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Diffstat (limited to 'src/drivers/WinAPI/Fl_WinAPI_Window_Driver.H')
| -rw-r--r-- | src/drivers/WinAPI/Fl_WinAPI_Window_Driver.H | 131 |
1 files changed, 0 insertions, 131 deletions
diff --git a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.H b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.H deleted file mode 100644 index 3cf26b67c..000000000 --- a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.H +++ /dev/null @@ -1,131 +0,0 @@ -// -// Definition of Windows window driver -// for the Fast Light Tool Kit (FLTK). -// -// Copyright 2010-2022 by Bill Spitzak and others. -// -// This library is free software. Distribution and use rights are outlined in -// the file "COPYING" which should have been included with this file. If this -// file is missing or damaged, see the license at: -// -// https://www.fltk.org/COPYING.php -// -// Please see the following page on how to report bugs and issues: -// -// https://www.fltk.org/bugs.php -// - -/** - \file Fl_WinAPI_Window_Driver.H - \brief Definition of Windows window driver. - */ - -#ifndef FL_WINAPI_WINDOW_DRIVER_H -#define FL_WINAPI_WINDOW_DRIVER_H - -#include <FL/Fl_Plugin.H> -#include "../../Fl_Window_Driver.H" -#include <windows.h> - -/* - Move everything here that manages the native window interface. - - There is one window driver for each Fl_Window. Window drivers manage window - actions such as resizing, events, decoration, fullscreen modes, etc. . All - drawing and rendering is managed by the Surface device and the associated - graphics driver. - - - window specific event handling - - window types and styles, depth, etc. - - decorations - - ? where do we handle the interface between OpenGL/DirectX and Cocoa/Windows/Glx? - */ - - - -class Fl_WinAPI_Window_Driver : public Fl_Window_Driver -{ - struct icon_data { - const void *legacy_icon; - Fl_RGB_Image **icons; - int count; - HICON big_icon; - HICON small_icon; - }; - struct shape_data_type { - int lw_; ///< width of shape image - int lh_; ///< height of shape image - Fl_Image* shape_; ///< shape image - Fl_Bitmap *effective_bitmap_; ///< auxiliary bitmap image - } *shape_data_; -private: - void shape_bitmap_(Fl_Image* b); - void shape_alpha_(Fl_Image* img, int offset) FL_OVERRIDE; -public: - Fl_WinAPI_Window_Driver(Fl_Window*); - ~Fl_WinAPI_Window_Driver(); - static inline Fl_WinAPI_Window_Driver* driver(const Fl_Window *w) {return (Fl_WinAPI_Window_Driver*)Fl_Window_Driver::driver(w);} - HDC private_dc; // used for OpenGL - RECT border_width_title_bar_height(int &bx, int &by, int &bt); - - struct icon_data *icon_; - HCURSOR cursor; - int custom_cursor; - void set_minmax(LPMINMAXINFO minmax); - int fake_X_wm(int &X, int &Y, int &bt, int &bx, int &by, DWORD style = 0, DWORD styleEx = 0); - void make_fullscreen(int X, int Y, int W, int H); - // --- window data - int decorated_w() FL_OVERRIDE; - int decorated_h() FL_OVERRIDE; - const Fl_Image* shape() FL_OVERRIDE; - - // --- window management - void makeWindow() FL_OVERRIDE; - void size_range() FL_OVERRIDE { - // currently nothing to do - } - void flush_double() FL_OVERRIDE; - void flush_overlay() FL_OVERRIDE; - void draw_begin() FL_OVERRIDE; - void make_current() FL_OVERRIDE; - void show() FL_OVERRIDE; - void label(const char *name,const char *iname) FL_OVERRIDE; - void resize(int X,int Y,int W,int H) FL_OVERRIDE; - void hide() FL_OVERRIDE; - void map() FL_OVERRIDE; - void unmap() FL_OVERRIDE; - void fullscreen_on() FL_OVERRIDE; - void fullscreen_off(int X, int Y, int W, int H) FL_OVERRIDE; - void maximize() FL_OVERRIDE; - void un_maximize() FL_OVERRIDE; - bool maximize_needs_hide() FL_OVERRIDE { return true; } - void iconize() FL_OVERRIDE; - void decoration_sizes(int *top, int *left, int *right, int *bottom) FL_OVERRIDE; - // --- window cursor stuff - int set_cursor(Fl_Cursor) FL_OVERRIDE; - int set_cursor(const Fl_RGB_Image*, int, int) FL_OVERRIDE; - - void shape(const Fl_Image* img) FL_OVERRIDE; - void icons(const Fl_RGB_Image *icons[], int count) FL_OVERRIDE; - const void *icon() const FL_OVERRIDE; - void icon(const void * ic) FL_OVERRIDE; - void free_icons() FL_OVERRIDE; - void set_icons(); // driver-internal support function - // this one is implemented in Fl_win32.cxx - void capture_titlebar_and_borders(Fl_RGB_Image*& top, Fl_RGB_Image*& left, Fl_RGB_Image*& bottom, Fl_RGB_Image*& right) FL_OVERRIDE; - int scroll(int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, - void (*draw_area)(void*, int,int,int,int), void* data) FL_OVERRIDE; -}; - - -class Fl_WinAPI_Plugin : public Fl_Plugin { -public: - Fl_WinAPI_Plugin(const char *pluginName) : Fl_Plugin(klass(), pluginName) { } - virtual const char *klass() { return "winapi.fltk.org"; } - virtual const char *name() = 0; - virtual void invalidate(Fl_Window*) = 0; -}; - - -#endif // FL_WINAPI_WINDOW_DRIVER_H |
