
+ CGContextMoveToPoint(fl_gc, p[0].x, p[0].y);
+ for (int i=1; i<n; i++)
+ CGContextAddLineToPoint(fl_gc, p[i].x, p[i].y);
+ CGContextClosePath(fl_gc);
+ CGContextFillPath(fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::circle(double x, double y,double r) {
+ double xt = transform_x(x,y);
+ double yt = transform_y(x,y);
+ double rx = r * (m.c ? sqrt(m.a*m.a+m.c*m.c) : fabs(m.a));
+ double ry = r * (m.b ? sqrt(m.b*m.b+m.d*m.d) : fabs(m.d));
+ int llx = (int)rint(xt-rx);
+ int w = (int)rint(xt+rx)-llx;
+ int lly = (int)rint(yt-ry);
+ int h = (int)rint(yt+ry)-lly;
+
+ // Quartz warning: circle won't scale to current matrix!
+ // Last argument must be 0 (counter-clockwise) or it draws nothing under __LP64__ !!!!
+ CGContextSetShouldAntialias(fl_gc, true);
+ CGContextAddArc(fl_gc, xt, yt, (w+h)*0.25f, 0, 2.0f*M_PI, 0);
+ (what == POLYGON ? CGContextFillPath : CGContextStrokePath)(fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+}
+
+#endif // FL_CFG_GFX_QUARTZ_VERTEX_CXX
+
+//
+// End of "$Id$".
+//